SphealTeamSix Posted November 11, 2023 Share Posted November 11, 2023 Building out an Alpha catching team. So far I've got the Contrary Spinda, the Soak Smeargle, and I'll build the Substitute Breloom. But as far as preventing healing via moves like Rest, can you still give Alphas the Assault Gear to prevent stuff like this? Additionally, if anybody has recommendations for how to round the team please let me know. I've heard Prankster Murkrow with Haze is useful, but don't know much about it or how often I would realistically need to reset all stats. Link to comment
mateusvictor Posted November 11, 2023 Share Posted November 11, 2023 (edited) yes trick/sweetchroo work but need carefull to "struggle" confronting pokemons with many moves status you can use a pokemon with Heal Block but it only lasts 5 turns Edited November 11, 2023 by mateusvictor Link to comment
SphealTeamSix Posted November 11, 2023 Author Share Posted November 11, 2023 26 minutes ago, mateusvictor said: yes trick/sweetchroo work but need carefull to "struggle" confronting pokemons with many moves status you can use a pokemon with Heal Block but it only lasts 5 turns Is there much of a point in bringing Murk and Skun to 100? Couldn't they do what they do at level 1 with like a Focus Sash? Link to comment
mateusvictor Posted November 11, 2023 Share Posted November 11, 2023 1 minute ago, SphealTeamSix said: Is there much of a point in bringing Murk and Skun to 100? Couldn't they do what they do at level 1 with like a Focus Sash? Murkrow yes but skun you would need to tank well or have the speed to use Screench 2x (-4 and -6) or 1x Screench + 1x memento I use skuntank more for when I don't want to spend repels either and try to spend less repels Link to comment
caioxlive13 Posted November 12, 2023 Share Posted November 12, 2023 (edited) 1 hour ago, SphealTeamSix said: Additionally, if anybody has recommendations for how to round the team please let me know. I've heard Prankster Murkrow with Haze is useful, but don't know much about it or how often I would realistically need to reset all stats. Usually you wouldn't need to reset the stats. Murkrow is for emergencys, like for example, a alpha with Superpower/Leaf storm. Better to ask when an alpha swarm is avaliable to people link the alpha on global to reveal the set. If has no such dangerous move that reverts stats, lead with Spinda. If has, let him out of the battle. Edited November 12, 2023 by caioxlive13 Link to comment
mateusvictor Posted November 12, 2023 Share Posted November 12, 2023 6 minutes ago, caioxlive13 said: Usually you wouldn't need to reset the stats. Murkrow is for emergencys, like for example, a alpha with Superpower/Leaf storm. Better to ask when an alpha swarm is avaliable to people link the alpha on global to reveal the set. If has no such dangerous move that reverts stats, lead with Spinda. If has, let him out of the battle. there is the RNG of the alpha reversing the debuffs and turning them into buffs Link to comment
caioxlive13 Posted November 12, 2023 Share Posted November 12, 2023 1 minute ago, mateusvictor said: there is the RNG of the alpha reversing the debuffs and turning them into buffs Wait, is that a thing? I doesn't catch alphas in a while, but back when i did after gets contrary they would always debuff itself Link to comment
mateusvictor Posted November 12, 2023 Share Posted November 12, 2023 Just now, caioxlive13 said: Wait, is that a thing? I doesn't catch alphas in a while, but back when i did after gets contrary they would always debuff itself it was a nerf to contrary, but it doesn't happen often, the alpha gets indignant and reverts the debuffs for example to -5 and becomes +5, but contrary keeps decreasing Link to comment
caioxlive13 Posted November 12, 2023 Share Posted November 12, 2023 1 minute ago, mateusvictor said: it was a nerf to contrary, but it doesn't happen often, the alpha gets indignant and reverts the debuffs for example to -5 and becomes +5, but contrary keeps decreasing Now we're f*** Link to comment
SphealTeamSix Posted November 12, 2023 Author Share Posted November 12, 2023 1 hour ago, mateusvictor said: Murkrow yes but skun you would need to tank well or have the speed to use Screench 2x (-4 and -6) or 1x Screench + 1x memento I use skuntank more for when I don't want to spend repels either and try to spend less repels So an ideal alpha-catching team would involve Murkrow, Skuntank (assuming 4x31 natured), Spinda, Swoobat, Breloom, and Smeargle and it would STILL boil down to RNG right? God that's annoying... Link to comment
caioxlive13 Posted November 12, 2023 Share Posted November 12, 2023 5 minutes ago, SphealTeamSix said: So an ideal alpha-catching team would involve Murkrow, Skuntank (assuming 4x31 natured), Spinda, Swoobat, Breloom, and Smeargle and it would STILL boil down to RNG right? God that's annoying... Arceus have mercy on us. I miss the times when you could just go with a Spinda and a Smeargle/Breloom and be happy. I'm wondering why make alpha harder to catch? Why not simply make them a boss fight, like minibosses, and after we won we could try to catch a Alpha mon weakened that 100% sure that wouldn't attack and would be down to 1 HP(and statused.). Link to comment
mateusvictor Posted November 12, 2023 Share Posted November 12, 2023 15 minutes ago, SphealTeamSix said: So an ideal alpha-catching team would involve Murkrow, Skuntank (assuming 4x31 natured), Spinda, Swoobat, Breloom, and Smeargle and it would STILL boil down to RNG right? God that's annoying... required I would say would only be spinda, breloom and murkrow skuntank is optional, swoobat a way to remove status healing and make it easier to debuff with simple beam and screench for False swipe to deal more damage Link to comment
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