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REKI

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  1. Like
    REKI reacted to Akshit in Cubchoo's Winter Wonders Art Contest (February 5th - March 5th)   
    IGN: Akshit
    A Brief Description of the Piece:
    All Pokémons are told to put up a spell tag before going to hibernate.
    Sometimes temperature go upto -60 degrees Fahrenheit, & snow takes over,
    When deep winter comes, blizzard isn't the only thing that comes along with it. 

     
  2. Like
    REKI reacted to Kyu in Changelog: 27/02/2018   
    Edit: We have re-enabled the email verification process and it is slowly being rolled out to old accounts.
     
    If your email address is not verified, you may be prompted to validate it when you login. If you have lost access to your email address, please visit https://pokemmo.eu/account_change_email/ to change your email.
  3. Like
    REKI reacted to Kyu in Changelog: 27/02/2018   
    Features
    Account Security Multi-factor authentication is now enforced for accounts Unknown devices logging into accounts are now prompted with a pincode entry Pincodes are sent to your registered e-mail. If you have lost access to the email address associated with your account, please visit the following webpage to request an email change: https://pokemmo.eu/account_change_email/ If you are having trouble receiving the email please check your spam folder or whitelist mail.pokemmo.eu Phenomena Phenomena are special encounters which occur randomly in all areas of Unova, and have 4 appearances: Rustling Grass, Rippling Water, Flying Shadow, and Dust Clouds:
     
    All players share the same Phenomena locations and appearances, and may interact with them once per cycle. Wild encounters which occur via Phenomena have a very high (>50%) chance to have at least 1 31 IV. Phenomena may drop Mysterious Gems or Fossils, depending on the encounter type. Certain species are now exclusive to Phenomena. Fossils All fossils may now be revived in the Nacrene Museum Gems Added Gem in-battle effects When held, Gems will boost the Power of the first move used of a target typing by +50%. Gems are consumed upon use. Mysterious Gems may be converted into 5 Typed Gems (e.g. Flying Gem) by combining 1 Mysterious Gem and 1 Typed Item (e.g. Sharp Beak) When used from the Bag, 20 Gems may be used to override the Hidden Power typing of a party member If 20 Normal Gems are used, the override will be removed If no override is inplace, the HP Type will be calculated by IVs. This is the same behavior as prior to this update Audio Added SFX for moves / world objects / etc. The MIDI engine has been removed GBA music and SFX are now played back using a new high fidelity GBA audio engine Added an option to mute BGM when the game client isn't the focused window General Added animations for most moves Animation processing is experimental and may have graphical glitches. Please do not report issues with move animations playing incorrectly at this time (but do report client crashes and other explicit error messages) Unova's NPCs now use custom movesets for all trainers Previously, this only encompassed Gym Leaders / the Elite 4 This does not change the amount of party members or levels for common trainers, but prevents issues like "default NPCs having no damaging moves due to levelup learnsets of some species" Added rematches for most Trainers in Unova Trainers are rematchable every 18 (real) hours Trainers can be rematched at any portion of the storyline, but will become more challenging after Badge 5 Added daily scripting for Morimoto Shiny species now have a 100% chance to have at least 1 30~31 IV This does not apply retroactively The Move Relearner can now teach moves learned at later levels Added Magnetic Field evolution areas to Kanto/Hoenn Added a Watering Can to Unova for Berry Farming This can be found by speaking to an Old Man in Mistralton City near the Berry Patches Watering Cans may be hotkeyed by registering the item in the Bag, then using the item while facing a Berry Patch EXP is now granted when catching wild species Channel population limits are now calculated per-region instead of per-channel This increases the amount of players which are allowed in a channel, and more evenly distributes players across less populated regions The amount of Channels has been reduced from 8 to 5 Added automated crash log uploading Gift shop The following items have been added to the Gift Shop: Sailor Cap / Sailor Uniform Tracksuit Balancing
