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Found 10 results

  1. Hiya I'm Bubbly!~ Nice to meet y'all reading this topic!~ I created this for people who want to start making signatures!~ It's a topic where sig makers help newbies make their very own sigs! Please help me by helping others!~ By posting helpful links tutorials and the likes here!~ <3 Tutorial 1: Adding shining text! [spoiler] (This took surprisingly long to make) Shining text tutorial!~ Step 1: So here we have our sig, with no animation edits at all!~ [spoiler] [/spoiler] Step 2: Next we create a new layer, this layer must be 1 layer above the text, no more no less. Now we decide on what color we would like for the shine!~ I chose a grayish silver! Then we just paint a mark, it must be much bigger than the line of text, horizontally of course! make it sort of thing. [spoiler] [/spoiler] Step 3: Now we add a clipping mask! Again make sure the clipping mask is exactly above the text layer you wish to make shine! [spoiler] [/spoiler] Step 4: So now the paint you just did should look invisible! Wow! See for yourself, grab it with the cursor tool and pull it across the text, see? It's just low opacity! [spoiler] [/spoiler] Step 5: Here comes the tricky part! Next we need to create an animation so we need to click the create frame animation button! it should be at the bottom of your photoshop page! [spoiler] No Picture needed here, you should have no trouble finding the button!~ it's pretty obvious!~ [/spoiler] Step 6: Now, grab your mark you painted for the text shine and put it just out of sight! then we need to make a new animation frame by click this little button in the top right corner of the animation timeline! Then we simply click on the new animation frame in the timeline and drag the mark you made for the shine over the text and to the very end of the text! [spoiler] [/spoiler] Step 7: Then we need to click back onto the 1st animation frame and click that little button that looks like heaps of dots on the bottom of the timeline toolbar! It's right next to the next frame button which is next to the play button You should come up with an options menu asking you some options and what not! I normal set my frames to a slow speed like 30! (Note I add a few more frames to delay the text shine, do this by clicking on the first image and clicking the lots of dots button and adding some frames in there!) [spoiler] [/spoiler] Step 8: Remember to press forever in the little menu in this picture to loop the shining textbefore you save your animation! Big text because it's important... [spoiler] [/spoiler] Step 9: Remember to save it for web! don't do save as or a normal save, click "save for web" this way it'll save as a gif and there you should be able to check options such as the size, forum signatures are normally W500 by H200 Pixels!~ <3 AND WE'RE DONE!~ <3 GOOD JOB!~ I HOPE THIS HELPED!~ <3 And this is the end product!~ <3 [/spoiler] Tutorial 2: (Requested by MtheGod) Making a sig, from scratch. [spoiler] Making a sig, from scratch. Step 1: First we open Photoshop, then create a new image, we'll want to make it 500x200 pixels because that's the biggest size we can use for sigs!~ [spoiler] [/spoiler] Step 2: Now that we have our blank image we want to unlock the first layer, so we can do what we want with it, do this by clicking that little lock on the layer in the layer menu to the right of the screen. [spoiler] No image needed here :/ [/spoiler] Step 3: Now find the images you need for the image, if your going to include a character find the character first and then a background image that fits in with the character (try to take into account art style and such) I'm doing this sig for HertzAhoi and he requested a shiny greninja so I'll be using this picture. Make sure the image will fit nicely though, overly large images may loose some quality through cropping, make sure to take your time cropping so you get it just right. [spoiler] [/spoiler] Step 4: Now to crop the image, here's my end result of cropping, make sure you place the image in a spot on the sig that will leave plenty of space for text and your team name and whatever else you want in the image, to move the image over to the sig simply click and drag on it over to the sigs tab, then place it on the image. at the moment it may be a bit large or too small but fear not! It's time to crop! [spoiler] [/spoiler] Step 5: Once you have fitted the image to the sig to suit your liking like so. [spoiler] [/spoiler] Step 6: Then we add a background!