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mageslay3r

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Everything posted by mageslay3r

  1. was never expecting to i was planning to have 3 grass/fire sweepers 2 walls such as first of which is wheezing unsure of the last one and a lead to start the first sun
  2. so in looking to make a sunny day team in ou; i know its not meta or probably even top tier but i'm going to make it any way. the main issue is kingdra and i cant seem to find anything that a safe swap into it. most fires and grass are not safe swaps due to ice beam surf/waterfall signal beam. wheezing is a safe swap but its move pool and stat distribution don't relay fit. i'm looking for suggestions that can come in against kingdra safely and deal with it. due to the lack of heat stone i'm looking for something preferably that can put up sunny day since i need 2-3 of my team to be able to put it up. but does not have to
  3. cmon guys baton pass is not the problem its certain move sets that are the problem there was a reason ingrain+baton pass was banned in 2011 in smogon tournaments i would be fine with baton pass coming back full force with the changes that ninjask is moved to uber and smergal with baton pass can not hold a salac berry. the amount of time it takes to set up all your defenses and agility passes would give plenty of time to break through. some one mentioned earlier that bp was banned during a time when walls were pretty unbeatable. this is no longer the case now that there are things like mixed blazikan. and for those who don't know pursuit does get priority over baton pass its when baton pass is used on a switch that u can't out speed it there is enough power with life orb and choice scarf that breaking the chain early is not so bad there are tools now to deal with baton pass chains some of which i will list below which now work fully spikes(you guys ever subbed after taking 25% of ur hp it freeking sucks) taunt haze whirlwind taunt encore multi hit moves like double kick(breaks subs) its not unbeatable and should not be gimped directly its time for baton pass to come off the bench guys
  4. mageslay3r

    bans

    whos in charge of the banlist and tiers and how can i contact them i couldn't find anything on the forums
  5. i don't agree part of making a sunny day team is to deal with that kind of situation take rhydon for example hes naturally resistant to fire because hes rock but he is also weak to water the sun reduces the power of water moves reducing his weaknesses so he actually is a good pick for a sunny day team as its helps neutralize advantages an opponent gets from the sun as well as covers your own weaknesses like flying. other good things include things with thickfat like snorlax and haryima thick fat resists ice and fire which are both weaknesses for chlorophyll users like exeggcutor, victreebell, shiftree pardon my spelling yes your team should be able to function out side the sun as well as in but you want to pull as much advantage as possible out while in the sun if that means u run gigadrain over solarbeam on exeggcutor so be it. you still get a strong hp fire and patch up the speed. i'm not saying sunny day is easy in fact it takes more thought than just a standard team. its a way to bolster your offences in a meta dominated by walls.
  6. Garbage if u wanna play with RNG in competitive Rebel an play crit farfetched Leaf blade Swords dance Slash IdK Using stick as your held item And hax dunspance with serene grace 60% Chance to flinch on headbutt Rockslide Snore 60% chance to paralize on body slam etc
  7. Evlgoon Another version of the end reaver blazikan runs bulk up Substitute REVERSAL fire pinch(hurray for blaze triggering) Fire punch >> blaze kick Missing with blaze kick at low HP is just bad it spells doom to your endreaver
  8. Don't hate the sunny day taking a fire blast in the sun from a houndoom really hurts Venu needs some work Idk how yo make it work with sunny day let me know Exeggcutors main problem is its speed which gets patched up by the sun Move set like Solar beam HP fire for metagross scizor fortress Ancient power for fire and ice counters Explosion/sunny day On rydon should distribute its evs better, some in spdef and speed is nice Rydon is nice placement in a sunny day team Drop heal bell on espeon and run morning sun instead its more effective in the sun
  9. Replace shadow ball on snorlax with curse Curse+counter is disgusting Curse+self destruct will kill Or eq Or even whirlwind for additional phasing If u wanna kill ghosts just run crunch Can snorlax still get self destruct? Might try to do HP fire on vena but apart from that it looks good Walls + entry hazards ftw
  10. mageslay3r

