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Mystgan

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    Edolas-Fairy Tail-Meow

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    Mystgan#5802

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  1. Sounds like you are struggling based on limited opinions due to limited experiences: • No, Ai Pokemon does not has max EV, in fact all Ai pokemon only has max IV without EV upgraded. Which is still very easy to me even on my first try at the game, if you plan and strategize the move type properly. • People exploit gifted pokemon for shiny hunting, hence gifted can't be trade or bred. • You say you completed 2 regions, do you know how to use the GTL yet? That is where you will be finding Snorlax with good stats and can be bred. • Not trading bred pokemon is how you kill the game economy and PVP competitiveness. • This game offers way way way more than what vanilla pokefan could ever imagine with realistic challenges and bars to achieve. The difficulty of storyline Id say is perfect by my standard. • NO, the game isn't all about PVP, post-game stuffs are all about rebattle farming, trading, breeding, team building, ribbon collecting, shiny hunting, alpha hunting, pokedex completion.
  2. To encourage, Double OU and make use of an empty gym in post-story. Viridian gym should replicate the team and player character who leads monthly Double OU in no. 1 ranked as the gym leader for rebattle. Rotate the leader each month, to enhance replayability and utilizing Viridian full potential.
  3. With Pokedex completion as the requirement to access the last part of game, Mt Silver. phenomenon encounter has been a pain for many players, they are even harder to encounter than Very Rare tier. Combine with the fact that TV in Unova doesn't tell anything. I think TV in Unova should keeps player updated on Phenomenon location upon talking to it. It does not has to be specific description of pheno just the map area, so players still have to explore and hunt themselves.
  4. NPC place-able by player would take it to the next level, brilliant idea. I think the concept of existing Secret Base and a "Lounge" in Kanto can go hand in hand quite well. Even more so if Furniture item-type is introduced. Think of Secret Base as a Team gathering place but a Lounge in Kanto is something, small, compact, easy to travel, for trading or for chilling with exclusivity. It would make sense for people to invest in furniture, Secret Base is not that easily accessible and serve a different kind of purpose imo.
  5. Think of Secret Base as a Team gathering place but a Lounge in Kanto is something, small, compact, easy to travel, for trading or for chilling with exclusivity. It would make sense for people to invest in furniture, Secret Base is not easily accessible, it serves a different kind of purpose mostly for team event. Have you ever wish you could just fly to Vermilion, the Capital City in Pokemmo without holding Poke with a Fly HM??? My suggestion is the modification of this exact building shown in image below. The idea is simply to put a door on it and repaint the color to make it look more neat and distinguish. I recommend Black. xD Suggestions: - Private Lounge requires "Lounge Keycard" item to enter into an empty room where you can design your own private space, same size as fisherman house with decors and furniture purchased from Gift Shops. - "Lounge Keycard" can be purchased at Silph Co. lobby for 1,000,000 but only after you complete E4 of all 4 regions. (1m so that it requires some effort and optional achievement when you first time collect up to that 1M sum, it promotes incentive to complete all regions, player interaction and creativity. - Add Furniture item (Bed, Wardrobe, PC, Sofa, TV etc.) as one of the category in the Gift Shop. (More income and ideas for the devs and players) - Furniture item is only allowed to be "Use" inside Private Lounge and Secret Base, a player then given control of the furniture for location (A to confirm, B to rotate) - Holder of "Lounge Keycard" can fly back to the front door of this building all the time without having to HM Fly. - Holder of "Lounge Keycard" can send invites for others to enter their room by sharing your "Lounge Keycard" item for others to preview the text. - When other player click on "Lounge Keycard" item, a pop up then ask whether you would like to Enter <player>'s Lounge (Accept/Decline).
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