Alpha Swarms have been spotted in the wild!
Alpha Swarms are rare swarms. These formidable minibosses can be found once per in-game day and will wait for challengers for 1 hour. But, don't wait too long! They're very hard to catch.
Alphas always have the Hidden Ability attribute and always have high IVs. Secondary encounters around the Alpha also have a small chance to have their Hidden Ability.
Alphas will let you retry a battle if you lose. Even if you don't end up capturing the Alpha, you'll be rewarded with EXP Candy if you can defeat it.
A new menu in your Dex has been added to keep track of Alphas as they're spotted. Check back frequently to see what's been released!
Swarms are now broadcast to the Town Map when active
Prismatic Pearls
Prismatic Pearls allow you to shift the Hidden Ability attribute from one party member to another. But, they only work for members of the same species tree.
Baron Moray is a man with expensive taste. He'll only trade you Prismatic Pearls in exchange for a Shiny. Shinies can be valued anywhere from 4 to 28 Pearls each depending on the rarity, with special bonuses for Shiny Alphas and Secret Shinies.
Moray can be found in:
Celadon City Hotel
Lilycove City Motel
Valor Lakefront, near the Seven Stars Restaurant
Undella Town, by the beach
New Items
Assault Gear has been added to Battle Point vendors everywhere
Assault Gear is an item which increases the holder's Special Defense by 50%, but prevents them from using Status moves.
The Training Link has replaced the Amnesia Brace
The Training Link doubles EV gain and allows its holder to gain EVs even if they don't participate in a battle. But, the holder can't gain any EXP while holding it
This item is Account-bound. It can be traded between characters on an account, but it can't leave the account
Players who had an Amnesia Brace have had their item automatically replaced with the Training Link
UI Changes
Mobile: The UI for the Dex has been updated to more closely reflect the Desktop client's layout.
Desktop: The Bag UI has been improved.
Misc Gameplay Changes
Trainer data has been updated with new abilities introduced in the 24/06/2022 Update
Mysterious Gems are now known as Mysterious Gem Clusters. No change has been made to the item's effects.
Alpha monsters' glow has been improved
The maximum price in the GTL for rare stackable items (e.g. older event bundles) has been increased to $250 million
Note, the maximum amount of money which can be requested for a GTL Listing can't exceed the max money cap of $2.1 Billion
The Brown and Grey Werewolf Masks have received a refresh
The previous howl animation is now triggerable, and their sprites have been updated:
Technology Changes
PokeMMO can now automatically extract compressed archives for ROMs during setup
The client is now able to automatically switch audio devices upon disconnection. Players can select an explicit audio output device in the Settings menu under the Sound tab
Mobile:
PokeMMO now supports native keyboard integration for iOS/Android mobile platforms.
The UI is now properly offset from any notches in the phone screen
iOS:
Performance on iOS has been significantly improved
PokeMMO on iOS now supports controllers
Windows/macOS/Linux: PokeMMO now requires Java 17 for the Desktop client. Upgrade steps are below:
Windows:
Standard Installer: No action is necessary for the standard Windows installer. The game will automatically update with the required libraries.
Portable Zip: Users who are using the portable (.zip) packaging may need to update their system libraries manually.
macOS: Update the macOS Installer to the latest version (v47) if prompted.
Linux:
Snapcraft.io Packaging: Java 17 has already been deployed for Snapcraft platforms. If you're unable to start the game, update the package manually by entering this command into a terminal: sudo snap refresh pokemmo
Others: Consult your distribution's documentation for how to remove OpenJDK 11 and install OpenJDK 17.
Windows/macOS: PokeMMO now offers an alternative rendering pipeline to OpenGL.
To switch from OpenGL, select "ANGLE" under the Rendering Pipeline dropdown menu in the Settings. The game will automatically download the required files.
On Windows, this changes the rendering mode to DirectX 9 or DirectX 11 (the higher of which is available). Note: ANGLE on Windows does not support 32-bit Windows.
On macOS, this changes the rendering mode to Metal
This mode will become default during the next game update for macOS. It is currently opt-in for testing
Windows:
The Compatibility Mode Software Renderer has been removed
Users who were still using the software renderer after its deprecation in the 11/05/2021 Update will now be prompted to install ANGLE when a startup failure occurs. This mode allows native rendering via DirectX and improves performance significantly.
The Windows Installer now contains both 32-bit and 64-bit versions of the game. The installer will automatically select the appropriate version for your platform.
