Posts posted by Eldaust
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17 minutes ago, BurntZebra said:
If you're running jolly golem, there's no reason not to go max speed. Speed tying other jolly golems/outspeeding some meganiums is much more useful than the very little bulk you'll gain from investing in a few hp evs.
Oh yeah definitely. If it's not max speed Golem then it's just going to Ada+Bulk. Honestly I feel like the power of Golem right now would be more universally useful as a Speedster.
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Posted ·
Edited by Eldaust
Golem's #1 counter in the metagame right now is Meganium. With 252 Speed EV's with Jolly nature Golem would have 106 Speed. This means a Impish Meganium who is likely 252 HP, 252 DEF would get outrun by a Jolly Invested Golem. That being said, is that even worth it? Being able to outrun Golem's counter is absolutely great but at the same time, what if Meganium has some speed investment itself to just specifically counter. With how centralized Golem Vs Meganium is in UU, a Impish Meganium would have to invest into 58 points into Speed EV's to assure that it has more speed then a Jolly speed invested Golem. But how many people actually bother to invest 58 points into speed?
Is Jolly Golem really worth it then? It does force my opponent to invest into a stat they otherwise would of never needed. On the other hand that could of been stats used for Golem's bulk instead. Overall it might be useful to outrun Grumbull, Ampharos, Azumarill, Vileplum, etc. But I'm not sure what people run now these days as far as speed investment goes.
Long story short, is max speed invested Golem overall worth it? -
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Just now, DiDi said:
silly jovi, he's quite good and known for calcs. how dare you try to give this god your peasant advice
Aye, I make a living of calculations. l0l. I'm much like Trump except I'm nothing like Trump. I also don't declare bankruptcy and consider it a successful venture.
1 minute ago, BlackJovi said:slowking probably walls it too
I don't even have immediate access to a account right now so I'm really only guessing what the meta game is right now. These forums are pretty dead now these days compare to the glory Halloween days. Either way I'll check up on damage later.
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Edited by Eldaust
3 minutes ago, BlackJovi said:well the thing about crobat is that it probably wont ohko most of the defensive walls since it doesn't get access to SD or Bulk Up or something like that, can only go +1
you have to make calcs and see if it's worth it
I'm quite good and known for that. Once I find time I'll see if it's worth.
What are the big UU threats that I should look out for poor o' Crobat? Is it just Scizor, Golem, Steelix and Oma? Come to think of it that is a lot that walls it. SMH -
Looking at the current meta game, how viable would a Flail/Reversal set currently? (PS: Just came back from a 6 month hiatus so my understanding will be off from the meta game). We are currently looking at the following for such sets...
CROBATFlail, Sub, Heat Wave/HP Water, Filler (Potentially just Super Fang, Poison Fang, Aerial Ace, etc.) + Kelpsy Berry OR Petaya Berry
OR
Flail, Endure, Heat Wave/HP Water, Filler + Kelpsy Berry Kelpsy Berry OR Petaya Berry
SWELLOW
Endeavour+Sub + Salac Berry
OR
Endeavour+Endure + Salac Berry
HITMONLEE
Reversal, Endure + Salac Berry
Reason I am asking because that Crobat set is looking rather solid and Heat Wave would be able to take care of Scizor effectively. Only concern I can really think of is potentially not being to 1 hit KO Steelix and therefore would need to take care of him before the sweep. I don't think anything can effectively outspeed Crobat without assistance. -
Posted ·
Edited by Bluejim
dont use godly etc terms on titlesJust returning back to the game; haven't logged on since May 2016. Need a market check on all 6 of these Pokemon. 4 of them are competitive and the other 2 are just useful PvE Pokemon. I might even consider selling these Pokemon if anybody is ever interested. Thanks in advance!
Nature and LevelSpoilerEV's
SpoilerIV's
SpoilerMoves and Abillities
Spoiler
Egg MovesHaunter - Disable, Smog, Will-O-Wisp
Steelix - Flail, Rock Blast, Rock Slide, Block
Glalie - Rollout, Spikes
Miltank - Curse, Dizzy Punch, Double-Edge, Psych Up
Teddy - Fake Tears, Crunch
Meowth - Odor Sleuth, Tail Whip -
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Edited by Eldaust
Please implant this in the PC immediately. I can't tell you how much easier it is to scout through my 100's of 1x31 Pokemon just to find ones for specific egg groups and gender. 1x31 Pokemon come and go so fast that it isn't exactly easy to organize size them.
