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enzo172014

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Everything posted by enzo172014

  1. Oh ok. Fast ball is 2,800 (on GTL. Not sure if this can be purchased on mart) and net ball is 1,350. That is an extra 1.5k (or we can say double the cost of net balls) per catch for additional 0.5 catch rate and 20% nature. Also what happens if demand is high and supply is low? (If ever fast balls cannot be purchased on Mart). The current catch rate is quite high already with net balls though. You might have missed this because you replied while I was editing. PS: The sleep you worry about happens zero or twice every 64 catches. I'm not sure why a lot of people find this a very big issue. 1 awakening costs 300 yen and you get 400-450 yen instead for every non-horde encounter. Imagine giving up 25,600 -28,800 yen just because you don't want to spend 0-600 yen on awakening.
  2. Yeah fast ball has 4x catch rate but remember you are catching the ditto at 100% hp without the sleep (x2 catch rate). The net ball with sleep will have higher catch rate. You can test the catch rate with fast balls without prep. Just put any Pokemon in front and throw fast ball since the nature doesn't really affect the catch rate. I know I have tried this during xmas event because swarm pokemons are mostly caught with fast balls but sadly , I remember them not working on dittos. I may be wrong though. PS: The sleep you worry about happens zero or twice every 64 catches. I'm not sure why a lot of people find this a very big issue. 1 awakening costs 300 yen and you get 400-450 yen instead for every non-horde encounter. Imagine giving up 25,600 -28,800 yen just because you don't want to spend 0-900 yen on awakening.
  3. This works perfect! Just a note, you can right click on the Pokemmo exe file and GEC shortcut and click copy as path.
  4. I don't think devs are clear on this. You must be wondering if you should use expert lures or not. Up to you if you want to use expert lures or not but I don't usually use unless I want some lure exclusive Pokémon encounters. Some say the double/5x horde(not using sweet scent) becomes a solo encounter if it should be a legendary encounter. This probably is just heresy since I never saw devs confirm this.
  5. Thank you. Don't have the comparison though. But I still farm in Hoenn. If you factor the Legendary Dog's encounter rate you are losing 560k - 800k yen for 8k encounters. The 70-100 yen difference will be quite a lot if you farm for a lot more time. The best move perhaps is to do Johto if you haven't captured the dogs during the month and move to Hoenn once you captured the dog. Never really used berries or awakening. I just tank 3 turns of sleep whenever that happens. The berries are just to make your life easier. This rarely happens so I don't really mind it.
  6. Raids in PokeMMO Hope everyone's enjoying the event! I believe the raids will remain after the event, so I think we will need some kind of guide. This needs more testing though but it went really great with the raids I have done. PS: Not sure how good this would be as there has been very little testing. The Team Each player will need 1 specific Pokémon from the required team and another duplicate Pokémon from another player. You can find the team using this link: https://pokepast.es/0084abf6c02c886b Support/Required Pokémons Pokémon needed by player The Strategy Here are the moves you need to make per turn. Item Explanation Hope this helps. Let me know if there are suggestions and improvements needed.
  7. It does! Will need to add this one once I find time updating this guide.. Max non-crit damage will be 73 so the same Vaporeon is actually perfect for Johto as well. Thank you for pointing this out.. This has made this guide 2x better.
  8. Great work on the tests. The IV's and EV's can be changed as long as you use the calculator. I usually check the area I wanted to farm. In Hoenn, the lowest hp of ditto you can catch is 88 so I made sure my maximum non-crit damage is only 77. In Johto, lowest hp is 74 so we need to make sure our max non-crit damage is 73. I also opted to get 31 attack and 0 Def because that would be easier to replicate (in my opinion) rather than a specific EV like 1-30. "But technically, the calculator makes it seem that values as low as 19 atk / 0 def and as high as 31 atk / 8 def should be usable." - This is a very good information. I also plan to do a Johto farming section and an FAQ section but still can't find the energy to do it. 😄
  9. Current Shinies 19 owned / 2 lost Shiny Gym Rerun Team (Main Goal) Aerodactyl Krookodile Hydreigon Vanilluxe Blastoise (Will breed to correct Nature & IV) Typhlosion (Current Hunt) Unowned Caught Shinies - Sold through GTL. - Bred with Vanilluxe.
  10. Haven't tried it but did a computation below. Lowest HP Ditto in Route 47, Johto. Level 33 with 0 HP IV has 74 HP. Same everything but make changes to EV's. Need to have max non-crit damage to 73. Change Attack EV to anywhere between 56 and 63. Dump all other EV to anywhere else except defense.