Bug Fixes
iOS: Fixed an issue where severe battery drain / overheating occurred if sound was on
iOS: Fixed many issues with the client's handling of general inputs and the keyboard
Town Maps in Kanto/Hoenn/Sinnoh now render accurate positions for players and swarms in all maps
Fixed an issue where Friend Guard would broadcast its presence on swap-in in Multi-battles
Fixed an issue where the Professor's Assistant would not render the correct region string during their dialogue
Fixed Illusion ability owners not copying the correct attributes for Alpha or Shiny monsters
Fixed an issue where AI could get stuck when trying to Shift
Fixed an incorrect string used when Suspect Tests are rendered in the Tier Data UI
Fixed Vitamins not multiplying their Happiness modifier when more than 1 were used at the same time
Fixed Revive not broadcasting correctly for PvE Spectators
Fixed an issue where species checks used for Hidden Ability breeding would return incorrect results in some odd edge cases
This issue was previously addressed in a hotfix which prevented breeding from occurring at all. This limitation has been reverted, and the underlying issue resolved
Fixed Team Trophy vanity item metadata
Fixed an issue where multi-turn moves could be prevented from executing correctly in Multi-battles if one of the player's requested actions was invalid
When Reactive Gas is removed from the field, the resulting ability activation is now ordered by Speed
Fixed an issue where Reactive Gas would not be removed properly if it became suppressed through e.g. Worry Seed
EXP Candies can now be used on the last level of obedience, and their stored XP is now properly capped
Fixed an issue where EXP Candies could not be used if switching between regions with inconsistent level caps
Fixed an issue where negative EV counts would not be displayed correctly for multi-use Berry dialogues
Fixed an issue where reorganizing your PC would not update the AFK timer
Fixed an issue where particles would render slightly too high for Alpha monsters
Fixed an issue where Contests would freeze immediately after starting a battle
Contests have been re-enabled with this update
Fixed an issue where player sprites would not render correctly in the Trainer Card or in-battle for some items
Fixed an incorrect tooltip for Covet
Fixed an issue where the camera would do a totally sick loop-da-loop when entering Unova's Victory Road
Mobile: Fixed an issue where the DPAD would block some Town Map locations
When loading an invalid texture from a rom, the client will now display a dummy texture instead of crashing
Fixed an issue where Entrainment would not fail properly if the target Protected themself
Various database optimizations to improve performance during server maintenance
Sketch can no longer be cast against semi-invulnerable targets (e.g. Fly, Dig, etc.)
Fixed an issue where, in rental battles, items being consumed would not always show the correct slot they were consumed from
Fixed an issue where held item states would not be broadcast correctly upon reconnecting into a battle
Battles now accurately show the currently held item when the item is changed through moves, e.g. Trick
Fixed an issue where Frisk would not show correct messages in NPC Trainer battles
Fixed an issue where swarms in GBA areas wouldn't walk around at all
Fixed an issue where a crane in Snowpoint City was really bright
Fixed an issue where the Surf model could be left behind when flying
Fixed an issue where pools of water in the Resort Area did not completely fill the pools
Fixed Flint's room's fire animation in the Elite 4
The conveyer belts in Oreburgh now move properly
Fixed an issue where the Great Marsh's swamp wouldn't render its borders correctly
Fixed a crash where the world map could become invalid if players used an item which affected their position while warping
Players can now adjust their team's order if a Duel Request / Trade Request prompt is on-screen
Fixed an issue where Secret Power would playback damage before its animation in-battle
Fixed an issue where red bars would sometimes be seen on icons for mods
Fixed an issue where the waterfall in N's Castle would not loop correctly
Fixed an issue where popup emotes would not render correctly in non-standard map layouts (e.g. Gear Station)
Fixed an issue where, when using Berry Blenders in Hoenn, if Blend was clicked without any items, a softlock would occur
Fixed an issue where tournament / matchmaking prizes with Volt Tackle could not be claimed from Mail
Fixed an issue where Fling could fling untossable items
Fixed an issue where Encore could be cancelled by self-inflicted Confusion damage
Fixed an issue where, if affected by self-inflicted Confusion damage, Encore could not be re-applied
Fixed an issue where, if a player recently came online, they could still not be mailed items until they logged off again
Fixed an issue where some abilities could apply in Safari Zone battles
Fixed an issue where Reactive Gas's ability neutralization would apply after entry hazard damage
Fixed an issue where the Kanto Friends particle would crash when using certain ROM files
.. and more!
Notes
Players who currently have Anniversary Medallions from PokeMMO's 10th Anniversary Event will have them replaced at a ratio of 1:7 for Anniversary Chests in this update
The Terms of Service has been updated. No content changes occurred aside from the domain name change from pokemmo.eu to pokemmo.com