Just make it exactly like the search bar that is already implemented and fade out the egg groups that isn't relevant to the search. On top of that allow us to search for gender AND egg groups at the same time *gasp*
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Edited by Eldaust
On 6/12/2016 at 1:50 AM, Risadex said:i am not sure, but i think only pokemmon with soundproof are immune to perish song, and btw lapras still ll be died after 5 turns if u dont catch him.TY
yeah i ve forgot about shedinja, ll try it for beldun and bulba hunt, ty in advance :D
If you could return the favor and test to see if Perish Song misses or not on Shedninja that would be fantastic.If it isn't for the ghost typing then Wonderguard should protect him and I believe Perish Song only counts down if the move succeeds on hitting. Straight from Bulbapedia wiki but I need to confirmed if it is programmed properly in PokeMMOIf you are able to check I can immediately add the idea to the guide without delay.
Edit: I checked if PokeMMO had Perish Song properly programmed into the game with Wonder Guard and it did not work. As of now Perish Song actives through Wonder Guard and then counts to 3. Once then Shedninja would avoid the damage and Lapras would commit suicide. Maybe in the #futuretm then Perish Song would work properly with Wonder Guard interactions. So yeah Shedninja isn't the most optimal Pokemon for Lapras farming.
Only way around Perish Song is to use Taunt then False Swipes. So yeah basically Smeargle is bae because he has Own Tempo which prevents confusion so no Confuse Ray. But really if you Taunt first turn then it doesn't matter. So yeah you just need Taunt. -
7 hours ago, Risadex said:
yep, and for catching bulbas i am using lvl 56s haunters with night shade + hypnosis (lvl 25 bulba have a min. 57hp with 0 ivs) easy catch in two turns too =P
i am still looking for a realiable way of hunt lapras (rip taunt + false swipe)all that perish songs lol
Have you tried Shedninja? He is a Ghost type so he cannot be hit by Parish Song and he is able to learn False Swipe. Also you don't ever need to heal because lol. Also Confuse Ray doesn't hit through Wonderguard. My only concern is his speed but I believe at Level 100 he should be ok with running away from Pokemon around level 30~45 no problem.
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Edited by Eldaust
On 6/7/2016 at 11:00 PM, Uncandango said:Recycle got nerfed.
Edit1: You need to say (at Smeargle EV Section) that lvl 50 Electrode +speed nature 31 IV reaches 176 speed.
If you plan on killing hordes at Cerulean Cave BF1 you need to outspeed it.
(Cerulean Cave BF1 is currently best the best POWER LEVELING place)
Edit2: "daycare Pokemon gain 30% of the EXP gained from trainer battles and 50% of the EXP gained from wild encounters."
I gave you this info before, but i was testing with NON-OT pokes, so to give you more accurate info it is 60% exp from wild pokemons 40% exp from trainers pokemons
About Quagsire for Everstone farming:
I think we can reach level 32. (27+5?)
I would not recommend quagsire because his speed SUCKS.
But why do i need speed? To Run from battle or you will fail many times.
Poliwrath looks a lot more interesting (downside is not having recover)
You can learn REST and awake it outside battle using hotkey, its pretty fast.
Example:
Battle starts:
Thief
Geo/Grav attacks you and leaves you at yellow HP
Uses Rest
Run from battle
Press hotkey with Awakening (very cheap)
And continue
This is what i did when i was dumb enough to farm everstones, but everstone is so sh** that can be sh**ier than farming islands (sh** too)
Now, what about farming shards?
This is where Quagsire is the king.
Edit3:
Is it Dragon Breath or Dragon Rage?
Edit4:
Tested Catching pokes at Mt Pyre and it is too annoying because:
Dragon Rage's PP is very low
You get WoW'd
Pokes kill themselves with curse
You get Spite'd
A teammate recommended Charizard with False Swipe (10k BP) and hitting Slugmas at Mt Ember (FS+ball = 100%), and i don't see any downside besides beeing far (Mt Pyre is far too).
-Well Mt. Pyre pretty much just expired now that Recycle is gone (aka no idea why Recycle got nerfed. Wasn't even that great, was too damn niche tbh). Before PP pretty much didn't matter because of Recycle so 10 PP wasn't a big deal at all. But even with all the issues you mentioned (and as I mentioned them in the guide) at the time Recycle was working, you caught a lot more Pokemon per hours versus Pokemon Tower. I've tested this and done the math myself. It's significantly faster. Probably not so much anymore because Devs hate using their brains sometimes topkek. Now the Slugma idea has to be looked at because...herp derp Recycle nerf. But I'm thinking about testing Catch Per House using Taunt+Dragon Rage method versus DR+Thunder Wave. T-Wave is not really used anyhow. If you Taunt, they cannot Curse, Will-O-Wisp nor Spite you which is great! In fact I like it already over Thunder Wave simply because if you are low on PP you won't get screwed out of your Leppa Berry because of Curse.