~ Keep in mind the background as mentioned above should co exist with the colors, art style of the character in the sig, they don't have to match them, but they should at the very least make the sig look good, a good background frames the sig basically. Something like this and again you must crop it so it makes it look good, but it doesn't have to fit inside the sig, the background can be larger than the sig if you like, this may help with quality for larger backgrounds!~ <3 (I changed my character image halfway through background deciding, because it didn't fit with the background.) [spoiler] [/spoiler] Step 7: Now we have to choose a font!~ Make sure to choose something that looks nice and doesn't look out of place in the signature!~ There are some great sites to go font hunting online, personally I use http://www.dafont.com/ as it has a wideish range, I still find their a bit lacking though. [spoiler] [/spoiler] Step 8: Congratulations!~ You've finished your sig!~ Here's the result of our work!~: [spoiler] [/spoiler] You should add shining text by following tutorial one if you would like!~ :3 I hope this tutorial was helpful!~ <3 Please leave a comment or whatever and tell me what tutorial you'd like next!~ <3 [/spoiler] More tutorials to come just request more!~ <3 If you all find them helpful I might start tutorial videos!~ :3 FAQ: [spoiler] How do I open the animation/timeline window?: To open the animation timeline, go to windows then click "timeline" [/spoiler]
  2. TL;DR: Make an interactive instruction manual in-game that has all the resources for the user to look up about the game. Let's face it, the FAQ does not cut it for information. Having users search all over the game for all the mechanics is just unnecessary when a centralization of knowledge can be placed in. Project Learn helps bring awareness to users who are new to the game how to play the game and most importantly, how to use the GUI, a defining feature in PokeMMO. Examples of things users will never know their first time playing the game: hovering over the nature to see what the nature does, how to drag and drop Pokemon into the Pokemon trade, and breeding mechanics exclusive to PokeMMO. An example of what the instruction manual should look like: http://www.scribd.com/doc/152787606/PokeMMO-Instruction-Manual This would essentially replace the FAQ in-game, but as well, the FAQ can be added to the instruction manual. None of these features were mentioned in the table of contents so I assume this has never been requested before.
  3. I Have an idea for the future!... We know regions will be added in the soon So why not take control of a region! Kanto Region: Lets say All the Adm's and Gm's host a tournament where the best of the best teams fight to own the Kanto region. Where if you enter the region a message comes up saying that for example: Cobalt Knights [CMjr] Reign over the Kanto region Leader: Officers: Members: Including that their Team Tag glows with a certain color so people know they own the region There are simple rules such as if they want to keep there place in the world of pokemon they have to stay the champion of the region so if next tournament the title for Kanto region is up for grabs... So if 6 teams wish to own Kanto they have to compete against each other and when there i one left they must fight the Reigning Champions! Now this is just and idea but it would make the Competitive world alittle more exciting There are rumors and talk of the Hoenn Region being added as well as the Johto (Sometime soon) But just imagine your team being noticed for owning a Region I could see this being a great way to show how strong your team is and that you can hold your own in the world of PokeMMO In my opinion this is an awesome idea. :D Thanks for the support! Leave some feedback about what you think and other ideas that could work with this one.
  4. TEAM RetroPros Is For The Casual And Serious Players. We Wanna Keep Respectful Players Who Wanna Help Other's Or Get Help, Make Friends, Transactions / Trades, And Battle. Just Another Social Circle To Keep The Momntum Rolling, And You Having Fun ! Add Me To Your Friends List - Name: Raeyoku (Whisper Me When I Come Online And Ill Add You). You Can Also Add Calbennett He is My Best Friend And Can Talk To Me Directly Offline. [PMGB] Stands For Pokemon Gameboy Because It's Team Retro And I Said So :P RULES: 1. Be Respectful Of Others A Little Joking Here And There Is Cool But Bashing On Another Player Is Dumb And Childish. 2. PLZ PLZ PLZ Dont Ask For Free Stuff Constantly If You Really Need It And You Explain Why We Might Just Do It (In Other Words Play The Game And You Shall Recieve). 3. And Last But Not Least HAVE FUN!!!
