gamaghostmagus
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Posts posted by gamaghostmagus
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I'm trying to make a pack of sprites with the animations of the Pokemon Sword And Shield, I'm using the animations of this site: https://www.pkparaiso.com/espada_escudo/sprites_pokemon.php
You can download in here: https://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/filehttps://www.mediafire.com/file/480drjw51qs747b/pokemon.mod/
Please, test out!
More than 200 pokemons are edited, the others pokemons sprites is from this thread:
THANKS
- DomenicoVnzla, budadeth, Guguroto and 1 other
- 4
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i understood, i will try out.
But i don't know how to view this in linux, the MIME type is only one "app/zip".
Thanks, i will try and put the result here!
How to make winrar zip files in windows?? -
Hi, i'm Ubuntu user, i compress my files for made a mod, but the client do not recognize my plugin!
I'm unpacked the example mod and recompress the files without any modification and the final product also not recognized by the client.
There is some especified config for zipping files for Pokemmo client?The last command that i used is:
zip -9 -y -r -q file.zip icon.png info.xml sprites
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Hi, i have founded this graphic content for Hoenn region, is made by devian art user.
http://lightbulb15.deviantart.com/art/The-Hoenn-Region-Remake-214011547
Examples of him artwork:
For me it's a perfect concept art to make IPS for HOENN region, but i don't know how to make this, someone knows how to do it and wanna do it, or wanna make in a group a IPS for hoenn using this graphics??
I wanna help, we can think a way to everyone cooperate to do it. -
Look's awesome.And yes, it's a very good idea for the advancing of pokemmo.Edit/create ips patch with advanced map is more complicated than use "tiled", anyone will can make your adaptation.
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How to extract tileset from a ROM :??
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Hi, i'm linux user!
So, first of all i must admit i dont like the pixelated graphics without antialiasing. Because this i decided to playing pokemmo not in my monitor but in my televisor with some meters of distance of my eyes.
Yes, i have a dualshock and yes, works as well but it's have a battery and sometime the battery it's running low, when this happens, i drop the dualshock and i start to use my WIIMOTE.The wiimote don't have recognized axis by the system, that's why the simples "translators" gamepad to keyboard + mouse don't serve.So, i will put in this tread my configuration using the wiimote community drivers for linux, for my companios of pokemmo use or improve this.
You will need a wiimote and bluetooh receptor to use the Wiimote in your S.O
First of all, install this packages in your linux system:(open the terminal)
sudo apt-get install libcwiid1 lswm wmgui wminputMore information here: https://help.ubuntu.com/community/CWiiD
After that, in the terminal put this code
sudo gedit /etc/cwiid/wminput/pokemmo
When opens, put this content
#start herePlugin.ir_ptr.X = ABS_XPlugin.ir_ptr.Y = ABS_Y#custom buttons for PokeMMOWiimote.Up = KEY_UPWiimote.Down = KEY_DOWNWiimote.Left = KEY_LEFTWiimote.Right = KEY_RIGHTWiimote.A = KEY_ZWiimote.B = KEY_XWiimote.Minus = KEY_CWiimote.Plus = KEY_VWiimote.Home = KEY_DWiimote.1 = KEY_NWiimote.2 = KEY_GNunchuk.C = BTN_RIGHTNunchuk.Z = BTN_LEFT#NunchuckPlugin.nunchuk_kb.Up = KEY_F1Plugin.nunchuk_kb.Down = KEY_F2Plugin.nunchuk_kb.Left = KEY_F3Plugin.nunchuk_kb.Right = KEY_F4
Save it and close.
So, after that, put your wiimote in discovery mod and past this code in terminal and press enter:
sudo wminput -c /etc/cwiid/wminput/pokemmo
Done, you are totally prepared to play PokeMMO with your WiiMote!
=D
(yes, you can close your terminal)
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There is someway to do antialiasing on the images?
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I liked.
[MOD] Pokemon Sword and Shield (Generation 8 sprites) .mod (UPDATED)
in Client Customization
Posted
Thanks!
I'm testing!