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Elvisito3077 reacted to a post in a topic: MonTally - Advanced Pokémon Encounter Counter with Shiny Odds Estimation (Crossplatform) | v2.2.5
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
Sprite Mode does work, but only for the Windows Toast Notifications and Counter Menu, not for the active overlay. To shorten the overlay list, see the link below. https://github.com/ssjshields/archetype-counter/wiki/Counter-Menu-Navigation#overlay-mode
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
In the newest latest version of Archetype Counter, I decided to go with a more simple approach UI approach that would work under any machine scenario and be more efficient. The issue with the previous version that did show the icons on the active overlay was machine scaling making the counter look incorrect and not able to scale up in size. It was a significant issue with a lot of users. This new version still uses the sprites, but only with the windows toast notification and this is completely customizable when you want it to show all the time or at specific milestone encounters. Also, the small icons show in the counter menu as the user does have the choice to not use the overlay if they choose not to. Overall, the new version is the way to go and I have tried to make the overlay completely customizable as possible without the scaling issues. Ex: Ex:
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R34ct1on started following AnonymousPoke
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
@nurver9 See Private Message.
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
Please download the latest update that has now been pushed. This should hopefully address your issue. If it does not, please jump on our discord and post a help post with the debug files or make a post on our GitHub issue page with the debug files so we can look to resolve the issue.
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
The counter has been changed from the previous version 3.5.0.2 to now 4.0.0.1. It is now drastically different and more fine tuned. The counter version v3 will no longer be supported and no longer be available to download from the official GitHub. Only the latest is available. I strongly suggest reading the "ReadMe" and I bet you will love the new version 🙂 The thread will be updated soon to reflect the latest changes of the v4.
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nurver9 reacted to a post in a topic: Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
*** NOTIFICATION TO ALL *** Archetype counter is in the final stages of "Beta" testing the new version 4.0.0.0. We are looking for everyone to come in and test the last Beta build before pushing as the new final version. Please see the following below. To download the new Beta build, please switch the GitHub Branch to "testing" and download the counter as usual and start enjoying the new build. We are looking for ALL forms of feedback and especially any bugs you encounter. If possible, please let us know everything via the discord channel. If you are not on the discord channel, please leave your feedback here as we will check for this latest beta test.
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RENcounter counter for linux/windows/mac
Dang, that is harsh towards the Archetype Counter. lol. All good. I would argue this encounter counter could potentially be the best on the market being cross platform and all, but it needs to master the mulit-language and reliable aspect. Agreed, GEC lags the crap out of the game and Archetype has definitely gone through its trouble days with not properly picking up names. To be fair, it has always tracked "total" counts just fine. I would implore you to try the "testing" branch as I am almost complete with a brand new version 🙂 But I would be curious of your mileage with this particular encounter counter 😉 Differences with Archetype Counter: - Not an actual application. It is a PowerShell script wrapped/disguised to look like a real built application. - Built only for Windows 10/11. - Completely portable built in mind - does not require any additional downloads.
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Sultan reacted to a post in a topic: Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
https://github.com/ssjshields/archetype-counter?tab=readme-ov-file#main-navigation This is because you removed it manually. If you truly want to remove the font change that is needed for the counter, please re-add the counter back and there is an option in the settings where you can "Uninstall". Please choose this and this will correct your problem ;)
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
Thanks for the mention. I am currently working on a new version of the counter that will be able to handle two different species of Pokemon in battle and count both. Keep a look out for this update 😉 If you joined our discord, I have preview a few of these images in the main general chat already.
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
The counter will not support anything below Windows 10. This is due to many technical reasons for the counter to function properly. Also, Microsoft has dropped support for Windows 7. See below. Microsoft has announced that it is ending support for Windows 7 and Windows 8.1 operating systems from January 10, 2023 Not sure what you mean? The counter fully supports Chinese, but always looking to improve. Please join our discord so we can try and improve Chinese Mode more if needed. Just let us know your issue.
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
Please jump on our discord and we so we can hopefully address your issue.
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
Please jump on our discord (Under "help-forum") as this will allow use to diagnose the images where you are failing an resolve your issue, Make sure your counter is not currently on and go into your CounterConfig_Profile manuallu you are using and edit the Beep_Sound= to make sure you change it to false -> Beep_Sound=False I may in fact have a logic issue when turning that setting on. I will have a look at this when I get a chance. But, the above should resolve your issue.
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AnonymousPoke reacted to a post in a topic: Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
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Ryukotsuki's Poke Manager
I hate to be that guy, but I need to ensure you are downloading the AC tool based on our Github link. This will ensure the users will always have the latest version similar to if they were doing it manually. If this is not possible, then I am going to have to request to have this tool taken down via the forums. As mentioned, I really enjoy this tool and I think it is a great addition to the customization community, but I cannot accept older builds to be obtained via the users from this manager. I hope you understand. I see this changelog. So... hoping this is technically resolved at this point per my point above
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Ryukotsuki's Poke Manager
Hmmmm.. interesting that you find GEC the "recommended" counter choice even though GEC is no longer being supported. I would argue AC (Archetype Encounter) is on par or if not better due to it's small size, its reliability with no crashing/errors (like GEC gets) and vast amount of rich features the user can pick and choose from and we still support the tool. For the ReShade Preset, that is fair enough that the counter may not work with it... but, how is it supposed too??? AC is separate tool outside of PokeMMO and does not hook into PokeMMO. GEC does hook into PokeMMO which may be why it works. I guess the point I am getting to, why does the ReShade need to work on the counter??? Anyways, enough of my rant. Really cool tool and I can only assume you are pulling AC via our Github download link, correct?
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Archetype Counter - Track encounters / Eggs / Fossils - v4 (CJK support)
Version 3.5.0.2 - Changelog: (Minor Update) Added support for all current roaming legendary Pokémon for detection/count. (Suicune, Raikou, Entei, Articuno, Zapdos, Moltres, Lugia, Shaymin, Mewtwo, Keldeo, Arceus, Rayquaza) *If you were on version 3.5.0.0 or higher, then you can use the same hunt profiles for this latest version.