Hello everybody, I am making this suggestion because I noticed an issue pertaining specifically to any mods that change the size of battle sprites. The .TXT files responsible for scaling battle sprite pngs/gifs work while in battle view and in the Pokemon summary view, but other instances of battle sprites such as in the Pokedex or while using a TM are not affected by the .TXT scaling files. Because of this, large pngs/gifs can be blown way out of proportion in these other instances. (See screenshots below for examples) It would be great if the developers could get all instances of battle sprites to be scaled properly, so that mods (such as 3DS battle sprites) don't have to downscale their textures to 64x64 just to fit the unscaled instances. This has been bugging me for a while, and I must assume the issue is even worse for mobile devices using these same mods.
Question
UncleTyrone
Hello everybody, I am making this suggestion because I noticed an issue pertaining specifically to any mods that change the size of battle sprites. The .TXT files responsible for scaling battle sprite pngs/gifs work while in battle view and in the Pokemon summary view, but other instances of battle sprites such as in the Pokedex or while using a TM are not affected by the .TXT scaling files. Because of this, large pngs/gifs can be blown way out of proportion in these other instances. (See screenshots below for examples) It would be great if the developers could get all instances of battle sprites to be scaled properly, so that mods (such as 3DS battle sprites) don't have to downscale their textures to 64x64 just to fit the unscaled instances. This has been bugging me for a while, and I must assume the issue is even worse for mobile devices using these same mods.
Confirmed Affected Mods:
- HD Battle Sprites
- Battle Sprites Reloded
Summary & Battle View (With working scaling):
Pokedex & TM View (With broken scaling):
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