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Luxrayboy789

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  1. As you clearly said it copies IV's as well, the only difference is the mechanic how it works here in PokeMMO not in general. I remember playing PBR in the Wii console and transform copied the hidden power types. So its because how it works here, not in the base game. It might be because HP works here with assignation so the rule doesn't apply with transform as well
  2. you feel so secure of what you're saying how they initially work, if iirc Hidden powers worked via IV's but none of 31 IV's would guarantee the type you wanted. As you say so if I change the dittos type it's going to work. But that's not how transform WORKS.
  3. Red's pikachu using Hidden power Type grass or ice? Because I've been trying to prove why NPC's can switch in any type of hidden power at convenience . Are we playing Yu-Gi-Oh! with dump cards or something? Just so I can adjust my GAME MECHANICS please. 3 amulet coins to take that pikachu with Insanely boosted speed. Not even an Infernape with scarf can take it out and besides that, the hidden power type switching in the same battle or match.
  4. Pal thanks for the strings, Sinnoh strings can not be imported via the main screen in Android, it marks the file as corrupted or empty. Also WinRar I needed to use an online file extractor to download each file manually, but beside this, i think anything goes well. Good job
  5. Seems fair, but what about the Pumpking boosting itself after removing the stats with the Scythe Harvest? Is not that bugged as well? It is going to reset its stats and then boost them for using fake tears or whatever move you pick to debuff? Besides that so the mechanic is simple, use broom cookies for the mist then why the pumpkings defenses or sp. def are boosted or something? because damages calculations are wrong... I do not want to be that kind of guy but answers as simple as this one when I'm putting evidence, also tagging the evidence to be just replied with this type of text. I felt like calling for customer support and getting a "Sorry we can not help you, have a nice day" . Either way thanks for event
  6. No pal review once again the battle log, thats why i'm saying it has a bug and needs a fix. 80% health is low health? Thanks, but every turn it attacks with the scythe of harvest so... impossible to even try something like that. Even the damage done is less than when stats are buffed or debuffed, still attacks with that scythe every turn and once again. PUMPKING NOT REAPER!
  7. 1.- In the first image we can see the main problem I'm speaking of. The Pumpking does not even finishes round 1 so the protective coat is under and it attacks with the scythe and the "harvest stats" at the end of Turn 1. I do not think this is the way it was intended to work and I do not know if I am the only one with this troubleshoot. 2.- It shows the battle log so no doubt remains of what I am trying to proof. 3.- Just 3 turns and the run is over, besides it also shows how it gets greatly boosted in everything and making impossible to fight gainning boost in stats where it already removed them with the "Harvesting Attack". Honestly fools me up a ton (Not using other words but man, it freaks out, more because you use items for each run).
  8. A command like /w for whispering would be great, something like "/chnl 10" maximum or something, so people do not use channels for fun :T .
  9. No, I’m referring to the BUG of harvest move with the Scythe animation It’s supposed to use a text before the hit “Pumpking is forewarning a great attack” or something like that before using the scythe or harvest .
  10. The Pumpking has a bug with the harvest mechanic in which it doesn't even allows the pokémon to use moves. At first glance it seems its due "speed" but an absol with Choice Scarf that I'm using for strat was the example so definitely wasn't the speed stat. I honestly plead for a review to this topic, I guess it's the main reason "Why Pumpking Hard is So Hard" because harvest is bugged and no one noticed. Thanks for the event eitherways a lot of appreciation .
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