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BonceGG

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  1. What is my suggestion?: My suggestion is to add a level system to the game. As in typical games, the level system would go from 1 to 100. You would need a certain amount of experience to level up, I'll explain this later. Why should they add this?: This would show the experience of each player, every time you go up a level you receive a reward, every 10 levels you receive an exclusive item of clothing from the system levels (should be a new item of clothing and not an object because the object would be at high risk of devaluation). Apart from this, the levels will be seen above your head, and next to your chat name. This would be useful to know which players are experienced in the game, and which are not. What benefits would this bring to the game?: The game would be benefited because people would be more active to reach level 100, this would become one of the goals of all players. How do players gain experience?: To level up you need a certain amount of experience, for example at level 1 you would require 25 experience to level up, at level 2 you would need 50 experience, and so on. I don't know how much would be the correct amount of experience to level up, I leave that to the people. Players gain experience with the following things: -Capturing Pokemon. (+3) -Defeating npc. (+5) -Win against the gym leaders. (+10) -Win against the elite (+10 each one)and the champion. (+25) -Collect berries. (+1) -Hatching an egg (+5) -Defeat a wild Pokemon (+1 each one) -Complete the pokedex of a region (+100) Of course, there would be more methods to level up, but if I continue like this I will never end with the suggestion. (Extra: Capture a Shiny / defeat a Shiny: +100 exp.) As you can see, it's hard to level up, unless you spend a lot of time playing it will be very difficult for you to level up, that would make leveling up very exciting since it won't happen all the time. Rewards for leveling up: All level up rewards were going straight to PC mail. So that leveling up isn't just silly, Like I said before, they should add a new exclusive item every 10 levels. At level 1 they would give a little money (50-100), at level 2 a pokeball, Level 3 money, level 4 superball, level 5 a MT, And so on.Apart from level 10, They could also add extra exclusive rewards every few levels,For example at level 95 they could give a exclusive badge on the character, They could also add a rare and competitive item like the rests, the toxic orb, lifen orb, etc... Where would the experience and my level be shown?: The experience would be shown in the character section, above the character card there would be an experience bar With your level, the experience you need to level up, the reward path, the next reward etc... Other comments to add: This is my first suggestion, if you have any thoughts on this let me know, thanks!
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