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MVPatski

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About MVPatski

  • Birthday 06/22/1991

Profile Information

  • Gender
    Male
  • Location
    Australia

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MVPatski's Achievements

  1. Fighting the forces of evil, of course! :ph34r:
  2. Merp, BW/2 Friend ID is 4685 6591 2224
  3. Nah, I didn't mean it that way at all.
  4. It looks like you've taken an image and just thrown it over the top of the HUD and lowered the opacity.If I were you, I'd erase some of the sections (like over the actual HP bar).
  5. Cool stuff man, keep it going :)
  6. Yay for the mention in the Newsletter, and yay for the points! :rolleyes: Just a quick update on the Team forum - I've brought it down temporarily whilst I sort out board groups and staff forums. It'll be back online shortly! Edit: And we're back :)
  7. The actual model, not the edges. Depending on how powerful your PC is (or how much time you have) you could increase the amount of polygon's used on the model itself to make it look much smoother.
  8. Pretty cool, though - are you not able to render out the polygon's more?
  9. I was doing an assessment for the Police. Btw, you don't need to create a new email to sign up to our forum - you can just use the one you used to sign up here. On another note; I think we should be discussing team tactics on our website. If we want to be a competitive team then there's no point in letting the opponents know what our play styles are on here, just to have them countered. And as for the sigs - I'm trying to keep unity throughout all the designs by utilizing the same, if not very similar style and/or text throughout so it can be identified as a Team Mystery sig. If you like, we can continue to use the older style?
  10. You managed to sucker another one did you, Kriller? Haha. Good luck CritFlare. Looking forward to seeing you part of TM soon.
  11. Okay, I don't mean to be rude - but pretty much this; Your kerning is all off, and it hurts my eye's. I know sometimes you need to adjust it to get it sitting right, but when you need to play with it so much that it's blatantly obvious then maybe it's time to look for a new font, it's not working in your favour. Also, I'm not sure why your gradient on 'Po' and 'ke' reset. We are programmed to naturally follow what are called "Vectors" - that being elements in which our eyes follow to guide us through a design. It doesn't need to be as obvious as an arrow, but as subtle as the slightest colour change, or the connection between shapes and words. The reset of the gradient distorts this natural flow. I know people are going to sook and uguu about me picking this out, but hey, I've been doing this for a long time - and this is just so you can make your design just that much better. If you like, I'm open to questions. Good luck!
  12. Pokeball doesn't match the overall design. You have blotches on both the left and right of the last 'M'. You have two different light sources.
  13. If you guys still haven't signed up to our Team forum, custom signatures are just one of the things you're missing out on! I'm taking requests there right now! (Sorry about the anti-rip watermark. Some people are real shifty)
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