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BenGorgon

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Everything posted by BenGorgon

  1. Lf Offers on Shiny Whismur - Currently on GTL 2m (sold) Downgrading Shiny Slowpoke to Shiny Slowbro + Adds.
  2. Sorry for the very short notice, but an irl event has come up and I will not be back in time to host this today, Hopefully we can reschedual for later today or sometime in the week.
  3. UU is defined as anything that is not OU or Ubers, so by extension anything that is in NU is also in UU.
  4. New Spont For this week is up and ready!
  5. Congrats to ElCala for being the first ever newbie spont winner! And to Murder for second place, and a great final match.
  6. I am not entirely sure why the primary focus here is counters to Chansey. That is far from the only reason to ban something. Also, forcing a switch is nice and all, but it is not beating it,
  7. Yep. This is Swiss, so you will be up against other players during the entire tournament.
  8. Hey everyone! We are kicking off our first mix here in about a half an hour. If anyone will need rentals, you can post here now, or wait until it is time.
  9. Mortal was a kiddie pool compared to Chaos server Wurm...
  10. I just wanted to address this bit first. Chansey does have to options available to it that render Fake Tears / Metal Sound mostly useless. CM Chansey isn't used as much, but it is out there, and can hit pretty damn hard if given the opportunity. I don't see how "most" of the physical walls paired have instant recovery not highly supported by wish. I see this as true when paired with Slowbro or Vaporeon (if wish/protect counts as instant recovery), But Skarm is stuck with rest which makes it setup bait or switch bait, and Weezing has pain split, which again, just doesn't compare to Recover/SlackOff/Synth. Pain Split is only as good as it is because of Wish Support, otherwise it would be very prone to wear and tear. The differences are very apparent between P2 and Chansey, I am not sure why you are not acknowledging them. The ability to switch out of status, more or less for free, is a pretty big deal on a wall. The ability to Wish pass is kind of a big deal, but not quite as much. The ability to scout CBers is kind of a big deal. The ability to run a cleric set is kind of a big deal. I am not exactly sure how they are not different.
  11. The second post with the first spont information shows all of the currently banned Pokemon in the tier, just for clarrification that means: Wobbuffet Salamence Tyranitar Dragonite Snorlax Blissey Gengar Pokemon above level 50 scale down to that level when you use tournament mode, so it is not a problem at all. Lastly, OU includes all of the Pokemon that are just "OU" as well as any Pokemon from lower tiers. That includes BL, UU, BL2, NU, and NCQ Pokemon :)
  12. Such as the ones previously mentioned, all of which have exploitable weaknesses that Chansey simply doesn't have?
  13. You are just proving the primary point even more. If you have to run otherwise nonviable sets, or Pokemon that would otherwise be nonviable to take on a high usage threat, it is a centralizing factor that should be removed. That is not how a meta evolves or allows for a wide variety of team building options. That is how it stagnates in a series of gimmicks to check a centralizing force.
  14. If you want to argue based on different or past metas, I can give you a fantastic example that this is exactly why we should be banning Pokemon for the above two reasons:
  15. Yes, exactly this. That is the nature of a competitive game, my friend. The people with the most skill, knowledge, and practice should have the absolute greatest odds to win any given match. Chansey does not promote this type of play. I believe it creates a stagnate environment, because it does not require any of these listed attributes that make a competitive game such. It requires no skill or thought to look at Chansey and know that it is the best choice in almost any situation. "It was never banned in X, Y, or Z Metas" is an argument that also holds no water. PokeMMO has a whole slew of varied mechanics and moves that were not present, or were present in those metas. It is an entirely different ballgame.
  16. This is the kind of argument that is truly irrelevant. There are plenty of other special walls available and viable in OU with Chansey gone. Chansey requires no skill to use, and that causes a disparity in the competitiveness of team building. In a perfect meta, there would be a rock, paper, scizors, cycle of Special Attackers that could be hard countered by X Special Wall, but not necessarily by Y. Weezing is not the problem in the core. Weezing can be worn down, checked by physical attackers, and outplayed. Chansey really can not on the special side, and has options to make those few special options useless.
  17. Some of us are poverty.But Signal Beam also lets you fish for the Special Defense drops, lets you at least hit Garde on the switch instead of it healing, and is an okay neutral damage choice if you can't afford them fancy HP Ice/Grass jolts. It certainly is not as viable, but it is there.
  18. That Chansey, like Gengar, is being used as a catch-all. While all the other specially defensive Pokes have clear weaknesses or shortcomings that can be skilfully played around or outright exploited, Chansey is too versatile and good at its' job not to use. I can see the pursuit trap argument to a certain extent, but I just don't think that is a compelling enough argument, or enough of a widely available move to use it as a primary argumentative stance. Or Signal Beam Jolt for that matter.
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