Jump to content

InnerMobius

Members
  • Posts

    263
  • Joined

  • Last visited

Everything posted by InnerMobius

  1. Added Super Rod encounters for Route 1. [b]Route 1 Super Rod[/b] Marill Wynaut Goldeen Remoraid Poliwag Also, finished mapping out the first town. [img]http://i47.tinypic.com/i5up9t.png[/img] The top-left building is temporary until we figure out how we're going to make our Pokemon Lab. (Player's house has the red mailbox)
  2. [quote name='Quesoman' timestamp='1365393928' post='272318'] Best hack 2013. Sentret is best ratatta variant ever. Starly is best pidgey variant ever. I <3 you man. Hmm, very streamlined graphics, looks gud! I might pop over to skype, some day, really interested in where this game is going. Don't feel bad about bidoof man, he'll be a loyal HM slave to all of us. [/quote] haha this isn't a hack actually, it's a PC game. But yeah, figured it'd be a good idea to keep Bidoof in for that reason after it was brought up.
  3. [quote name='Kelarr' timestamp='1365391981' post='272257'] I am so confused. What is still needed? And what is done? Is there a checklist so I can work on something. Or try. [/quote] If you're going to try to work on the story, you should give me your skype. We have a team working on everything. This thread is still good for ideas and such, but the people [b]actively[/b] working on this and communicating over skype (voice chat not even needed) have been talking about what's going on in the story. A lot of the ideas in here are good, but not exactly canon quality, which is what we aim to make this game like. Skype is InnerMobius.
  4. [quote name='CipherWeston' timestamp='1365384533' post='272011'] My OCD is kicking in and this being green on one side and then being brown on the other is having me cringe. [img]http://i.imgur.com/2Uq7Bkz.png[/img] [/quote] Ahh, thanks for noticing that. Yeah, originally that section was shaped like the other side of the cave entrance but I changed it, forgot to make the bottom layer dirt instead of grass.
  5. [quote name='Misfire33' timestamp='1365383666' post='271997'] Dream world abilities are alternate abilities for Pokemon, only accessible through the dream world. It's a gen-V thing. [/quote] Yeah we probably won't have that... sorry [quote name='CipherWeston' timestamp='1365383696' post='271998'] I can make them 32 bit... Well if you ever need customs, you now know who to contact. [/quote] We most likely will. Also, the midis we're using don't exactly loop properly. RPG Maker XP is a little bit of a pain when it comes to midis because it doesn't support custom soundfonts and looping only occurs by the track restarting, so intros to midis only work if you know how to figure all that shit out to where the intro will play WITH the loop. If you think you know how to do that stuff, let me know. [quote name='CipherWeston' timestamp='1365383696' post='271998'] Also, either I'm missing something or Route 1 and Route 1 Cave do not look like they connect properly. [/quote] I took the image down because I forgot the tall grass lol. [img]http://i47.tinypic.com/k9jqf7.png[/img] Give me a minute and I'll get a screenshot showing how they connect. EDIT: [img]http://i49.tinypic.com/243old5.png[/img] That's right where they connect on the Route 1 side (Route 1's last tile to the right). They connect fine
  6. [quote name='jakeypoo44' timestamp='1365382389' post='271960'] It looks great [spoiler]Starly hhnngg[/spoiler] Thanks [/quote] [quote name='Misfire33' timestamp='1365382570' post='271964'] Fist of all, that pic is sexy, and second of all, Sentret and Zigzagoon? Instant approval. Seriously, I'm likin' those graphics, although the "tall grass" looks more like thick moss/shag carpeting. EDIT: And does that mean... no... dream world abilities? *sob* [/quote] WarOx did the grass custom, it's animated and sways and stuff. And I don't know what dream world abilities are. But the problem with the kit we're using is most abilities from gens 4 and 5 aren't really available I think. Maybe just gen 5 on that, Idk. [quote name='CipherWeston' timestamp='1365382729' post='271966'] Figured out how I could help. I could make some 8bit music for you. I'd only make them to at most, 1:45 seconds and make them loop-able. But, I won't be able to make them until the middle of May as finals are coming up in a few weeks and I must put school first. [/quote] That's cool and all, but 8bit is archaic. We're using current DS music and sounds man.
  7. We're most likely scratching all the ideas thus far and starting over actually... making this game [i]really [/i]seem like a legit pokemon game. With twists of course. Also, this is route 1. [img]http://i45.tinypic.com/zy62y0.png[/img] There's a lady with a Pachirisu in one house that gives you 5 Oran Berries. The other house just has a guy who tells you to save often even though he doesn't know what saving is. There's also a path you can go down to the right once you obtain Cut that will bring you to a cave that connects between towns 7 and 8. Here are the current encounters, I haven't done anything for the Super Rod yet. [b]Route 1 Land[/b] Sentret Starly Rattata Zigzagoon Caterpie Lillipup Bidoof Pachirisu Ralts [b]Route 1 Oldrod[/b] Magikarp [b]Route 1 Good Rod[/b] Magikarp Goldeen [b]Route 1 Surf[/b] Goldeen Marill Azurill Psyduck ...and yes. I take it back, Bidoof is in the game. Even though I hate it.
