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DarkMagician

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  1. Like
    DarkMagician reacted to Chestbrah in [Denied]Allow The Pokemon Following Us To Be Bigger   
    [quote name='TrainerTom' timestamp='1364759335' post='257593']

    Go back to school, learn to read, read the first post again, and then you can reply.
    [/quote]

    no need to be a dick tom

    this is a crap suggestion anyways
  2. Like
    DarkMagician reacted to MarleyRose in [Denied]Allow The Pokemon Following Us To Be Bigger   
    [quote name='Darkshade' timestamp='1364760884' post='257625']
    The anime is an awful example of official pokedex entry size.
    [/quote]

    Really?
    I never would have guessed.
    [img]http://plus4chan.org/boards/pkmn/src/127428606027.jpg[/img]
  3. Like
  4. Like
    DarkMagician reacted to Archalias in [3rd-party Program] Automatic IV Calculator (v2.2.5) Mac/Linux Compatible   
    I've created a program to read the pokemon summary sheet and automatically enter them into a calculator.
    It will also log/save the data for future use and recalculations (to get exact IV values)

    Screenshots
    [Spoiler]
    Main Window

    Overlay (Always On Top)

    [/Spoiler]

    Features
    [Spoiler]
    Automatic entry and calculation of pokemon stats/IVs
    Pokemon stat tracking/IV recalculation
    Pokemon summary message generation Ex: [Modest] Alakazam Lv. 26(29-31/27-30/14-17/27-30/15-18/26-29)
    Error Messages (not a bug it's a feature)
    Contest information for official contests
    [/Spoiler]

    Known Issues
    [Spoiler]
    Incorrect data read from the screen error repeatedly (Fixed in latest revision) Extremely slow searching (Fixed in latest revision) Settings.ini is overwritten with default values everytime you close (Fixed in latest revision) After scanning many pokemon clicking on them in the window no longer switches them (Fixed in latest revision) Cannot scan pokemon that do not display AM/PM in date captured (Fixed in latest revision) Crashes when trying to delete last pokemon or with no pokemon in list (Fixed in latest revision) Slow scan speeds 3-5s with windows 8 and/or compatibility mode (Fixed in latest revision) Incorrect evolution tracking for IVs (Work in Progress) Does not work in fullscreen mode. (Work in Progress) Does not work with multiple monitors. PokeMMO must be on primary. (Work in Progress) Only exit and preferences on status bar work (Intentional) Paste/Save buttons do not work. (Intentional) [/Spoiler]

    List of common problems and potential solutions to them
    Make sure you are using the latest version of the program available in this post
    1.) Class MainWindow not found error message
    [Spoiler]
    Update java [url="http://www.java.com/en/download/index.jsp"]http://www.java.com/...nload/index.jsp[/url] If you are unable to update to Java7 update your Java6 and try downloading one of the jars marked (J6)
    If this does not work please post any information about it here.
    Include what the error was before/after and what version of java you have updated to.
    [/Spoiler]
    2.) Java Exception error message
    [Spoiler]
    Update java [url="http://www.java.com/en/download/index.jsp"]http://www.java.com/...nload/index.jsp[/url] If you are unable to update to Java7 update your Java6 and try downloading one of the jars marked (J6)
    If this does not work please post any information about it here.
    Include what the error was before/after and what version of java you have updated to.
    [/Spoiler]
    3.) Nothing shows up in program window
    [Spoiler]
    1.) Make sure you are pressing the scan button and not the rescan button.
    2.) Make sure the mouse is in the correct position when pressing the scan button.
    3.) Make sure the font has been replaced correctly and pokeMMO has been restarted.
    4.) Check to see that after you press scan the tabs are being switched automatically while it scans.
    If you cannot tell try going into Tools>Options at the top left of the programs main window and change
    both the delay and the click delay to a larger number (200 is a good starting point for both)
    If this fixes your issue you can start lowering them by 5/10 to increase the scan speed.