-Shard farming has yet to be included in here but it will be eventually.
-I actually meant Dragon Rage, not breath. My bad
-The speed thing doesn't matter for most level 100 Pokemon. Quagsire is one of the few Pokemon where it actually mattered hints me not mentioning that with Quagsire. Realistically speed at level 100 pretty much does nothing unless you are a very slow Pokemon or happen to be farming 50+ Pokemon with high base speeds. If that is the case (like how it was mentioned on the Fearow section) train your Pokemon to reach X speed but never anything more or else it is a waste of money, time etc. So yeah of course you need speed on Quagsire...he isn't level 100. This is why on the Quagsire section(s) there are no -Speeds nature in his section for budget reasons.-Will correct the Smeargle section for those damn dirty Electrodes
On 6/8/2016 at 11:07 PM, Risadex said:isnt foresight/odor sleuth enough to farm mt pyre ? how the pokes arent so stronk, u can have substitute if u fear w-o-w and use leftovers/shed bell to recovery,
btw, there are the ones i like use, (i generally prefer brelloom instead smeargle due its 130 base atk, but after saw a few shiny whirlwind/roar escapes, i think maybe should be worth train a fuckdog
False Swipe+Sleuth/Sight is enough yes but it isn't nearly as fast. You only need to Dragon Rage 1 time and you can Ball them for over 90% catch rate. You have to use a extra turn for Foresight and that is 1 extra turn they have to Spite, Will-O-Wisp and Curse themselves you with. It isn't optimal because you will be taking a lot more damage over time and you'll be forced to use Recycle+Milk Drink much more often on top of that. It CAN work and it CAN be effective but isn't nearly as effective as Dragon Rage. At the time period that it was written to you have to use your use slot for Leppa Berry anyhow so Shell/Leftovers wouldn't of worked.
The False Swipe+Sleuth set works much better in Lost Caves with Spore. Spore isn't a very effective move in Mt. Pyre anyhow since Insomnia. Tbh I should consider talking about Taunt in Mt. Pyre and test it out. Why Taunt? No Curse, no WoW and no Spite. Perfect solution for those who get annoyed at paying attention to DoT damage and PP.
The 130 Base Attack isn't necessary as a properly trained Smeargle will essentially 1 shot almost anything or near shot them from the level 40~60 range. Only time it'll truly matter is...I guess level 45 Loudreds but even then you bring them down to 5% HP. Anyhow, yeah, Breloom is a good lazy/casual False Swiper for those who want to get the job done but just don't care. Thus he isn't mentioned in the guide for good reason.
In the original game Tropius would of been incredibly useful if we didn't have the ability to overwritten HM moves with other HM moves at all times. -
Edited by Eldaust
On 5/3/2016 at 4:32 PM, axx said:tfw not a single linoone, fearow or breloom
what kind of shenanigans is this guide about
I added a section and their usefulness for Linoone and Fearow. However there still isn't a section for Breloom simply because hes not useful until prove he is. You might be shocked how much in-depth discussion I added about Fearow since he was a complicated bird to talk about and the comparisons. TL;DR Fearow is the Rich Trainer's Sevii Runner and Persian is the "Realistic" or "Pleibe" Sevii Runner.
On 5/20/2016 at 2:41 PM, Uncandango said:That Linoone is specific for rote 10 (i was just testing for the LULZ)
For silk scarf, black belt or whatever people pick up i have zero idea...
I will share my activities and list what i do and you can get some ideas from it.
As mention Linoone and Fearow was added to the guide as I found very great use of both Pokemon. Both are viable now.
On 5/20/2016 at 8:59 AM, netsky4life said:Why not have a smeargle whit sweet cent/surf/fly as ev trainer in 3rd slot
This was fixed with the format of the guide so he'll be included in both HM Slaves and Wildcard sections. The guide has been 100% updated. I had no choice but to list him twice though but it looks neat and tidy. Previously he was only listed in HM Slaves.
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Onto the meat now, the guide has been fully revised, rewritten and now has plenty of new information and Pokemon listed for many more jobs. The guide is yet to be completed 100% still as Synchro Farming and Flame Body/Magma Armor still needs to be listed. But as of now the guide is fresh again with better formatting and information!
