Quaedro Posted March 29 Share Posted March 29 (edited) Hello, after watching patrouski's video "Top 10 Pokemon To Prepare For Raids," I wanted to compile a written list that was easy to reference for breeding and training, so here it is 🙂 Credit: YT - Patrouski Poke 1: Sableye Ability: Prankster Held: Light Clay Nature: Calm (+Sp. Def or +Def Nature) IVs: 20+ HP/20+ Def/20+ Sp. Def EVs: 252 HP/252 DEF Moves: - Willow-O-Wisp - Reflect - Light Screen - Recover/Helping Hand/Thunder Wave Poke 2: Metagross Ability: Clear Body Held:Leftovers/Shell Bell/Sitrus Berry Nature: Adamant (flexible) IVs: 20+ ALL -Sp Atk (31 Atk/31 Spd preferred) EVs: 252 Atk/252 Spd Moves: - Hammer Arm/Ice Punch/Thunder Punch - Hone Claws - Iron Defense - Meteor Mash Poke 3: Reuniclus Ability: Overcoat Held: Leftovers/Sitrus Berry Nature: Relaxed IVs: 3x31 HP/Def/Sp Def (Preferred)15+ Sp Atk EVs: 252 HP/252 Def/Sp Def Moves: - Iron Defense - Stored Power - Calm Mind - Recover Poke 4: Garchomp Ability: Rough Skin (HA)/ Sand Stream Held: Metronome/Assault Gear/Choice Band/Choice Scarf/Soft Sand/Ground Gem Nature: Jolly (PVP)/Adamant (PVE) IVs: 2x31 Atk/Spd EVs: 252 Atk/252 Spd Moves: - Earthquake - Rock Slide (Flying Coverage) - Opt - Opt Poke 5: Murkrow/Cottonee Ability: Prankster Held: Eviolite ($$$)/Rocky Helmet (budget) Nature: Sassy IVs: Budget - N/A $$$ - 3x25+ HP/Def/Sp. Def EVs: Budget - N/A $$$ - 252 HP/252Def (252 Sp. Def Opt) Moves: - Tailwind - Haze (M)/Cotton Gaurd (C) - Foul Play (M)/ Momento (C - EGG) - Rain Dance/Sunny Day/Thunder Wave/Will-O-Wisp Poke 6: Honchkrow Ability: Super Luck Held: Choice Band/Life Orb Nature: Adamant IVs: 31 Atk/31 Spd EVs: 252 Atk/252 Spd Moves: - Sucker Punch - U-turn - Tailwind - Thunder Wave/Haze Poke 7: Ferrothorn Ability: Iron Barbs Held: Rocky Helmet/Leftovers Nature: Careful IVs: 4x20-25+ HP/Atk/Def/SpDef 0 or Low Spd EVs: 252 HP/Split SpDef and Def Moves: - Leech Seed (EGG)/Ingrain (Not Recommended) - Curse - Power Whip (Opt) - Gyro Ball Poke 8: Ampharos ($)/Zapdos ($$$) Ability: Plus/Static (Careful for paralysis) Held: Light Clay/Rocky Helm/Assault Gear Nature: Calm (A)/Modest or Timid(Z) IVs: 20+ ALL EXCEPT Atk—-31 Sp Atk preferred EVs: 252 Sp Atk/252 Sp Def or HP Moves: - Cotton Gaurd (A)/Reflect(Z)/Roost(Z) - Thunder (Rain Req)/Thunderbolt - Light Screen/Rain Dance (Z) - Volt Switch/Discharge/Heatwave (Z) Poke 9: Hippowdon Ability: Sand Stream Held: Smooth Rock/Metronome/Choice Band/Rocky Helm/ Leftovers Nature: Careful IVs: 4x20-25+ HP/Atk/Def/SpDef EVs: 252 HP/252 Sp Def Moves: - Earthquake (PP max) - Amnesia - Curse/Ice Fang or Thunder Fang (for 4x weakness) - Slack Off Poke 10: Tyranitar Ability: Sand Stream Held: Assault Gear/Choice Band/Choice Scarf/Smooth Rock/Leftovers Nature: Adamant/Relaxed/Careful IVs: 20+x6 preferred EVs: 252 HP/128 Def/128 Sp Def Moves: - Earthquake - Curse/Dragon Dance/Detect - Stone Edge/Rock Slide - Crunch Show less Edited March 29 by Quaedro kenjimAd, Poufilou, lipe3994 and 1 other 3 1 Link to comment
Catzenr Posted March 31 Share Posted March 31 Of those you choose there are some fews that I would let out, and even more for raids such as Loppuny, Slaking or any with figthing moves they will blow up, such as tyranitar, in hyppodown the gyarados can blow it in one shot. The few reuniclus I saw were ko in one hit or one raid mon turn. Ampharos and zapdos could work for some raids but in others... Also, there's some pokes that no one used, and they have potential, example: Bronzong with iron defense, calm mind and cosmic power( a thing I used a lot) can resist and do a lot of damage Link to comment
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