  8. [quote name='AstroSpud' timestamp='1365333468' post='270784'] How about a pyramid maze gym for the desert town. [/quote] Apparently that's been done? I didn't know. [quote name='Quesoman' timestamp='1365335344' post='270799'] What is the brownish area to the right of the picture, with no numbers on it? A mushroom biome? Will it have parasects, shroomish and amoonguss in it? [/quote] That's a secret. [quote name='RoarArrogance' timestamp='1365340288' post='270856'] To the OP. This is awesome. Please finish this. i am wondering if you have an ETA on finish date? One thing I want to add though is please make sure Plusle and mine are in the game. Personal reasons. [/quote] Uh... maybe. No ETA yet. [quote name='londar' timestamp='1365340541' post='270859'] Can I be the Water Gym leader or at least a Swimmer??a And for the water Gym how about the water current like in the route 134 of Hoenn?? [/quote] I think I should stop telling people I'll add them until we're setup for adding trainers. Check back on the thread soon. Same with the gyms, right now we're working on setting up the User Interfaces, basic routes, and hammering out the plot. It may be a little bit before we're ready for that. This goes for everyone btw.
  9. [quote name='Squall' timestamp='1365330262' post='270754'] </3 Fine fine I understand ;__; Include my name as a Route Trainer? I am sure that wouldn't be much of a hassle right? :3 [/quote] Yeah, shouldn't be much of an issue at all.
  10. [quote name='AstroSpud' timestamp='1365327603' post='270724'] Looks kind of like Sinnoh to me.Which ones are going to have gyms in them so we can maybe start to work on some gym leaders? [/quote] Haven't quite figured that out, I've only just finished drawing it up and making the Flash image you see, but it's based on Sinnoh and Kanto. It's different though, trust me. 5 and 9 are the big cities, that's what we know so far. Also, 2 will probably not have a gym.
  11. [img]http://i45.tinypic.com/34skx89.png[/img] Beta of the region. Green area next to 3 is a beach. Path between 9-10 is a boat. purple path is a train, you get surf at 11. 6 is a desert town, between 4 and 5 is a forest. 15 is a snow town and the mountain peak.
  12. [quote name='Gilgamesh' timestamp='1365316642' post='270585'] I also like and use the name "Gil" often. It'd still get the message across [/quote] Well that's different. I'm sure that wouldn't be an issue. I'm thinking the gym leaders will have nothing to do with the players on here, but trainers everywhere could, including Gym Trainers. That and maybe the elite 4 could be people from in-game that win tournaments or something... thoughts on this? (Gym leaders will need to be made according to story so that's why I'd leave that out.)
  13. [quote name='Griffy' timestamp='1365310338' post='270488'] You only have my support if I'm in the game. [/quote] Don't really need your support that bad bro, sorry. Gonna have to try harder than that haha.
  14. [quote name='Quesoman' timestamp='1365294944' post='270143'] If you end up talking with pokemon, and followers are implemented, I demand user-created funny conversations with your pokemon, depending on nature and/or pokemon. Who wouldn't want to explain to their bidoof his only purpose is to be a HM slave, or tell their favourite pokemon what they think about it? This also gives a lot of room for cameos of forumers. [/quote] Aside from the fact that there's no chance in hell Bidoof is making it into this game lol ([color=#ff0000]1)[/color]... I'd love to be able to do that. I don't know if it's possible though as I'm pretty sure with the follower scripts you can't interact with the Pokemon. I'd love to see that in though. [quote name='Quesoman' timestamp='1365294944' post='270143'] A floating city in the skies would be amazing, but maybe only the gym should truly float, having the rest of the city as an airport/airship docking area at the edge of a cliff. [/quote] Bioshock Infinite is too fresh for me to take up an idea like that... and Pokemon Garnett is already doing the floating city deal. [quote name='Quesoman' timestamp='1365294944' post='270143'] How about a city that's set up like a forum? You have a big square, with buildings around it for the several subforums. This could be where the battle building (frontier?) is included, it would symbollise the competitive alley in these forums. You could have a guide tavern full of scientists and graphs, a trade corner where you'd get rare pokemon/items (a general goods store with all sorts of end-game crap?) and so on. [/quote] Creative... but not for this game. This game will have the feel of playing a legit DS Pokemon game with added features and stuff... having something like that wouldn't really flow with it. [quote name='Quesoman' timestamp='1365294944' post='270143'] If there is going to be two regions, why not include one gym of each type, and then have the elite four be type independent? [/quote] That sounds good [quote name='Chuckie' timestamp='1365295673' post='270166'] there should be an NPC named Chuckie who has a couple azurills dont ya think? [/quote] That's not unreasonable at all. Potentially just a route trainer. Also, that's the best route for adding people from the forums onto the game... but their names would have to probably at least sound like a first name. After all, this game is being inspired by PokeMMO but won't be exclusive to PokeMMO players. Running into "Bug-Catcher Gilgamesh" would be like... wat EDIT: ([color=#ff0000]1[/color]) Bidoof is in the game now..... >.>
