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Xatu

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  1. Xatu

    Class System

    i completely revamped my suggestion, so yeah its a new suggestion.
  2. Xatu

    Class System

    Youre totally right but i truly did see value in my vision of the suggestion in you pointing out a key flaw, in turn benefiting the suggestion in my eyes. I understand not wanting to have to change classes to grind a different skill-tree type thing but this is commonplace in other mmos. Pretty much the switching of the classes is what allows you to immerse yourself in whats that class is all about. For a comp player like you youd likely stay in the Trainer class 100% of the time and other would live the Team Rocket thug lyfe. It's all perspective i guess but you lose that if you can be all at once... I'd love to think of more classes as well that fit into the pokemon canon, just give me more time lul.
  3. Xatu

    Class System

    Well i guess the matchmaking rewards would fit in better in the static section. As for the gym stuff, the exclusivity of the battle box and the mechanics behind it makes it so youd have to switch to be using it to its fullest. And players would only really do so when taking on gyms anyway, something that can be done at any lvl. Of course the suggestion isnt perfect and thats why forums are a thing, its a back and forth where the suggestion can be further polished. Edited the OP: Added that matchmaking wins ALWAYS adds exp to pokemon trainer class
  4. Xatu

    Class System

    Well theres 3 to be selected. They all tailor to different types of players and also generate yen. 1. The Pokemon trainer class is tailored to 100% comp players that just want to git gud while grinding monies and rare items along the way, a departure from the normal grind and fulfilling the fantasy many have of being a gym leader. 2+3 is a cops and robbers type scenario with highstakes/high reward elements. Just another fun way to grind money ultimately while still earning exp and rising the ranks the other 2 are static abilities and pretty much just reward you for things you would be doing anyway
  5. Xatu

    Class System

    Like the suggestion? Please upvote. i guess but sure does add a whole lot more to do, like 5 new ways to grind money, new items and PvP based content Thats great to share your opinion but youve given 0 basis as to why you dont like the idea(s) presented. If youre gonna post please atleast contribute to the OP more than just to say you dont like it
  6. Xatu

    Class System

    I think to make the game a more immersive MMO experience and to separate it more from main-line pokemon games; we should implement some sort of class system * You can have 1 class at a time * Static classes apply to everyone all the time * Classes are chosen anytime after you complete atleast 1 region * Only 1 Class is allowed to be chosen at a time (besides static classes) * Classes have exp and levels 1-99 * Classes can be changed at any time, levels/exp remain Here are some examples of what classes we could have: Pokemon Trainer - Exclusive Features of this class * Battle Box (6 mons available to be used for battle at any time) * Player ran Gyms/e4 * Player ran Gyms award a new item-type, Elemental Badges (using them in the overworld makes it 25% more likely to encounter that type for 2 hours) * Special trophies (for player owned real estate) and vanities for elite 4 members * Wins as a gym trainer/gym leader/e4 and champ all award monetary payouts - Mechanics of this class * Matchmaking, ranked, tournament wins, player ran gym wins all award exp (exp is always added for wins regardless whether you are registered as that class as that time) * After level 25 you can apply to be a trainer at player ran gyms * Level 50 you can apply for a Gym Leader position * Level 90 you can apply for the player ran elite 4 * Level 99 you can apply for the Champion spot Note: "Applying" means battling for your spot with another high level player, if you enter the gym and no player fills that role at that time and you have the right then you may automatically take the role, a clone sprite is placed in the gym until you log out and when someone challenges you automatically start the battle with your battle box Team Rocket - Exclusive Features of this class * Ability to steal Pokemon from NPCs and Pokemon Police Officers, and whatever item they hold * Ability to sell stolen Pokemon/items directly to an NPC for profit - User Pokemon worth much more * Gang rank system (tied to levels) and quotas * Infamy meter - Players with higher infamy award high payouts for pokemon police officers, being caught resets infamy, the player with the highest infamy becomes the boss of team rocket - Special Mechanics of this class * Team Rocket headquarters only accessible when in the class * Team rocket uniform + hat is given to the player, untradeable, mandatory to wear Police Officer - Exclusive Features of this Class * Taking down team rocket awards exp * Arrest team rocket members in the act and beat them in a duel for $$ based on quota at the end of every week * High infamy arrests awards more $ * Cop based rank system tied to levels * Higher ranked cops get paid more * Your pokes may be stolen so you have to be careful what you use, and what items * When you beat a team rocket member you obtain there entire party/items on said mons, to be sold for profit by you, however you desire -Special Mechanics * Police headquarters * Ability to view players names based on infamy Police Officer + Team Rocket Special Note *One can join team rocket at any time *You can only join the Police with 0 infamy ~Static Classes~ Pokemon Breeder - Exclusive Features to This Class * Breeding, catching, and ev training/leveling pokemon awards exp * Faster breed/hatch times based on level * Access to pokerus at lvl 99 (your mons only and traded mons only, resets on trade) * Gender swap already bred mons for 50k at lvl 99 * Boost 1 pkmn to 100% happiness per day instantly at level 90 * Craft braces at level 50 * Ability to breed babies at level 80 Pokemon Miner - Exclusive Features to This Class * Mine rocks for Ore! * Higher levels award higher success rates when forging resources * More crafting to be used with the ores * Some ores to be used to craft staples like everstones * Level 99 gives 5% chance to encounter live fossil pokemon in rocks * Level 50 gives access to a NPC that pays more for Nuggets, pearls, etc * Nuggets can be crafted with ore * Thiefing items awards exp New Player Guide This would be a sort of hidden class for people who just want to help out. They would hang around the newbie towns like pewter and such and help new and confused players. If they prove themselves over a long period of time they can be elevated to a CM or something similar. No exp system. I hope you guys like this idea! Please help to add more ideas for classes that fit into the Pokemon Universe!
  7. Why: * Easier party management * Encourages use of consumable/RP items Mechanics: * Can only be done after region completion * When carrying 0 mons in the overworld, any encounter teleports you to the last pokemon center you had been to * Ocarinas become the only means of using HMs * Repels work 100% when carrying 0
  8. holy shit welcome back home boy!
  9. welcome to the game :D i have a good track for you also check out my SAO themed pokemmo fanfic in the writing section
  10. lols whats the criteria? best typing? best in comp play? cewlest 1 in my opinion? ok in that order the. typing: Kingdra comp: Hydreigon Cewlest: Gyarados (Chinese dragon lul)
  11. commentary for the semi finals, im uploading the finals vid soon and will update this post
  12. the finals will be uploaded soon! its already filmed xD vvvvvvvvvvvvvvv finals below vvvvvvvvvvvvvvv
  13. If you have an event every day it takes away the exclusiveness A better idea would be a queue for an on demand tournament with a moderate prize.
  14. Yeah thats what i used for streaming, now i dont have that PC though and my current cant handle OBS which is why i did it differently this time.
  15. haha his competitor, more vids to come with better audio descriptions of high level play
  16. yeah haha did some whacky stuff with freeware for this one, regular streaming format coming back soon (tm)
  17. Hope you guys enjoy it :) Dont mind blankness in front, vid is being edited, skip to 0:40 I keep you up to date with the battle with what im saying so this is a perfect video to listen to while still getting a feel of whats going on in the battle very accurately.
  18. Happy new year!! We will miss our fallen Comrad's from 2017 @Jordzi
  19. All of the new elfbot hats arent animated.... rip this years vanities
  20. Are there new types for the elfbots or nah? no steel dark etc?
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