Yeah i'm unsure how but i wish they could make it so you use the Touch Pads as mouse left and right click but sadly these are oddly reserved defaulted to the Quick-Menu 😞
i Mainly use it to like Shunt or solo re-do regions with an alt while i am like not at my pc it's easier to control then Mobile Imo
wget -O - https://download.java.net/java/GA/jdk17.0.2/dfd4a8d0985749f896bed50d7138ee7f/8/GPL/openjdk-17.0.2_linux-x64_bin.tar.gz | tar -xz
ok so what i pretty much have done is to get java installed on the steam deck is:
also keep READ ONLY ENABLED!!!
it should work as intended without needing to disable it
after doing such and letting it install...
add the game as a Non-Steam game within the Steam DESKTOP mode
then go to the cog wheel and go to the shortcut
then at TARGET put in:
/home/deck/jdk-17.0.2/bin/java"
After select START IN to where ever the PokeMMO-Client folder is containing all the files from the linux download
BEFORE WE START PLAYING
also cause idk how to properly edit this
go back to the DESKTOP mode
go to the PokeMMO.sh
and change it to >
/usr/lib/jvm/java-17-jdk/bin/java -Xmx384M -Dfile.encoding="UTF-8" -cp PokeMMO.exe com.pokeemu.client.Client
Usually most of this is already set however just add the first bit in front of the rest: or just copy the lines above ^^^
/usr/lib/jvm/java-17-jdk/bin/java
i did this first a whole different way which eventually evolved into being this after steam os updates decided to delete JAVA before
hopefully NOW i shouldn't do that anymore 🙂
regarding controller support it works just as well tbh, however some interactions do require the touch screen, mainly when you gotta login for example
the keybinds that were set default work actually pretty good!
like the title suggests i been working on getting PokeMMO running on steamOS
i also managed to just run it in Steam as a Non-Steam game without issue
here are some screenshots
java was a pain but it's do-able