  15. I don't think we're going to let people be gym leaders. It's not fair to everyone, we'll keep them relevant to the story. No more bad ideas[size=2]™[/size]
  16. [quote name='Squall' timestamp='1365255610' post='269211'] Is it possible for you to change the names of the Gym Leaders, Elite Four, other random characters etc and add our names (guys and gals from the community) instead? :3 [/quote] Possibly, it really depends on what the name is. Nothing personal, but I wouldn't put you in because your name is literally the name of a character from another game series that's a little too popular. This game's going for a fresh [i]legit[/i] Pokemon feel. [quote name='CipherWeston' timestamp='1365259781' post='269252'] #Cipher4FireGymLeader [/quote] We'll see, does sound like a good name for a Fire gym leader [quote name='Heavenol' timestamp='1365262882' post='269306'] You guys are forgetting someone. The Bug Gym Leader Gilgamesh. [/quote] Whogamesh? [quote name='Misfire33' timestamp='1365278903' post='269682'] ... Who? What's he/she do? I don't really know anything... [/quote] WarOx was one of the people working with DarkShade for graphics for PokeMMO, I know at least in the Updated Graphics patch. His work's phenomenal.
  17. WarOx is on the team. [img]http://i49.tinypic.com/w9xvu1.png[/img]
  18. [quote name='AstroSpud' timestamp='1365148050' post='267118'] And it wouldn't be too hard to put in using events, right? [/quote] Exactly. I know how to do it already.
  19. [quote name='Akshit' timestamp='1365144226' post='267059'] I have one suggestion for a town (can't think of name yet)....It can be a cursed town,more like a deadlier graveyard version of Lavender Town.It can also be the only town in game which has wild pokemon encounter in the whole town (probably the encounter rate be 1% or around that)...and badass dark or ghost pokemon may appear rarely...And when the player first enters the town he/she may hear a spirit whisper to him/her :"Turn Back And Never Return Before Its too late." But the player will of-course ignore it and step inside the town nevertheless...after entering he/she would find out that all the doors of town houses are locked with strange symbols on them and all street lights and indoor house lights are not working...But somehow the Pokecenter outside light is still on but the center also looks broken with strange symbols on the building...when the player will enter the Pokecenter he/she may find it abandoned with no indoor lights working...PC on the right side broken ,spider webs ,probably a skeleton at Nurse Joy's place etc ..So the player will leave the center but the moment he/she comes out he/she will find the town to be looking a bit more alive with the street lights working again,strange symbols gone and indoor house lights also on.And even the pokecenter back to normal with a nurse and all...And everyone in town would act normal and never even mention these strange experiences...(He may later find out in game that those people in reality were gengars and haunters and sableyes or somethin) What say ?? [/quote] Actually, that's an epic idea. I love it
  20. [img]http://i45.tinypic.com/b81tlx.png[/img] Working on the main character sprite currently. My friend is sitting here designing what his hair will look like, already know what his clothes will look like too. In the meantime, enjoy the nekkidness. EDIT: After posting this on here, I saw his head stuck out just a little from the side view. That's fixed already with what I'm working on.
  21. [quote name='SgtAsh' timestamp='1365129864' post='266800'] I haven't read the whole thread, but I watched that first 10 minute video. This has incredible potential! [/quote] That was from my old game in 2009, but we are using an updated version of the same engine with better graphics. Thanks!
  22. Cool, can't wait to see what you can come up with. Working on character design. Any ideas for a region name?
  23. [quote name='AstroSpud' timestamp='1365124359' post='266580'] Perhaps Arceus combines some of his plates and creates the Orb of Perception that allows you to see and hear things previously unsee/hearable [/quote] Perhaps, that sounds cool. I actually didn't see this until now: [quote name='AstroSpud' timestamp='1365124359' post='266580'] At some point, you find out your brother is the head of Annex, he said annex had found a way to travel between dimensions. When they'd got to one of them, they saw a world full of the most powerful Pokemon they'd ever seen. Annex was trying to capture them. Your brother goes through the portal and you follow him, where you battle. You beat your brother and manage to save the Pokemon. Your brother runs out of the portal and closes it behind him, leaving you trapped. At that moment a Pokemon comes out of the sky and lands at your feet and speaks to you telepathically and says that it can get you out of here if you can beat it in a battle (you can't catch it) (if you lose, it heals you and you try again) you win and you jump on its back and it teleports out to your dimension. And I can't think of much more.[/quote] Maybe that could be when you gain your abilities.
  24. That's a thought. So maybe Annex starts catching legendaries early on in the game, and they're using Palkia to warp around but it leaves portals behind it that you can see for some reason. Another reason for you to gain abilities given to you by Arceus or something for talking to pokemon and sensing things. Hmm...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.