    [/Spoiler]
    4.) IVs are completely off or not being narrowed down
    [Spoiler]
    1.) Make sure you are re-opening the summary window after every level up and that the correct level is displayed.
    If your pokemon has gained any EVs at all make sure you restart pokeMMO before scanning and/or use a calculator as the stats are not updated in-game until then.
    If neither of these things have happened or you are unsure delete the pokemon and start fresh making sure to follow these steps.
    If the data still shows up incorrect please post all information you have about it here.
    [/Spoiler]

    READ THE INSTRUCTIONS CAREFULLY OR IT WILL NOT WORK
    Download v2.2.5 (zip) http://www.mediafire.com/download/oz549c05u57u51g/PokeMMOCalculator2-2-5.zip
     
    Tutorial Video
    [URL=http://img.photobucket.com/albums/v432/vigilant_death2/autoivcalctutorial_zps3c52bf2f.mp4][/URL]
     
    Updated Jars
    [Spoiler]
    v2.2.5 http://www.mediafire.com/download/n58scuctphc7p3x/PokeMMOCalculator2-2-5.jar
     
    THESE WILL NOT WORK WITH LATEST VERSION OF POKEMMO
    For v2.1.0+
    v2.1.1 [url="http://www.mediafire.com/?k98vntl14d9cjar"]http://www.mediafire.com/?k98vntl14d9cjar[/url]
    v2.1.0(J6) [url="http://www.mediafire.com/?xye6cqndrrwa1ms"]http://www.mediafire...xye6cqndrrwa1ms[/url]
    For v2.0.0 to 2.1.0
    v2.0.2(J7) [url="http://www.mediafire.com/?c464akac2hhiee9"]http://www.mediafire...c464akac2hhiee9[/url]
    v2.0.2(J6) [url="http://www.mediafire.com/?bojlz3e7o4khc5u"]http://www.mediafire...bojlz3e7o4khc5u[/url]
    v2.0.1 [url="http://www.mediafire.com/?glhpqbywp1wh02j"]http://www.mediafire...glhpqbywp1wh02j[/url]
    [/Spoiler]

    Older Versions
    [Spoiler]
    Download v2.2.4 (rar) http://www.mediafire.com/download/f4ke8f2k24cyuid/PokeMMO_Calculator2-2-4.rar
    Download v2.2.4 (zip) http://www.mediafire.com/download/v6va3ji7al7a5qa/PokeMMO_Calculator2-2-4.zip
    Download v2.2.3 (rar) http://www.mediafire.com/download/m3535r2sb3jajk8/PokeMMOCalculator2-2-3.rar
    Download v2.2.3 (zip) http://www.mediafire.com/?m1m72dto9rzmzio
     
    THESE WILL NOT WORK WITH LATEST VERSION OF POKEMMO
    Download v2.1.0 (rar) [url="http://www.mediafire.com/?8ba3e5ginnw843v"]http://www.mediafire...8ba3e5ginnw843v[/url]
    Download v2.1.0 (zip) [url="http://www.mediafire.com/?llowrmbp4450uk5"]http://www.mediafire...llowrmbp4450uk5[/url]
    Download v2.0.2 (rar) [url="http://www.mediafire.com/?sr9vfsrlvx22j79"]http://www.mediafire...sr9vfsrlvx22j79[/url]
    Download v2.0.2 (zip) [url="http://www.mediafire.com/?bu0nlrewxrbbdkj"]http://www.mediafire...bu0nlrewxrbbdkj[/url]
    Download v2.0.1 (rar) [url="http://www.mediafire.com/?lr94x8zage5zvd3"]http://www.mediafire...lr94x8zage5zvd3[/url]
    Download v2.0.1 (zip) [url="http://www.mediafire.com/?f9hf88oux9yd1pg"]http://www.mediafire...f9hf88oux9yd1pg[/url]
    Download v2.0.0 (rar) [url="http://www.mediafire.com/?8fveb4mb4a5er0r"]http://www.mediafire...8fveb4mb4a5er0r[/url]
    Download v2.0.0 (zip) [url="http://www.mediafire.com/?6zsqb7u9n66ns4b"]http://www.mediafire...6zsqb7u9n66ns4b[/url]
    Download v1.2.2 : [url="http://www.mediafire.com/?bn4v9ru8oh5aj7h"]http://www.mediafire...bn4v9ru8oh5aj7h[/url]
    Download v1.2.1 : [url="http://www.mediafire.com/?pi6g134818fvqs5"]http://www.mediafire...pi6g134818fvqs5[/url]
    Download v1.2.0 : [url="http://www.mediafire.com/?umd95uhq7oqnbmq"]http://www.mediafire...umd95uhq7oqnbmq[/url]
    [/Spoiler]

