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Patrouski's Reccomendations for Future Raid Pokémon


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Hello, after watching patrouski's video "Top 10 Pokemon To Prepare For Raids," I wanted to compile a written list that was easy to reference for breeding and training, so here it is 🙂

 

Credit: YT - Patrouski

 

 

Poke 1: Sableye
Ability: Prankster
Held: Light Clay
Nature: Calm (+Sp. Def or +Def Nature)
IVs: 20+ HP/20+ Def/20+ Sp. Def
EVs: 252 HP/252 DEF
Moves:
- Willow-O-Wisp
- Reflect
- Light Screen
- Recover/Helping Hand/Thunder Wave
 
Poke 2: Metagross
Ability: Clear Body
Held:Leftovers/Shell Bell/Sitrus Berry
Nature: Adamant (flexible)
IVs: 20+ ALL -Sp Atk (31 Atk/31 Spd preferred)
EVs: 252 Atk/252 Spd
Moves:
- Hammer Arm/Ice Punch/Thunder Punch
- Hone Claws
- Iron Defense
- Meteor Mash
 
Poke 3: Reuniclus
Ability: Overcoat
Held: Leftovers/Sitrus Berry
Nature: Relaxed
IVs: 3x31 HP/Def/Sp Def (Preferred)15+ Sp Atk
EVs: 252 HP/252 Def/Sp Def
Moves:
- Iron Defense
- Stored Power
- Calm Mind
- Recover
Poke 4: Garchomp
Ability: Rough Skin (HA)/ Sand Stream
Held: Metronome/Assault Gear/Choice Band/Choice Scarf/Soft Sand/Ground Gem
Nature: Jolly (PVP)/Adamant (PVE)
IVs: 2x31 Atk/Spd
EVs: 252 Atk/252 Spd
Moves:
- Earthquake
- Rock Slide (Flying Coverage)
- Opt
- Opt
 
Poke 5: Murkrow/Cottonee
Ability: Prankster
Held: Eviolite ($$$)/Rocky Helmet (budget)
Nature: Sassy
IVs: Budget - N/A $$$ - 3x25+ HP/Def/Sp. Def
EVs: Budget - N/A $$$ - 252 HP/252Def (252 Sp. Def Opt)
Moves:
- Tailwind
- Haze (M)/Cotton Gaurd (C)
- Foul Play (M)/ Momento (C - EGG)
- Rain Dance/Sunny Day/Thunder Wave/Will-O-Wisp
 
Poke 6: Honchkrow
Ability: Super Luck
Held: Choice Band/Life Orb
Nature: Adamant IVs: 31 Atk/31 Spd EVs: 252 Atk/252 Spd
Moves:
- Sucker Punch
- U-turn
- Tailwind
- Thunder Wave/Haze
 
Poke 7: Ferrothorn
Ability: Iron Barbs
Held: Rocky Helmet/Leftovers
Nature: Careful
IVs: 4x20-25+ HP/Atk/Def/SpDef 0 or Low Spd
EVs: 252 HP/Split SpDef and Def
Moves:
- Leech Seed (EGG)/Ingrain (Not Recommended)
- Curse
- Power Whip (Opt)
- Gyro Ball
 
Poke 8: Ampharos ($)/Zapdos ($$$) 
Ability: Plus/Static (Careful for paralysis)
Held: Light Clay/Rocky Helm/Assault Gear
Nature: Calm (A)/Modest or Timid(Z)
IVs: 20+ ALL EXCEPT Atk—-31 Sp Atk preferred
EVs: 252 Sp Atk/252 Sp Def or HP
Moves:
- Cotton Gaurd (A)/Reflect(Z)/Roost(Z) 
- Thunder (Rain Req)/Thunderbolt 
- Light Screen/Rain Dance (Z) 
- Volt Switch/Discharge/Heatwave (Z)
 
Poke 9: Hippowdon
Ability: Sand Stream
Held: Smooth Rock/Metronome/Choice Band/Rocky Helm/ Leftovers
Nature: Careful
IVs: 4x20-25+ HP/Atk/Def/SpDef
EVs: 252 HP/252 Sp Def
Moves:
- Earthquake (PP max)
- Amnesia
- Curse/Ice Fang or Thunder Fang (for 4x weakness)
- Slack Off
 
Poke 10: Tyranitar
Ability: Sand Stream
Held: Assault Gear/Choice Band/Choice Scarf/Smooth Rock/Leftovers
Nature: Adamant/Relaxed/Careful
IVs: 20+x6 preferred
EVs: 252 HP/128 Def/128 Sp Def
Moves:
- Earthquake
- Curse/Dragon Dance/Detect
- Stone Edge/Rock Slide
- Crunch
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Edited by Quaedro
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Of those you choose there are some fews  that I would let out, and even more for raids such as Loppuny, Slaking or any with figthing moves they will blow up, such as tyranitar, in hyppodown the gyarados can blow it in one shot.

The few reuniclus I saw were ko in one hit or one raid mon turn.

Ampharos and zapdos could work for some raids but in others...

 

Also, there's some pokes that no one used, and they have potential, example:

Bronzong with iron defense, calm mind and cosmic power( a thing I used a lot) can resist and do a lot of damage

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