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Plagueis

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About Plagueis

  • Birthday 08/14/1992

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  • Gender
    Male
  • Location
    Daytona Beach, Florida

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Plagueis's Achievements

  1. All fear Pallet Town, Viridian, and Pewter City local chats. This might switch the battle/trade hub to somewhere more exciting :D
  2. Well, I don't enjoy rolling lvl 20 people, and I don't enjoy getting rolled by lvl 70s. I'd love to roam around finding people that will give me a challenge rather getting rolled by high levels half the time. I have a few good fights, and I'd like for them to happen more often.
  3. Ok, in the real pokemon world, a really good trainer is usually distinguishable from the rest. Why don't we have color coded system where the average level is displayed, and the standard deviation is represented by a shade of red. For example, if you're training a pokemon and have 3 lvl 50s, 2 lvl 20 HM slaves, and a lvl 37, you will have a red-ish glow to a number above your name. Let's take this example further. The mean of that party is about 38, and the standard deviation is about 14. 14/38 = .37 , something pretty far away from 0, so you will have a reddish name like this: 38 Plagueis This will show that although your avg lvl is 38, you're not really prepared for a fully competitive fight. On the other hand, if your team was composed of 5 50s and a 55, it would look something like this: 2/51 = .04 51 Plagueis Anything above .5 would be shown as bright red. As for the number of pokemon, that will still be a surprise factor. Or, it could be the highest level compared to the standard deviation. For example, in the first case, the number would be 50, with a 14/50 .28 red-dish colour. And the second case would be 55 with a slight red colour. 0 = white .05 = slight red .1 = slightly more noticeable red .2 = noticeable red .3 = bright red .4 = dark red .5 and further = mahogany In the future... 76 Plagueis <Team Name>
  4. What if the legendaries were "events" ? Imagine this scenario: Articuno plops down at Viridian Forest with 1,000,000 hp, and some other ridiculous stats. A la legendary dogs, each player that fights it drops its health down by that amount. After some hours, Articuno will just run away to its cave, but drop some goodies like the 10% boosting ice thing, berries, leftovers, and the sort. Moreso, you could get money or items from the Pewter Museum for your invaluable insight into the legendary Pokemon. A quest type of thing. The rewards you get will depend on the amount of damage you deal and how many turns you lasted. Newbies will be warned to stay away from the legendary.
  5. Hey! I'm new to pokemmo, and I'm looking for a nice group of people to trade/duel and, more importantly, hang out with. Ask me questions, and introduce your groups so we can get to know more about each other! ign: Plagueis
  6. Actually, having them spawn in the Safari Zone as rares would be organic and fitting.
  7. I was thinking of that, but it would be a bit too strange... I was thinking of having eevee spawn at certain spots, or something along those lines.
  8. Yea, I solved 10 pages of really hard math and wrote a lab report regarding an experiment and Plank's constant. I can barel ev train right now lol But yea, it's a serious problem if the nature you got was really bad.
  9. Although I understand why the eevee lvl is in place, it also affects people that legitimately want to raise eevee in a specific way. The common response would be, just trade for it! Right? But what if you want to do something uncommon with an eeveelution, but get a really bad nature? Imagine that you want an umbreon or espeon with specific movesets or ev spreads, you wouldn't be able to get it because you would need to find someone with a clean eevee with the right nature, and have them train it in a very specific way. I'd be open to discussing some solutions, but I'm fried right now.
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