    Status: Beta
    Download the file and open using winrar or 7zip (If you do not have winrar you can get it here [url="http://www.rarlab.com/download.htm"]http://www.rarlab.com/download.htm[/url]) Extract all files to your pokeMMO folder and overwrite everything it prompts you to (I suggest backing up your data folder) Run PokeMMOCalculator.jar from the PokeMMO Calculator folder. Restart pokeMMO if it was open Make sure it is running in windowed mode it WILL NOT WORK WITH FULLSCREEN Disable windows aero to improve scan times. ([url="http://www.howtogeek.com/howto/windows-vista/disable-aero-on-windows-vista/"]http://www.howtogeek...-windows-vista/[/url]) Open a pokemons summary sheet and hover the mouse over the first tab on the far left (example below) then press F1 (You can change your hotkey in the options) For future scans you can press `(~ tilde key) from anywhere on the screen and it will return the mouse when it's done If the pokeMMO window or the summary window move you have to repeat step #6 Instructions help
    Step #7



    If everything went well you should have a picture like the one above and be able to copy/paste a summary like this
    From now on you can rescan this pokemon when it's stats change and the IV calculator will update them and eventually find the exact IV.
    Kadabra Lv.28 [modest] HP[20-23] ATK[20-26] DEF[26-29] SATK[30-31] SDEF[3-6] SPD[5-7]

    Sorry I'm not keeping this up to date will try to do better in the future
    Changelog v1.2.x
    [Spoiler]
    No longer requires adminstrator privilages
    Removed all references to the previously included dll files (Will no longer be included with release)
    [/Spoiler]
    Changelog v1.1.x
    [Spoiler]
    Improved scan time to under 1 second (Was over 20 seconds)
    Forced windows aero to be disabled
    Modified default font for better reading
    Added custom UI support
    Added stat tracking through evolutions and levels
    Updated unique ID algorithm
    Highlighted positive/negative stats for nature bonus
    Removed unique ID from display to improve look
    Added preferences menu with the following
    [Spoiler]

    [/Spoiler]
    [/Spoiler]

    Suggestions/To do list
    [Spoiler]
    [Done v1.2.0+] Exception Handling (Better error messages)
    [Done v1.1.0+]Always on top button
    [Done v1.1.0+]Returning focus to the PokeMMO window after calculating
    [Done v1.1.0+]Editable hotkeys
    Mac Version
    Pokemon Icons

    Build suggestions for each pokemon
    Hidden power calculator
    Marking (For keep/delete/other etc)
    Side by side IV comparison
    Stat calculator
    [/Spoiler]

    FAQ: Frequently Asked Questions
    [Spoiler]
    Q: Will you release the source code to this?
    A: I have no plans of releasing it anytime soon if at all.

    Q: Will you make a mac version?
    A: Currently I have no way of doing so but that does not mean I wont in the future. Stay tuned!

    Q: What was this written in?
    A: This program was written in autoIt(v3) [url="http://www.autoitscript.com/site/autoit/"]http://www.autoitscr...om/site/autoit/[/url]

    Q: How do I know this program wont steal my passwords or keylog other information?
    A: There is never a way to know for sure whether or not a program will do more than it says it will but here are some steps you can take to protect yourself.
    Block the programs access to the internet in windows firewall [url="http://www.technipages.com/blockunblock-programs-in-windows-firewall.html"]http://www.technipag...s-firewall.html[/url] Run the program in an isolated environment like sandboxie [url="http://www.sandboxie.com/"]http://www.sandboxie.com/[/url] Scan the program with your virus scanner/anti-spyware and/or [url="https://www.virustotal.com/en/"]https://www.virustotal.com/en/[/url] Let it be known that autoit is notorious for false-positives

    A false positive error, commonly called a "false alarm" is a result that indicates a given condition has been fulfilled, when it actually has not been fulfilled. In the case of "crying wolf" – the condition tested for was "is there a wolf near the herd?", the actual result was that there had not been a wolf near the herd. The shepherd wrongly indicated there was one, by calling "Wolf, wolf!".
    A false positive error is a Type I error where the test is checking a single condition, and results in an affirmative or negative decision usually designated as "true or false".
    Source: [url="http://en.wikipedia.org/wiki/False_positive#Type_I_error"]http://en.wikipedia....ve#Type_I_error[/url]
    AutoIt applications sometimes get a false positive report from virus scanners using heuristics, because the application is a self extracting executable.
    Source: [url="http://en.wikipedia.org/wiki/AutoIt"]http://en.wikipedia.org/wiki/AutoIt[/url]

    If you use sandboxie make sure to give it as little freedom as possible.
    There are many tutorials available on the web. Mainly just disable admin rights and internet access.
    These methods may not guarantee a program will not harm your system but they will definitely stop most of them dead in their tracks!

