Atsuko
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Atsuko reacted to Kyu in 3rd-party Software in the Customization subforum
Disclaimer to players:
PokeMMO players have been the target of phishing and malware attacks in the past, and will be targets in the future. If you are using 3rd-party add-ons with PokeMMO, you are risking your account. We do not endorse the usage of 3rd-party add-ons.
Software which has been previously posted but updated may contain new forms of malware. We will take action against users who attempt to facilitate the distribution of malware, but we may not be able to react immediately.
We take reasonable precautions against malware distributed using our services, attempting to verify any software posted here. We have our current policies in place to refrain from restricting the creativity of our users.
Guidelines for players when handling 3rd-party software: Do not download software which has not been reviewed by the staff! We will remove any links to software which has not been reviewed and you should refrain from downloading it until we have done so. If a program requests Administrator permissions, be suspicious! 3rd-party add-ons do not normally need Administrator-level permissions to interact with the game. Block the program's network activity using your firewall. Unless a developer states that their program will be automatically updating, there is no reason for it to have access to the Internet. Do not enter your password anywhere! You should never enter your password in any window except the PokeMMO window. Do not visit unknown websites! Developers asking you to visit an unknown website should be reported. Requirements of Developers:
You are required to message the Head Customization Moderator with your software before posting it on the Forums. Neglecting to do so will result in your post being removed and a verbal warning. If you continue to do so, posting restrictions may be put in place.
You are required to:Provide the source code of the program in its entirety for review. Provide the compiled program intended to be distributed to the public for review. State any web dependencies for the program (such as pulling a file from the internet to check versions). Notify the staff before providing any updated version of the program to be released to the public, and provide both its source code and the compiled executable. Your software may be required to be modified if certain behaviours have been found, or may be rejected due to Terms of Service violations due to how your software interacts with our game client.
Developers are recommended to upload their software to a known filelocker website, such as rapidshare.com, mediafire.com, or localhostr for public distribution.
These requirements do not apply to IPS patches or GUI modifications. -
Atsuko reacted to ProfessorElderberry in [3rd-party Program] Automatic IV Calculator (v2.2.5) Mac/Linux Compatible
[quote name='Nebula' timestamp='1363711675' post='235885']
I mean, why else would it be taking days to say "ok this is awesome you can release it."
[/quote]
It's quite a huge precedence... I welcome them to take as much time as they need to think about issues... like:[list]
[*]Do we support other programs like this one, to be used in the game?
[*]Do we support sharing of such programs in game or on the forums?
[*]What happens if another program is distributed with a virus in it?
[*]Would supporting this app and later finding it to have negative to the players that used it, hurt the reputation of the developers?
[*][i]Along with other pressing questions...[/i]
[/list]
But... that is not what has been holding up the public support... up to this point, the developers who are capable of giving the go ahead with this application have been unavailable to test it.
For me... The answer is pretty simple--- Not officially support it, and yet allow for it (for it does not break any of the rules as of this drafting)... players can download and use any programs they want at your own risk, programs which allow you to play while afk are considered botting which is well established for being against the rules. Seems simple enough to me.
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Atsuko reacted to Atlas in [Denied]Cerulean Cave Bridge Short Cut/ fence removal
I do not support this at all. What if someone falls off of the bridge? What if someone drowns? Too many liability issues.
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Atsuko got a reaction from Halvaard in Change Elite Four Cooldown from Entrance to Rewards Delayed
I support this, fuck tangelas.
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Atsuko reacted to Metalkon in [Sprite] Metalkon's Pokemon Splices
[b]New Splices[/b]
[img]http://img201.imageshack.us/img201/1640/retardedprimeape.png[/img][img]http://img26.imageshack.us/img26/6917/weezlee.png[/img]
[spoiler][b]Hitmongoomba[/b]
[img]http://img268.imageshack.us/img268/9643/weezleegoomba.png[/img][/spoiler]
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Atsuko reacted to Metalkon in [Sprite] Metalkon's Pokemon Splices
[b]METALKONS POKEMON SPLICES[/b]
I'm pretty new to pokemon sprite splicing, I don't really do requests but I do listen to idea's and create anything that interests me so feel free to share your idea's for new splices. My favorite sprites that I put the most work into will be edited into the OT below this paragraph. If I have no good ideas il probably just post random ass splices made for comedy amusement or something.
