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GameSlay

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  1. Like
    GameSlay reacted to Teddiursa in A question about travelling from region to region.   
    You need to put your Emerald and FireRed rom in the client (just like you did with Black/White) to be able to travel to any new region from Unova :)
  2. Like
    GameSlay reacted to guigoz0rd in Purchasable Masterball   
    RacheLucario said something about canon, not me, assuming your whole post is directed to me. 

    "Like other MMOs have" We shouldn't use other MMOs as example.

    About the whole thing about it not being able to get multiples of it, the lottery chance isn't the only way:
     







     
    I always lead with a Smeargle with Spore and False Swipe, except in EV training or unlocking flags. I never found a shiny before and I am prepared for it, thank you very much for your advices.

    Note that I suggested a high price. I even put 1 million as example, but the first replies were "I wouldn't pay 1 million, therefore the suggestion is bad". If the players would pay a lot of money, which represents time and effort spent, I don't see why it is "pamper the players".

    May I ask why are you attacking like that? Like I offended you or something.

     
  3. Like
    GameSlay reacted to MarleyRose in Purchasable Masterball   
    The problem is that you didn't lead with Smeargle.

    It isn't the devs job to pamper the players, they'll say exactly what they should, and that you should learn from your own mistakes and misfortunes.

    People need to be less needy and learn how to deal with shit.
  4. Like
    GameSlay reacted to sherdoonach in Purchasable Masterball   
    maybe as a battle tower reward, i would never pay 1million for a pokeball.
  5. Like
    GameSlay reacted to guigoz0rd in Purchasable Masterball   
    Suggestion: Put Masterball to sell in Celadon Mart, Game Corner, or other place, for a high price.

    Pros:

    - Money Sink;

    - Give the players more chances to capture shiny pokémons with detrimental moves (Selfdestruct, Explosion, Roar, Whirwind);

    Cons:

    - Convenience;
     
    - Decrease the value of shiny pokémons with detrimental moves (Selfdestruct, Explosion, Roar, Whirwind). (not sure about this one, tho; I am not a shiny trader)




    Before someone says it is completely different from the original games: In the original games, it is possible to trade Masterball and make an "alt run" in a rom, pass the Masterball and other things, and then reset the game. Note that isn't cheating, it is totally possible without much effort. So if we should follow the original games, the Masterball should be tradeable, which is bad for PokeMMO.

    The main function of the Masterball in PokeMMO is capture shiny pokémons, since there is no legendaries (Mewtwo keeps changing of trainer every 10 min, so is not worthy using a Masterball) to use it. We have a shiny market and shiny traders and making Masterball more accessible is justifiable. 

    It would make Masterball less rare, but let's be honest, Masterball is worthless because you can't trade it and can be used just once. So it is worthless and not that useful, because you can't get more unless you create other character and play with the character.

    And even if the staff starting to put Masterball in every tournament as prize in the 2nd or 3rd place, it still wouldn't have the potential as money sink.


    Edit:

    Other similar suggestions with possible sources of Masterball were made in the topic:

    - Trainer Tower;

    - PVP reward;

    - Dungeons;

    - Mystery Box.
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