    Q: Can I make a donation to you?
    A: I'm still not sure about this... I guess send me a PM about it for now if you really want to

    Q: Can I add you as a friend in-game?
    A: Sure my IGN is Archalias

    Q: I got an error message what do I do?
    A: Take a screenshot (alt + prt screen) and upload it to an image hosting site like [url="http://imgur.com/"]http://imgur.com/[/url]
    Also open the file DebugData.txt and copy/paste that into [url="http://pastebin.com/"]http://pastebin.com/[/url]
    Post both of these in this thread and I'll do everything I can to fix it for you!
    [/Spoiler]

    Sorry if this post sucks :(
    I spent a very long time creating one but the window closed and I hadn't saved it...
  5. Like
    DarkMagician reacted to Desu in Changelog: 27/03/2013   
    [color=#282828][font=helvetica, arial, sans-serif][b]Features[/b][/font][/color][list]
    [*]Winter's Grasp has ceased; Spring has begun!
    [*]A mysterious force emanates from Altering Cave..
    [*]Player sprites' apperances have been significantly updated.
    [*]Double Battles.
    [list]
    [*]Players may initiate a Double Battle by right clicking on a player and pressing Duel.
    [*]Tag-team battles (2v2 PvP) are not complete.
    [*]All NPC Double Battles have been completed.
    [/list][*]Additional prizes have been added to the Celadon Prize Corner.
    [*]Scripting for the Egg-giving NPC in Water Labyrinth.
    [/list]
    [b]GUI[/b][list]
    [*]Day/Night overworld animations have been completed.
    [*]Team rosters will now be sorted by online players.
    [*]Fixed several issues with the 'Dex, including the summary interface and the 'Show Only Known' function.
    [*]The client will now remember the last selected chat tab when reopening.
    [*]Ability descriptions will now be displayed upon hovering over an Ability in the Summary window.
    [*]Added held item indicators to the PC / party frame.
    [*]Added gender icons to the Summary window.
    [*]Updated STAT UP / STAT DOWN animations to display different colors per stat and proper up/down animations in correspondence with stat stage changes.
    [/list]
    [b]Items:[/b][list]
    [*]LEPPA BERRY
    [*][b]In-battle support:[/b]
    [list]
    [*]LUM BERRY
    [*]PERSIM BERRY
    [*]CHERI BERRY
    [*]CHESTO BERRY
    [*]PECHA BERRY
    [*]RAWST BERRY
    [*]ASPEAR BERRY
    [*]PERSIM BERRY
    [*]LUM BERRY
    [*]LEPPA BERRY
    [*]ORAN BERRY
    [*]SITRUS BERRY
    [*]FIGY BERRY
    [*]WIKI BERRY
    [*]MAGO BERRY
    [*]AGUAV BERRY
    [*]IAPAPA BERRY
    [*]LECHI BERRY
    [*]GANLON BERRY
    [*]SALAC BERRY
    [*]PETAYA BERRY
    [*]APICOT BERRY
    [*]LANSAT BERRY
    [*]STARF BERRY
    [/list]
    [/list]
    [b]Moves[/b][list]
    [*]SLEEP TALK
    [*]TRANSFORM
    [*]MEAN LOOK
    [*]BLOCK
    [*]MIRROR COAT
    [*]COUNTER
    [*]SPIDER WEB
    [*]PAIN SPLIT
    [*]FURY CUTTER
    [*]REVENGE
    [*]INGRAIN
    [*]PRESENT
    [*]TWINEEDLE
    [*]MIND READER
    [*]LOCK-ON
    [*]RAZOR WIND
    [*]ODOR SLEUTH
    [*]MIST
    [*]MIRROR MOVE
    [*]FUTURE SIGHT
    [*]DOOM DESIRE
    [*]BATON PASS
    [*]WISH
    [*]DESTINY BOND
    [*]TORMENT
    [*]METRONOME
    [*]DISABLE
    [*]ENCORE
    [*]UPROAR
    [*]GRUDGE
    [*]MAGIC COAT
    [*]BEAT UP (Gen 5 rules. Much simpler.)
    [*]FLASH (out of battle effect in Caves)
    [/list]
    [b]Bug Fixes[/b][list]
    [*]Players' mothers will now be generous upon their departure.
    [*]Exterminated the majority of filthy Smeargle scum in Altering Cave.
    [*]Fixed the encounter rates for Unown letters in the Tanoby Chambers maps.
    [*]Date/time will now be consistent across server restarts
    [*]Fixed performance issues with loading maps. Reduces map load times by a significant amount and consumes much less memory.
    [*]Fixed a bug where certain skills (Outrage, Thrash, etc.) would not bypass certain skill checks, causing them to end prematurely.
    [*]Fixed a bug where BIND-type skills would persist after the caster had swapped out.
    [*]Fixed an issue where the screenshot function would not work on OSX / Linux systems if the key had been rebound.
    [*]Fixed several font kerning issues.
    [*]Fixed a bug where SKETCH would miss if the opponent entered a Semi-invulnerable turn.
    [*]Fixed a bug where certain skills (such as FOCUS PUNCH or REVENGE) would have certain effects triggered under the wrong circumstances.
    [*]Fixed a bug where FULL RESTOREs would not be usable at full health.
    [*]Fixed a bug where certain types of scripts would not be executed correctly on a map change.
    [*]Fixed a bug where follower sprites would spawn on top of the player instead of behind them on a map change.
    [*]Fixed a bug where status ailment icons would not be rendered correctly if a battle was started with an existing ailment applied.
    [*]Fixed a bug where the Town Map window would not open correctly to the map the player was on, if they were not on the Kanto mainland.
    [*]Fixed a bug where the Town Map window's player icon would not show the correct position if the map was opened while the player was not on the Kanto mainland.
    [*]Fixed a bug where the Town Map would not show the correct name of the location selected if the map was changed via the Enter key.
    [*]Fixed a bug where the chat box would take priority when the Enter key was pressed while using the Town Map.
    [*]Fixed a bug where follower sprites would not be rendered correctly during scripted movements
    [*]Fixed a bug where follower sprites would not be rendered correctly if the player changed maps.
    [*]Fixed a bug where follower sprites would not be rendered correctly if the player was forced into a short-ranged teleport (in the same map).
    [*]Fixed a bug where follower sprites would be drawn on top of the player sprite if the player sprite and follower sprite were on different maps.
    [*]Fixed a bug where the Alive/Dead icons would not be displayed correctly after the first opponent fainted.
    [*]Fixed a bug where the Alive/Dead icons would change their status before the turn's animations had ended.
    [*]Fixed a bug where levels / HP would not be updated correctly in the battle frame until a swap occurred.
    [*]Fixed evolve animation for DS sprites.
    [*]Fixed a bug where system messages would trigger the highlight sound.
    [/list]
    [b]Notes[/b][list]
    [*]Players will be required to accept the PokeMMO Terms of Service upon logging into their account. Players who do not accept this Terms of Service agreement are required to cease using our services. This Terms of Service popup will disappear upon your acceptance, and will only be shown again if the Terms of Service has been amended.
    [*]While a discussion was held in public about the inclusion of Gen 2 / 3 Starters in the Celadon Prize Corner, we have ultimately decided against it. We apologise for any confusion and resulting disappointment this decision may cause. Gizmo would like to note that he is still for the inclusion of Gen 2 / 3 Starters.
    [/list]
  6. Like
    DarkMagician reacted to Strych in [Official] You Dun Sparce'd   
    I can assure everyone that is is a real, serious event.
  7. Like
    DarkMagician reacted to Dougington in [Official] You Dun Sparce'd   
    Best. Event. Ever.

