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[Denied]Status Ailments


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Why dont we add A POSITIVE status effect? like Haste Unit gets turns at a faster rate, Regen Unit regains some HP each turn, Transparent Unit is invisible; physical attacks have 100% accuracy

 

and some new NEGATIVE effects like HEX is a chicken (cannot use skills, reaction abilities),NAPALMED Unit takes more fire damage,Slow Unit gets turns at a slower rate

 

 :)

 

 

 

 

 

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Why dont we add A POSITIVE status effect? like Haste Unit gets turns at a faster rate, Regen Unit regains some HP each turn, Transparent Unit is invisible; physical attacks have 100% accuracy
 
and some new NEGATIVE effects like HEX is a chicken (cannot use skills, reaction abilities),NAPALMED Unit takes more fire damage,Slow Unit gets turns at a slower rate
 
  :)

 
Lol, this isn't some real-time strategy game
 

 

EDIT: Editing quote to show the closest things to those pokemon has.

Why dont we add A POSITIVE status effect? like Agility Unit gets turns at a faster rate, Leftovers Unit regains some HP each turn, Double Team Unit is invisible; physical attacks have 100% accuracy (Lock-On)
 
and some new NEGATIVE effects like Flinch (cannot use skills, reaction abilities), Grass/Bug/Steel/Ice Type Unit takes more fire damage, Scary Face Unit gets turns at a slower rate
 
  :)

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  • 2 years later...
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