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pvp moves


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1 hour ago, Zurkgp said:

I have a doubt. In pvp and using the move mechanics of which Generation?

Hello.

 

Most updated possible. Gen 8/9(Some Gen 9 changes happened like PP nerf but Movepool Update not) like Teleport/Rapid Spin , Prankster nerf, and Ability-summoned weather not being infinite, however we have somethings not updated yet. Like Gen 3 Outrage and Gen 4 Knock off, intentionally not buffed because would be too powerful, and some step backs like King's Rock with only first hit having chances of flinch, they changed to all hits but decided to revert it. Also some mechanics are artificially changed like Baton Pass - Doesn't pass stat changes(That's why the move is not banned), Shadow Tag only working for 3 turns and two for PvE only(On PVP this changes not apply): Shedinja Wonder Guard lost his power after 2 hits and Struggle after being used 6 times in a row, make mon faint instant at the start of battle due to exaustion and will keep doing this even reviving it, until it gets healed on a Pokécenter.

 

Next time you had a small question like this, i would recommend you to post on F.A.Q. Thread . Isn't a enforced rule, only a recommendation to avoid those type of posts that after gets answered become useless.

 

Have a nice day and enjoy Playing.

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