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ThinkNicer

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Everything posted by ThinkNicer

  1. Im definitely not an expert so I guess there will be exceptions if the vanity itself is really good. So the same might happen with these masks, but it'll be a gamble if you plan to sell them in a few months.
  2. Any significant profit will probably take years. The game has changed, well.. the 'vanity game' has changed. Luckiky for the dev team, there are definitely so called 'whales' playing this game now that seriously buy stacks of 99 of a vanity item. With this mask, you can bet that some person has stacked hundreds of them. So the market is way more full with vanities than a few years ago. In short, it's gonna take a long ass time before any vanities even double in value like they did in the past.
  3. It's nice to see that you either A) completely missed the point Egg and I made B) Didn't read or didn't want to understand what we are saying C) Think that the answer given to appeals right now is sufficient D) all of the above I'll boil it down to a simple sentence for you. Answering a ban appeal with: 'You have been banned because you broke the rules' is in no way answering an appeal. Now in stead of digging your heels into the dirt, you might wanna actually read feedback and do something with it, in stead of making excuses. Edit: wait you aren't staff anymore? Well rip
  4. You could join the viability discord, can find the link in the viabilty rank threads. There are often some discussions in there and maybe also some people that can help you further, altho its not really a place for elaborate comp advice its a good way to get acquainted with the metagame you're interested in. Other than that you can also spectate ongoing ladder matches.
  5. Evidence will never be presented to the player, because players that 'do' have malicious intents can then see how they got caught and adjust their strategy in the future. And of course also telling everyone else what to look out for. This sadly has the side effect of making the appeal nigh impossible to actually 'appeal' because you have no clue what you need to argue against. So I get both sides, though staff rarely makes mistakes when it comes to RMT. I believe their first response can be a lot more tactful. I can see that a lot of anger mostly comes from the indifferent and maybe sometimes disrespectful way you're being addressed when you make an appeal. Because a player will just read it as 'no u banned lol, k bye'. It shouldn't be that hard to craft a message that has a bit more tact. Your best best is to message your story in the appeal. Covering why you think you got banned and why you think something is a misunderstanding, hoping they will look more into it.
  6. I mean you can trade this week, lol. Dank Void vs Long Distance Luvdiscs, Sunday 9am EDT / 3pm UTC+1
  7. The numbers are actually far worse cause I forgot to factor in hatching time lol. So just to throw that in, if eggs hatch in like 4 minutes and you do batches of 5, it's an extra 324 hours.... ... .. ....... WAIT WHAT. Ok wait. Soo. I got 24300 eggs ok, ok. I do it in batches of 5 so 24300 / 5 is 4860 batches. Ok so every batch takes 4 minutes maybe, so 4860 x 4 is 19440 minutes. Uhm then to conver that to hours I divide by 60 so 19440 / 60 aaaand..... yep 324 hpurs
  8. So if you have donator active and a shiny charm the shiny rate is 1 / 24300. If you can do 200 eggs per hour it will oooonly take 121 hours to get to 24.3k eggs. 24k eggs also costs you 72m in dittos, (400 boxes). If your shiny is worth like 100m, you made maybe 10m in 121 hours, considering chosing genders, dittos and shiny charms. So on average if you spend all those hours on gymruns you will get the shiny you want much faster. Just won't be your OT. Yeahhhh. I'll stick to afking in Vermilion
  9. Add an item in the game that let's us make one IV selectable specifically only for reward Pokemon. So Pokemon that we either win from ladder or from officials. Make the item untradeable. Give the item to 1 - 4th place and you suddenly have more incentive to do tournaments. Pros: 1st prize actually gets indirectly better as people can improve their prize immediately with one IV if they so wish. While on the same hand, PvP reward mons can be improved for ones that want to invest those resources on ladder rewards. Indirectly buffing the ladder reward Pokemon as well.
  10. Long Distance Luvdiscs have traded their Heracross for Gurdurr. The trade will be finalized at the end of week 4.
  11. Here we are at week 3, a few more hiccups than the first two weeks. Guys, please be respectful of your opponents time. Plenty of people have tight schedules and if you're 30 minutes or even an hour late, that is really disrespectful. If you're gonna be late, shoot a quick discord message, if you can't make it shoot a short discord message. Thanks in advance. So War of Pacific vs Wombo Combo will get rematched in the next week, that's why they have less games played this week. Singles: Doubles:
  12. Welcome to week 3 of the PBS Series!! This thread is for both the Doubles and Singles Series matches. Reminder for Doubles players, you are allowed to make a trade in this week, check the rules for trading. Please read the rules carefully, especially for scheduling. Singles Series: Pacos Fighter vs Team Arte Wombo Combo vs Vermilion Villains Team Enchanteur vs War of Pacific Team PoseidonWrath vs Super Shell Smash Bros. SIhAx vs Yuno & Yuki Team Quiler vs High Five Woopers Porygoners vs Team Geschmacksverkalkung Doubles Series: Long Distance Luvdiscs vs Dank Void Yuno & Yuki vs Team Geschmacksverkalkung Pacos Fighter vs Team Zigh Wolfe's Lycanrocks vs LukeXD Super Taco Bros. vs Team Quiler Announce your match in this thread at least 30 minutes before it starts. The deadline for the matches is from now until Monday 15th 19:00 UTC+1 All matches will be played in Vermilion 4
  13. I have to ask why you were using physical Vanilluxe there xd
  14. Not really the place to ask this :p but no it's not possible right now. Might get implemented at one point, because the Xmas event does do co-up but simplified.
  15. Heya, the PBS is the draft league of MMO. You can check it out in the 'Unofficial Tournaments' section of this forum. In a Draft League participants pick a certain amount of Pokemon in order. Once a Pokemon is picked up by someone, it can no longer be used by another competitor! This leads to diverse and interesting teams, that force the player to think about the game more creatively. In this thread I'll occasionally post some matches that have been happening throughout the competition. Hopefully you'll like it and maybe join in on the fun next season? Or come and spectate them live by following the weekly forum threads C: Trying to spread some love to our bigger unofficial events! If you have any feedback let us know.
  16. LukeXD vs Long Distance Luvdiscs 10pm UTC+1 Sunday
  17. Like the title says. PM/DM me your offers if you're interested. I'm looking for hard cash, not interested in shiny trading.
  18. I'll add on this to say that pokemon moves are very much designed with the speed ties in mind. Many moves simply can't exist when simultaneous turns are possible. Some examples: - Sleeping moves. If Pokemon speed tie, what happens when one mon uses a sleep move? - Substitute, when does the damage happen when pokemon move simultaneously? The damage has to either come before or after, it can't be in the same moment as Substitute. - VoltTurn, applies for both switching moves. When mons move simultaneously, how do you determine which pokemon gets damaged? - Explosion/Memento etc vs moves that need a target to take effect (like Defog). If you want to defog away hazards, but you speed tie with an exploding mon. Do you manage to defog? Technically there wouldn't be a target. These are just some examples, but there are many more cases where Pokemon only works when there is a first move and a second move.
  19. They get spammed a lot because it is an easy team to pilot and it fishes for matchup. You don't see hard Rain much on tournaments for a reason, it's not very reliable.
  20. And week 2 has ended pretty smoothly! Singles: Doubles:
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