  5. Hello my name is Wit I'm SEAP's Leader, Our team SEAP is recruiting members our team have turnies and giveaways feel free to ask me anything or other people I appreciate every opinion from u guys pls join us. PM me ur IGN and Time Zone XD. Here's some information. Founder lekawit Leader lekawit Base Viridian's PC, 2nd Floor, Channel 8 REQUIREMENT OF RECRUITMENT You need to be a human...and done the storyline the e4, not less than that pls. That's all -*-
  6. Welcome to the official Forum Page of [HSER], the team I created, Any team related help, anyone who wants to join, help for anyone, pretty much anything about [HSER] can be discussed here. Enjoy! :-)
  7. Welcome to the official Forum Page of [HSER], the team I created, Any team related help, anyone who wants to join, help for anyone, pretty much anything about [HSER] can be discussed here. Enjoy! :-)
  8. [size=4][font=verdana,geneva,sans-serif]So you wanna be the very best, well now you have more competition than ever, and they all have the same goal, think of your rival, now back to me, now back to your rival, now back me and I'm on a horse, now back to your rival, now multiply him by a few hundred and now subtract a social life from all of them and boom, pure fear and stiff 24/7 competiton. I know that this is all in the FAQ but that can be hard to swallow, so here is my simplified version.[/font][/size] [size=4][font=verdana,geneva,sans-serif][size=5][u][b]Choosing your team[/b][/u][/size][/font][/size] [size=4][font=verdana,geneva,sans-serif]When choosing your team you need to fill several basic archetypes:- Physical Sweeper, Special Sweeper, Special/Physical/Mixed Wall and Tank. There are several sub-archetypes, but we'll go into them as and when they become relevent, for now we'll overview the main few. When choosing which archetypes your pokemon will fill check their base stats as well as move pool, I find www.pokemondb.net to be useful when doing this all you have to do is search your pokemon and check their movepool and base stats (NB the movepool lists are are for Gen 5, the MMO is Gen 3 be sure to click the III to see the relevent movepool.) You always want to plan your pokemon from the very start down to it's moves and ev's (see EV training section) ad make sure to capitalise on the highest base stat [/font][/size] [size=4][font=verdana,geneva,sans-serif][u][b]Physical Sweeper:[/b][/u] This is your heavy hitter, he must be fast (see IV's and Natures, as well as EV's for information on increasing speed and hitting power) most will rely on speed to avoid taking hits, or super effective moves to KO pokemon before they can start dealing damage, so try to make your pokemons movepool as verstaile as is possible, be wise with your Sweepers as most people will try to carry counters for the over used ones such as Scyther/ Scizor. There's not much to be said one the topic of sweepers, more wiil be said below in team work section. [/font][/size] [size=4][font=verdana,geneva,sans-serif][u][b]Special Sweeper:[/b][/u] Similar to your Physical Sweeper, in most aspects with the exception of moves and half of their ideal base stats, these obviously need high speed and special attack base stats.[/font][/size] [size=4][font=verdana,geneva,sans-serif][b][u]Mixed Sweeper:[/u][/b] This guy is your Jack of all trades master of none, he has amazing vesitility so can take advantage of a wide movepool, giving the ability of super effective moves on most types. Similar base stats desired speed and att/spatt. [/font][/size] [size=4][font=verdana,geneva,sans-serif][b][u]Physcial Wall:[/u][/b] Very similar to your Sweeper but rather than moving fast they sponge, they can take hits and a often have the ability to regen hp in some way or another, they will still have good attacking base stats, but rather than speed it's typically hp, def or spdef [/font][/size] [size=4][font=verdana,geneva,sans-serif][b][u]Special Sweeper:[/u][/b] Similar physical just slightly different in that he uses special attacks opposed to physical ones. Still looking for same base stats with def/spdef/hp and spatt rather than att [/font][/size] [size=4][font=verdana,geneva,sans-serif][b][u]Tank:[/u] [/b]This will take hits like a sponge, almost always packing hp regen moves, but due to low spatt and att he will employ status damaging moves such as toxic and will-o-wisp as well as status boosters such as calm mind, a hp regen move and a good STAB move (see battle tactics.) Here you want good spdef def and HP base stats.