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DanFame

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  1. 1. Windows 7 2. Java Version: 1.8.0_251 3. Graphics Card (Please include Model and Memory Amount): https://pasteboard.co/J7jtGCL.png 4. Do you use Heart Gold or Soul Silver?: Gold 5. Console log: 6: Additional Information (optional): 32 BITS
  2. [INFO 2020-05-07 16:16:47 ART][main] com.pokeemu.client.Client:? - Initialized logger in 1469 ms [INFO 2020-05-07 16:16:49 ART][main] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 16044 [INFO 2020-05-07 16:16:49 ART][main] com.pokeemu.client.Client:? - https://pokemmo.eu [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - Java Vendor: Azul Systems, Inc. [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - Java Version: 1.8.0_242 [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - Java Home: C:\Program Files\PokeMMO\jre [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - Client Home: C:\Program Files\PokeMMO [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - OS name: Windows 7 [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - OS version: 6.1 [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - OS arch: x86 [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - JVM arch: 32 [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - JVM Runtime: OpenJDK Runtime Environment [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - JVM version: 25.242-b20 [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - Max Heap Memory: 247 MB [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - Locale: es_ES [INFO 2020-05-07 16:16:49 ART][main] f.ain:? - File Encoding: UTF-8 [INFO 2020-05-07 16:16:50 ART][main] f.ain:? - JVM Arguments: -Xms128M -Xmx256M -Dfile.encoding=UTF-8 [INFO 2020-05-07 16:16:50 ART][main] f.ain:? - Gdx version: 1.9.10 [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - OpenGL vendor: Intel Corporation [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - OpenGL renderer: Intel(R) Graphics Media Accelerator 3600 Series [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - OpenGL version: 3.0 [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_framebuffer_multisample GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_packed_depth_stencil GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IMG_texture_compression_pvrtc GL_NV_blend_square GL_NV_texgen_reflection GL_S3_s3tc GL_SGIS_generate_mipmap WGL_ARB_extensions_string WGL_EXT_extensions_string WGL_EXT_swap_control [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - MSAA Max Samples Support: 4 [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - Max Texture Size: 8192 [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - Max Texture Image Units: 16 [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - Current Resolution: 1360 x 716 [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - Has Audio: com.badlogic.gdx.backends.lwjgl3.audio.OpenALAudio@b4cef0 [INFO 2020-05-07 16:17:02 ART][main] f.ain:? - NDS Map Cache Enabled: true [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_de.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_en.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_es.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_fr.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_it.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_ja.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_ko.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_pt-BR.xml (Internal) [INFO 2020-05-07 16:17:03 ART][main] f.ajF:? - Loading possible string container: strings_zh.xml (Internal) [INFO 2020-05-07 16:17:04 ART][main] f.ago:? - Populating primary string container: en from data/strings/strings_en.xml (Internal) [INFO 2020-05-07 16:17:04 ART][main] f.ago:? - Populating secondary string container: es from data/strings/strings_es.xml (Internal) [INFO 2020-05-07 16:17:06 ART][main] f.MQ:? - Initializing ui viewport with 1360.0 x 716.0 // 1360 x 716 uiViewportScale: 1.0 [INFO 2020-05-07 16:17:06 ART][main] f.ain:? - LWJGL version: 3.2.3 SNAPSHOT [INFO 2020-05-07 16:17:06 ART][main] f.ain:? - Software Renderer: false [INFO 2020-05-07 16:17:06 ART][main] f.Rt:? - Starting controller setup [INFO 2020-05-07 16:17:06 ART][main] f.MQ:? - Loading theme "default" [INFO 2020-05-07 16:17:07 ART][main] de.matthiasmann.twl.theme.ThemeManager:? - Generating Fonts... [INFO 2020-05-07 16:17:08 ART][ThreadPool-1] f.VC:? - Rom