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JDChaos

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Posts posted by JDChaos

  1. 28 minutes ago, PXRVY said:

    is there any way to make small pokemon sprites bigger ? pokemons like pidgey and other small ones ar really too small in comparaison with 5G sprites

    Pokemon sizes were selected that way because of the intentions of the mod. It uses a formula that curves off of their true height from the pokedex and was further tweaked by the community.

    If you're looking for a mod that uses a normalized system, I recommend Verdep's 

     

  2. 19 hours ago, JKChia said:

    image.png.9401cc3a678ecdef1b70c11ba4c3fd11.pngimage.png.861c41c7013b184c6e4c1843f265a2ea.pngimage.png.69bd714708ebc5a97542cc88b5661872.png

    Is there any installation error or missing?

    Unfortunately, yes.
    It looks like you downloaded all of the files for every version. If you don't follow the instructions carefully, you will have these conflicts.

    You need to pick which version of the mod you want and follow the instructions in that section.
    If you don't want to decide, you can get rid of everything except the 2.2Base and the Simple. Those will give you my prefered options.

  3. On 3/7/2024 at 12:26 AM, ShaqOT said:

    can anybody help with the positioning of this particle effect? i have tried so many different things but idk which one will work particleupdate.thumb.jpg.0eb08c0d0dabcb0f8bd3874c1f1ef8f5.jpg

    I don't know anything about how the particle effects work in this game or if they can be modified.
    I also don't see a particle effect on your screenshot, except for the rain.

    Is there a specific particle effect on a Pokemon or a game particle that you are trying to adjust?

  4. On 3/7/2024 at 2:29 PM, JKChia said:

    image.thumb.png.6b403c246a21662cbe896aa14681b35e.png 

    image.png.c2f28324ccadc177947de2bda7f8c86a.pngimage.thumb.png.a371424bcc0f102de70c35005a99f942.pngimage.png.ffe0b186d6c97919ab065a86e4d74aeb.png

    Hello, I would like to ask you how to change them into normal size hope can help me 

     

    When the Pokemon are oversized like that, there is either another battlesprite mod conflicting, or you missed something in the instructions for downloading this one.

    If you post your mod list we can see what you didn't download or what extra mods you have.

  5. Valid post.
    Love the Archetype Team.

    Wanted to add in the realm of gifs that allowing .apng or other loseless high-quality animated video formats will allow lower file sizes and better quality sprites. This applies to Battlesprites, followers, heck, even themes.

    GIF is outdated and surpassed by just about every other format.

    But of course, the other issues you mentioned have been around for years and would be heaven-sent for a fix.

    Just my two cents.

  6. On 2/15/2024 at 10:54 PM, Samuelmss10 said:

    There is no text file in the ''HDReloded'' folder. Is it a download error? In the only folder where text files appear are the charizard and typhlosion sprites.

    If you can send a screenshot of the file where you change the size of the sprites, I would appreciate it.

    Captura de pantalla 2024-02-15 224621.png

    There are no text files in the base zip. You need to continue with the instructions and download a zip based on what size you want the Pokemon to be. There are multiple options, as seen in the instructions: small, large, capped, and uncapped. This is designed to give you the choice to have the mod as customized as you want based on the options available. 

    I couldn't tell you which zip to modify because I don't know which size you downloaded and wanted alterations to.

  7. 1 hour ago, Samuelmss10 said:

    In the folder I have not found any text file with a similar name. Change the size of the GIF file? or am I looking in the wrong folder?

    Captura de pantalla 2024-02-15 195612.png

     

    Captura de pantalla 2024-02-15 201246.png

    There are multiple zips that make up the mod. If you don't see it in one part, try a different one.

  8. 49 minutes ago, xevn said:

    I play on Android btw if that will help

    Screenshot_20240211_170643.jpg

    Screenshot_20240211_170653.jpg

    I don't understand.
    You downloaded the standard definition, high definition, and shiny hunter versions, as well as sprites from another mod called Mega Sprites - Y.
    You need to pick which mod and which version you want and follow the instructions.

  9. 59 minutes ago, xevn said:

    Is there a fix in for Persians that are half buried? That's what happens in mine I don't know if it's because i messed the layering of the mods. What should be the order in importing the mods?

    Screenshot_20240211_130241.jpg

    It should follow the order in the instructions.
    If you post a shot of your mod list, we can extrapolate the issue.

