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SterlingStryke

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Everything posted by SterlingStryke

  1. Hmm everyone is arguing about hos team so why not let him have multiple teams? Maybe 3 or 4 that would rotate in or be random.
  2. [quote name='Coryell' timestamp='1359958202' post='183564'] [/quote] I'm an impatient person
  3. [quote name='Coryell' timestamp='1359957892' post='183557'] I've always agreed that the team system needs an overhaul. But I doubt it's high on the list of things to do. I'm sure the team system will be changed sometime in the future. We'll just have to be patient. [/quote] https://forums.pokemmo.eu/index.php?/topic/11377-team-overhaul/
  4. That would be a good idea *Gets impatient and hacks pokeMMO and implements a log button*
  5. Okay this is a sort of followup on my last suggestion about teams which would drastically change things. Since teams are not top priority I have come up with a few more feasible and simple ideas that would would make management so much easier and not physically affect things in the MMO. First off would be a small panel showing when the person last logged onto the server in the Team Roster. I am pretty sure this has been suggested before but it's worth mentioning since this would be more or a management update. The second feature would be team roster filters. These filters would allow you to sort by when the person joined, rank, last time logged in, and alphabetically. This would make sweeping and keeping track of roster so much easier. My last suggestion is another one suggested alot, more ranks. In some threads and on Global most people go on and say "MORE RANKS PL0X" and scream at Desu. However more ranks would benefit us a ton. Lets say 2 more ranks were added, this would allow one rank for more diversity with permissions. Officers might not be able to kick but be able to invite but "Captains" (just naming for simplicity) would be able to do both. This would allow for paranoid leaders to give certain perms to trusted people instead of having two ranks. I appreciate all sorts of feedback whether good or bad but please keep in mind "GO SEARCH BETTER" doesn't really apply to this unless you find a thread that compiles these ideas in one spot. If you do then go right ahead and tell me off.
  6. SterlingStryke

    Linux

    Oops I forgot about the .sh >_>
  7. SterlingStryke

    Linux

    I just got Ubuntu 12.04 and I am a total Linux noob. I downloaded the client and changed the properties of the .exe so it could run as an application and to use Java RE 7. However when I doubleclick it nothing happens. Help?
  8. Desu is probably doing something important or is just plain busy... But to mimic the average internet user "OMG Desu died cause I haven't seen Desu for like a day"
  9. Atuan... You make logic where it is lacking, keep up the goood work lol. POKE MORE HOLES!
  10. Text: Sterling Stryke Sub-Text: Revered Glory Any other things:please make a silver backround with a jolteon feel free to steal from my current sig if you want
  11. I will support this with a few tweaks 1. This is stacked on the chance of getting a a holdable item. So if I caught a Horsea I could get the TM Water Pulse and a Dragonscale. 2. Unless someone comes up with a counter-argument then make it so the TM is obtainable through them fainting. The reasoning behind this is cost and time... For less desirable TM's like Waterpulse it would be impossible to sell for a profit due to pokeball costs and for personal use it would be cheaper and possibly faster to get an alt to beat Misty. As for time, who the hell wants to do more box sifting? 3. Remove all TM's from the Celadon store or drastically bump up their prices.
  12. Tbh you guys have a point and I'm sorry for being an ass
  13. I feel it would flesh out the game more... This is not close to perfect vut I'll add the post to the 1st one
  14. Sorry for late response I have exams. Contact council ingame please
  15. The territories would be great so I compiled a list of "facts" 1. Ownership would be channel-wise 2.owning the territory would give some bonuses like (the are pure examples) reduced prices in stores and maybe better catch rates 3. Territories could be shared by allies (2 at most) 4. A territory would be lost in a number of circumstances which could include battle and factor the number of people in 5. Territories would consist of routes and towns or routes 6. Trespassers (people on enemy list) can be battled even with decline off and cannot be refused. If the battle is lost the trespasser is taken to the nearest allied/owned pokemon center and if none are owned they go to the nearest neutral area. If the trespasser wins they get immunity foe 24 hours 7. Pallet Town belongs to nobody
  16. [quote name='BruceWayne' timestamp='1358928103' post='170595'] No new feedback. [/quote] That was feedback
  17. Thank you guys for all the support *ceases to be inactive*
  18. Err come back when you want to read I guess?
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