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Archiver

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Posts posted by Archiver

  1. It's not fair to accuse them of caring more about money or that they don't care about the game at all. In fact I'm pretty sure they care about the game a lot else why would it still be up? Yeah, nerfing Shedinja sucks and it might seem like they're doing it to spite players but I'm sure they're doing it because they want to keep the integrity of the game intact.

    I'm not sure who or where it was said but they did mention that they didn't want players to only use one team to breeze through the E4. And let's be honest here, using a Shedinja team was just better than the rest. It would make players feel like they need to make a Shedinja team or else they would be inefficient, I'm sure they want team variety when doing the E4.

    And you're not the first or last to feel like their work on making an E4 team was a waste. I've spent months trying to record all the teams the E4 use and realized that it was all useless when they changed the teams in an update. You either stop and quit or move on and start over, it's what I did.

  2. With todays update Shedinja got nerfed: "(PvE) Wonder Guard will now fail after absorbing 2 attacks"

    Will the count reset if I switch Shedinja out? Or if it blocks 2 attacks then the ability is useless throughout the whole fight?

  3. 56 minutes ago, Alovo said:

    I mean only the abilities. Its not neccesary add the whole region. I think this would be fun.

    They can't just add 'only the abilities'. You have to understand that Nintendo is a big company that protects its IP vigorously. From my understanding PokeMMO only lasted this long because it's all original code, Nintendo can't do anything about it. That's why the game asks for ROMs and this place doesn't allow providing links for it. It's all about avoiding the DMCA.

    The moment they add code that is not theirs is when Nintendo can shut it down. So the only way to add these abilities is to make it so the client can call up the gen 6 -8 ROM (I don't know what the actual file is called for Gen8 but let's just call it a ROM) and ask it to send the abilities data to the client. I assume this is difficult to do.

  4. 11 hours ago, The5thHorseman said:

    How does that make any logical sense? A Premier ball has the same catch rate as a Pokeball; it doesn't make any logical sense to give them away for special events when the catch rate is no higher than a standard pokeball. It would make more sense to give away a Masterball for special events, and something like a diveball or a quickball for less-special events (and removing them from in-game shops) due to the catch rate differences.

    People don't want Premier Balls because of its catch rate but because of how it looks. The whole point of it being event only is to incentivize people that want to use Premier Balls to house their Pokemons to participate in events.

     

    Now, why do you want Premier Balls? Probably to use it because it looks better than most Pokeballs, am I right? Then go participate in events.

     

     

    11 hours ago, The5thHorseman said:

    I never said I wanted to play single player games or the originals did I? I'm expressing the fact that PokeMMO should retain some of the important nastalgia of Pokemon, and keep to common sense of Pokemon values, lest it strays too far from the ideals and interests of the Pokemon World which has inspired us to love Pokemon.

    Ummm, yes it did. Go to Hoenn and buy 10 Pokeballs, then come back and try saying that again.

    Sorry friend, I don't think buying 10 Pokeballs and getting a Premier Ball is part of the nostalgia you're talking about. The Pokeball is already in the game, just a different way to get it.

    I sure as hell didn't play Pokemon just because I can get a Premier Ball when buying 10 Pokeballs.

    And one more thing, if you want that nostalgia you love so much, then maybe it is better to play the official games, because this isn't a 1:1 emulation.

     

     

  5. Few months ago I used Wobbuffet, Gengar and Chancey for single battles. I'm not 100% sure if it still works and my team isn't exactly reliable and still get screwed over due to RNG. As long as Wobbuffet can bring down 2 pokemons then Gengar can finish the rest. My Chancey was mainly there as a precaution.

  6. 12 hours ago, Limbow said:

    Until someone finds another reliable team that doesnt use insane amount of items, E4 is not worth.

    My team is reliable and usually only use 2-3 Super Potions and maybe 1-2 revives if I make a mistake. Unfortunately it takes 45-50 minutes to finish one E4.

    Now that it's easier to get BP prices for the BP items dropped, I remember them being 220k each and now they're barely 90k. It's honestly not worth it unless they increase the rewards. The PvP update, while nice, indirectly nerfed the E4 payout.

