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JohnLannister

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Everything posted by JohnLannister

  1. 45 minutes till my lottery is drawn there is still numbers available be quick
  2. JohnLannister

    It's May

    @ Desu its may pls update
  3. Under 4 and a half hours left untill the draw
  4. This makes everyone that do lotteries look bad, considering you got the rhyhorn for free you could at least redraw (it should have been redrawn anyway) very dissapointed
  5. Will be drawn tomorrow I'll Be online for a while now if anyone wanted tickets
  6. im online now if anyone wanted to pay for numbers only 33 numbers left be quick
  7. 54 is already taken sorry 1 and 11 are already taken sorry 81 is already taken sorry 27 is already taken sorry
  8. Congrats to BillionTH for winning the Peliper pm me when your on to collect your prize. This Weeks Prize is The List has been cleared Please look after this post for chosen numbers
  9. Last day to pay to buy or pay for your numbers. 2 numbers left And yes I'm an Aussie
  10. My idea is simple a in-game Pokemon lottery. Hosted at the game corner you can buy a maximum of 10 tickets form one of the attendants at the GC , with the prize being a shiny, comp, vanity idk something. Tickets would cost a certain amount. with only 1 or 2 winners hence a money sink (dont get me wrong the prize should be decent considering how many people would play) Pros Money Sink Something different in the GC Depending on the amount of tickets Higher Chance of getting a shiny Cons Might be a lot of scripting Using Alts (Main con) Increase Amount of shinys on server ( can be prevented/ Slowed by only hosting once a month) ^^just to add decrease in $$$ (yes the winner would gain $$$ if selling but overall $$$ Sink) Questions for devs / mods Guessing that quite a few people will buy tickets all the tickets would need to have its on id like pokemon {g:948553} that would link to a player / winners (not sure how easy this would be to implement) I assume The prize would need to be spawned by squirtle or made by darkshade ect then traded to the winners Im sure you could use or make a rng to count or include all players then pick 1 or 2 winners (once again i may be wrong Ive only done a limited amount of programming) Any thoughts
  11. Im online now i will be pretty much all day only 41 numbers left
  12. I'll be online now for about 4 hours,be off for 6 then back on for 8-12
  13. Im online now if anyone wanted to pay. Added numbers @ Ronax number 99 was already chosen @ Isoifman numbers 13 , 55 and 69 were already chosen
  14. The original and cheapest Shiny Lottery is back in bussiness. I'll be taking a week off due to work and stuff will restart 27/05/15 Recently (before copycat lotteries) the only way to get a shiny is to find 1 or grind $$$ to get 1 so I've decided to restart the original and cheapest raffle so everyone has a chance to get 1. RULES Numbers will ALWAYS cost 20K each NUMBERS ARE FIRST COME FIRST SERVED Limit of 7 numbers per acc Numbers available 1-100 Chosen but not paid number are considered as taken Money Must be paid before drawn otherwise your entry is invalid Green names are paid numbers Red Names have not paid yet but reserved Shiny Pokemon will be traded no matter how many numbers i get In the case of an invalid or unchosen number is drawn another number will be picked >>> Time converter <<< Disclaimer (Every attempt will be made to ensure that all competitors who have not paid have the chance to pay. Its advised that players in different time zones to me post during the start of the week to ensure maximum time to pay) To enter Whisper me ingame ING: Johnlannister or post here If I'm offline leave a comment here we can arrange a time to pay. Past Winners Week 1 sprankles Week 2 shyntil Week 3 Hassan Week 4 BillionTH Week 5 RightTime Drawn I'll be taking a week off due to work and stuff will restart 27/05/15 A Number will be picked by a cm/gm using a online random number generator List >>>>Chosen Numbers start on Page 2<<<< List last updated as of edit time [spoiler] ect [/spoiler]
  15. Its been a while since i sold a shiny nidoking but its worth about 4mil (i may be wrong but still) paying 2 mil to get a 50% to get a shiny worth 4mil is worth the risk in my book, even at 25% chance sounds good over. i'd prefer to join a raffle with fairer odds
  16. You do relize in doing this if i buy 50 tickets at 45k each thats about $2,250,000 that gives me a 1/2 chance of getting a shiny thats worth more than the price it cost me. If you continue to run this raffle any person ingame with a decent amount of money can monoplize this,
  17. Wow my little idea of a shiny raffle has really snowball'ed any chances of an offical raffle run by mods. Anyway i have a couple of questions. 1. Is there a limit of tickets per acc 2. Will it be drawn as soon as all the tickets are paid or will there be a set date it will be drawn. 3. depending on question 1 are 5, 18, 52, 84,66 taken
  18. in my opinion higher tier shiny will need to have higher prices, with that being said not many people will risk larger amounts of money, hence if not many people play, you need to raise the price of tickets to cover the cost, When i ran my lotteries i ended up losing around 4 mil on all of them, i kept my ticket prices the same every week at 20k each. 1st week raticate make 240k profit on it. 2nd week muk sold 3 times as many tickets at 20k lost 1,2mil. 3rd week donphan tickets were still 20k but only sold 15 tickets ( was after the update no one had any money including me) The fact that i was losing money did not make me stop, the whole point of my lotteries was to give every one an better chance at shinys 1/100. It was the fact that no one else had money to play. I still have many higher and mid tier shinys that i had planed to give away, as soon as the dev implement a way make money i will restart them.
  19. JohnLannister

    Update

    Removed Berry Merchant. Went and stocked up on berries have no money at least i have berries... lots and lots of berries :(
  20. pm'ed ADDED: New Years Eve Hat, Adjusted prices
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