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FVicius

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  1. Heartbroken
    FVicius reacted to Rafazao in [MOD] HQ POKEMON ANIME CRIES - GEN 1-5   
    Installed on android, but the sound is not playing
     
  2. Heartbroken
    FVicius reacted to Luis403 in [MOD] HQ POKEMON ANIME CRIES - GEN 1-5   
    it work for android? or not yet?
     
  3. Like
    FVicius reacted to Verdep in [MOD] HD Battle Sprites   
    This mod is an HD version of 3ds sprites.
     
    Download 0.9.10


     
    Update 0.9.10 - 02/03/2024
    -Added Moltres sprites (Normal Back, Shiny Front and Shiny Back)
    -Added Moltres to table-summary
    -Optimization: Removed duplicated frames from rest of Gen 5 Backsprites
    -Resize proportion fixes Front: Moltres: -1%
     
    Shiny Hunters Version
     
    Current progress
    Front/Back Sprites:
          ▪️ Gen 1-5✔️
          ▪️ Shiny Sprites✔️
          ▪️ Alternative Forms✔️
          ▪️ Female Sprites⚠️
    Old updates
    Credits to Magnus (@TilableToast) to create these HD sprites for Gen 1-4 and Shiny Gen 5.
    Also credits and special thanks to @Insensitivity for making and sharing the Gen 5 HD normal sprites and all Backsprites.
  4. Like
    FVicius reacted to Edwardinho in Somedays, only need Spind, Spind and Smile (Sunday, 22nd May)   
    Date
    Sunday, 22nd May 2022
     
    Time
    14:00 UTC | 10:00 ET | 9:00 CT | Time Zone Converter
     
    Location
    Victory Road, Kanto, Channel 1

    Duration
    1 Hour for caching
    another 10 minutes for players to submit entries
     
    Scoring
    Total sum of Ivs + Species Bonus + Nature Bonus = Total Score
     
    Pokemon accepted as valid entries
            Donphan +5
     Golbat +2
                 Marowak
     
    Nature bonus
    Impish +2
    Adamant +1
     
    Rules
    To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character. All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member to submit it In the event of a tie, the winner will be determined by earliest catch time
    Participating Staff
    Edwardinho
    Cosmooth
    Xi
     
     
     1st Place Prize
                
      GIFT Shiny Phanpy Lv.1
    Your choice of nature, 2 moves, with 3 selectable IVs & 3x28 IVs
    &
    1000 Reward Points
     
     2nd Place Prize
    500 Reward Points
     
     3rd-4th Place Prize
    250 Reward Points
     
     
    The prizes will be sent to the winners a few days after the event
  5. Laughing
    FVicius reacted to 1llus1on in What is the end-game in PokeMMO for you?   
    waiting for 10th anniversary activity?
  6. Like
    FVicius reacted to Kyu in Changelog: Lunar New Year 2022 (1/2/2022)   
    Features
     
    Lunar New Year 2022
    Lunar New Year has returned to PokeMMO! A fortune teller has appeared in Celadon City, Slateport City, Hearthome City, and Nacrene City seeking assistance for the new year. Abundant Shrine is a 2-4 player co-op mission. Defeat as many enemies as possible and may good fortune shine upon you. This event will run from February 1st until February 10th 00:00-UTC+0 Players will have 1 day to finalize any runs. Prizes will be distributed on February 11th 00:00-UTC+0 Lunar New Year 2022 features a leaderboard with an exclusive vanity item for the Top 50 teams, the Nian Hood
    In addition to the Nian Hood, the #1 team will receive an exclusive vanity item: the Shiny Nian Hood

     
    Gift Shop
     
     The Golden Tiger Mask is now available for a limited time This item has a special effect when Used. Bind it to a hotkey to roar at nearby players!  

     
    The Red Dragon Particle Effect is now available for a limited time  

     
     Seasonal Firework Particles have returned for Lunar New Year 2022  Seasonal Shiny Charms (+10%) have returned for Lunar New Year 2022 The Red Dragon Head, Tail, and Body vanities have returned for Lunar New Year 2022  
    Changes
    Several classes of items can now be used more than one at a time, when used out of battle. The format for overworld sprites and trainer sprites in Mods has changed. Overworld Sprites / Trainer Sprites are now organized by region id folders, where region IDs are 0, 1, 2, 3, or 4. The expected mod format is now overworldsprites/region_id/X.png   Bug Fixes
    Fixed a crash which could occur with Java 17 runtime environments during initial setup Team Leader characters can no longer be deleted To delete these characters, first pass on the Leadership of a team or disband it Fixed a crash which could occur if roms provided corrupt audio data Android: Improved various item inventory UIs Dumplings are now edible
  7. Heart
    FVicius reacted to Kyu in PokeMMO Dev Blog 10_000: PokeMMO's 10th Anniversary   
    2 months ago, a few of our more attentive players noticed that March 29th 2022 would be the 10th anniversary of the forums coming online. As a brief history lesson for everyone, the first public test of the game started a few weeks later in April 2012, then the "alpha" (now known as PokeMMO Epsilon™) was released in June 2012.
     
    While originally we were just planning on a large content update to commemorate the date, maybe throw in some massive tournament or something, we had the brilliant idea to instead make a one-time event outside of what we call "event season"- the period of Halloween/Christmas/Chinese New Year where we normally don't permit large, breaking changes so as to not interrupt the events by leaving you with an unplayable video game. "Get hyped" we said, because it'd be good.
     
    Then, despite our better judgment, we doubled down by not only giving ourselves a deadline to come up with something and get it out, but a public deadline. Several in fact, and we've managed to blow all of them in a fantastic fashion.
     
    Today marks the date of our 4th deadline being missed, and I'm happy to announce that we're commemorating this feat of project logistics by releasing the Torch & Pitchfork Seasonal items.
     

     
    These items will be available until the next update releases. We expect that to be Soon™ish, probably around Two Weeks™, but we're giving ourselves some leeway so we don't need to make more announcements about announcements.
     
    When we get there, this will also be an unusual update process. We'll be breaking it into a 3 part series:
    The major, fragile changes will occur before the event. This will be our launch of the open beta iOS client, general changes like moveset updates, bug fixes, and a large suite of scripting changes to help us support future regions. A few days later, after we're sure that the game's not completely busted, the event will start. Finally, after the event ends, a new permanent feature will launch. We'll keep that one a surprise for now.  
    Until then,
     
    See you Soon™!
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