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Swirly

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Everything posted by Swirly

  1. @Nerak The eye looks a bit odd. Head seems a bit wide two. Maybe you can shrink the head a pixel?
  2. @Septentrion I really think you have hit your skill limit with this sprite. I recommend starting a new one. Also, that green is too bright.
  3. Go white and pink Meowth! I like blonde Parasect. I think a backsprite could be worked on now. Still like tights instead of socks.
  4. I did my best to try and make her look a bit better. I feel the orange could be a bit darker though, I didn't change it however because that may be a personal thing. EDIT Scyther. Free hand wings are not my forte.
  5. Is my Misdreavus that forgettable? @Septentrion I think you are spending too much time on these sprites. Not to be rude or anything, but I don't think these are really worth the effort. The designs aren't really that interesting and the quality is too poor for usage. I feel your time could be better spent working on a different 'mon.
  6. As with every time I actually post here, my attempt at editing a sprite to replace another one. This time is Misdreavus. There would be waves, but I cant make them look nice. Someone else is welcome to try. @Septentrion The back sprite is quite comical. Let's hope blood rush isn't a thing. :) I've noticed in your sprites that they normally look a bit... airy? What I'm trying to say is that the outlines are lightly colored and I think more dark colors are needed in your palette. Or at least an increased amount of black. Your free-handing is much better than anything I could do.
  7. Pfft. Can we do something like that for Magneton? Would still be silly, but make more sense.
  8. The ditto-ception is kinda silly in my opinion. But to each their own. @Moetal Maybe I shouldn't try spriting. My perception of cute is weird...
  9. Ah, the backpack does look better with the flap (idk what to call it) drawn. Looks less silly. I don't see anything else wrong, but Kickern or Moetal might find something.
  10. Well, I wouldn't call it a war... The mask arm on the front sprite looks a bit thin. The back sprite's face looks better, but the bag still looks odd to me. Avoiding my horrible Spearow Moetal?
  11. The face seems off (I think it's the smile and the blush) and the backpack is oddly shaped. I feel the backpack should have a more rounded structure and not have a large lump. But that's just me. What happened to Rattata's face?! It's a bit terrifying now.
  12. @Nerak Is it possible to post that back sprite larger? It's difficult to see the details at 64x64.
  13. I prefer the larger eyes, these meek and small eyes lost the previous charm imo.
  14. The black pixel on the mouth looks out of place. And now that I think of it, the arm holding the ditto mask looks disproportionate to the other arm. I know the angle is different, but the mask arm looks longer none the less. Edit: I tried editing her, but whether or not you all like the edit is a different question. Edit 2: Spearow V2. How do you outline and/or shade? I certainly don't know.
  15. Oh, I quite like Ditto being smaller. Feet look a bit silly, but I don't have the ability to fix them.
  16. I like the blue coat, seems more natural than either the camo or the turtle.
  17. I like the tubes. they look more like Blastoise's cannons than a bazooka would. Also, here's an attempt at that Spearow that needs to be done. [spoiler] Is it too obvious it was originally a Starly? [/spoiler]
  18. This Gardevoir has been through so many iterations, my personal favorite being Magi's first design: Moetal is the ultimate decider though, as he is the moe king. Don't forget you could always manually change the sprite through a sprite editor.
  19. I remember reading about this earlier on the thread, but it's just that PokeMMO doesn't really use Hoenn 'mons yet. However, I think everyone decided upon making the Whismur line musical (like violins, guitars, pianos, etc). You are free to redesign the sprites as well, the two avalible are honestly quite ugly. :) Moemon is only a change to the sprites themselves. Mechanics aren't changed. However, if you manually import the sprites into a normal ROM, you can change evolution methods using the universal randomizer.
  20. It looks nicer, but it's a bit weird without a mouth. And I still think (months after you made the design) Noctowl should have glasses.
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