Jump to content

Darkshade

Graphic Designer
  • Posts

    3848
  • Joined

  • Last visited

  • Days Won

    29

Posts posted by Darkshade

  1. To me, this would just create a lot of spam. Everyone sees when you encounter a shiny, and then you crash because half of the people online are now spamming you through whisper.

    -1 to this idea.

    I'm with this.

    It's a nice idea, and I'm glad you want people to be celebrated, but if I found a shiny, I'd hate 100 people messaging me for it.

  2. Gizmo is close, but that's the border of that map.

    In town the border is made of water, out of town it's made of trees.

    You usually do not have this view range, so a few odd issues may happen.

    Desu is of course correct. To explain it better, I shall get you a picture;

    1043imf.png

    Above this text, is a picture of the entire Vermillion city map.

    Now, when a map ends, anything around it is replaced with what is known as a "Border block" that extends within all the players site line whilst they are in that area.

    I have circled with red, and pointed to the border block for Vermillion city, in my map editor.

    Now, when you went North of Vermillion City, the game had to load the map for Route 6;

    rs61ah.png

    Again, above this text is the entire map for route 6, and as you can see, the border block for Route 6 is tree's, instead of Vermillion's border block - water.

    When you went north, and the game loaded Route 6's map, it took the border block from the area you were in and applied it everywhere there was free space in sight range, as it's programmed too.

    As Desu has said, you don't normally have this view range, so this is likely to happen a lot, as you are not supposed to see beyond the map. At least not very far.

    I hope we've managed to clear this up. :)

  3. Fair enough. Here's hoping it works.

    And same here :)

    EDIT:

    To make this idea more of a reality, I shall be making a shared account for all those who want to make videos for the teachy TV, that way we have something to give the devs, to make their lives easier.

    For all those interested, please let me know. first up we probably need someone to play through the entire story, and record their adventure.

    I'd do it myself if I weren't so busy. Anyone willing to?

  4. The problem I still see with this is the fact that people will irregardless troll the chat with questions anyway, and even then some "new" players will still flood questions anyway because what's easier? Typing the question and waiting for someone to respond within seconds? Or click a hotkey, going through a long drawn out animation showing them how to do it? The concept is fine, but it still seems far more tedious than just typing a question and waiting for a quick response.

    And with the constant and consistent influx of players, it's going to become a chat full of "Consult your Teachy TV." every single line when they ask a question. When we can just instead respond to their question right then and there.

    Well the Teachy TV will have an in-built search feature.

    The chat being filled with "Consult your Teachy TV" is not a bad thing, maybe they may learn what to do. ;)

    It may be far more tedious, but it's also an easier way to learn, and it gets tedious repeating the same answers all day.

    The options there if they wish to learn, if they don't, they dont' have too.

    I think it's a fair concept.

    Afterall, it only takes a few extra seconds.

    As Dahaka once said "Give a man an answer and he will shortly forget it, teach a man to Google and he will no longer ask questions"

    Were not here to cater to people's laziness, if they truly wish to learn, they shall do so.

  5. An ingame solution to our problems? Wonderful!

    Still, great job darkshade for being our Teachy TV in the mean time ^_^

    Haha, thankyou Othienka, and yes, I guess I am the current teachy TV xP

    You, my dear, are brilliant.

    I try ;D

    It's unfortunate that nobody will use it still and will only immediately post to Global anyway.

    Some of course still will, the beauty of this is that it's shoved onto you as soon as you start the game.

    Alongside that, we can immediately ask players to refer to their Teachy TV's for certain questions.

  6. I like this idea on the merit that it helps people see what Pokemon they are about to fight.

    However it should be done the same way as being ASKED to duel, giving an average level of the Pokemon.

    Stats would be completely unfair, as you'd know what your opponent's best stats were.

    And I for one would hate people having the ability to actually see what Pokemon I have on me.

  7. This looks excellent, great job Darkshade.

    Thankyou.

    Again, I think this is one of the "enabadable" modificatons.(For big MMOs) Just like WoW,,, We should take a lot from WOW they know how to MMO.

    However the normal SHIFT+CLICK and it posting a quick link for pokemon and items would be a lot better.

    Shift click works too. Dragging just made the most sense to me.

    Both would also work.

  8. Looks fantastic. Very nice. I could see a way to trick someone and steal, but as long as you can see the card while it is inside the trade as well I like it.

    You can, you're supposed too ~ :)

    I think it's enough by just showing a clickeable highlighted name of the pokemon. That way we keep the chat clean.

    Good suggestion

    Edit: From the pokemon summary an "Add to chat" button could be added.

    Yeah I mentioned the icon could be replaced with a name.

    Add to chat could also be used, though I was thinking maybe along with dragging, there could be hotkeys for each spot in your party.

  9. Just one of many suggestions I shall be making.

    This one in particular should save players using trade chat a lot of time, and hopefully isn't too hard to code.

    I've made pictures to try and explain it better;

    1z6qouv.png

    Ok, so for this example, I'm going to be trading my Gengar.

    2uep5wk.png

    Here you can see I'm dragging it into the trade chat.

    34q4w8n.png

    You can see an icon and the Pokemon's Pokedex number Appears in the chat box.

    (The Icon could alternatively be replaced with the Pokemon's name)

    i3ta3n.png

    As you can by the picture, when the icon and text (They're both part of the same thing) are right clicked, it brings up the Pokemon's Summary box.

    This will also work for players around the server after the message is sent.

    (Again, the icon could be replaced with the Pokemon's name)

    n2g6es.png

    Here is an example of how it would be used, and of course, people can right click to check the stats and nature of the Pokemon.

    ---------------------------------------------------------------------------------------------------------------------------------------------------------

    This should save many people time typing out the stats, natures and EV's, and IV's of a Pokemon.

    They could of course still put important information, like 31 IV's in X stat next to it, to attract attention.

    Hopefully my short example with pictures makes sense.

    Let me know what you think of the idea, and if you have any questions about it.

    Again - the Pokemon icon could be replaced with it's name in the Trade chat bar.

    ~Darkshade

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.