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Suggestion: Review the pokémons, locations, encounter rates, gap between swarms and duration of swarms. Introduction: Implement the pokémon outbreaks are a good idea, being a way to introduce unavailable pokémons. But right now they are not interesting because of the difficult. The lack of information is the main cause. If the player does not know when a swarm happens, the encounter rate and the duration, he will be just frustrated. A feature useful like that must be used with all its potential. If it is not reviewed, the players will lose the interest fast, like happened with Altering Cave and the Night Cycles. Explanation: 1. Pokémons This is the original concept of the swarms. Grimer, Ponyta, Donphan, Linoone, Tangela, Haunter and Slugma are not rare or unobtainable in PokeMMO, so there is no reason to waste a swarm round with these pokémons. The swarming pokémons should be the only available in Safari Zone, Altering Cave, Johto and Hoenn regions and with low encounter rate in Kanto. This way the players can have access to rare pokémons, motivating them to follow the swarms. Some of the pokémons does not need egg moves in the competitive scenario, so the players could have the chance to catch the pokémons in the wild, not losing the interest in the swarms. A list of recommended pokémons: [spoiler] Bulbasaur Charmander Squirtle Farfetch'd Lickitung Chansey Kangaskhan Mr. Mime Scyther Jynx Electabuzz Magmar Pinsir Tauros Snorlax Chinchou Togepi Aipom Murkrow Misdreavus Girafarig Shuckle Sneasel Teddiursa Mantine Stantler Smeargle Tyrogue Poochyena Lotad Slakoth Sableye Mawile Aron Plusle Minun Roselia Gulpin Carvanha Spoink Spinda Cacnea Baltoy Feebas Shuppet Duskull Snorunt Spheal Relicanth [/spoiler] Obviously I am not aware what the devs are planning for some pokémons, some of them can't be implemented for some reason. 2. Locations Most of the locations chosen for the swarming pokémons fits with their habitat, but some of them are strange, so I would like recommend new locations. And, of course, recommend the locations for the pokémons not implemented in the swarms yet. a. Changing locations [spoiler] Bulbasaur: Pattern Bush >>> Viridian Forest. All the pokémons in the Pattern Bush are Bug types. It is more proper put Bulbasaur in Viridian Forest alongside Roselia or other location. Squirtle: Water Path >>> Route 25. According the pokédex, Squirtle likes lakes instead sea. Kangaskhan: Rock Tunnel >>> Route 23. According the pokédex, Kangaskhan doesn't live in caves, she likes plains and grass. Mr. Mime: Route 21 >>> Route 7 or 16. According the pokédex, Mr. Mime likes towns and cities, so it is a urban pokémon. Route 16 is near Celadon and Route 7 is between Celadon and Saffron, two big cities. Girafarig: Seavault Canyon >>> Safari Zone. In the Ruby/Sapphire/Emerald versions Girafarig can be encountered in Safari Zone. Seavault Canyon is not a bad location, but Safari Zone would be more proper. Sableye: Route 9 >>> Lost Cave. "SABLEYE lead quiet lives deep inside caverns. They are feared, however, because these POKéMON are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness." Mawile: Route 9 >>> Rock Tunnel. According the pokédex, Mawile doesn't live in grass, it likes caves. Minun & Plusle: Route 2 & 3 >>> Power Plant. "It cheers on partners while scattering sparks from its body. It climbs telephone poles to absorb electricity." [/spoiler] b. New locations I will continue this part later, there are a lot of recommended pokémons not implemented in the swarm. Feel free to suggest a proper location for a pokémon in the list. [spoiler] Lickitung: Berry Forest alongside Snorlax. They are both fat normal-types and seems appreciate berries. Chansey: Route 7, 8 or 16. Chansey likes towns and cities, and these routes are between cities. Scyther: Pattern Bush or Viridian Forest. Pinsir: Pattern Bush or Viridian Forest. Tauros: Seavault Canyon. Lapras: Icefall Cave or Seafom Island. Eevee: I didn't find so much informations about Eevee, so I will just recommend Route 7, 8 or 16, because it likes towns and cities. Porygon: Power Plant. Dratini: Cape Brink fishing. Dratini likes lakes. [to be continued] [/spoiler] 3. Encounter rates, gap between swarms, duration of the swarms The players don't have access to the official informations about the swarms so far, so I don't know if these aspects are standardized. If they aren't, they should be. The game has a lot of RNG already and fluctuating values will ruin the feature. An example: Encounter rates: 30%; Gap: 12 hours; Duration: 30 minutes. Don't need to be these values, but it is more beneficial if they are solid values. Except the gap, it really should be above 12h, because the players always lose a swarm with a gap of 4h~6h. It can be balanced with more duration or encounter rate. In Altering Cave the player have access to all the pokémons, because the cycles last for hours and there are just 8 cycles and there is no gap. In the Swarms, we can't follow all of them if they happens each 6 hours. If the gap and duration is doubled, the swarms can affect all the players of different time zones. 4. Content Information gathered about swarms by players Players interest in having solid informations
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