List of updates...
1) Added Fearow
2) Added Linoone
3) Separated Dragon Breath Smeargle/False Swipe Smeargle and gave a very in-depth discussion on why and how to farm at Mt. Pyre4) Reword the guide to be a lot less bias and more flexiable
5) Rewritten Pick Up Meowth and Pick Up Teddy all together6) Reformatted the guide to make IV and EV spreads easier to read
7) Added EV Trainer Smeargle to "Wildcard" section and kept him in "HM Slave" as similarly written segments and mentioned why.8) Fixed some grammar errors and format errors
Enjoy the update guys! Please list more ideas below and if you feel any Pokemon was missed or was ignored, provide a convincing argument below! -
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Edited by Eldaust
2 minutes ago, RacheLucario said:It's not intended that you will run out of steps if all you're doing is fishing. What this currently prevents is using all of your steps looking for land-based species then fishing to use the rest of your Safari Balls when you're no longer able to get normal encounters.
The step reduction will not be removed altogether. Personally I'm not opposed to increasing it, but it's not my decision to make.
You would have to increase it because it isn't fulfilling it's purpose at all. That is all I am trying to say and I feel it needs to be increase if you want it to fulfill that purpose.
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Edited by Eldaust
2 hours ago, RacheLucario said:You need more than one step remaining however, this change stopped it from being pretty much free to fish at the end of a safari hunt. Slightly more planning is needed to actually get through all remaining Safari Balls.
No not really. Have you actually done the math on how many Pokemon encounters you get compare to the time and steps you use? Hell you don't even need to do that much. It is very safe to assume that 90 out of 100 steps are going to be Pokemon encounters through via fishing and that alone takes over 15 minutes to use them all. Like...it's such a unnecessary addition to the game for the sake of "nerfing it" but it didn't nerf anything at all really. Either remove it because it's complete nonsense (because it is at 1 step) or increase the amount steps per fish. Like 5 or 10 steps per fishing rod tick.
You can essentially fish infinitely anyways and if you spend over 30 minutes fishing on one spot without force to be sidetracked doing other things like breeding, GLT, healing etc. then I applaud you. It's really hard to stay in 1 spot in this game without effectively removing your efficiency. -
7 hours ago, Darkshade said:
Because if you didn't you could effectively fish forever without being escorted out of the Safari.
EDIT: Sure, you'd eventually run out of balls to throw, but you could savour them all for rarer species each time.
It keeps those species rarer and means you'd have to keep entering the Safari if you were shiny hunting one of them.
This also means it is harder to automate so that potential cheaters don't have a negative effect on the economy.
I sort of see this as pointless. If you are going to do this make it consume 5 steps or something instead of 1. I have yet to ever run out of steps or notice this issue as it would take me a good hour to even fish those 100 steps out effectively making it so I'm farming pretty much infinitely anyways.
500 Pokedollars = 1~2 hours of fishing is lol
Why? -
Edited by Eldaust
9 hours ago, netsky4life said:Well i am one of those guys who does that, i breed for exemple 10 comps in a row and try to continue breeding till i have 5 pokemon who need hp ev for exemple, its more time efficient in the long run.
Whit that in mind i only see the smeargle option:surf (for exemple when tentacruel training) + fly + sweet scent for obvious reasons.
Believe its the only pokemon who can learn all of those 3 moves.
About the quagsire thing: i don't use it either because of the 5 lvl difference, instead i poach them whit smeargle, keeping the loot + 31's and selling the crap.
Saves a pokemon who is forced to not lvl anyway!I'll rephrase the guide a bit to benefit the needs better.
I'm glad people catch the Geodudes because Snorunt is a wonderful Pokemon to take advantage of the market through via Geodude catching since hes a Mineral/Fairy Pokemon. I've been using all those Geodudes as breeding fodder for Fairy materials =)
Just for that alone I wonder if there is a way to change the Everstone farming through catching the Geodudes effectively even faster with Quag/Poli/Smeargle then having to worry about them exploding but without having to use a extra turn on Spore. -
44 minutes ago, Uncandango said:
That Linoone is specific for rote 10 (i was just testing for the LULZ)
For silk scarf, black belt or whatever people pick up i have zero idea...
I will share my activities and list what i do and you can get some ideas from it.
I personally like to do Mt. Moon's Paras for EV training+Payday+Pick Up. Kill 2 birds with 1 stone but also I generally seem to get pretty lucky doing at least 5~6 Everstone a hour with a side of Hardstones and Mushrooms.
