chocoblin
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Posts posted by chocoblin
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13 hours ago, budadeth said:
you working on that "Clean GUI Themes"? copy everything from the default one (be sure that its updated) copy everything except the .png´s that compose the theme, for example
battle-hud
main-hud
mainTCTexture
monster-info
PC_slots
PC-window
Pokemmo_ui
besides those files copy the entire default theme into your theme, it should work as good as new
do u know how happy i am right now? thank u so much! also, @nurver9, i ask for permission to use that dark mode speech bubbles if that's okay with u?
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On 3/1/2022 at 5:30 PM, nurver9 said:
Yeah, things like that typically can occur with old downloads. It's why I advise people to not use outdated themes.
I can take a look later tonight for you.
yes, please do. i'd be very grateful
13 hours ago, budadeth said:you working on that "Clean GUI Themes"? copy everything from the default one (be sure that its updated) copy everything except the .png´s that compose the theme, for example
battle-hud
main-hud
mainTCTexture
monster-info
PC_slots
PC-window
Pokemmo_ui
besides those files copy the entire default theme into your theme, it should work as good as new
ok, i'll try it asap!
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@nurver9 actually could u please try installing that theme and do something? maybe some other xml files need tweaking..
i know i'm a bit of an asswipe here to ask u this when u urself are an author of a theme, but please would u help me out.
exemplar is too dark mode for me, as i work or play in properly sunlit environments -
10 hours ago, nurver9 said:
@chocoblin Try changing the size flag under this font definition:
fontDef name="messagebox"
size="48"
Careful to keep formatting intact, a simple error such as the following cause issues in-game:
size="48 "
The file you uploaded pretty much looks identical to the latest default copy, the "messagebox" font size was still set to the default value of "24".still no change :) actually that entire message box line was missing from the theme's fonts xml, so i added in the default font xml line in the place. so that the size becomes default. but to no avail. changing it to 48 also didn't change anything :(
thank u for help tho -
1 hour ago, nurver9 said:
Please put that code in spoiler tags if you could, and edit then delete the contents of the double post. Things can be come confusing very quickly.
Also, you have not modified any other files correct? To ensure the issue is not originating from elsewhere.
absolutely not. this font thing only happens when i apply THIS mod.
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i would be super glad if u would share download files :) after making it look like that redesign concept of course
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2 hours ago, nurver9 said:
Attach your modified font.xml here. This GUI is also out-of-date.
please do not forget me :) i'll be very grateful
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5 hours ago, nurver9 said:
Attach your modified font.xml here. This GUI is also out-of-date.
Spoiler<?xml version="1.0" encoding="UTF-8"?><themes><!--Possible values for fontDefref="name" - defines whatever this font definition is a clone of other font ( if it does, fonts share VRAM & below params except color="#HEX" )size="12" - defines font atlas pixel sizemono="false" - If true, font smoothing is disabled.hinting="AutoMedium" - Strength of hinting ( See https://github.com/libgdx/libgdx/blob/ca7d1884b85917ee968a9c5ea2726024f525c1dc/extensions/gdx-freetype/src/com/badlogic/gdx/graphics/g2d/freetype/FreeTypeFontGenerator.java#L706 )color="#HEX" - defines font tint color on render ( not atlas color )font_color="#HEX" - defines atlas font colorshadow_x="0" - defines shadow x offsetshadow_y="0" - defines shadow y offsetshadow_color="#HEX" - defines atlas shadow color. Values are defined as Alpha/R/G/B bytes. Default: #BF000000 (Black @ 75% opacity)border_width="0" - defines thickness of border in pixelsborder_color="#HEX" - defines atlas border colorborder_straight="bool" - true/false defines whether square edges for borders are used (default: false)incremental="bool" - true/false defines whether the font is incremental. For fonts which have limited expected characters, e.g. trainer names, predefining the characters attribute will save vram by creating a minimally sized textureunique_atlas="bool" - true/false defines whether the font is given a unique atlas. Increases memory usage, but can help performance in some circumstances.For more options see https://github.com/libgdx/libgdx/blob/ca7d1884b85917ee968a9c5ea2726024f525c1dc/extensions/gdx-freetype/src/com/badlogic/gdx/graphics/g2d/freetype/FreeTypeFontGenerator.java#L733Capital letters should be replaced with lowercases, starting with an underscore. e.g. "magFilter" should be "mag_filter"--><fontDef name="battle" filename="res/fonts/battle.ttf" color="#FFFFFF" shadow_offset_x="1" shadow_offset_y="1" shadow_color="#CC000000" size="48" hinting="Full"/><fontDef name="braille" ref="battle"/><fontDef name="alphabeta" filename="res/fonts/NotoSansCJK-Medium.ttc" faces="sc,tc,jp" color="#FFFFFF" size="12" size_cjk="14" hinting="Full" hinting_cjk="Slight" default="true" unique_atlas="true"><!-- Chat font gets its own atlas --><fontParam if="disabled" color="#A9A9A9"/><fontParam if="pressed" offsetX="1" offsetY="1"/></fontDef><fontDef name="alphabeta-gray" ref="alphabeta" color="#484848"/><fontDef name="alphabeta-black" ref="alphabeta" color="black"/><fontDef name="alphabeta-green" ref="alphabeta" color="#7CB147"/><fontDef name="alphabeta-blue" ref="alphabeta" color="#AACFFF"/><fontDef name="alphabeta-orange-shadow" ref="alphabeta" color="#FF9900"/><fontDef name="alphabeta-battle" ref="alphabeta" color="#FFFF00"/><fontDef name="alphabeta-orange" ref="alphabeta" color="#FF9900"/><fontDef name="alphabeta-lightgreen" ref="alphabeta" color="#66FF66"/><fontDef name="alphabeta-purple" ref="alphabeta" color="#FF99FF"/><fontDef name="alphabeta-teal" ref="alphabeta" color="#81ddf1"/><fontDef name="alphabeta-red" ref="alphabeta" color="#f09999"/><fontDef name="alphabeta-yellow" ref="alphabeta" color="#e2c57e"/><fontDef name="alphabeta-brown" ref="alphabeta" color="#ff8484"/><fontDef name="alphabeta-gm" ref="alphabeta" color="#5e98ff"/><fontDef name="alphabeta-cm" ref="alphabeta" color="#58ff64"/><fontDef name="alphabeta-hgm" ref="alphabeta" color="#ff5858"/><fontDef name="alphabeta-dev" ref="alphabeta" color="#d575ff"/><fontDef name="alphabeta-admin" ref="alphabeta" color="#ff63cb"/><fontDef name="alphabeta-friend" ref="alphabeta" color="#58ff64"/><fontDef name="alphabeta-team" ref="alphabeta" color="#00ffff"/><fontDef name="alphabeta-link" ref="alphabeta" color="#00e6b8"/><fontDef name="alphabeta-border" filename="res/fonts/NotoSansCJK-Medium.ttc" faces="sc,tc,jp" kerning="true" color="white" size="12" size_cjk="14" hinting="AutoSlight" hinting_cjk="Full" border_width="1" border_color="#434343"><fontParam if="pressed" offsetX="1" offsetY="1"/></fontDef><fontDef name="alphabeta-border-red" ref="alphabeta-border" color="#f09999"/><fontDef name="alphabeta-border-friend" ref="alphabeta-border" color="#58ff64"/><fontDef name="alphabeta-border-team" ref="alphabeta-border" color="#00ffff"/><fontDef name="alphabeta-border-yellow" ref="alphabeta-border" color="#e2c57e"/><fontDef name="alphabeta-small" filename="res/fonts/NotoSansCJK-Medium.ttc" faces="sc,tc,jp" color="#FFFFFF" size="12" size_cjk="13" hinting="Full" hinting_cjk="Slight"/><fontDef name="pb-dark" ref="alphabeta" color="#FFFFFF"><fontParam if="disabled" color="#A9A9A9"/><fontParam if="pressed" offsetX="1" offsetY="1"/></fontDef><fontDef name="tooltip-font" filename="res/fonts/NotoSansCJK-Medium.ttc" faces="sc,tc,jp" color="#535353" size="12" size_cjk="14" hinting="Full" hinting_cjk="Full" shadow_color="#20FFFFFF" shadow_offset_x="1" shadow_offset_y="1"><fontParam if="disabled" color="#CCC"/></fontDef><fontDef name="pb-dark-link" ref="pb-dark" color="#434343"><fontParam if="disabled" color="#000"/></fontDef><fontDef name="pb-tab" ref="pb-dark" color="#999"><fontParam if="selected" color="#FFFFFF"/></fontDef><fontDef name="pb-dark-green" ref="pb-dark" color="#56d245"><fontParam if="selected" color="white"/></fontDef><fontDef name="pb-dark-yellow" ref="pb-dark" color="#FFD800"/><fontDef name="pb-dark-red" ref="pb-dark" color="#fc6a78"/><fontDef name="listbox-display" ref="pb-dark" color="#FFFFFF"><fontParam if="hover | keyboardFocus | selected" color="#FFFFFF"/></fontDef><fontDef name="pb-dark-orange" ref="pb-dark" color="#BBBBBB"/><fontDef name="noto-8pt" filename="res/fonts/NotoSansCJK-Medium.ttc" faces="sc,tc,jp" color="#FFFFFF" border_width="1" border_color="#434343" size="8" incremental="false" characters="0123456789"/><fontDef name="messagebox" filename="res/fonts/NotoSansCJK-Bold.ttc" faces="sc,tc,jp" color="#222222" hinting="Medium" kerning="false" size="24" shadow_color="#40000000" shadow_offset_x="1" shadow_offset_y="1" border_width="0" border_color="#484848"/><fontDef name="mechabold" filename="res/fonts/NotoSansCJK-Bold.ttc" faces="sc,tc,jp" color="#FFFFFF" hinting="Medium" kerning="false" size="14" border_width="1" border_color="#484848"/><fontDef name="mechabold-red" ref="mechabold" color="#F09999" /><fontDef name="mechabold-green" ref="mechabold" color="#9BFF9B" /><fontDef name="mechabold-blue" ref="mechabold" color="#87ceeb" /><fontDef name="mechabold-tm" ref="mechabold" color="#ffffff"><fontParam if="disabled" color="#CCC"/></fontDef><fontDef name="title-font" filename="res/fonts/NotoSansCJK-Bold.ttc" faces="sc,tc,jp" color="#FFFFFF" size="12" size_cjk="15" hinting="AutoMedium" hinting_cjk="Slight" shadow_color="#55000000" shadow_offset_x="1" shadow_offset_y="1"/><fontDef name="title-font-black" filename="res/fonts/NotoSansCJK-Bold.ttc" faces="sc,tc,jp" color="#252525" size="12" size_cjk="15" hinting="AutoMedium" hinting_cjk="Slight"/><fontDef name="trainer-name" filename="res/fonts/NotoSans-SemiCondensedBlack.ttf" color="#434343" size="18" incremental="false" characters="AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz"/><fontDef name="console-green" ref="alphabeta" color="#7CB147"/><fontDef name="console-red" ref="alphabeta" color="#FF0000"/><fontDef name="console-blue" ref="alphabeta" color="#AACFFF"/><fontDef name="console-purple" ref="alphabeta" color="#FF99FF"/><fontDef name="console-orange" ref="alphabeta" color="#FF9900"/><fontDef name="console" ref="alphabeta" color="#FFFFFF"/><fontDef name="symbols-white" filename="res/fonts/DejaVuLGCSans.ttf" color="#FFFFFF" size="14" hinting="AutoFull" incremental="false" characters="┌├└─←→↑↓▸◂↖↗↙↘☒➤↻☒⇲"/><fontDef name="symbols-black" ref="symbols-white" color="#000000"/></themes>i was unable to attach .xml file so i copy pasted :)
thanks again for assisting me -
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this is the most beautiful theme for me. thank u so much! but please can u help me make the normal npc speech bubble text size to default size?
On 7/28/2019 at 1:01 AM, Calibrumm said:Simple, clean, and easy on the eyes. here are my themes!
Ornate Olive
DOWNLOAD: http://www.mediafire.com/file/hv23h0x91uwbm3y/Ornate_Olive.7z/file
Surreal Sapphire
DOWNLOAD: http://www.mediafire.com/file/dg5tp2hhrqda9cj/Surreal_Sapphire.7z/file
Raging Red
DOWNLOAD: http://www.mediafire.com/file/dt3jgodpx65rswh/Raging_Red.7z/file
this is the most beautiful theme for me. but please can u help me in making NPC speech bubbles text size back to default ? it is too small for me in current state
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On 2/27/2022 at 4:40 PM, nurver9 said:
hi! can u please help me again. i did ADD the messagebox line 88 font size to the theme i'm using from default theme's xml, but despite restarting and reapplying, i still get very small font size of 12.
i use ornate olive/raging red/surreal sapphire.this one. could u pls help me out
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thank u so much nurver9 and budadeth! i'm so glad for such quick resolving
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hey man! i'd really appreciate the guide as well.
altho u can help me in a waaay faster method still, i only want to know which line to edit for text size of speech bubbles of NPCs.
pls help! whenever i apply any theme, the speech text decreases to ui size, unlike large text in vanilla versionOn 2/15/2022 at 10:22 PM, budadeth said:Inside the themes folder, every theme has a font.xml file if you open the .xml with a word program you will see:
Size:X
Color: x
Etc
If you plan to edit that, be sure to keep a safe unedited copy of the files
wait me a few weeks I will link you my tutorial
[GUI] Clean GUI Themes!
in Client Customization
Posted
i can not thank you enough for this.