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JDChaos

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Everything posted by JDChaos

  1. I recommend reading patch notes. Everything is described there and can save you the headache of downloading and working with a version of a mod that has changes you don't like.
  2. Have you modded the txt files with the version that says "for Larger Pokemon"? That will use the new files but change the way PokeMMO displays them to use the old formula.
  3. Lee la publicación que está arriba de la tuya. Hay instrucciones en la seccion "patches" para hacer el pokemon más grande. (Depende del tamaño que quieras)
  4. I'm sorry you're unhappy with the mod. I have done as the community asked and made the pokemon smaller to accommodate Alpha release. The sizes were picked by a community member. Since many were unhappy with the smaller pokemon, I released patch 2.1a with instructions to replace the sizes to make them big again (according to the original formula). This was done with the exception of 8 pokemon that I listed in the patch notes. Any pokemon over the 100% GIF size were capped to reduce oversizing and pixelization. As to your specific request, I released the full measurements for the 8 pokemon from the patch notes. These will have to overwrite the capped amounts on the 2.1a txt files. If you use these to overwrite the regular 2.1 release, you will end up with strange sizes. If you are having trouble with Android but not PC, the error lies in the replacing of files. There is no android specific setting with battlesprite mods. They are just png files. Retry the steps from above. I think the mod is great the way it is. It is now tailored for people who want the feet coordinates to line up. (SD) It is tailored for people who only want to hunt shiny pokemon. (Shiny Hunter) It is tailored for people who want higher resolution and smaller mon. (HD) It is tailored for people who want higher resolution and bigger mon, but not too big. (HD + 2.1a patch) It is tailored for people who want higher resolution and bigger mon even if they are gigantic. (HD + 2.1a patch + Oversized table) If you are still not happy with the mod after this, I recommend finding one you are happy with or making it. I think the mod is perfect the way it is and has seen enough tweaking.
  5. Here you go. These are the real levels for the eight pokemon I wrote about in the patch notes. I also tossed in the large version of the Charizard and Cyndi line alternates. # Name table-summary-scale table-front-scale table-coordinate-mods table-back-scale 6 Charizard 6=0.69 6=0.328 6,front=0,0.04,0 6,back=0,0.04,0 6=0.246 42 Golbat 42=0.768 42=0.29 42,front=0,0.41,0 42,back=0,0.41,0 42=0.2175 144 Articuno 144=0.72 144=0.423 144,front=0,0.18,0 144,back=0,0.18,0 144=0.317 146 Moltres 146=0.672 146=0.509 146,front=0,0.31,0 146,back=0,0.31,0 146=0.191 155 Cyndaquil 155=0.22 155=0.113 155,front=0,-0.26,0 155,back=0,-0.26,0 155=0.085 156 Quilava 156=0.21 156=0.108 156,front=0,-0.27,0 156,back=0,-0.27,0 156=0.081 157 Typhlosion 157=0.51 157=0.24 157,front=0,-0.08,0 157,back=0,-0.08,0 157=0.18 169 Crobat 169=0.576 169=0.2515 169,front=0,0.3,0 169,back=0,0.3,0 169=0.1885 249 Lugia 249=0.768 249=0.587 249,front=0,0.42,0 249,back=0,0.42,0 249=0.44 250 Ho-oh 250=0.768 250=0.558 250,front=0,0.38,0 250,back=0,0.38,0 250=0.418 321 Wailord 321=0.48 321=0.403 321,front=0,0.15,0 321,back=0,0.15,0 321=0.302 628 Braviary 628=0.87 628=0.417 628,front=0,0.17,0 628,back=0,0.17,0 628=0.312
  6. Quick Patch for HD Version Version 2.1a (Alternative) has been released. For those of you who want the bigger pokemon back, I have changed the formula to slightly increase all pokemon heights. (Not as big as v1.0) This is experimental and has had no testing. It is only for the HD version and requires txt files to be overwritten. More info in the patch notes. Because of other projects, I will not be updating this mod further. I hope you all enjoyed it.
  7. Shaymin has had a 3D sprite in this mod for over a year now. Cyndaquil and its evolutions are not lacking fire. You just have to look harder. https://www.mediafire.com/file/vufj6p4qtt7jbnb/HolidayMystery.txt/file
  8. Nope. As I stated in the patch notes, Pokemon in v2.0 were made smaller by demand. I received many complaints that the mod didn't compensate for Alpha Pokemon, some prior to that. Sizing changes made by the PokeMMO developers are automatically applied to the GIF with Alpha. In order to rectify this, pokemon were made 80% of their original size. If you collect and fight Alpha pokemon, they will appear in the size of the previous patches. I didn't care to change it, and I didn't pick the new sizes. The measurements were done by a member of the community. You are free to change the size of the pokemon in your copy. I also support people making their own mods.
  9. Version 2.1 has been released. This is to address an issue with stunfisk's GIF oversized value. It is now 37.5% of the previous versions.
  10. You're in the wrong forum. That is Verdep's HD Battle Sprites.
  11. As I stated on the main page There is no theme, nor mod that can fix this. If you really want it fixed, you need to message the developers of PokeMMO (you can try the suggestions thread) and tell them to add the same scaling to all of the menus. Modders have been telling people for a long time that we can't fix this. I would love it if the community would start bombarding them for a fix. Please, be the revolution.
  12. Happy Hanukkah! Version 2.0 has been released early. Read patch notes for changes.
  13. Version 2.0 Expected Release: Christmas 2022
  14. I'm glad you're enjoying the mod. Unfortunately, your complaint is as @nurver9 and I have said. Developer Bugs Please message the game developers or message in the suggestions forum for scaling to be applied to all sprite instances as well as a change in Y-axis anchor point. It has been years without a fix because enough people have not requested it to the developers of the game, only to us developers of mods. Sadly, we can't fix it client side. =(
  15. Yet it won't stop people from saying they can't "find" it. Meaning they looked. Even though it has been reposted almost every page. I wouldn't bother answering the requests until the new version is posted. That way I can cut down on the complaints from the old version and not mix them up with issues in the new one.
  16. You can modify your personal copy of the mod however you want. I don't see what needs to be authorized. Unzip, change it how you want, play. I've stated many times if you aren't happy with the mod, change it.
  17. This is absolutely correct. However, to help alleviate the size and time it takes to import the mod, the new version has reduced the size of the mod to: HD Version - 1.72GB SD Version - 1.21GB It is currently in QC, and is expected to release before the end of the year.
  18. You can always make it smaller. Paint, GIMP, Krita... won't cost you a cent.
  19. I added some white space above shiny Linoone. You can replace it with this. With Wingull, you can increase the front y-axis on the coordinate file. The GIF doesn't need modifying. Everything is being redone from scratch for the new version. These solutions will fix the old mods.
  20. Don't worry guys. I just checked in the comments and the SD version that Buda and Juan posted are still there and the files are still downloadable.
  21. I won't release a fully compiled version 2.0 likely until at least xmas, as I have told many of you. It requires a lot of formula recalculating to deal with the size increase of alpha sprites. These patches are for the many people who had to have changes now. They are patches. and need to be patched. If you need the old mod, you can look in the thread for it. A link to it is posted every other page. Just look above the comments asking for a link to download.
  22. Hombre. Patch 1.3 is just a patch. It only contains females and males that have female counterparts. You have to apply it to the base mod and follow the information in the patch notes. As I told you in our private messages, the SD and HD versions are posted in the comments. Literally, on the same page as your post, someone has posted the HD version. You just have to scroll up.
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