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Septentrion

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Posts posted by Septentrion

  1. SGc30jd.png

     

    15 hours ago, SugarCoated said:

    First of all, you're wrong about this.

    I'm still here reporting bugs and glitches like a five year old.

     

    Second, what's new/fixed in the version 1.1.9 update ? Can I use my save file from version 1.1.8c ?

     

    And as always, thank you for a wonderful ( and moe ) game and stay safe !

    I mean the community that actually makes this. A lot of changes and additions are still being made even though we don't work here anymore.

  2. Mega Moemon Emerald

     

    Moemon sprites for all encounterable Pokemon.
    All non-legendary or mythical Pokemon from Kanto, Johto, and Hoenn. As well as a small selection of mons from Sinnoh and beyond.
    Many evolution methods from Gen IV and beyond have been implemented, including mega evolution.
        Please understand that sprites are the limiting factor and so not every Moemon can mega evolve or evolve into a cross generational evolution at this time.
        All trade evolutions have been removed and replaced by other methods. See the ChangedEvos.txt for more information.
        For convenience, all evolution methods that rely on time of day have an alternative method in addition to their usual method.
    Levelup learnsets and egg moves are based on Gen VII. The daycare has not been updated at all, however.
    Items, moves, and abilities up to Gen VII are possible. All moves and abilities updated to Gen VII standards.
    Wild Double Battles can occur on land ~15% of the time (requires 2 or more mons in party).
    Hidden Abilities can show up on any Moemon ~10% of the time.
    The shiny rate has been quadrupled to 32/65536. All Moemon have a shiny form.
    Physical-Special Split has been added. Inspect your Moemon's moves in the Summary Screen to see the icons.
    Fairy type has been added and retroactively applied.
    Type Effectiveness Chart has been updated to Gen VI+.
    Reusable TMs.
    ...And more!

     

    We are on version 0.1. It's only on the discord because it's not ready for a casual audience. For instance, Saves will not carry over on updates.

  3. On 2/15/2020 at 6:49 PM, DenghisDong said:

    So I have my Charizard holding one of the Mega Stones(I can't get it to work with either) and I have the Mega Bracelet, but I can't Mega Evolve. I press start in the attack menu but the icon doesn't show either.

    I'm sorry, but this might take a while to fix. I will put up an old version that allows Chariazrd to Megaevolve.

  4. 4 hours ago, Nersmond said:

    Why can't Cacturne learn any offensive Grass moves past Absorb? Even the TMs that worked in the original don't work anymore.

    There's a huge battle data update that's most of the way done. It might just label 1.1.7c, but the entire game's movesets is being checked and rebablance. It's someone else working on it, but they are very active in the community. Look out for new moves on the moves tutor in the next update as well.

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