    Flygon

    Depends on the rest of your team hybrid usually does more consistent damage on its own as its harder to switch into however choice band dismantles things with decent prediction and a team that you can reliably switch into.
  11. Personaly I like substitute as it stays when an opponent switches If you protect and an opponent switches you can't protect again I like leach seed Substitute Rain dance/synthesis/gigadrain (rain dance is for the rain dish ability) Toxic Seed rain dish and lefties is a lot of healing
  12. looking for about 3 million in equivalent value
  13. mild-6-13-27-13-8-2 will accept Pokemon as partial payment in specific cases
  14. Hmm not many options Tentitive List atm Jumpluff-lead Exeggcutor-special sweeper Houndoom-special sweeper Blazikan-physical sweeper Thickfat snorlax-solves problems with starmie acts as a sudo special wall Claydol-physical wall
  15. OK guys this is for ou I can do the sweepers no problem Blazikan Houndoom exeggcutor Charizard Mixed flygon Etc they go on an on I'm looking for leads and walls Most obvious wall is wheazing as he acts as a sunny booster Who can act as as a wall that benefits from the sun indirectly like something that normally has issues with water but due to the sun that weakness is nutralized so obviously all steel types are out I also need lead suggestions ATM its jumpluff in an anoyier role Jolly with chloralphyll(excuse my spelling) Encore Sleep powder/toxic Leach seed/toxic/solarbeam Sunny day Not a huge fan of this but it certainly is fast Please explain the your reasoning behind each poke and please give me many opions to choose from
  16. Do Not put swampert in against blazikan swampert is weak to fighting and will get wrecked
  17. why did u post here and made your own thread check ur other post you basicaly have a rain dance setup here you should abuse it more since it gives you a lot of beneft drop the arcanine drop flamethrower and firepunch on snorlax run a rain initializer like qwilfish electrode scarmory crobat place rain dance on ludico instead of synthisis run brick break/earthquake/tpunch/ice punch or something equivalent on snorlax wheasing is one of the best sunny day/rain dance walls run rain dance, thunder, wilowisp, and explosion/sludgebomb/painsplit preferences go to sb and explosion metagross looses his weakness to fire suppressed by raindance steel is not realy a concern for a raindance team since steel types have lower special def than average, surf will hit plenty hard (esp in rain) if you do still have trouble run brick break or earthquake on snorlax grats u have a realy strong rain dance team. in general snorlax runs chesto berry for curselax set
  18. idk if blazikan can get swords dance i know he gets bulk up hp ice provides more coverage than hp grass on jolteon bit supprised to not see twave on jolteon but its fine with out cus ur running wish does tauros not get double edge? you plan on swapping into blazikan when a steel type comes in against venasaur? over all its fine psychic will give u the most trouble with that team and gl finding natured shinys with ok ivs
  19. if ur not playing sunny day giga drain will be much stronger on ur executor than solarbeam arg clicked quote instead of edit fml
  20. u should run sunny day on crobat since u cant get roost (for ur executor and houndoom) ya it almost looks like ur running a sunnyday set the only one out of place is steelix if your going to run sunny day you could do hp dark on houndoom with solarbeam loving the swords danceing counter sandslash tho may have to use that
  21. gen 4 is probably best reference you fill the gaps in it with other gen 3 moves
  22. fire and grass, water and lightning sunny day rain dance
  23. ur lacking rain resetter or 2 a lead theres a couple of leads that i realy like qwillfish-spikes user and has a bit of attack so it can do things like swords dance waterfall and self destruct Electrode-fastest raindance and explode in the game-access to thunder and taunt scarmory-rain dance eliminates its weekness to fire sets up spikes etc if ur hellent on metagross run ice punch- hits pesky grass meteor mash-just goood eq-hits lighting and trick- choice band on difficult walls is realy good from what i can see ur gonna struggle with slowbro realy hard electrode is a good fix overall http://www.smogon.com/dp/articles/rain_offense its a good read and probably the most accurate for pokemmo takes some thought as to how you can adapt it to pokemmo for instance crobat in thier article runs something like rain dance super fang hypnosis taunt roost u turn while obviously we don't have access to u turn and roost we get access to the rest something i would do is rain dance super fang toxic taunt/hypnosis this set is not only a fast raindance but it puts the hurt on walls, probably forcing a swap a weekend wall doesn't last long against a sweeper that out run most everything in the rain
  24. I think it depends on the type bold prefers rest over recover to utilize marvle scale while the calm doesent want to spend turns for not much aditional benefit and therefore runs recover Which allows toxic/toxic+knockoff as a solution Bold is a little trickier you can't rely on toxic since its more likely to run rest your best bet is to drop something to sleep it and power up on sp attack to try to break through since the bold version while sleeping has more def than special def a growth venasaur would definatly do it
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