    Breeding Genderless species may now breed with other members of their evolution tree For example, a Magnezone may breed with a Magnemite, Magneton, Magnezone, or a Ditto Genderless species are now marked with a "Genderless" breeding group in the Dex Ditto is an exception and may not breed with other Ditto When breeding, TM / Move Tutor moves are now added to the "hatch moves" relearnability list Previously, the "hatch moves" list in-Summary only encompassed Egg Moves which were passed to a child while breeding This allows these moves to be relearned via the Move Relearner Shedinja may no longer breed Shedinja will now inherit 3 random IVs from the Nincada which it spawns from Shedinja's movepool has been updated to include both Nincada's and Ninjask's moves Shedinja will now inherit hatch moves from Nincada during creation Move Tutor moves now have equal priority to TMs during move passing Removed the wait time to obtain Eggs when breeding Egg Moves / Prevo Moves / Special Moves are now an exclusive classification in the Dex, and are only listed if they're not obtainable in any other manner Crafting PP Up requirements reduced from 30 Berry Powder / 2 White Herb to  9 Berry Powder / 1 White Herb PP Max requirements reduced from 90 Berry Powder / 6 White Herb to 24 Berry Powder / 3 White Herb Moves The default Critical Hit chance has been reduced from 6.25% (1/16) to 4.167% (1/24) General Kanto Game Corner's prices have been updated: GC Coins are now flat pricing ($5/ea) TMs are now 6000 GC Coins Porygon's price has been reduced from 9999 to 4999 GC Coins Kanto/Hoenn now have crafting NPCs staggered throughout their storylines TMs have been reorganized in all regions, to more properly reflect their value vs their introduction in the storyline This means that, the further you get in your storyline, the stronger the TMs you have access to TMs have been consolidated to 4 merchants per region, 3 of which contain "Tier 1/2/3" TMs in various Marts, and the fourth containing Generation-exclusive TMs in their Department Store Most TMs have had their prices adjusted to more properly reflect their current viability:  
    Sucker Punch / Roost / Tailwind / Drain Punch Move Tutors have been reassigned from BP to Item Tutors. They are now accessible via the Harlequin tutors in Unova Dragon Pulse has been added to the Harlequin tutors in Unova Feebas's tiles now change on 45 minute intervals, up from 30 minutes Elite 4 rematch base money rewards have increased by 10%  
    Bug Fixes
    Fixed various client crashes The game client should now recover from corrupt ROM files more cleanly in some cases Previously, failed IPS patches or ROM corruption could cause a black screen on character login if map data wasn't read correctly. This should now error more visibly Fixed addon displays in the Gift Shop Fixed extended LGC (Spanish/etc.) characters being misaligned in Battle fonts Added Chinese battle effectivity indicators Fixed Italian's FireRed strings Fixed an issue where party member levels wouldn't broadcast correctly if leveling up against an NPC's last member Fixed an issue where Ability Pills could be consumed on a target with 1 ability Fixed an issue where the EXP bar wouldn't roll over correctly Fixed an issue where Soundproof wouldn't block Roar Fixed Fishing Rod encounter tables for many GBA maps Fixed an issue where OHKO / True Damage skills wouldn't display their battle effectivity indicators correctly Fixed an issue where the Advanced Search function of the PC wouldn't take you to the first match Fixed an issue where Hoenn could be selected for region travel without an Emerald ROM loaded Fixed an issue where Berries which depended on HP % (Liechi/Salac/etc.) would activate 1% higher than their defined percentage Fixed an issue where, if an Egg hatched mid-battle and a player otherwise fainted, certain scripts could be bypassed or otherwise broken Fixed an issue where forced movement (water rapids, etc.) over GBA map connections could sometimes cause issues Fixed an issue where Flinch rates would not be affected by Serene Grace In-game seasons are now monthly (January -> Spring, February -> Summer, March -> Autumn, April -> Winter, etc.) Fixed levelup evolution information for gendered level up species in the Dex Fixed Elfbot 2017 items having no animations Fixed an issue where berry tree sprites could become corrupted in some cases Fixed an issue where out of battle moves could be usable by Eggs Fixed Sea Incense Water boost % 5% -> 20% Fixed an issue where Crater Forest would not connect correctly with Giant Chasm The GTL can now be purchased from during NDS trainer matches This does not apply to scripted events, such as storyline fights. This only applies to "simple" trainer matches / rematches. Fixed various missing TMs from movepools This primarily affected TM21 - Frustration, but also affected several others, such as Shiftry's ability to learn TM52 - Focus Blast. Fixed various missing Tutor Moves from movepools This addresses issues where the species learned a Tutor Move from their  "Level Up", "Egg Moves", or "TMs" movepool, but it was not accessible via Tutors. Fixed an issue where Forms would not gain STAB from changed typings Fixed an issue where, if a party member fainted on the turn of using Volt Switch / U-Turn, and