Hello all,
I started playing pokemmo since 2 months ago and I love this game. So, I have decided making my first mod.
Basically, I have upscaled all the gen5 animates sprites using the XBRZ algorithm. Take into account the input data for the sprites is so small, so sometimes the upscale has some small artefacts, but the result is better than expected, specially for the back of the pokemon during combat, by default I think it is too pixelated.
I recommend fully disable the battle background and using this mod, because the coordinates are messed up and the sprites are "flying" sometimes.
Download:
- Light Version [Recommended] --> in case any key is requested --> KEY: UTUV9wxbECnQEzX4pUH4nF9wmKXUhKBPpc81Oz_5keQ
- Heavy Version [May procude Lag Spikes] --> in case any key is requested --> KEY: djY3WAQgJbteb9yplfeiQ_JRlIUWuBQDYkzkBbQB86k
Note: I have a 13900k and 4070Ti and the Heavy Version procudes lag spikes in my setup. I strongly recommend the Light Version
Installation:
- UnZip and place the mod folder in the directory --> \data\mods\
If you are a old school player like me and you prefer 2D sprites over 3D, feel free to give it a try. I would appreciate any feedback 🙂
In the future, I will investigating better ways to upscale the sprites, I have used 2 different AI models, but at the end the XBRZ was faster and delivered better results.
Kind Regards!