[/font][/size] [size=4][font=verdana,geneva,sans-serif]When choosing which archetypes your pokemon will fill check their base stats as well as move pool, I find www.pokemondb.net to be useful when doing this all you have to do is search your pokemon and check their movepool and base stats (NB the movepool lists are are for Gen 5, the MMO is Gen 3 be sure to click the III to see the relevent movepool.) You always want to plan your pokemon from the very start down to it's moves and ev's (see EV training section) ad make sure to capitalise on the highest base stat so if I had Scyther his highest stats are attack and speed (110 and 105) making him ideal for a physical sweeper (see above.) Also check the moves it can learn if it learns mostly physical and moves and has base stats like those your decision is very easy, but sometimes stats are close together with one type barely taing the advantage over the other and the movepool favours the other attacking type the player must decide what he thinks would be effective in battle the movepool or the slight advantage in base stats, there is no way I can help you here, if you are really stuck and can't decide message me on here or in-game (my IGN is TopNotchChap.)[/font][/size] [size=4][font=verdana,geneva,sans-serif][size=5][u][b]Team Work:[/b][/u][/size][/font][/size] [size=4][font=verdana,geneva,sans-serif]This is crucial and will win a battle for you if used correctly (go into to greater detail in battle tactics) this is all about making your pokemon help each other rather than just using them individually a very basic example of this is rain dance, thunder and swift swim, say you had Jolteon Dragonite and Kingdra; Jolteon has thunder but this is inaccurate Kingdra has Swift Swim making it faster in the rain and Dragonite had the ability to use rain dance, this wouldn't help it but it would the others, as thunder is 100% accurate in a rain and Kingdra would be faster. They don't only have to directly help each other out, you could use a pokemon with a weakness to fire but have a pokemon that could switch in and use surf, try to have your entire team taking 1/2 damage from every type or dealing x2 damage to every type. [/font][/size] [size=4][font=verdana,geneva,sans-serif][size=5][b][u]IV's and Natures[/u][/b][/size][/font][/size] [font=verdana,geneva,sans-serif][size=4]Now you have a good idea of your team and your going to catch the pokemon you want, you need to make sure your pokemon is worth training (or comp as it has become known) or should you keep looking for another one, most people know about natures already, each nature sublements one stat whilst subtracting from another, make sure a relevent stat to the archetype you want to build is sublemented whilst an irrelevent one is subtracted, since this is one of the first things you get told about your pokemon the moment you catch it, what people some don't know or choose to disregard is the effect they have on your pokemon for example an adament nature scyther is a good nature for that pokemon as scyther is an attacking sweeper and adament adds to attack whilst taking from special attack, here is a list of all natures and archetypes to use for each nature:[/size][/font] [font=verdana,geneva,sans-serif][size=4]Hardy: (no change) Try to avoid Bold: +DEF, -ATK Special Wall/ Tank Timid: +SPD, -ATK Special Sweeper [/size][/font] [font=verdana,geneva,sans-serif][size=4]Lonely: +ATK, -DEF Physical Sweeper Docile: (no change) Try to avoid Hasty: +SPD, -DEF Special Sweeper/ Physial Sweeper Brave: +ATK, -SPD Physical Wall Relaxed: +DEF, -SPD Tank/ Special Wall/Physical Wall Serious: (no change) Try to avoid [/size][/font] [font=verdana,geneva,sans-serif][size=4]Adamant: +ATK, -SP.ATK Physical Wall/ Physical Sweeper Impish: +DEF, -SP.ATK Tank/Physical Wall Jolly: +SPD, -SP.ATK Physical Sweeper [/size][/font] [font=verdana,geneva,sans-serif][size=4]Naughty: +ATK, -SP.DEF Physical Sweeper Lax: +DEF, -SP.DEF See below Naive: +SPD, -SP.DEF Special Sweeper/ Physical Sweeper [/size][/font] [font=verdana,geneva,sans-serif][size=4]Modest: +SP.ATK, -ATK Special Wall/ Special Sweeper Calm: +SP.DEF, -ATK See Below/ Tank [/size][/font] [font=verdana,geneva,sans-serif][size=4]Mild: +SP.ATK, -DEF Special Sweeper Gentle: +SP.DEF, -DEF See Below Quiet: +SP.ATK, -SPD Special Wall Sassy: +SP.DEF, -SPD Tank/either wall [/size][/font] [font=verdana,geneva,sans-serif][size=4]Bashful: (no change) Try to avoid Careful: +SP.DEF, -SP.ATK Physical Wall [/size][/font] [font=verdana,geneva,sans-serif][size=4]Rash: +SP.ATK, -SP.DEF Special Sweeper/ See below Quirky: (no change) Try to avoid NB Any +def/spdef (make either a good Physical/Special wall depends on what type of wall you want, except if they have -spatt/att this makes the decision for you, go with which ever doesn't have a minus stat. Same applies if reversed and Att/Spatt is plused) Now that you have your nature selected and archetypes choosen, it's time to check their IV's, IV's are like a Pokemons genes they govern how high or low their unEV'd stats will be, (see EV training) each stat has a value out of 31 the closer to 31 the IV's are the better that stat will be, but bear in mind that a pokemon with 31 IV's in any stat (that's relevent) is rare so you may have to settle for 25+ in any relevent stats the rest it would be ideal to have at 20 or higher, however this isn't crucial. You can find out the IV's of your pokemon here: [url="http://www.psypokes.com/dex/iv.php"]http://www.psypokes.com/dex/iv.php[/url] [b][u][size=5]EV Training:[/size][/u][/b] Now that you have a team of pokemon you are happy with your team it's time to make