  10. 5 hours ago, jemersinho said:

    Thank you so much for answering my question, I took Budadeth's advice and tried to change some sprites, sadly the process is one at a time, so it takes a lot of time, so I had an idea, if the mod's creators increased 15% saturation, they must have increased from somewhere, right? So... maybe the original "faded" sprites are somewhere on the internet, it would be a lot easier to just go renaming the files if they were available.

     

    Do you know which game theses 3D sprites came from? It "appears" to be from PkGO, but I can't know for sure...

     

    Thank you again for your patience, I love this mod and I think it's the best we have so far, I just want to fix those inconsistences like Ninetales being golden/yelloiwish, I play with a lot of Electric-types so this is a reason too, my Raichu looks ill 😕

    "The saturation was increased in Unity during shader creation."

    I don't mean we all did it together.
    I meant I handled the models, texture maps, alpha maps, bump maps, VFX shaders, etc in a program called Unity.

    It is a 3D rendering program. This is what all of the 3D sprite mods use, because the sprites don't already exist in a way that they can be used in this game.
    Sorry to break it. But it's months of dedicated hours to make. That's why there aren't a bunch of these mods on the forums.

  11. 5 hours ago, jemersinho said:

    Hello, how are you guys doing? I noticed that the saturation on some mons are a bit high, I even tried to mod on my own the GIFs but I'm not good at it, check Ninetales for example:

    Is there some tool that you use to edit those GIFs? Most of the yellowish parts of pokemon are just too yellow. I know it's a lot to ask to fix all the mons, but if you make available the way you did the mod I could try to change some colors, sorry for my bad english, I just want to improve the mod that I love so much

    38-back-n.gif

    image.png

    Yes, the saturation was increased by 15%, I believe. The community in charge of designing the mod wanted to move away from the faded, desaturated look of newer games and regain the vibrancy of the old-gen games.

    The saturation was increased in Unity during shader creation.
    However, you can do as Budadeth said and use any program that can edit GIFs and lower the saturation. I believe it was 15%, so start by lowering it by that much.

    There are a lot of GIFs; I recommend using a batch program or a photoeditor that has batching built in.

    Good luck.

  12. 1 hour ago, evilinobenigni said:

    Has anyone managed to create a graphic mod with realistic and high definition gifs like this? So replacing them with the cartoonish ones

    I made that model and a few others in Blender with a concept to do that exact thing.
    The issue is that it looks oddly out of place in the current cartoonish game
    There isn't enough desire for realistic Pokemon in PokeMMO. My mod is currently the highest definition on the forums and the more pixelated 2D are still the most downloaded.
    If the entire game were overhauled with higher-res textures or better shadows, this could be a worthwhile portfolio project.

    As it stands now, it is too time-consuming, and the desire is too small to continue with that project.

  13. On 10/19/2023 at 11:30 PM, ImplodingFish said:

    Whenever I try to import the hd base mod on iOs, it gets to 99.99% when "copying mod to PokeMMO app storage..." and then I get a message that says "Unable to copy mod to PokeMMO app storage. Please check if you have enough disk space available." Could someone help me with this? I have 7gb of free space left on my phone. 

    This is a common PokeMMO issue that happens with a lot of mods based on patch/device and file size. If you keep trying, it will eventually go through. I have tested that in the past and know that it can work. Your other solution is to go with a community version from someone on the forums like Budadeth.

    However, I can't troubleshoot or guarantee the validity of anything that isn't from the original download links.

  14. On 10/26/2023 at 9:21 AM, Derik2929 said:

    Hi! Your mod is amazing and I loved that the gender differences were added, but the sprites are very small. Do you happen to still have the old version that doesn't have gender differences, but it has bigger sprites? 

    The old version without gender has been deleted. I do not have the cloud space to keep it around. The files were quite large and I received too many complaints about the file size.
    However, the Large version of this mod uses the exact same scaling sizes as the old mod. The GIFs are still compressed to save space (only 65% of the original size), so you may see grain on the sprites (downside of GIF over APNG). But the size is the same.

  15. 4 hours ago, Trollkien said:

    Solo tengo uno y se me ve asi como en las imagenes

    poke1.jpg

    poke2.jpg

    poke3.jpg

    Lo siento, pero es demasiado temprano aquì para pensar en español. Voy a explicar en ingles.

    Download the Base File. This file is only GIFs and will not work by itself.

    You downloaded the "Base" as shown in your screenshots. That is good.
    As this message states, it will not work by itself. You must follow the rest of the installation instructions.

    Then Choose ONE of the choices to continue installing.

    Under that message there are two choices. Small and Large.
    Small is the new smaller version.
    Large uses the same formula as the old mod with bigger sprites.
    There are screenshots along the way to show what you are getting.