[img]http://img819.imageshack.us/img819/39/mechadiglettofficial.png[/img][spoiler][b][img]http://img189.imageshack.us/img189/5767/mechadiglett2.png[/img][/b][/spoiler]
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Atsuko reacted to Kenshic in [Art] A drawing based on my character
I dont sure if this post is right to be here.. but I considered a draw multimedia so.. lets go
I draw my character in the game named Enzu with her Charizard
[url="http://kenshic.deviantart.com/"]http://kenshic.deviantart.com/[/url]
I dont draw pokemon for 7 years ago but Pokemmo inspired to draw this I hope you like it
PD: I have 16 years .. yup I dont draw pokemon since my 9 years old
PD2: sorry for the bad english
PD3: move the post if this is the bad place to post it
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Atsuko reacted to Fratley in I put this off for a couple days, here we go.
[quote name='Ziroth' timestamp='1359834306' post='181170']
I hate Charizard.
[/quote]
[img]http://s3.amazonaws.com/rapgenius/1291131680_two-thumbs-up.jpg[/img]
[quote name='Ziroth' timestamp='1359834306' post='181170']
I love WigglyTuff.
[/quote]
[img]http://www.gossipcop.com/wp-content/uploads/2012/03/borat-flag-770131.jpg[/img]
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Atsuko reacted to Darkshade in [Implemented] "You already have enough coins"-let us buy up to 1000 coins
[quote name='Chestbrah' timestamp='1359766278' post='180440']
Ok so how do i explain this,basically i want to buy a few charcoals without actually playing the slots. So before i started to actually play the slots i would walk back and forth buying coins to get 1000, but since i've played the slots a few times in order to buy a TM i now have a strange number of coins. I was actually pissed the other day i got 777 because i would end up wasting coins(i had like 400 left after buying the tm).
So what im saying is let us buy coins up to 1000 even if it wastes a portion of the coins you bought.
[img]http://i.imgur.com/EiHmYuy.jpg[/img]
I cant just buy 50 coins now, because that would put me over the limit. Now i have to go play the slots just for 46 coins so i can buy something that cost 1000.
[/quote]
Wouldn't a "Fill up my Coin Case" option be better?
And that would bring whatever number you have up to 1000 no matter what number it was.
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Atsuko reacted to Ayinai in Two tiny ideas - update window and whisper friends.
Just a pair of stupid ideas I thought playing since yesterday.
First of all, a window for the first time you log in after a update with the patch information. Just for lazy people who loves spamming "what's new" instead of comming here.
Second one, I thought that could be a good idea automatically whispering friends just by clicking the white window when they log in.
As I said, just a stupid pair of ideas.
And sorry for my English, it's not my native tongue =P
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Atsuko reacted to BatmanBeyond in Team ⑨
[quote name='Soothe' timestamp='1358882671' post='169826']
[spoiler]YOU...YOU...[spoiler]DOUBLE BAKA[/spoiler][/spoiler]
[/quote]
[media]http://www.youtube.com/watch?v=uRQTZC3uNW4[/media]
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Atsuko reacted to Shanie in [Guide] Using iPhone/iPad/iPod/iOS Device as Controller
[img]http://i.imgur.com/xu5GQUg.png[/img]
Hello ladies and gentlemen,
Today I will teach you how to use your iOS device as a controller for PokeMMO.
You will need the following:
1 Computer that can play PokeMMO
1 WiFi Connection OR 1 Bluetooth connection
1 iOS Device
Step 1: Go to the Apple App Store on your iOS device and search for "Joypad". Download "[url="https://itunes.apple.com/us/app/joypad-legacy/id517431698?mt=8"]Joypad Legacy[/url]".
Step 2: Go to Joypad Legacy's [url="http://getjoypad.com/legacy/"]web site[/url] and download their little program "Joypad Connect" for Mac or Windows.
Step 3: Launch Legacy on your iOS device. Next through their initial tutorial screens.
Step 4: Launch Joypad Connect and click New Configuration.
Step 5: Fill out the form. I would use what I have if you have the default keys set up on PokeMMO.