them stronger EV training is the way to do that. We have established which stats your pokemon is strong in now we want to max them out to their full potential, take Scyther, for example, it has 25+ in Speed and Attack and is a nature that adds to either now you have a maxinum of 510 EV's overall and 255 per stat, every 4 EV points is one stat point now 255 isn't a multiple of 4 so just do 252 per stat (this leaves you 6 extra making you 1 stat stronger anywhere you like.) Now to raise these stats you must KO 252 specific pokemon per stat, but there are short cuts, such as the magic of over counter pharmasuticals, each pill is worth 10 ev points but can only be used for the first 100 EV's here is a list of them and what they do: HP up Raises H by 10 Protein Raises Attack by 10 Iron Raises Defense by 10 Carbos Raises Speed by 10 Calcium Raises Special Attack by 10 Zinc Raises Special Defense by 10 When they stop working you must do the final 152 by hand, you could use a Macho Brace to half that and make it quicker for you (give it to your pokemon and it gets 2 evs per KO) You can use the exp share to transfer EV's to another pokemon but it'll only give the regular amount not the doubled one offered by the macho brace. You can get EV's by KOing these specific pokemon: HP Caterpie Viridian Forest Attack Paras Mount Moon Basement Defense Tangela Patch South of Pallet Town Special Attack Gastly Pokemon Tower Special Defense Tentacool EVERYWHERE THEY NEVER LEAVE ME ALONE WHEN SURFING Speed Magikarp/Rattata and pidgey south of viridian[/size][/font] [font=verdana,geneva,sans-serif][size=4]NB sometimes it can be difficult knowing what EV's to go for I often check pokemon of the week for a good set. [size=5][u][b]Competitions and Tactics[/b][/u][/size] Most competitions are usually 3v3/4v4 level 50/100 so make sure your pokemon are within the bracket since they will be excluded for being 1 level greater and disavantaged if one level lower. So now for the fun part, we've covered basic team structure. Now for my idea of a good attacking team you want to open with a wall/tank and a stat booster with Calm Mind baton pass a sweeper in, when that stops being usable switch to a spiker use that and roar until you trap a good pokemon for you then oblitorate. If all else fails tank, use Toxic, leach seed sand storm what ever it takes to lower hp, try to keep moves like light screen and reflect up as much as you can. Make sure to have a mixed sweeper for when blissey/ skarmory are inevitably used.[/size][/font] I dont want to give too mucg away as it might destroy my strategies XD. O yeh and have fun that's kinda what the game is about, just out of intereste anyone get the Old Spice reference? If any help is needed with anything mentioned here PM me my IGN is TopNotchChap or just pm on the forums. Helpful sites: [url="http://www.smogon.com/"]http://www.smogon.com/[/url] [url="http://bulbapedia.bulbagarden.net/wiki/Individual_values"]http://bulbapedia.bu...dividual_values[/url] [url="http://www.psypokes.com/dex/iv.php"]http://www.psypokes.com/dex/iv.php[/url] [url="http://pokemondb.net/"]http://pokemondb.net/[/url] if anyone has anyother sites they think might help leave it below and I'll add it
  9. Hello all, I'm posting here because i need some help for my gui, it's currently look like this : [url="http://uppix.net/7/9/6/757100ff7f602b014762ba9fa9cb6.html"][img]http://uppix.net/7/9/6/757100ff7f602b014762ba9fa9cb6tt.jpg[/img][/url] [url="http://uppix.net/7/9/6/757100ff7f602b014762ba9fa9cb6.html"]http://uppix.net/7/9...2ba9fa9cb6.html[/url] (full preview) So someone know how to edit the color yellow/red/green in the "party tab" ? And how to change the purple color when i click on a black arrow in the "bag window" or another windows ? Thanks, if someone like the color theme i can share it when it's done. You can contact me in the game, my character name is Krigald located on server 0. Bye.
  10. EmoClaw

    Chapaca

    Banner made by Giygas We are a new guild so please bare with us.. Currently all new members will receive either a Slowpoke or Magnemite for free! Welcome, it would appear that you have stumbled upon our page. We are a guild focused on just playing the game, whether it be grinding like a pro or just getting to the Elite 4, it's as simple as that. Everyone plays differently so play the way you want to play. :3 If you would like to join feel free to post a reply in this thread and we will contact you in-game later. Please leave your IGN here as well if you want to join. We will start having events at a later date when PokeMMO picks up a little more or as soon as we start getting enough members. Things you should expect at a later date: EV Guild Grinding Days Shiny Hunts Tournaments We will attempt to answer any and all questions. Do not spam and please avoid asking multiples of the same question. :3 Rules Don't be a troll. Don't harass. Don't spam. Be active. Leader EmoClaw Admins Zilvake Members ItsExodusHere Blackowl Let us take over PokeMMO! ^.^
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