    From there, you must continue to read and follow the underlined instructions as you go. For most of the options, the instructions end fairly quickly and you can get to playing the game. The more complicated you want your modifications to be, the more complicated the instructions.

    Please re-read the installation instructions and if you still have trouble, post a screenshot of your mod list, like you did in the last photo. With that photo we can see what you did wrong in the installation.

    Enjoy

  16. 8 hours ago, A1phamega said:

    image.png.2e88a66035d22f75d8855df56a33764b.pngShould I just throw all these into /mods? Or do I need to unzip and combine them?

    They are designed to be modular without needing to be unzipped or combined. (If you decide you don't want standing charizard you can replace it with flying without having to redownload and replace all of the other files.)

    However, You downloaded the "Simple" version and all of the "Customized" addons. The HDRelodedSimple is for people who don't want to customize their Charizard, Cyndaquil, and size caps.
    You will have conflicts with it.

  17. 16 hours ago, FelixDrake said:

    What am I doing wrong here? Idk how to fix this, I'm experiencing this with every wild pokemon and I'm on Android

    Screenshot_20230327-015434.png

    From the looks of it, your missing a step in the installation procedure or one of your downloads was corrupted and isn't showing on your mod list.

    If you go over the installation instructions again or post your mod management list you'll probably see what is missing.

  18. 3 hours ago, Devedse said:

    @JDChaos, sorry I didn't mean that as a complaint (even though my wording could've probably been steered towards that a bit better).

     

    Is there still an option to get the big HD pack without noise? Or have they been overruled by the latest versions?

    I'm also interested in how you made these, did you make 3d model exports and then basically record a .gif? Or do the games themselves actually contains gifs?

    I do not host older versions of the mod.
    I use free versions of MediaFire and Mega for other purposes and need the space.

    It is also impossible to deal with bug fixes when people have multiple versions, I tried that once on here and it failed in 24 hours.

    As far as making them. The 3d models and animations were taken from the 3DS games X & Y, converted to FBX through Blender, and then put into Unity.

    The textures were taken from SW&SH as well as Let's Go Pikachu.
    The pokemon without HD textures in those games were made by hand in Krita.

     

    All pokemon with VFX had custom effects made by hand using Unity's VFX Graph.
    The pokemon that were approved by the community were kept, and the rest were restored to a more 2013 style.

  19. 8 hours ago, Devedse said:

    I really like this pack, but what I don't understand is that all sprites are so noisy. E.g. compare these:
     

    HD Battle Sprites:

    Animated Sticker

     

    HD Reloded (higher quality but noisy as hell) (As if the ISO was too high when they took this picture):
    Animated Sticker

     

     

    BSReloded SD (found this in someone's discord but can't find the forum post), no noise but a bitten off tail:

    Animated Sticker

     

    As you can see the BSReloded has a lot less noise and looks by far the best in my opinion. Any reason why this pack does have so much noise?

    Of course there is. The original HD Wailord GIF from version 1.0 was 4.41MB. 
    The new version is only 1.88MB. Which is ~43% of the previous size. Amazing!
    That compression of "noisy" GIF over 2820 something GIFs is a huge difference in mod size.

    I posted that there was a new compression in the patch notes.

    Which was the majority of complaints I received about the mod. The amount of complaints I receive about the "noise" is negligable.
    It is impossible to make a mod that I'm happy with that pleases every other person on the internet. I've become desensitized to trying.

     

    If you like the older version, use that. I'm sure it's posted somewhere in this thread surrounded by complaints on how people can't get the big file size to work on android and community people trying to split the filesize into smaller files. Then there are pages of people complaining they can't get the split files to work.

     

    Good Luck, Have Fun.

  20. 6 hours ago, GodobitoFF said:

    :0 puedes hacer un tutorial de como modificar los archivos en movil? Tengo  39 gb :v

    No, no puedo. Lo siento, pero si el espacio de tu HDD es el factor limitante, entonces el mod HD con los archivos más grandes no es el mod para ti. Puedes probar la SD, o si es demasiado grande, tendrás que probar un mod de otra persona que sea más pequeño.

  21. 8 hours ago, GodobitoFF said:

    Si bro pero no funciona en movil solo deja en pc  😞

    Probé el pokemon grande HD en mi móvil y funciona perfectamente. Es posible que tenga un problema con la capacidad de su móvil.
    No puedo ayudarte con los archivos de Budadeth. Esos no son míos.

    Mods.thumb.jpg.cd40e8872799822c356b9426f766e05f.jpg

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