[img]http://i.imgur.com/HEsWNEz.png[/img]
Don't forget to push Save.
Step 6: Since both programs are running on both devices, you should see the name of your device under Select Device. Select it.
Step 7: Play PokeMMO with your new controller.
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Atsuko reacted to Nebula in [Denied]VIP Safari Zone - New Money Sink
[quote name='Shanie' timestamp='1358489802' post='166067']
$500,000 a go, you have a 1% chance to find a pokemon with a green, money-colored George Washington head.
[/quote]
[img]http://img825.imageshack.us/img825/158/georgemon.png[/img]
[spoiler]worth it[/spoiler]
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Atsuko reacted to AstroSpud in [Sig] AstroSpud's Sig Shop
[center][img]http://i.imgur.com/1Q211.png[/img][/center]
[center]welcome to my sig shop, as you can see i make quality sigs for the users on the forums.[/center]
[center]if you would liek to request a skin, please fill out this form[/center]
[center]Theme:[/center]
[center]Colours:[/center]
[center]Text:[/center]
[center]and post it below.[/center]
[center]Here are some examples of my work.[/center]
[center][spoiler] [img]http://i.imgur.com/EIzyW.png[/img][/spoiler][/center]
[center][spoiler] [img]http://i.imgur.com/RgHXR.png[/img][/spoiler][/center]
[center][spoiler] [img]http://i.imgur.com/03DfG.png[/img][/spoiler][/center]
[center][spoiler][img]http://i.imgur.com/mHJTf.png[/img][/spoiler][/center]
[center]I'm doing this for free, but feel free to donate any pokemon/items you want.[/center]
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Atsuko reacted to Chestbrah in [Implemented] Orange shiny box in PC
So this is a small suggestion but i think it'd be nice if the orange box surrounding shinies you see in the trade box showed up in your PC.
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Atsuko reacted to Zidane in Touhou Megathread
[img]http://www.halolz.com/wp-content/uploads/2011/07/halolz-dot-com-pokemon-teamfortress2-4chan-giveme-your-hat.jpg[/img]
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Atsuko reacted to Moegar in [IPS] Moemon Patch (Moegar Feb 2013 Version)
[center][color=#ff0000][u][size=6]Moemon Fire Red Feb 2013 Edition[/size][/u][/color][/center]
[center](Updated 1-29-2013)[/center]
Rejoice, moe friends and moe lovers! After countless hours battling bytes and pixels, I've completed Moemon Patch (Moegar Version)! In addition to the updates BakaSchwarz did to his patch (which can be founded at the link below), I've changed and corrected over [b][u]two-hundreds[/u][/b] sprites in game.
[center][img]http://i48.tinypic.com/2qw0lsk.png[/img][/center]
[u][b]Preview:[/b][/u]
[img]http://i46.tinypic.com/35jklyv.jpg[/img]
And many more!
[u][b]Installation:[/b][/u]
[color=#282828][font=helvetica, arial, sans-serif]1. Download IPS Patcher (Lunar IPS) and prepare a clean Fire Red (US) v1.0 rom.[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]2. Download the patch below.[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]3. Launch IPS Patcher and patch the rom.[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]4. Enjoy![/font][/color]
5. Please note the patch might not be working 100% correctly if you apply a different IPS patch (Such as Graphic Update) on the same rom.
[b][u]Download:[/u][/b]
Moemon Patch (Moegar 2-1-13 Version)
[url="http://www.sendspace.com/file/0xl9p9"]http://www.sendspace.com/file/0xl9p9[/url]
Moemon Patch (Moegar 1-18-13 Version)
[url="http://www.sendspace.com/file/aa8hwt"]http://www.sendspace.com/file/aa8hwt[/url]
Moemon Patch (Moegar 1-11-13 Version)
[url="http://www.sendspace.com/file/uwu3i1"]http://www.sendspace.com/file/uwu3i1[/url]
[u][b]Change Log:[/b][/u]
1-29-13: Released the "2-1-13 version" despite being a few days early. I've imported so much in this patch, I've actually lost count. Also manually fixed a few sprites that were added in during the last update (I'm actually proud of what I did to Rhydon).
1-18-13: Corrected/changed another 70+ sprites. Readjusted all sprite positions in battle. Flying/levitate Pokemon now have a "shadow", whereas non-flying/levitate pokemon do not.