potential size 5 [INFO 2020-05-07 16:17:09 ART][ThreadPool-1] f.ajN:? - Loaded GBA ROM BPRS v1.0 [INFO 2020-05-07 16:17:09 ART][ThreadPool-1] f.VC:? - Loaded BPRS v1.0 as gba rom. [INFO 2020-05-07 16:17:09 ART][ThreadPool-1] f.ajN:? - Loaded GBA ROM BPES v1.0 [INFO 2020-05-07 16:17:09 ART][ThreadPool-1] f.VC:? - Loaded BPES v1.0 as extended gba rom. [INFO 2020-05-07 16:17:09 ART][ThreadPool-1] f.agn:? - Loaded DS ROM POKEMON HG (IPKS) [INFO 2020-05-07 16:17:10 ART][ThreadPool-1] f.agn:? - Loaded DS ROM POKEMON B (IRBS) [INFO 2020-05-07 16:17:13 ART][ThreadPool-1] f.agn:? - Loaded DS ROM POKEMON PL (CPUS) [INFO 2020-05-07 16:17:23 ART][main] de.matthiasmann.twl.theme.ThemeManager:? - Default font to 'alphabeta' [INFO 2020-05-07 16:17:23 ART][main] de.matthiasmann.twl.theme.ThemeManager:? - Generated fonts in 16187 ms. [INFO 2020-05-07 16:17:27 ART][main] f.MQ:? - Loaded theme "default" in 21008 [INFO 2020-05-07 16:17:27 ART][main] f.MQ:? - refreshing uix viewport with 1360.0 x 716.0 // 1360 x 716 uiViewportScale: 1.0 [INFO 2020-05-07 16:17:29 ART][main] f.MQ:? - refreshing uix viewport with 1360.0 x 716.0 // 1360 x 716 uiViewportScale: 1.0 [INFO 2020-05-07 16:17:52 ART][ThreadPool-1] f.ago:? - Populating primary string container: en from data/strings/strings_en.xml (Internal) [INFO 2020-05-07 16:17:53 ART][ThreadPool-1] f.ago:? - Populating secondary string container: es from data/strings/strings_es.xml (Internal) [INFO 2020-05-07 16:17:55 ART][ThreadPool-1] f.VX:? - SSEQ Sample buffer size: 1280 [INFO 2020-05-07 16:17:55 ART][ThreadPool-1] f.abQ:? - Possible mod resources.zip [INFO 2020-05-07 16:17:55 ART][ThreadPool-1] f.abQ:? - Loaded available mod 'PokeMMO Base Resources' [INFO 2020-05-07 16:17:55 ART][ThreadPool-1] f.abQ:? - Possible mod example_mod.zip [INFO 2020-05-07 16:17:55 ART][ThreadPool-1] f.abQ:? - Loaded available mod 'PokeMMO Example Mod' [ERROR 2020-05-07 16:18:00 ART][main] f.afJ:? - State: Ingame false [ERROR 2020-05-07 16:18:00 ART][main] f.afJ:? - State: Has World false [ERROR 2020-05-07 16:18:00 ART][main] f.afJ:? - State: Has Battle false [INFO 2020-05-07 16:18:00 ART][main] f.afJ:? - Loaded libraries: [C:\Program Files\PokeMMO\jre\bin\zip.dll, C:\Program Files\PokeMMO\jre\bin\net.dll, C:\Program Files\PokeMMO\jre\bin\nio.dll, C:\Users\Familia\AppData\Local\Temp\lwjglFamilia\3.2.3-SNAPSHOT\lwjgl.dll, C:\Users\Familia\AppData\Local\Temp\lwjglFamilia\3.2.3-SNAPSHOT\lwjgl_tinyfd.dll, C:\Program Files\PokeMMO\jre\bin\management.dll, C:\Users\Familia\AppData\Local\Temp\libgdxFamilia\75c8cc46\gdx.dll, C:\Users\Familia\AppData\Local\Temp\lwjglFamilia\3.2.3-SNAPSHOT\lwjgl_opengl.dll, C:\Program Files\PokeMMO\jre\bin\sunec.dll, C:\Users\Familia\AppData\Local\Temp\libgdxFamilia\5b7d3d98\gdx-freetype.dll, C:\Users\Familia\AppData\Local\Temp\libgdxFamilia\c7dfb9b1\sseqj.dll, C:\Users\Familia\AppData\Local\Temp\libgdxFamilia\ac8480cd\agbplayj.dll] [ERROR 2020-05-07 16:18:00 ART][main] f.afJ:? - Fatal render error. com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader Compile failed. ERROR: 0:111: Syntax error, #endif mismatch ERROR: 0:119: Syntax error, #endif mismatch ERROR: 2 compilation errors. No code generated. at com.badlogic.gdx.graphics.g3d.shaders.BaseShader.init(Unknown Source) at com.badlogic.gdx.graphics.g3d.shaders.DefaultShader.init(Unknown Source) at com.badlogic.gdx.graphics.g3d.utils.BaseShaderProvider.getShader(Unknown Source) at com.badlogic.gdx.graphics.g3d.ModelBatch.render(Unknown Source) at com.badlogic.gdx.graphics.g3d.ModelBatch.render(Unknown Source) at f.UD.cC(Unknown Source) at f.MQ.render(Unknown Source) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Unknown Source) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Unknown Source) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Unknown Source) at com.pokeemu.client.Client.main(Unknown Source) HEELP
  3. Heeelp plz Fatal error render: n°a64e7df83aef00390fe1a4d586dd0ded
  4. Español: ¡Hola a todos! Voy a ser rápido para no aburrir, tengo este problema al abrir el PokeMMO, se queda cargando un pequeño rato y listo este error y se cierra el cliente ¡¿Que hago?! Ayúdenme por favor, y muchísimas gracias por su tiempo English: Hello everyone! I will be quick not to disturb them, I have this problem opening PokeMMO, it loads for a while and then this error, what should I do? Help me please, and thank you very much for your time.
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