    EDIT: How did you do that Tranz.....
  8. Like
    DarkMagician reacted to iSmashbro in [Denied]Implement an option to disable Battle Animations   
    Simple and time saving suggestion.

    An option to disable attack animations. I don't want to sit through annoying and unessesary attack animations every time I want to grind money or use Flamethrower.

    Forum lurker opinions?
  9. Like
    DarkMagician reacted to Chestbrah in [Denied]Prof. Oak's Speech: Ability to /unstuck From   
    support, i unstuck out of e4 after lance because of this

    oak's speech,nurse joy, and even safari guy's dialogue all needs to go
  10. Like
    DarkMagician reacted to Chestbrah in [Denied]Selling useless items for GC coins (also a solution to selling)   
    [quote name='iSmashbro' timestamp='1363827135' post='238551']
    Am I the only one willing to grind at the slots?
    [/quote]

    yes
  11. Like
    DarkMagician reacted to ChrisGreenfield in [Sprite] Pokemon splices!   
    Not to hijack your thread or anything, tell me if you want me to delete it, because it kinda outshines yours >.< but here's a splice I made. It took me about 4 hours to make. Magnemite+Polywag

    You like?
  12. Like
    DarkMagician reacted to Safe in [Sprite] Pokemon splices!   
    :>

    Hope you don't mind, I kept it's belly color the same.
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