  11. Yeah you can. Would love to see this being considered as an alternative catching strat.
  12. Hi Katzuki. Psyduck and slowpoke does not have water absorb, I think. You will have HP problems. Also tested quagsire but defense is too high to get HP at a low percentage.
  13. Debunked how? By saying everyone in your post wanted your suggestion? I like them as well don't worry. You can't even answer if what you have been doing is better than what the mods suggested. Nobody is dismissing what the mods suggested? But you said 1/50 will follow it and it will not solve the problem. Yes. I understand.
  14. Hahahahahahahaha. 20 seconds? Really? Takes you 20 seconds to read this? "$10,000" Or understand 5 small ditto icons?
  15. 1. Trade per 5 ditto. 2. Confirm that amount of ditto/Yen is correct 3. Complete trade. Vs 1.Trade x dittos worth of yen on the 1st trade. 2. Pray to God that you are not dealing with a scammer. Which is more secure? Would the first one lessen the scams? Answer honestly please. Here is an analogy. You purposely drop your toy car 3 feet high and hoped it will still work after that. After dropping it 3x, it broke. You cried to your mom and said you wanted to get a new one. You got your new toy car and your mom told you to stop dropping your car or else it will break again. After getting the new toy car, you still drop it 3 feet. Would you expect your mom to buy you another if it breaks again? You can't throw a tantrum because you refuse to follow a completely valid suggestion. "Again, I didn't say the idea is bad. I said I WOULD WANT IT AS WELL. My point is that you should not dismiss the working "rule" set by mod's." I Am not sure how if I can make this a blinking text so you understand that I am not saying that your suggestion is wrong.
  16. Brother, there isn't a single rule that states how u should buy dittos properly, they know how big the shiny hunting community has become over the years, and in general the shiny hunting community that have been doing this for quite some time barely complained about anything. - They just created the rule as per your post. I am not sure if this should be written somewhere else. Maybe ask them to write it somewhere else instead of throwing tantrums like a spoiled brat. Does their suggestion resolve the issue? Somewhat yes, but for the long run its better to have a feature like this, to not rely on players following their (unwritten) rule and avoid getting scammed, in a more convenient way. They need to understand that PokeMMO is growing as a playerbase and as such, this method is becoming quite outdated. - IT RESOLVES THE ISSUE 100% if 100% of the traders can follow the SIMPLE RULE they have set. Don't dismiss a working method because you have thought of something better. That is very immature. And that it doesn't harm the community either? Is quite laughable, u probably haven't played PokeMMO long enough to see how the community reacts to being denied something like that, especially when the whole game revolves around economy. - Like children throwing tantrums when they don't get what they want? Do you think they can add a feature done within 2 days? There's literally more positive points on why they should add a feature like this instead of not. Again, I didn't say the idea is bad. I said I WOULD WANT IT AS WELL. My point is that you should not dismiss the working "rule" set by mod's. Idk where u think anybody disagreed with that it doesnt solve the issue btw, Your reply to me said "it does not solve the issue because 1/50 will follow it." no one said anything about it but, they rather thought that the ticket reply isn't how they should handle these kinds of situations, and are dissatisfied that they put all blame on the ditto buyer when it comes to it. I would agree that the reply was somewhat worded poorly. This is what they must have meant to say. Here is a more poorly worded reply that is easily understood. "IF you are scammed again, it will be your negligence already because they have provided you with a more secure way of trading. Since you didn't follow a simple rule, it is already your fault."
  17. Majority including me will also want ditto box trading feature. Who does not want an easier way to trade Dittos. Of course everyone will want that. My main point here is, why would you say the "pay $x per trade" is not solving the issue? If you use this method, you will NEVER be scammed because the trade will not happen unless you are checking the trade details (w/c definitely is your fault). Thus, resolving the ditto scam issue. 1 out of 50 will do the pay per trade option? I don't think so. But if your numbers (WITHOUT BASIS) is correct, it is the fault of the 49 people's fault they were scammed. It is not the dev's fault if the players cannot or refuse to follow a simple rule. Lastly, it does not harm the community if they don't restore the scammed money. I think, it will make the community better because the community will be more resilient to correct and just suggestions they are providing. You can argue here that the dev's are not always correct but they are correct this time.
  18. I actually agree with the devs on this. What happened to copy and paste? There is no real harm in an extra click of the mouse and pressing 2 buttons on your keyboard to ensure your transaction is safe. If you are on the buying side, copy $x Yen and paste it every trade while the other player is adding the dittos. That will not be very hard. Unless you're playing on mobile. This also, DOES NOT slow you down. You can add the yen while the other player is adding the dittos. All I can see here is people pushing for a feature they wanted (w/c is good and I would want as well btw.) while disregarding their common senses.