  7. I've thought about this a lot before and I don't think they'll implement it. It's so easy to trick the AI with it.
    For example you can let your Zoroark transform to Gengar. Gengar is weak to psychic moves. If it's something against a pokemon that has a psychic move then the AI will keep using it and since Zoroark is immune to it it can set up things like Nasty Plot and Agility.

    While I like it since I can use it to cheese some E4 members I doubt they'll do it.

  8. This is my team:

     

    Chansey (Bold, Eviolite)

    Stealth Rock

    Toxic

    Seismic Toss

    Softboiled (might change to Wish)

     

    Skarmory (Impish, Leftovers or Rocky Helmet)

    Spikes

    Whirlwind

    Protect

    Recover

     

    Chandelure (Modest, Choice Scarf)

    Flamethrower

    Shadow Ball

    Energy Ball

    Psychic

     

    Krookodile (Jolly, Choice Scarf)

    Earthquake

    Crunch

    Pursuit

    Superpower

     

    Ferrothorn (Relaxed, Leftovers)

    Spikes

    Leech Seed

    Protect

    Gyro Ball

     

    Salamence (Adamant, Leftovers)

    Dragon Claw

    Earthquake

    Crunch

    Dragon Dance

     

    Only thing I'm still iffy about is Salamence. Might switch it to a defensive set with Roost and shit.

    I average 5k in potions and around 50min to complete a run. On a good run I can finish with no potions being used and 40mins.

    This is all for Kanto E4 only.

  9. 9 hours ago, varietypaul said:

    I believe the max you can mail is 15-20m so if they can't recover it for you, it shouldn't take too long to make it back

    W-what? 15-20m shouldn't take long to make?

    I must be doing something wrong then.

  10. This isn't a good suggestion. All you've said was that the background is ugly.

     

    Why do you think it's ugly?

    Have you done anything on your end to make it look better, like mods?

    If mods don't exist have you tried making one yourself?

    If none of these work then how and what should they change it into.

    Is it worth the effort for them to change it?

    How are you so sure more people will play if they changed the background? I don't have a problem with it.

     

  11. If your goal is money and BP then you're better off doing something else. Gyms and rebattling trainers gives more money than E4 and PvP gives more BP. Even if you don't like PvP Battle Tower is loads better.

     

    If you really want to fight the E4 then there are two ways to go about it (at least from what I tested). A hyper offensive team that can beat the E4 in 30 minutes or a slow and bulky team that can beat it it 50 minutes. The first team uses a lot more potions which means less profit but faster and the second team is slower but uses less potions for more profit. I use a bulky team.

     

    When trying to make your own team you should pick one or two pokemons then build a team around them.

    As an example I'll talk about my team. Chansey and Skarmory are the core members of my team, without them my team falls apart. Chansey is a great SpDef wall while Skarmory is a good Def wall, they both compliment each other, at least in terms of stats. But what about type? Chansey is weak against fighting moves and Skarmory is weak against fire and electric moves. So my next pokemon should be something that's strong to those type. I picked Chandelure because it's immune to fighting moves and with Flash Fire it's also immune to fire moves. Now I just need to worry about electric type. I chose Krookodile because it's both immune to electric and psychic moves. I still have room for two more pokemons so I might as well make my team resist all types. The only type that's unresisted is water so I would want a pokemon with Water Absorb or Storm Drain or water, grass or dragon type to resist it. I used Ferrothorn. As my the last slot I had the option to make my team more defensive or use a fast and strong pokemon to OHKO the opposing team. I used Salamence because it has Intimidate and strong enough to OHKO things.

     

    This is where I tell you that you shouldn't just copy my team because you still need to know how to use it. That's why it's better to make your own team so you know what its weakness is. Don't expect to beat the E4 consistently on your first try. They have a huge pool of teams to choose from and you might encounter a team where you might not know what to do. It has taken me a long time to find a strategy that works for me and I'm still refining it as I go, and that's part of the fun.

  12. Arceus is in the game but you do not need the item to get it. Most of the time Arceus is owned by another trainer already so if you want it you need to duel them and win. If no one owns Arceus then it's a wild spawn, I forget where though.

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