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Edited by Eldaust
2 hours ago, Uncandango said:Teddiursa?
I think it has some restrictions...
Can you EV train 5 pokemons at same time? (most of the time you need surf/fly)
If you want to kill gastly/haunter horde, how do you do it?
Hyper Voice at level 100 can kill Solrocks/Lunatoone?
For pickup (peasants) i tried with Linoone because it can learn Trick too.
I was testing at route 10 and when i meet a magnemite i used trick, and if i find an item then I throw some balls.
If it is not the poke i want i just kill it. If horde is met, I use surf.
There will never be a perfect pokemon and moveset for everyone.
I do a LOT of EV/EXP training, so Smeargle fits perfectly for me.
I don't do pickup/payday.
And when i do thief, you need specific pokemons anyway (quagsires/poli)
-I don't really know too many people who train 5 Pokemon at the same time but for those who do, the Smeargle is a listed option. Teddy can learn EQ and Hyper Voice too for horde battling as well. Crunch is a option (not amazing) but gets the job done. His 2 limitations are lack of Surf/Fly for those who DO train at the same time (a niche but good thing) but his "not as effectiveness" in Pokemon Tower. Though to keep in mind he CAN EQ Ghost in Hoenn (though that's only better for catching, not killing due to Smeargle). So I can agree to that. Hyper Voice+Specs can kill a level 50 Lunatone with Special Defense = Nature at 31 IV's. If it DOES survive (which is extremely rare due to damage range and needing 31 IV's) you should probably be catching that Lunatone anyways. But all the Lunatones are around the level 15~40 range anyhow. Now Linoone does add to the mix due to Surf...
-I'll add Linoone to the list for valid reasoning. I would love to see more comments like this below as well so it could be added to the guide. Valid argument and usefulness which is great! Hes a combination of Pick Up+5 Poke EV Training. Though sadly he can't learn Sweet Scent.
-Realistically you do need a whole box dedicate for PvE teams at this point due to 1: Egg Slave (i.e. Flame Body), 2: Synchronize (need one for all but 2 natures; who uses Lax/Gentle..,?), at least 2 Smeargles, 1 Dragonite, list goes on. Easily say at least 25~30 slots but the idea is we want to minimize, slots needed and how to use the slots properly like not wasting it on shiny Pokemon followers *ducks head*, etc. So far I'm happy with the success of the guide due to how many PM's I get a day in-game about it. A lot of newer players are starting to get better grips into the game's ecom and farming system and have a easier time overall which I'm happy with. But overall, while it is personal preference, it's best to choose what best for the role and stick with it. Thus, it gives you a good footnote on how to do it and takes away emotional attachment from it. And yes, it is personal preference on what you need (me personally I don't bother with Quagsire since I just use pick up to farm Everstones while training Smeargles for EV Attacks using Meowth) but it doesn't mean that one thing you need cannot be optimize. In all reality it shows all the useful optional sets people have been using to get strong and rich quick for those who are new to the game.What is next to update on the guide is...
1: Synchro Ability Farming
2: Flame Body/Magmar Armor Slave
3: Linoone
4: Updating Meowth and organizing the guide a bit more to make it a bit more easier to find things.
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Edited by Eldaust
2 hours ago, netsky4life said:Why not have a smeargle whit sweet cent/surf/fly as ev trainer in 3rd slot
EDIT: I misread you Netsky4life. Yeah I've mentioned it on the 2nd Slot. Some of these catagories are mix and match so it makes it more hard to organize. Maybe I can find a better method to organize the thread sometime.
It's in there. Smeargle isn't the best Pokemon for the job sadly since realistically Dragonite takes care of all HM's+Grinding. Keep in mind that HM's can be overridden now with other HM's at any time now so any need for any other HM Slaves besides Dragonite isn't optimal at the moment and is a waste of a slot. Teddiursa is the best Sweet Scenter in the game due to Pick Up, Earthquake and Hyper Voice. He has everything you ever want in one. He simply does the job better then Smeargle, even if Milk Drink gets fully implemented since your poacher should have the move.
On the off note apart from Netsky, it seems like I should add a honorable mention section to explain why Pokemon like Smeargle, Breloom, Ferrow, etc. aren't the best Pokemon for the job and why I neglected to mention them. I'll give you a quick version of what is to come
"TL;DR, They simply ain't good" -
[UU] Golem Speed Investments
in Competition Archive
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Edited by Eldaust
Does Golem see play in OU? I would be impressed.