iron def / amnesia / rest / toxic. thats 16/16/24/32 pp. rest=4 turns per one rest pp, so thats 136 turns off stall. literally nothing but perish trappers and a few set up pokes can break this. if you bring a cb poke slowking will laugh
252+ Atk Choice Band Absol Megahorn vs. +2 252 HP / 252+ Def Slowking: 94-112 (46.5 - 55.4%) -- 16.4% chance to 2HKO after Leftovers recovery
[spoiler]
pokes that can actually break this
SD zangoose (cb loses)
+6 252 Atk Zangoose Return vs. +6 252 HP / 252+ Def Slowking: 67-79 (33.1 - 39.1%) -- 11.4% chance to 3HKO after Leftovers recovery
+6 252+ Atk Zangoose Return vs. +6 252 HP / 252+ Def Slowking: 73-87 (36.1 - 43%) -- 96.4% chance to 3HKO after Leftovers recovery
SD absol (however if slowking iron defs on the switch in, it can toxic absol then switch out. round 2 absol wont be able to come in and break slowking. while absol user can use heal bell/aroma, once slowking set up a few iron defs, it can toxic absol any time it comes in and just stall until absol dies or switches out to heal bell/aroma user. ofc toxic has more pp then bell/aroma)
+6 252 Atk Absol Megahorn vs. +6 252 HP / 252+ Def Slowking: 114-136 (56.4 - 67.3%) -- guaranteed 2HKO after Leftovers recovery
+6 252+ Atk Absol Megahorn vs. +6 252 HP / 252+ Def Slowking: 124-148 (61.3 - 73.2%) -- guaranteed 2HKO after Leftovers recovery
SD crawdaunt but not CB/DD. in same situation as absol
SD shiftry but not CB. in same situatoin as absol/cradaunt
SD breloom can beat it, but not before it dies to toxic unless good luck with spore sleep times.
+6 252+ Atk Breloom ThunderPunch vs. +6 252 HP / 252+ Def Slowking: 78-94 (38.6 - 46.5%) -- guaranteed 3HKO after Leftovers
recovery
and the obvious perish trapper beats it too.
[/spoiler]
btw 136 turns is GUARANTEED a time clause with only one pokemon.
i'll start doing calcs for curse/calm mind set. also it's not that they dont have any counters, but they have few and half off them are being looked at for BL also.