they had the ability Regenerator, and they were holding a Life Orb, they could be revived from fainting Fixed an issue where Volt Switch / U-Turn would require a swap if the attacker fainted Fixed Unown spawn tables in Sevii Isles Fixed various graphical issues with Skill Learn dialogues Fixed missing restrictions on Unova's Tall Grass movement. This no longer allows sprinting / biking through it. Some NPCs in Unova will now aggro players if they try to run past them Fixed various issues where players could get stuck if they relogged at certain points, if they relogged and reset the positioning of certain NPCs Fixed an issue where players could get stuck if they logged off while in a Castelia City Elevator and failed to reconnect during its cutscene Fixed an issue where Bad Poison's damage incrementer would not reset if the caster acquired it via Synchronize Sweet Scent will now use Safari steps if cast during a Safari Zone event Fixed an issue where Pressure would cause allied PP use to increase Fixed world map pop-in for Tubeline Bridge / Marvelous Bridge Fixed an issue where, in a tournament, if one player disqualified, both players would receive a message that they were disqualified (although only one actually was) Fixed Growth's stat boosts Fixed an incorrect message being displayed with Hoenn's Name Rater if the player didn't have enough money Fixed an issue where Followers would sometimes fly off if passing through certain GBA map connections Fixed an issue where Psywave's strings would not display correctly if used on a species with the ability Color Change Fixed an issue where Effect Spore would not display the correct message if the target was poisoned Entry Hazards (Spikes, etc.) are now processed before Abilities in battles Readded Leech Life to levelup movepools Added Razor Fang item effect Scripted items from many NPCs in the Unova storyline are now untradeable This primarily affects TMs and other similar items which are obtained through scripted events, but were missed during the initial untradeability changes Fixed an issue where certain NPCs in Dewford Gym would not aggro without being spoken to The sleep duration for wild encounters which were encountered during night-time has been reduced from 2 turns to 1 turn Fixed an issue where, if a multi-hit move was called with Sleep Talk, it would only strike once Fixed an issue where players could fish into certain non-water tiles in the Battle Frontier Fixed an issue where wild encounter battle start throw animations would hang slightly during battle start Fixed an issue where Poison-type species would not absorb Toxic Spikes if switching in while they were already afflicted by a status ailment
  4. Like
    REKI reacted to Kyu in Changelog: 11/12/2017   
    Features
    General Added Unova Gym Leader rematches Battle Point vendors now stock the following items: Ability Pill (Untradeable) @ 2250BP Swift Wing @ 150BP Clever Wing @ 150BP Genius Wing @ 150BP Resist Wing @ 150BP Muscle Wing @ 150BP Health Wing @ 150BP Power Anklet (Untradeable) @ 750BP Power Band (Untradeable) @ 750BP Power Lens (Untradeable) @ 750BP Power Belt (Untradeable) @ 750BP Power Bracer (Untradeable) @ 750BP Power Weight (Untradeable) @ 750BP Skills Added support for Power Trick Added Move Tutors for the following moves: After You Aqua Tail Bug Bite Dark Pulse Defog Dual Chop Drill Run Earth Power Electroweb Foul Play Gastro Acid Gunk Shot Gravity Iron Head Last Resort Magic Room Magnet Rise Seed Bomb Sleep Talk Snatch Stealth Rock Wonder Room Worry Seed Uproar Zen Headbutt These tutors may be found in Nacrene City, Castelia City, and Mistralton City. The following moves are now available through Battle Point tutors in the Battle Frontier: Drain Punch Roost Sucker Punch Tailwind Not all moves are currently supported. Please see this announcement for a list of Gen 5 moves: https://forums.pokemmo.eu/index.php?/announcement/30-generation-5-move-progress/ Abilities Added support for the following Abilities: Adaptability Snow Warning Sand Rush Regenerator Iron Barbs Defeatist Technician Poison Heal Magic Guard Skill Link Solid Rock Super Luck Tinted Lens Download Heatproof Hydration Iron Fist Multiscale No Guard Quick Feet Scrappy Not all abilities are currently supported. Please see this announcement for a list of supported Gen 5 abilities: https://forums.pokemmo.eu/index.php?/announcement/31-generation-5-ability-progress/ UI Added support for B/W sprite/follower mods Added advanced filters for PC search Added move animations for Ice Fang, Slack Off, Giga Drain, Mega Drain, Toxic, Overheat, Psychic, Rest, Eruption, Fake Out, False Swipe, Flare Blitz, Thunder, Heal Bell, Rock Slide, Hidden Power, ExtremeSpeed, Blizzard Added inline move effectivity indicators Gift Shop New items have been added to the Gift Shop:
     
    Rudolph's Antlers  This item will be available for the duration of the 2017 Christmas holiday.  
