Hey guys. You either know me or you don't. Won't bother introducing myself, but it is relevant to note I posted a mildly popular Money Making Guide for the game last year.
The Guide effectively highlighted a "daily grind" flow that all highly addictive MMOs are known for. Just one year ago, players had the option, and more importantly the incentive to log in every day, harvest a berry patch, do a rebattle run, and possibly even spend some time trying to hit it big in the Safari Zone or the Artisan Cave. While it wasn't perfect, this was a healthy gameplay loop. Again, the incentive was the important part.
After these last two major updates, it's no longer enticing to engage in these activities vs. just buying a bronze donator ticket and selling it. Yes, there are rebattles, and yes, farming is still a thing, but the harshly diminished return on investment for these activities has rendered them unviable.
People will know me as someone who liked to play the game in sort of an "ironman" style. I bred my competitive pokemon from scratch and explored all of the games' systems. The game no longer supports a player like me, and I'm sure I'm not the only one.
It's completely understandable to want to mitigate whales and keep high value things relatively out of reach, but the gameplay loop has hit a breaking point with a lot of players, I think. At this point actively playing the game just feels like I'm falling behind.