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Expec

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    Expec reacted to Kyu in PokeMMO Dev Blog 10_000: PokeMMO's 10th Anniversary   
    2 months ago, a few of our more attentive players noticed that March 29th 2022 would be the 10th anniversary of the forums coming online. As a brief history lesson for everyone, the first public test of the game started a few weeks later in April 2012, then the "alpha" (now known as PokeMMO Epsilon™) was released in June 2012.
     
    While originally we were just planning on a large content update to commemorate the date, maybe throw in some massive tournament or something, we had the brilliant idea to instead make a one-time event outside of what we call "event season"- the period of Halloween/Christmas/Chinese New Year where we normally don't permit large, breaking changes so as to not interrupt the events by leaving you with an unplayable video game. "Get hyped" we said, because it'd be good.
     
    Then, despite our better judgment, we doubled down by not only giving ourselves a deadline to come up with something and get it out, but a public deadline. Several in fact, and we've managed to blow all of them in a fantastic fashion.
     
    Today marks the date of our 4th deadline being missed, and I'm happy to announce that we're commemorating this feat of project logistics by releasing the Torch & Pitchfork Seasonal items.
     

     
    These items will be available until the next update releases. We expect that to be Soon™ish, probably around Two Weeks™, but we're giving ourselves some leeway so we don't need to make more announcements about announcements.
     
    When we get there, this will also be an unusual update process. We'll be breaking it into a 3 part series:
    The major, fragile changes will occur before the event. This will be our launch of the open beta iOS client, general changes like moveset updates, bug fixes, and a large suite of scripting changes to help us support future regions. A few days later, after we're sure that the game's not completely busted, the event will start. Finally, after the event ends, a new permanent feature will launch. We'll keep that one a surprise for now.  
    Until then,
     
    See you Soon™!
  2. Like
    Expec reacted to AQA in Make Stench useful   
    i have an lvl 100 muk with stench ability and clease tag but its repels nothing
     
    i know that stench was nerfed to 10% but that was silly pls make it 50% again
     
    and it seems cleanse tag has no effect  pls fix it too
     
    so we can have  stench plus cleanse tag = 100% repel  
     
    we have no money for buying repels :)
  3. Like
    Expec reacted to Bubaili in Capture Legendary Pokemons   
    As long as they remain out of the competition or get their own tier (Uber). I dont mind about it. That's not my case but I can totally understand if some people prefer to focus more on role play than competition. That's the point of RPG too. Upvoted.
  4. Like
    Expec reacted to xFenrirKillerx in Capture Legendary Pokemons   
    Hi, My nickname in the game is FenrirRagnarok.
    I am a Brazilian player and extremely fan of PokeMMO and so I came for the first time try to give a subject to a game at the request of several players from Brazil as I want to see this change implemented: The Release of Legendary Pokemons.
    After talking to several people many said that the fact that they can not catch the legendary pokemons is due to the competitive. For if this is true, would not it be better just to block them in the competitive and maintain an option in case of "PvP" battles?
    This is due to the stories of the "Pokemon Emerald" games and mainly "Pokemon Black" that have a great focus on their respective legends and also that it was open to other legendary games of the same games [Ex: Kanto: Mewtwo, Moltres, Articuno and etc]
    The current catcher model who needs to be struggling with other trainers to continue with the pokemon until he is defeated for an hour is horribly annoying.
    I say this on behalf of several players who like me like Roleplaying PokeMMO and its connection with several pokemon roms.
     
    ---------------------------------------------------------------------------------------------------
     
    Ola, Meu nickname no game é FenrirRagnarok.
    Sou um jogador brasileiro e extremamente fan do PokeMMO e por isso vim pela primeira vez tentar dar uma sugestão a um jogo a pedido de vários jogadores do Brasil assim como eu que querem ver essa mudança implementada: A Liberação dos Pokemons Lendários.
    Após falar com varias pessoas muitos disseram que o fato de não poder pegar os pokemons lendários é devido ao competitivo. Pois se isso for verdade, não seria melhor apenas bloqueá-los no competitivo e manter uma opção em caso de batalhas "PvP" ? 
    Falo isso devido as historias dos jogos "Pokemon Emerald" e principalmente "Pokemon Black" terem grande foco nos seus respectivos lendários e também que isso fosse aberto a outros lendários desses mesmos jogos [Ex: Kanto: Mewtwo, Moltres, Articuno e etc] 
    O modelo atual de captura cujo precisa ficar batalhando com outros treinadores para continuar com o pokemon ate ele uma hora ser derrotado (Ou fugir) é horrivelmente chato. 
    Falo isso em nome de varios jogadores que assim como eu gostamos do Roleplaying do PokeMMO e sua conexão com varias roms de pokemon. 
  5. Like
    Expec reacted to xFenrirKillerx in Capture Legendary Pokemons   
    I thought of another model. One where only 1 legendary per player's team would be allowed, so he could choose from several (of those he captured) plus keep only 1 on the team.
     
     
  6. Thanks
    Expec reacted to Eggplant in [MOD] HGSS and ORAS Music   
    Hey guys!
    Here's a mod that upgrades the fire red soundtrack up to HGSS.
    And the emerald soundtrack up to ORAS.
     
     
    PC DOWNLOADS:
     
    ANDROID DOWNLOADS:
    Instructions:
    -Download each .zip
    -Don't extract them.
    -Open pokemmo folder, go into 'data' and then into 'mods'.
    -drop them there.
    -launch pokemmo, go to 'mod management' and checkmark them!
  7. Thanks
    Expec reacted to IIZapperII in rematch NPCs   
    6 hours for the npc and 18 hours for the gym leaders
  8. Thanks
    Expec reacted to druido890 in rematch NPCs   
    6 hours i think
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