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GrandmasterC

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Posts posted by GrandmasterC

  1. On 4/17/2020 at 9:59 AM, Moshure said:

    Such a high-definition version of back sprites is now in a great need,and this one is the best i've ever found.Will it be updated?I am looking forward to that.

    It might get updated, at the moment Verdep's sprites seem good enough.  

    If you have any specific requests feel free to let me know and i'll see what i can do.

  2. On 12/11/2019 at 3:28 PM, MajinPetrosk said:

    Hi I would like to know how do you do those HD sprites

    What software do you use 

    I use GIMP and Screen2Gif.

    On 12/9/2019 at 10:43 PM, Reffie said:

    Will do that with the standard sprites or just the ones with the back?

    This mod will only contain back sprites.

  3. 3 hours ago, Monturu said:

    It doesn't work. Game does not recognize the MOD. I'm putting it on mods folder in .zip format . Am I doing something wrong?. Also, tried to import and said something like Error importing mod not compatible with current client

    Yeah, looks like one of the changes i made before packaging it up broke something.  

    I've repackaged and re-uploaded so hopefully your issue will have been resolved.

  4. 255-back-n.gif.cc33f01fdc59924d8407182e49e1d184.gif

     

    Download 0.1: https://www.mediafire.com/file/5whyket2j2t7jba

     

    Version 0.1 - 08/12/19:

    Spoiler

     

    Contains HD animated back sprites for the following Pokemon:

    • Alakazam
    • Golem
    • Tyranitar
    • Torchic
    • Blaziken
    • Breloom
    • Lairon
    • Walrein
    • Conkeldurr
    • Bisharp

     

     

     

    If you have any problems with the mod please let me know here or on Discord.  

    Please phrase any messages for me in English as i do not understand others.

  5. I have noticed a discrepancy between how the formula for how stats are calculated and how they should be calculated.  
    I should not that i do not currently know how the stats are calculated in-game but they do not appear to follow the "correct" formula.  

    For reference the correct formula for the HP stat from Generation 3 onward is;  

    HP = ((2 * Base + IV + (EV/4) * Level)/100)+ Level + 10  
      

    If i plug in the stats from my Kadabra ( Level 26, Serious Nature, 3 HP IV: 3, HP EV: 22) the formula would be as follows;

    HP = ((2*40+3+(22/4)*26)/100)+26+10  

    This results in a HP value of 59.01 and the game appears to agree with it at one stage.  

    When i hover over the HP stat it says;  

    Base Stat: 56

    From IVs: +1

    From EVs: +2  

    From Nature: +0  

    (59)  

    But the HP stat is displayed as 58.  

      

    I should note that this bug is not only present in the HP stat but also in the other five stats. (Their formulae are different from the HP formula.)
     

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