Jump to content

jpshadow

Members
  • Posts

    66
  • Joined

  • Last visited

Posts posted by jpshadow

  1. So I am wondering what is purpose of making the E4 and Champion this difficult in Re-battles? I have 6 fully Ev trained and max IV Team and the difficulty level is insane. I don't even know the amount of money you get from beating them...You have to spam so many healing items and revives to win which in turn requires multiple items and farming to craft...I understand that the E4 should be difficult in rebattles, but this is a bit out of hand. There is also the issue of newer players who don't have enough money to breed perfect IV pokemon. Wondering if it is possible to reduce the difficulty a bit?

  2. Thank you for the replies, some people really helped me understand a few points that I missed, this should help me in the future, since i like the game and plan on still playing it.

     

    The only 2 points I wish to stress is that there is only 1 Volcarona counters, as for the person that is saying Heatran does not counter her, when have you ever seen Volcarona running HP ground? that is not really an argument,(every poke can use any HP to counter) Blissey seems to be the only counter, while  Milotic dies to Giga drain, Mantine will attempt to stall with haze and Toxic but it is risky.

     

    the second point i wish to discuss furthermore is outrage base power. I never had problems with dragons in this game, they have so many counters...(based on my exp)

     

    On 2/1/2018 at 2:55 PM, OrangeManiac said:

    Individual cases like this brings literally no value to the argument and has no context. If you really want to take individual games to support your argument (if usage stats are insufficient information for some reason), you should probably at least make the analysis from high level gameplay. If you honestly see that a vast majority of official finals has been won with heavy stall team then your argument could have some merit but just saying "I just some people bringing 4 mons of their choice" doesn't mean anything.

    not an individual case, 3 weeks till now i have suffered from this issue(20+ players), people are using Skarm/bliss and another 2 tanks because of a lack in mix attackers. If you only take into consideration the finals that is another issue, because it neglects 99% of the player base. Variables such a luck and RNG also take place, i am speaking of personnel experience and i bet more than half of the people here are using Skarm/Bliss for a reason. 

  3. 1 hour ago, Gunthug said:

    First let me just say that it's almost always a bad idea to post a giant group of suggestions/complaints like this, because people are much less likely to address each separate point with a lot of attention and focus. Most of what you said isn't a real complaint, for example, so it completely takes the air out of your tires for your actual complaints. 

     

    If you think volcarona is overpowered, use the OU tier discussion request thread to request a discussion about potentially moving it up to Ubers.

     

    There's no remedy for this non-issue

     

    the increased base power was a large factor in several popular dragons being banned in gen 5 (and more up my alley, gen 4). By keeping the power low, we're experimenting with not having to ban these dragons like Mence and Dnite, while also leaving the door open to potentially increase the power down the road if it proves to be an issue. You don't wanna start with 120, then nerf it - people will lose their minds. 

     

    huge difference between banned and not available

    nothing we can do about this

    horrific feature that we decided not to include for this gen because why would we?

    interesting point, especially after being directed to orange's thread. Issue for another section, though

    very unlikely to be anything more than bad luck

    that's not a good enough reason NOT to update the mechanics for it. Do better

    why should it be? You need to provide better arguments with your stated complaints

    ok, honey you should provide arguments as to why you support such changes that are not available in the Official Pokemon games? Outrage was 120 base power in Gen 5 and all dragons were legal in official Pokemon battles, i don't have anything to explain.

    Mixing Gen 7 updated mechanics with Gen 5 is clearly illogical, trying to follow a more advanced gen with different evolution, Pokemon, items...

     what is the point of Changing some RNG and leaving others out? "it is better like this" oh ok lets make scald 60% burn rate, it would be better.

    Some of the replies i got were ridiculous, clear indication of fanboyism and ignorance.

    Milotic can't counter Volcarona, Mantine suffers with SR+ switch in damage, in addition Volcarona can stall. its main counter was Heatran, that Pokemon is not available.

     

    I love the contradiction, "We are keeping up with the new Gen, but outrage is 90 base power etc..." formulate better arguments please.

  4. So what i wanna discuss are a few problems in pvp on this game.

     

    1- Volcarona being used normally while not having a real counter (many Pokemon are missing)

    2-People running around with 4-5 tanks and the game is missing wall breakers, mixed attackers

    3-Outrage low Base power? why?

    4-Hydreigon+ draco meteor is banned

    5- Hidden Abilities non existent make some Pokemon run rampant

    6-Sleep counter not reseting while switching out

    7-Serene Grace not working properly

    8-Dragon rush Accuracy is bugged, used it more than 80 times missed way more than 25%

    9-Burn damage nerfed to follow Gen 7( makes no sense since we need that extra 6,25% damage in a gen filled with Physical attacker/walls)

    10- Confusion rate is not 50% ? why?

     

  5. So i am wondering ''IF'' and "When" the Pokemon from Gen 4 will be added, many of them are missing, many of them are essential for OU/wall breaking. The current state of PVP is everyone running 3-4 tanks with barely any counters...yet people still complain about Hydreigon thinking it is some god. Also outrage base power at 90 is ridiculous. Garchomp, infernape etc are really needed.

  6. 3 hours ago, Darkshade said:

    Because it wouldn't be much of a 'risk' if the male was a Rat or a Bat and was not worth very much and the female was something rare.

    Drop 1-2m at a 50% chance of obtaining something worth so much more? Bargain.

     

    So essentially we are saying there is no point in having a shiny? it is just an albino with horrible Ivs and nature ( unless you are lucky) that is sold for many Ms...

  7. I think people are confused about what i meant. Why not make it so Shiny+ normal = 50% that the child is shiny? it would be a risk some people are willing to take.

    Also an item could be implemented in the shop that increases shiny encounter rate, make it expensive but permanent.

  8. What is the shiny % from Breeding 2 normal Pokemon?

    What is the shiny % if you breed one normal + one shiny Together?

    Shiny+Shiny= Shiny, i know that, was really interested in knowing if someone got a shiny by breeding 2 normal pokemon. it seems really rare.

  9. Sorry if this was discussed before, but i wanted to get some info.

    Apparently Prism scale was in the Unova region at start but later removed, so some people have it. I went to route 13, could not find it there, got another item. ( I don't remember what i got instead)

    A few hours ago I saw someone selling Prism scale on GTL, while others are saying they have Prism scale that cannot be traded, so i am really confused now.

    I want to ask, how to get Prism Scale now?

    Does it work? will it evolve Feebas?

    Why was it "removed" yet not completely?

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.