Jump to content

BoltBlades12

Members
  • Posts

    647
  • Joined

  • Last visited

Everything posted by BoltBlades12

  1. It’s more of a troll imo, since you don’t get to keep the shiny legendaries. You catch them only to lose them 5 minutes later with only a screenshot as proof. I’m surprised they didn’t shiny lock M2, Ray, and Zek like they did the Elfbots
  2. Also keep in mind, that this list is composed of Gen 6 Pokemon and Primals/Megas, 3 things we're never going to get in PokeMMO, so this list is kinda irrelevant. That is incorrect. Gengar still has Levitate and Dugrtrio still has Arena Trap. So you're wrong there. And also, it isn't entirely out of the question to add an Uber tier section to the Matchmaking list. And even if they don't want it to exist, Ubers will exist whether they like it or not. So it'd be easier for them to simply yield and allow it to be played. They will have to eventually. I mean, what's so wrong with being able to do Ubers in Matchmaking? It's just another tier like OU, UU, NU, and LC are. And once again I say: 1. With over 50 Legendary Pokemon in existence, the title "Legendary" is much less significant and much less impactful then it was back when it was just the 3 Birds, Mewtwo, and Mew. The devs trying to maintain that "special" nature to that degree is a terrible idea that will never end well. 2. It was never the fact that you could only get 1 Legendary in the game that made it special, otherwise, the Starters would be the exact same way. Rather, it was the way of obtaining them that made them special. It was never as simple as running in grass and fighting some Uber, you actually had to solve a puzzle, complete a maze, or do special objectives to obtain them. That's why I do indeed enjoy the fact of dungeons, since it gives them significance in terms of obtaining. But trying to make only 1 of certain Legendaries, again, is a terrible idea that will never end well.
  3. People didn’t understand it when Unova came in and along with it, the adjustment that made the Gym/E4 AI super advanced, and supposedly the same thing happened. And people will get frustrated regardless. Take the latest update for example, the Amulet Coin and Lucky Egg rework screwed over a lot of people, and as a result, lot of people left or readjusted. Giving Ubers to Gym/E4 to compensate for our Ubers and reworking the teams, again, wouldn't be that big of a deal. If Genderless Breeding, Lucky Egg Reward, and Non-Potato AI haven’t destroyed the player base, giving Ubers to Gyms/E4 to compensate us getting Ubers won’t either. And no, they aren’t gonna only tweak the current teams since even then some HA mons still body them. They’re gonna most likely alter them more than that. As in, completely change up teams. Heck, they might do that when we get sinnoh.
  4. Like I said, if it meant we got perma-keep Uber legends, there would be no problem giving significant NPCs Ubers as well. I mean, even in the vanilla games that’s common. Even if we don’t count N, some NPCs in Colosseum/XD use Groudon, Kyogre, Rayquaza, Ho-Oh, and Lugia. Then in B2W2, there’s the world tourney where some modes give Gym Leaders/E4/Champion Uber legends, like Fantina with a Ghost Gem Giratina-O. And of course, Ultra Sun and Moon, all the Team Rainbow Rocket bosses have their respective Uber legends. Maxie with Groudon. Archie with Kyogre. Cyrus with Dialga/Palkia, Ghetsis with Zekrom/Reshiram, Lysandre with Xerneas/Yveltal, and of course, Giovanni with Mewtwo. Point being, if we got perma-keep Ubers, they could easily alter the Gym/E4 teams to feature Ubers. I mean, even if it means having to have another update that changes up the Gym/E4 teams: A) That’s the dev’s job. To alter the teams as more Pokémon become available, which leads to B) There’s a pretty good chance that once dungeons come out, the Gym teams will be altered again to compensate for the HA mons and legendaries
  5. If that’s so, the way I could see it is like this. They could make certain legendary dungeons donator status only. Meaning you have to have donator status to get Kyogre or Mewtwo.
  6. I don’t bother with tourneys; mainly since I’m too busy IRL to do them and I’m never on when certain ones are taking place.
  7. 1. Nothing wrong with allowing full access of Ubers. Even if that were to mean making an Uber sub-section on Matchmaking. Because aside from legends, there’s plenty of formidable mons that have hit Uber and aren’t legendary, such as Speed Boost Blaziken. Even then, looking at Smogon(which I assume is where they base the tiers off of), plenty of current OU mons would fare quite well in Ubers, and even have Uber sets. 2. Power Creep exists in any game regardless and is something that cannot be permanently dealt with. If Gyms/E4 rematches become easier, it’s not entirely a bad thing. 