    Balancing
    General
    Rematches against most NPCs no longer go on cooldown if the player loses. This does not apply to instances, such as the Elite 4. Reduced base stats of storyline Kanto/Hoenn Elite 4 battles slightly Unova's storyline E4 Legendary's stats / movepool have been improved Slightly increased base stats/levels of Gym 8 battles in all regions The level cap for Kanto's Gym 7 has been increased from 52 to 54 The level cap for Hoenn's Badge 7 has been increased from 48 to 50 The level cap for Unova's Badge 7 has been increased from 46 to 48 Increased levels of wild encounters for several maps This primarily affects areas in the Early/Late Game, like Victory Road, where the available EXP against the next Gym Leader / Elite 4 was lower than intended Storyline battles no longer use PP bonuses on NPCs Reduced the amount of PP usable by NPCs when using healing skills (Roost, etc.) during storyline battles Gym Leader rematch cooldowns have been reduced from 20 hours to 18 hours Elite 4
    Increased money gain for the Elite 4 slightly (~12%) The Elite 4 now gives 3,500 BP upon initial victories On Rematches, the Elite 4 now gives: 1,500 BP for Rematch 1 1,600 BP for Rematch 2 1,800 BP for Rematch 3 2,000 BP for Rematches 4+ Elite 4 instance cooldowns have been increased from 45 minutes to 1 hour Items
    "Item Maniac" items can now be sold to merchants Antidote now heals for 20 HP when used. Price $350 -> $600. Recipe is now -> 1 Berry Powder / 1 Pecha Berry Burn Heal now heals for 20 HP when used. Price $750 -> $600. Recipe is now -> 1 Berry Powder / 1 Rawst Berry Ice Heal now heals for 20 HP when used. Price $750 -> $600. Recipe is now -> 1 Berry Powder / 1 Aspear Berry Awakening now heals for 20 HP when used. Price $400 -> $600. Recipe is now -> 1 Berry Powder / 1 Chesto Berry Parlyz Heal now heals for 20 HP when used. Price $750 -> $600. Recipe is now -> 1 Berry Powder / 1 Cheri Berry Heal Powder's price has been increased from $600 -> $900 Energy Powder's price has been increased from $700 -> $900 Soda Pop price has been increased from $500 -> $600 Lemonade's price has been increased from $700 -> $750 Lava Cookie / Casteliacone price has been reduced from $2500 -> $1200 Revive's price has been reduced from $3500 -> $3250. Revive's crafting recipe has been removed. Full Heal now heals for 25% total HP as well as removing all conditions, when used. Recipe is now -> 12 Berry Powder / 3 Heal Powder Max Potion recipe is now -> 8 Berry Powder / 2 EnergyPowder Full Restore recipe is now -> 12 Berry Powder / 3 Heal Powder / 3 EnergyPowder Max Revive's recipe is now -> 14 Berry Powder / 4 Heal Powder / 1 Revival Herb Ether now increases PP of a move by 15. Recipe is now -> 3 Berry Powder / 1 Leppa Berry Elixir's recipe is now -> 8 Berry Powder / 3 Leppa Berry Max Ether's recipe is now -> 8 Powder / 3 Leppa Berry Max Elixir's recipe is now -> 16 Berry Powder / 8 Leppa Berry Rare Candy's recipe is now -> 25 Berry Powder / 3 Berry Juice PP Up's recipe is now -> 30 Berry Powder / 2 White Herb PP Max's recipe is now -> 90 Berry Powder / 6 White Herb HP Up's recipe is now -> 3 Berry Powder / 1 Health Wing Protein's recipe is now -> 3 Berry Powder / 1 Muscle Wing Iron's recipe is now -> 3 Berry Powder / 1 Resist Wing Calcium's recipe is now -> 3 Berry Powder / 1 Genius Wing Carbos's recipe is now -> 3 Berry Powder / 1 Swift Wing Zinc's recipe is now -> 3 Berry Powder / 1 Clever Wing Wings now increase their respective EVs by 5 Added Hyper HP Up / Hyper Protein / Hyper Iron / Hyper Carbos / Hyper Calcium / Hyper Zinc These Vitamins increase EVs by 50 when used and are available where Vitamin crafting is possible. Hyper HP Up Recipe -> 14 Berry Powder / 5 Health Wing Hyper Protein Recipe -> 14 Berry Powder / 5 Muscle Wing Hyper Iron Recipe -> 14 Berry Powder / 5 Resist Wing Hyper Calcium Recipe -> 14 Berry Powder / 5 Genius Wing Hyper Zinc Recipe -> 14 Berry Powder / 5 Clever Wing Hyper Carbos Recipe -> 14 Berry Powder / 5 Swift Wing Berries
