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RivenSkaye

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Posts posted by RivenSkaye

  1. 2 hours ago, HaruPlays said:

    I have a problem with Sapphire specifically; Ruby and Emerald works wonders, but whenever I start Sapphire, it suddenly shows a screen with red/pink with multiple other colours in the bottom right. The sound plays for a few more seconds, and it's silent completely. I tried a fresh, clean install of Sapphire and it works, but when I apply Moemon, the bug happens. Please help.

    Have you checked the hashes and version of your Sapphire rom?

    There's several ways mentioned throughout the thread to check the hashes and google can help you find how to check these as well. The requires match is found in the readme supplied in the zip

  2. 3 hours ago, tamkung said:

    I have found some bug in version 2.0

    xcDrLE0.pngZTyzf4h.pngyqh5Cnx.png

    When i first time open the bag i see Pokeball,berries and Tms&Hms bag slot is glitch 

    It disturb me when i playing lol

     

    Hope you fix it soon

     

    Sorry for my bad english 

    See my previous post in this thread and the imgur album link. Please also check for the broken pokedex entries if you could, as well as checking the hashes on your ROM compared to the read me. I assume this patch is indeed causing the glitch on a clean ROM.

  3. 2 hours ago, Komodo1919 said:

    I'm not sure where else to go for this problem so I'll just ask here. I tried installing the latest patch to a clean firered rom, and then tried applying the universal radomizer to it because i wanted to shake it up after seeing a guy on youtube do it. But when I try to load the combine file it just goes to black after the intro (don't make it to the press start menu). Need help if possible.

    As a side note are you guys also planning on making this compatible to other gba games. I read the problems emerald gives but what about ruby, sapphire, or leaf green.

    First off, have you tested the patch without the randomizer patched over it? If so, did it work? If both those questuons answer "yes" then it means you can't use both of those patches together.

    Please also check your clean FireRed rom to see if it's the correct version. If you're using android, I recommend Hash Calc, otherwise look for a utility that can check on both SHA-1 and SHA-256 hashes and make sure your rom hashes to SHA-256: 3D0C79F1627022E18765766F6CB5EA067F6B5BF7DCA115552189AD65A5C3A8AC

    SHA-1: 41CB23D8DCCC8EBD7C649CD8FBB58EEACE6E2FDC

    If your clean FireRed rom does not match these hashes, it's not the right version or not a clean rom and you should look for another.

     

    As for ports to other gen 3 games, see this thread which contains all of the other versions and the file that tells you what the hashes are (and how to check them)

  4. I haven't been here in ages, so I probably missed a lot.

    A quick scan of this thread reveals a few people with graphical glitches, but nothing major.

    However, after applying this patch to the same clean ROM I patched in Jan 2016, it broke quite a few pokedex entries and caused some visual bag glitches.

    See attached Imgur album for screenshots:

    http://imgur.com/gallery/DBWiH30

     

     

    Edit: using Hash Calc (an android checksum utility) I confirmed my Emerald version has the correct SHA-256 and SHA-1 hashes

  5. I don't know of anyone with plans to make an official one, but if you want I can send you some instructions about how you can make one yourself. (It's seriously really, really easy, it's basically just a lot of clicking the same set of buttons over and over again for every single sprite). If you're willing to wait a couple of weeks until I get back to an unfiltered internet connection I can even save you the hassle of the original setup, after which all you would need to do is keep it updated with each new version of Moemon (which is exactly the same process as making the mod for leaf green yourself, just you would only have to do it for the changed Moemon in each new release instead of with all 406 or so sprites).

    I would love for someone to do it, because I have very little free time myself. If you could, I would be very grateful to you. I already have the V1.0 LG ROM in my possession!

  6. Hi, I'm Riven, fanatic and short-time Moemon FireRed player.

    First of all: I love the patch, it makes me actually trying hard to complete the MoeDex.

    I discovered a slight bug in the patch. The in-game trading (Abra for Mr. Mime, Poliwhirl for Jynx) is visually glitched (Pokéball goes up into and drops down from glitching color blocks, the blue beam turns into old TV-static), while trading with another actual game works just fine (traded all starters from an unpatched LeafGreen, no bugs at all). I was wondering if Moemon does that, or maybe the emulator can't handle in-game Wireless Connector emulation.

    And I've seen some Moemon mods for LeafGreen popping up, but they didn't work... Are there any plans from you guys whatsoever to make that mod?

    PS: I have yet to start PokeMMO, sorry for that...

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