1-11-13: Corrected/changed 70+ sprites.
[u][b]Link:[/b][/u]
BakaSchwarz's Patch
[url="https://forums.pokemmo.eu/index.php?/topic/5581-ips-moemon-patch-updated-graphics/"]https://forums.pokem...dated-graphics/[/url]
Moemon Activation Guide...?
[url="https://forums.pokemmo.eu/index.php?/topic/3113-guide-to-activating-moemon/page__hl__moemon"]https://forums.pokem...age__hl__moemon[/url]
Moemon Project (Contribute fanart/sprites here!)
https://forums.pokemmo.eu/index.php?/topic/12325-spritesart-moemon-project-contribute-here/
[b][u]Extra:[/u][/b]
Credit to numerous Japanese sprite artists, BakaSchwarz, and other updaters.
Please feel free to let me know if there's any error, or if you have found sprites that are more moe than the ones in the patch currently.
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Atsuko reacted to Metalkon in Pursuit Does Not Work In Duels
[b]Wild Encounter:[/b]
Pursuits works properly, when a wild murkrow or fearow uses the move against me it always hits before I switch to another pokemon and deals extra damage.
[b]Player vs Player:[/b]
The move acts as a normal 40 power dark move, it has no increased priority when the opponent switches and its power does not increase aswell. The move is only scripted for wild encounters and will not work in duels against other players.
Please fix this move for the next patch, its already scripted for wild encounters so i'm sure it won't be much work to fix it for duels.
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Atsuko reacted to ChrisChris in Donator Status Optional Benefits.
It's not unknown that many people here dislike the cooldown buff of the Elite Four. So I propose a possible solution to this and potentially various others.
Donator Status Perk Options.
When people donate for the Donator Status, they get to choose 2 out of X amount of possible options to include on their Account.
Example:
I pay 10$ for 7 Days of Donator Status. I then get to pick 2 of the following:
o +25% EXP Gain.
o +10% Shiny Encounter Rate.
o -3 Hours Elite Four Cooldown.
o Etc.
However I do not think that the choices should be a large amount to pick from. But perhaps 5 or 6 will justify Donator Status a bit more. And for those who don't intend to look for Shinies but only play competitively, they can choose from choices that help them a bit more get to that point.
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Atsuko reacted to controller in SPIKES
spikes is a move implemented last patch that you're probably going to see used a lot. it's a ground type attack that doesn't do any damage until an opponent's pokemon switches in after spikes has been used. the damage varies with how many layers of spikes you've laid out for your opponent (or your opponent's laid out for you.) you can lay up to 3 layers of spikes at a time.
a pokemon entering battle takes
12.5% of max hp damage with one layer of spikes
16.67% with two layers of spikes
25% with three layers of spikes
with spikes support sweeping becomes much easier as 75% damage becomes a OHKO as well as potentially damaging or KOing one of your opponent's pokemon due to switching. roar and whirlwind become damaging moves as well.
here's who can learn spikes:
cloyster
forretress
qwilfish
skarmory
cacturne
smeargle
rapid spin is a normal type move with base 20 power that removes your opponent's spikes and leech seed from play.
here's who can learn rapid spin:
blastoise
starmie
forretress
donphan
smeargle
of course, if rapid spin fails then both spikes and leech seed would remain in effect. it has 100% accuracy, so the best way to prevent your spikes from being spun away is by switching in a "spinblocker" (aka ghost type pokemon) after you've laid your spikes.
here are the "spinblockers:"
dusclops
banette
misdreavus
sableye
gengar
spikes doesn't effect all pokemon. in fact all pokemon that are immune to other types of ground attacks (flying pokemon and pokemon with levitate) are also immune to spikes damage. if you use spikes on these pokemon however, it will not fail. they are only immune to the damage.
here's who's impervious to spikes:
fearow
pidgeot
dodrio
farfetch'd
noctowl
butterfree
scyther
ledian
yanma
gyarados
mantine
skarmory
xatu
murkrow
delibird
jumpluff
aerodactyl
dragonite
charizard
crobat
togetic
masqeruain
gengar (has levitate)
weezing (has levitate)
misdreavus (has levitate)
unown (has levitate)
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