    Added Berry Patches to Unova. These patches are available in Mistralton City and Abundant Shrine. Added a flypoint to Abundant Shrine. Berries being salvaged into Berry Powder now give 1 Berry Powder. Previously, this was 1/2/4 depending on the tier of the plant. Berries being salvaged into Seeds now always give 1 Seed (Tier 1/Tier 2 seed rates remain the same, 70%/30%). Previously this was 1 or 2 (at a 75/25% rate respectively.) Plain seeds can now be obtained in Unova's pickup tables instead of Wings. Harvesting Tool price $250 -> $350 Berry Powder sell price $10 -> $450 Spicy Seed / Dry Seed / Sweet Seed / Bitter Seed / Sour Seed sell price $5 -> $300 Very Spicy Seed / Very Dry Seed / Very Sweet Seed / Very Bitter Seed / Very Sour Seed sell price $5 -> $750 Cheri Berry / Chesto Berry / Pecha Berry / Rawst Berry / Aspear Berry / Oran Berry / Persim Berry / Razz Berry / Bluk Berry / Nanab Berry / Wepear Berry / Pinap Berry sell price $10 -> $700 Leppa Berry / Figy Berry / Wiki Berry / Mago Berry / Aguav Berry / Iapapa Berry  sell price $10 -> $900 Pomeg Berry / Kelpsy Berry / Qualot Berry / Hondew Berry / Grepa Berry / Tamato Berry sell price $10 -> $1050 Spelon Berry / Pamtre Berry / Watmel Berry / Durin Berry / Belue Berry / Occa Berry / Passho Berry / Wacan Berry / Rindo Berry / Yache Berry / Chople Berry / Kebia Berry / Shuca Berry / Coba Berry / Payapa Berry / Tanga Berry / Charti Berry / Kasib Berry / Haban Berry / Colbur Berry / Babiri Berry / Chilan Berry sell price $10 -> $1100 Lum Berry / Sitrus Berry / Liechi Berry / Ganlon Berry / Salac Berry / Petaya Berry / Apicot Berry / Lansat Berry / Starf Berry / Enigma Berry / Micle Berry / Custap Berry / Jaboca Berry / Rowap Berry sell price $10 -> $1300 Cheri Berry / Chesto Berry / Pecha Berry / Rawst Berry / Aspear Berry / Razz Berry / Bluk Berry / Nanab Berry / Wepear Berry / Pinap Berry yields have been reduced from 4~6 to 3~6 per plant. Oran Berry / Persim Berry plant yields have been changed from 4~5 to 3~6. Leppa Berry yields have been reduced from 6~8 to 6~7 per plant. Figy Berry / Wiki Berry / Mago Berry / Aguav Berry / Iapapa Berry yields have been reduced from 6~8 to 6~7 per plant. Lum Berry / Sitrus Berry yields have been increased from 8~9 to 8~10 per plant. Enigma Berry's growth time has been increased from 1 day to 2 days and its yields changed from 6~7 to 8~10 per plant. Micle Berry / Custap Berry / Jaboca Berry / Rowap Berry plant yields have been increased from 8~9 to 8~10 per plant. Wilt times are now 8 hours for all berries Bug Fixes
    Fixed several client crashes Fixed an issue where players could become stuck in P2 Laboratory Fixed seasons not updating correctly if a player logged in to a new season, until the player entered/exited an indoor map Fixed an issue where the Thief message's targets were backwards Abilities in-battle now activate in the order of highest Speed The Powder Jar is no longer a required item to use the "Berry Crushing" function Fixed an issue where Master Balls wouldn't be correctly distributed in some cases Added character mode (もじモード/文字モード) selection for JP B/W ROMs Added an additional indicator to