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krazypunk1018

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Everything posted by krazypunk1018

  1. It maybe is not a big deal but currently I'm looking for a good abra and decided to use the game corner and it's a pain when I can only buy 1 at a time.
  2. [quote name='Atumisk' timestamp='1366772238' post='303826'] [url="http://s1320.photobucket.com/user/Grimenstein/media/KrazyPunk1018_zpse243ca55.png.html"][img]http://i1320.photobucket.com/albums/u534/Grimenstein/KrazyPunk1018_zpse243ca55.png[/img][/url] [/quote] Thank you so much dude I love it. You're amazing
  3. Arch, are you alive? haven't seen you post on your thread in a while
  4. I know this was mentioned already but I support the whole sword/katana idea on your back. I would love you have my sprie wearing an overcoat and holding a sword/katana
  5. Currently Watching Lucky Star, interesting anime, funny for sure. The show is more like a sitcom than an ordinary anime.

  6. [quote name='veganatidae' timestamp='1365992067' post='286088'] Krazypunk: [img]http://img580.imageshack.us/img580/5024/krazypunkcopy.png[/img] I freakin love it, Thank you so much. You did an amazing job [/quote]
  7. I would love my sprite to look like this character. [spoiler] [img]http://data.whicdn.com/images/34718743/Kirigaya.Kazuto.full.1224438_large.jpg[/img] [/spoiler] maybe with a crobat around him, which ever you think looks bad ass
  8. [quote name='veganatidae' timestamp='1365834731' post='282614'] Look how many I did today, I needed a break :L will do the rest tomorrow maybe [/quote] I understand, sorry if I'm asking too much =/
  9. Love the sigs you made, if you're taking request can I get one with my sprite kind of looking like the guy in my sig, wearing a trench coat, have it say [MUSA] Azuni. With the a crobat, alakzam, kingdra and forretress. Ty Here's a better picture of that character in my sig [spoiler] [img]http://data.whicdn.com/images/34718743/Kirigaya.Kazuto.full.1224438_large.jpg[/img] [/spoiler]
  10. [quote name='Cifer44' timestamp='1365621993' post='277332'] I've been raging trying to get this to work for a few days now >_> it takes a lot to make me snap and trying to work this has done it. Seriously, this part Run [b]PokeMMOCalculator.jar[/b] from the PokeMMO Calculator folder. There is no file in that folder, its all class files [/quote] Hmm don't know what to tell you, I have the PokeMMOCalculator file
  11. [quote name='Wicked' timestamp='1365538458' post='275704'] Any chance you can make this work alongside WSUI Skin: [url="https://forums.pokemmo.eu/index.php?/topic/10138-gui-wsui-winter-solstice-ui-updated/"]https://forums.pokem...ice-ui-updated/[/url] and Phantasy Skin: [url="https://forums.pokemmo.eu/index.php?/topic/4223-gui-phantasy-ui/page__st__100"]https://forums.pokem...i/page__st__100[/url] Sorry but the basic skin on PokeMMO is horrid. If you make it work with these skins, this game would be amazing. [/quote] I just tried the Phantasy skin and it works as long as you don't replace the dino fonts cause that's what this calculator needs to read the info on the screen.
  12. The sigs you made look amazing, if you're still taking request. Can you do one with the character in my sig, he's from the anime sword art online, you can use a different one for him if you find a better one, have it say Team Muramasa. IGN is Azuni if you want to add that also up to you. Thank you.
  13. Just wanted to ask, I replaced the jar file with the newest one you posted a few pages ago, v2.1.1 and it didn't have my saved scans so i just put back my previous version of the calculator and my saved scans are still there. Is there something I need to do specifically to keep my saved scans when I replace the older version of the calculator with the newest, also I'm not replacing all the files when I update only, the calculator jar file
  14. [quote name='Archalias' timestamp='1364690242' post='256136'] Uploaded 2.0.2. Jar link for those who already have 2.0.0+ [url="http://www.mediafire.com/?c464akac2hhiee9"]http://www.mediafire...c464akac2hhiee9[/url] Fixed the issue with neutral stats being colored as adamant (only tested on my end) Fixed IV calculations (only tested on my end) [/quote] So just the use this executable jar file instead of the other one?
  15. Ok I just did it and your calculator and the website one were different after leveling it [spoiler] [img]http://i2.photobucket.com/albums/y21/krazypunk1018/calc1.png[/img] [img]http://i2.photobucket.com/albums/y21/krazypunk1018/calc2.png[/img] [/spoiler] Lol I just saw you're post. Well I'll download the new one and try it out.
  16. [quote name='Archalias' timestamp='1364688423' post='256053'] Try it again from scratch. Every time you scan make sure that the level has updated in the calculator/summary window. When I'm testing using the above method I get the exact same values on both and I can't help you if I can't reproduce it. [/quote] Ok I'm going to start completely from scratch, even re extract everything into the pokemmo folder and will let you know if anything changes.
  17. [quote name='Archalias' timestamp='1364687788' post='256009'] The calculator is doing the exact same thing as the previous version just a lot faster and more compatible. The only explanation is if the information is not being scanned in. Make sure when you scan it you see the level go up. Edit: I really think you are probably scanning with the summary window open so the level in that window is not updating causing the calc to refuse the information. [/quote] Like I mentioned before, I don't have the window summary up constantly, I only open it up when I do the scan. Every time it scans I've been checking the calculator and it copies every single info to the "t"
  18. Sigh...leveled him up to 41 and no changes to the IV range. Didn't have this problem in the non java version. The non java version was able to calculate precise IVs for my pkm after only 6 levels. The folder missing is not a issue with me cause I had only 1 pkm info there but the calculator not narrowing down to precise IVs. Again been leveling him up since lvl 26.... Don't know what is happening then. Like I posted earlier I did it from level 33-37 on veekun and got precise IVs while your calculator still hasn't found them...
  19. What info do you need? Anything I can do to help I would, want to make this work.
  20. Ok so I exited the calculator, exit pokemmo. I started both back up and I noticed the folder I made where I was keeping the info of my Grandbull is not there anymore and the his info is not in any other folder either...
  21. [quote name='Archalias' timestamp='1364683981' post='255785'] On the pokemon I tested I have found it with 1 level up before o_O Are you leaving the summary window open? If you leave it open and the pokemon levels up the stats go up but the level stays the same. If this is what you're doing then that's why it's taking longer. It will not take 'false' information it will simply discard it. [/quote] I'm only opening the summary window after i finish a battle and he levels up, the calculator does record all the info, what ev it gains, it's stats, and what level it is. I'm not going to lie when I first started leveling him up from lvl 26 the IV range has gone smaller since then but like I said I've been doing this for 10 levels and when I use the veekun calculator it only took 4-5 levels
  22. I also did notice you're previous non java versions of your calculator got the IVs of pkm after only a few levels, don't know if some formulas were changed in the java or not... Update: Just leveled it up 2 more levels and still giving me the same IVs, been leveling him up since level 26...
  23. [quote name='Archalias' timestamp='1364682854' post='255745'] with my calculator you can keep scanning that pokemon after every single EV gain and keep narrowing it down. I'm not sure why/how veekun would be doing it faster [/quote] Ok I'll just keep scanning it and leveling it up, just hope it doesn't take 10 levels or something to find out the IVs with your calculator lol
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