3. If Gyms/E4 rematches are THAT important, there’re more effective ways of dealing with the PC than just simply making Uber legends non-perma-keep like M2 and Ray(which currently makes them only useful as Dex entries, and nobody likes that). Such as potentially adding a system where in certain PvE battles(namely E4/Gyms), you get reduced rewards if you use certain Legendaries in Gyms/E4 while earning normal rewards by going it the current hardcore difficulty. That way, it really teaches players that even though you technically could spam certain Uber legend sets, it is much less profitable doing so. Ex: I use the frowned upon Water Spout Kyogre to beat Wallace championship; instead of the usual 60k, I get only 30-40k. 4. There’s nothing wrong with allowing E4/Gyms access to Uber legends to counteract the player base getting such. If you recall in games such as Colosseum, XD, B2, W2, US, UM, NPCs have Uber legends on their teams in certain formats/game modes, so it isn’t entirely out of the realm of possibility to allow Gyms/E4 to have Uber legends on their teams to counteract the theoretical PC that allowing perma-keep Uber legends would supposedly make. Considering they’re the only ones with legendaries currently which is pretty unfair. 5. I’ll say it once and I’ll say it again. The fact that there’s 50+ legendaries in existence makes their “legendary” status not so special anymore(as opposed to how it was back when it was only the 3 Birds and Mewtwo) and trying to replicate that special-ness here is a terrible idea that won’t work. What makes them special has NOT been the fact that you can supposedly only get one(even then, I’ve already gone over how multiple exist in the same universe, even if we don’t count Ultra Wormholes), it’s always been the methods to obtain the legendaries; whether it be reaching the end of the maze, fulfilling secret requirements(such as having certain Pokémon on your team); rather than your casual run-in-grass encounters that made them special. Even then, when you finally get a chance to catch them, they’re actually a pretty damn good challenge to catch. Since even 20 timer balls at max turns aren’t guaranteed to catch.
  8. Again, PvP here is so predictable that you can win every match with a single team. Addition of legendaries would throw a little curveball in the meta. Besides you can't simply not include legendaries.
  9. On PokemonGo, I agree. Though 60 raids for a 5% chance each can be annoying since they all have independent rates and not cumulative
  10. 60 raids already and still haven't gotten shiny rayquaza
  11. Because the eggs are also watching the battle instead of trying to hatch
  12. Simple, you don’t. You can spend your money on things that’ll last you longer and have more worth, such as a Switch or a car
  13. What we should do is wait for dungeons to get much closer, so we can discuss this more on Comp Alley or wherever we discuss such. But the way I see it: 1. PvP is too predictable as it is. Adding legendaries and perhaps adding Uber tier to Matchmaking wouldn’t be such a bad idea. And it’s not like you’re forced to do Uber if it becomes in Matchmaking. You can play Ubers as much as you can play any other tier. 2. Gym/E4 rematches being easier by allowing all legendaries isn’t exactly a bad thing. And if it’s THAT big of a deal, they could easily implement a reduced rewards system for if you are using certain legendaries. (Ex: Normal Champion rematch earns you 60k upon victory. If you use certain legendaries, you could earn only 30k instead) And that could apply to both E4 and Gym rematches. That way it teaches players that while you could technically use certain legendaries and destroy the Gyms/E4 (such as the frowned upon Water Spout Kyogre), it wouldn’t yield as much reward as it would if you used actual strats. But again, we’re currently expecting sinnoh and have a long way to go before dungeons, and the nerfs and “balances” between now and then could essentially change some minds.
  14. Dungeons. That’s how we’re getting perma-keep access to all the legendaries
  15. Not to mention you don’t even get to keep it after N and Ghetsis fights
  16. PvP is super stale and predictable as it is. So sinnoh should freshen it up a bit.
  17. Is there really a point to keeping the Adamant/Lustrous Orb? Especially since we don't have access to their intended users, Dialga and Palkia(and probably never will)
  18. It most likely refers to the fact that lucky eggs can now be found on pelipper. Not that the lucky egg rate on Chansey has increased. Unless we get confirmation from @Kyu or another dev that the lucky egg hold rate was increased on chansey, then the only conclusion that can be drawn from the “increased availability” is that smaller ones can be found on pelipper.
  19. Of course, that’s granted they prioritize dungeons after sinnoh and not useless features like the recently released “Characteristics”
  20. Lucky eggs got a huge nerf which lowered their GTL value. So I’d say they aren’t worth it
  21. Though from my experience, I found that gothitelle’s attack is so low, not even a crit would ko. And shuppet’s attack is actually higher than gothitelle’s. Because you also have to account the possibility of crits. Go ahead. I didn’t know where to put this thread on. It was 50/50 imo.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.