see which ability was Traced Fixed Feebas not showing in the Dex's location menus Fixed Hoenn's Gym Leader rematch cooldowns being much lower than intended Revival Herbs HP gain is now 50% on revive Fixed Enigma Berry's indicator when planting seeds In Double / Triple Battles, Lightning Rod only redirects single-target Electric-type skills. Fixed an issue where Confusion's damaging effects would occur more often than intended (33%). This change only affects skills like Confusion Ray, and does not apply to Disobedience. Fixed an issue where, if the player's party fainted while simultaneously creating a new party member (e.g. Nincada), the player wouldn't white out properly. Fixed an issue where the Evolution UI wouldn't scale in the same manner as the Battle UI, in some cases Multi-hit moves now calculate their crit chances on each hit rather than on cast Fixed an issue where untradeable items could not be sold to Marts Added support for B/W sound mods Fixed Nidorina/Nidoqueen egg groups Elite 4 levels now scale more aggressively for the first two rematch sets This affected a case where the scaling multiplier could create easier matches than intended due to the high level cap increase between "Badge 8" and "Post-E4". Fixed an issue where [Enter] would not focus the chat box in some cases Fixed an issue where, if Trade/Global Chat messages were sent but failed to broadcast due to cooldowns, they could still auto-mute players for spam Fixed an issue where form/gendered party icons wouldn't be shown correctly Fixed an issue where children in breeding wouldn't inherit the form of the parent Fixed an issue where followers wouldn't update their sprite if they evolved Fixed an issue where overworld abilities (e.g. Pickup) wouldn't update if their party member evolved into a species which didn't have the ability Fixed an issue where AI would try to use OHKO skills against immune targets Fixed an issue where the UI Hide function (F12) would not hide certain elements Fixed an issue where NPC movement could break when traversing from indoor to outdoor maps Fixed Sweet Scent usage on non-grid map types Damage inflicted by Weather is now ordered by Speed Fixed battle message for bind-type moves (Whirlpool/Fire Spin/etc.) Fixed Freeze icon not disappearing when unthawing from skill usage (Scald, etc.) Fixed an issue where unobtainable Egg Moves could be distributed through Event prizes  
    Notes
    This update will perform a rollback of several items due to economic and availability changes: For players with >495 of Plain Spicy Seed or Plain Dry Seed or Plain Sweet Seed or Plain Bitter Seed or Plain Sour Seed, the counts of each item have been reduced to 495, and the player refunded $300 for each seed removed. For players with >495 of Very Spicy Seed or Very Dry Seed or Very Sweet Seed or Very Bitter Seed or Very Sour Seed, the counts of each item have been reduced to 495, and the player refunded $1000 for each seed removed. For players with any amount of Health Wing or Muscle Wing or Resist Wing or Genius Wing or Clever Wing or Swift Wing, the items have been removed, and the player refunded $750 for each wing removed. Refunds will be mailed from System and may be claimed via the PC's Mail function. Players which have already cleared the storyline Unova Elite 4 have been retroactively credited 3500 BP. Due to the difficulty changes between the older versions of the Kanto/Hoenn Elite 4 and the current versions, we will not retroactively be granting BP rewards for their completion.
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