  19. Many thanks to qtAlice for the feature. Love the honest feedback.
  20. Dogs are (as they say) 1/8k. Payday income: 8k x 400 = 3.2m. Lucky? 1/4k. Payday income: 4k x 400 = 1.6m. Very Lucky? 1/2k. Payday income: 2k x 400 = 800k yen. After catching the dogs, you get nothing else aside from Ditto. Probably a shiny. A far better shiny than Whismur. Shiny 1/30k. Payday income: 30k x 400 = 12M yen. I am not saying that this is greater than Forretress strat. I have used the Foretress strat for weeks to get 180 Dittos per day. It works wonders, no doubt. I never said my strat is better as well. It is far superior in Ditto farming in many aspects. I even have the pros and cons listed. This is only an alternative I made myself which I am just so proud of that I posted here. PS. You can use this same strat in Johto. You just have to make adjustments in the EV's to lower the damage to Lowest HP Ditto - 1. Please don't let me make a guide for that. Hahaha.
  21. I would agree that there are other ways to solve the PP problem. I guess the main selling point of this strat is using payday to lower Ditto's HP with a few cons. Payday may crit resulting to fail catch - You still get Payday yen? I don't think this doesn't hurt much. It rarely happens as well. Not recommended when you encounter shiny ditto - Just sleep Ditto and throw balls. Ditto can never kill you since you heal with water moves. May need to use awakening (in case enemy ditto uses yawn + catch fail but chance of this happening is very low, also income from payday greatly overshadows this expense) - Never really happened to me. So I can say the chance is very low. Hoenn Exclusive. Doesn't hurt much to most players. Use the calculator and make modifications to the damage output if you intend to use in Johto or other places. I think these cons is greatly overshadowed by the extra 38,400 to 41,400 yen + non-ditto encounter payday yen with zero added effort. Also, I didn't say PP is a problem. It is just an advantage with my proposed strategy.
  22. This is my first post here so I hope everyone is nice. Please let me know if you have questions or suggestions on this one. This strategy allows you to get extra income when Ditto farming taking advantage of Payday. PROS 1 Pokémon used per catch. No switching needed. Don't need to track PP of 2 Pokémons. Just your lead Pokémon 96 max Dittos per run (If you make 6 total) Extra income (400 to 450 yen) with every catch/non-ditto encounter Faster catch. Switching animation takes longer. Takes advantage of Net Ball's 3.5x catch rate. Can now be used in Johto and Hoenn - Thanks to @ddnodollar for finding this out. CONS Payday may crit resulting to fail catch Not recommended when you encounter shiny ditto May need to use awakening (in case enemy ditto uses yawn + catch fail but chance of this happening is very low, also income from payday greatly overshadows this expense) I created this strategy because I don't like switching Pokémon and I see myself tracking 2 Pokémon's PP summary window when I use the Foretress strategy. I am making a comparison due to that. Vaporeon Foretress 96 Caught Dittos per run w/o Leppas 16 Yawn x 6 Vaporeons 64 to 72 Caught Dittos per run w/o Leppas 32 Volt Switch x 2 Forretress and 3 Brelooms or 24 Spore x 3 Foretress and 3 Brelooms Extra 400-450 yen per Ditto/non-Ditto encounter No yen No Switching needed Need to switch to spore Pokemon. Only need to track lead Pokemon’s Yawn PP Need to track both Volt Switch and Spore’s PP Chance for Ditto to faint Payday Crits All Ditto encounters are caught May need to use awakening/endure 3 sleep turns on next encounter. This rarely happens Happens when Enemy Ditto uses Yawn on you and you miss a catch No need for this since Enemy Ditto will not have any chance to use any move on you except transform. Hoenn Exclusive Johto and Hoenn Can be used anywhere Throw Pokeball in the third turn. Throw Pokeball in the third turn. Takes Advantage of Net Ball’s 3.5x catch rate Takes Advantage of Net Ball’s 3.5x catch rate The Strategy. I made a video here so it is clear to everyone. Here is the link. https://drive.google.com/file/d/1_XXJCCFqZ-hVAFweBUPPx6x2vuCtk2KH/view?usp=sharing Lowest HP Ditto by area Here is the Payday's damage calculation. Ditto will copy all of your Vaporeon's stats except max HP. The max damage you can do with Ditto in this build will be 87 with Silk Scarf and 73 without Silk Scarf. Ditto's HP will be very low to get the almost 100% catch rate with Net Ball. Hoenn Damage Calculation (with Silk Scarf) Johto Damage Calculation (w/o Silk Scarf) Vaporeon Build FAQS That's everything. Let me know if you have suggestions.
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