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Kite

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Everything posted by Kite

  1. The proof is in the game's code of what level those 2 pokemon Evolve and the fact you can't get them below that level without cheating.
  2. Breeding your ideal IVs is easy as is that you're guaranteed the results from hard work for how long it took to get those results, because of this why should we waste more time increasing the happiness for a pokemon we really don't care about when we are just breeding to increase IVs of our desired pokemon. It is the RANDOMLY inherit that is the problem.
  3. Or how about 6 Dungeons where swarms are a thing that is meant for EV training, 1 for each stat. But we could always implement "dark grass" where 2 pokemon can pop out for ev training.
  4. I only have 1 lvl 100 and like 13 or 15 lvl 50s so guess which bracket I play in, I honestly don't care about how Tournament Mode works. It doesn't change the fact that Dragonite and Tyranitar evolve at lvl 55. They shouldn't exist in the wild or anywhere else if they are below that level. That is the point I'm saying.
  5. Any pokemon obtainable in PokeMMO may be used except legendaries.
  6. The current breeding system is fine, however if happiness affected the rate at which an egg was created, I would be ok with this. But adding another mechanic towards how IVs are gained through breeding is terrible over all.
  7. Again breeding, not tutored. From what I understand about how breeding works here, the pokemon if both parents know the move and it's a lvl up move it would be passed down to the child. And those pokemon don't need to be the in the 50s bracket cause their previous forms don't evolve to lvl 55, it gives the 100 bracket something to use, it isn't meant for lvl 50. If you want to use them in the 50s bracket then use Dragonair or Pupitar.
  8. It shouldn't be that hard to make the maps for johto using the Emerald/Fire Red rom for pallets. However the scripting may be the hardest part.. But then again Johto story line takes place 3 years after Kanto, so it would have to be a custom Johto (or we use a Time Machine *cough* Bill *cough*)
  9. I did have a 2nd point, however I got distracted at the time and kind of forgot it, though I did read your comment. And I did agree with it, but we also have breeding to take care of the moves.
  10. Kite

    Who actually..

    Cleared both regions already.
  11. Well first, don't over level a pokemon. Keep it at lvl 50. If you're lvling it to 50 and you're afraid you're gonna over level it, let it die by battle.
  12. Suggestion Sub Forum is the place for suggestions. However, I'd have to agree with Xatu up there.
  13. Not quite, we are still missing johto pokemon which is part of gen 3 national dex.
  14. How about we finish gen 3 things before suggesting gen 4 things.
  15. For it to work like it does in the games?
  16. Gravatar is too much of a pain to use. So I just use the default as I don't like Gravatar.
  17. You shouldn't need 2 of those to let it run smoothly....Nvidia GeForce 6150SE can run this game smoothly...
  18. I rather not be remembered. I am a ghost of PokeMMO. I come and go and go and come. (Though I remember Rache quite well)
  19. Kite

    curiosity: shiny

    Shiny Pidgey at 519 hours.
  20. Kite

    Daily Bonus

    If we had dailies in the game this would be great, the first daily we do would give say give an extra reward instead of a thing to just log in and get rewarded for nothing. Say the first daily is to go catch a specific pokemon with a specific nature. You go turn in that pokemon that has a caught date of whatever day it is. The NPC say gives you 10k for it. But with a Daily Bonus, you can say get a 50% boost in the reward. Then say each day it increases and resets on day 11. This would probably be more efficient for having a daily bonus. T
  21. I never liked achievements, unless they give vanity rewards. Like in World of Warcraft there is achievements that give you titles/pets/mounts. Those are the only ones I cared about as there is a reward for them.
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