RedactedColour Posted February 24, 2019 Posted February 24, 2019 (edited) The information stated in this section is mostly the same as my Kanto & Sinnoh guides as well as Bestfriend's Unova and Morimoto guides. You can skip it if you've already read it. Formatting Species (Level #) Models provided by Bulbapedia Ability: ??? Item: ??? HP, Atk, Def, Sp. Atk, Sp. Def, Speed Damage based on health or deals a fixed amount, Damage based on Attack, Damage based on Special Attack, Non-damaging move All abilities, items, and moves have links to their respective Bulbapedia page. This is intended to make it easier for you to research. How the Data Was Collected Most people are just here for the data, so I'm putting the parts that are less important into spoilers. Redacted Fighters "How did you fight the gym leaders?" "What's the best team for the gyms?" "Is this a good Pokémon to use?" This is the team I used. Use your knowledge of basic match ups to decide who to throw into a fight. Additionally, @Bestfriends made this guide for battling the gym leaders. Using it, you should be able to farm them no problem. Redacted Spoiler Sol (Level 100) Ability: Blaze Item: Charcoal 290, 175, 190, 287, 191, 299 Flamethrower, Ancient Power, Air Slash, Heat Wave Zeppeli (Level 100) Ability: Synchronize Item: TwistedSpoon 248, 121, 133, 364, 225, 279 Psychic, Signal Beam, Energy Ball, Shadow Ball Grim (Level 100) Ability: Technician Item: Quick Claw 323, 355, 221, 159, 161, 160 Iron Head, U-Turn, Aerial Ace, Brick Break Luong Lao Shi (Level 100) Ability: Inner Focus Item: Amulet Coin 311, 324, 223, 257, 231, 245 Dragon Claw, Earthquake, Waterfall, Ice Punch Spooks (Level 100) Ability: Cursed Body Item: Poison Barb 238, 166, 141, 339, 160, 319 Sludge Bomb, Shadow Ball, Thunderbolt, Dark Pulse Dragocide (Level 100) Ability: Intimidate Item: Mystic Water 319, 343, 191, 126, 212, 280 Waterfall, Crunch, Earthquake, Ice Fang "Why do you have X instead of Y?" "Why don't you use this move?" "Why are the stats lower than usual?" This is the team I went through the story with. They can defeat the gym leaders without any trouble, so I see no reason to change them. They don't have perfect IVs, movesets, or anything similar. In fact, some of them even have detrimental natures. Ultimately the answer is that I don't care enough to put together a competitive team. Their problems actually helped me make this guide as I'll discuss in a moment. Bestfriends 1 Spoiler Dasani (Level 100) Ability: Natural Cure Item: Choice Scarf 272, 153, 197, 285, 191, 357 Thunderbolt, Psychic, Ice Beam, Surf Star of Doom (Level 100) Ability: Natural Cure Item: Mystic Water 259, 155, 205, 294, 204, 361 Thunderbolt, Psychic, Ice Beam, Surf Pentel (Level 100) Ability: Levitate Item: Soft Sand 296, 299, 188, 156, 190, 328 Dragon Claw, Earthquake, Fire Punch, Dragon Dance General Patton (Level 100) Ability: Intimidate Item: Leftovers 359, 366, 175, 256, 182, 298 Dragon Claw, Brick Break, Flamethrower, Dragon Dance Huge Power (Level 100) Ability: Huge Power Item: Mystic Water 338, 199, 194, 117, 192, 218 Body Slam, Ice Punch, Superpower, Waterfall Bestfriends 2 Spoiler Raytheon (Level 100) Ability: Blaze Item: Charcoal 292, 201, 182, 347, 177, 299 Solar Beam, Heat Wave, Hidden Power (Ground), Sunny Day Gatchaman (Level 100) Ability: Levitate Item: Soft Sand 302, 328, 194, 170, 186, 299 Dragon Claw, Earthquake, Fire Punch, Dragon Dance Pentel (Level 100) Ability: Levitate Item: Soft Sand 296, 299, 188, 156, 190, 328 Dragon Claw, Earthquake, Fire Punch, Dragon Dance General Patton (Level 100) Ability: Intimidate Item: Leftovers 359, 366, 175, 256, 182, 298 Dragon Claw, Brick Break, Flamethrower, Dragon Dance Lotus Foods (Level 100) Ability: Levitate Item: Soft Sand 295, 328, 190, 163, 182, 299 Earthquake, Thunder Punch, Crunch, Dragon Claw Bestfriends 3 Spoiler Raytheon (Level 100) Ability: Blaze Item: Charcoal 292, 201, 182, 347, 177, 299 Solar Beam, Heat Wave, Hidden Power (Ground), Sunny Day Taco Bell (Level 100) Ability: Flame Body Item: Charcoal 292, 177, 170, 383, 289, 202 Flamethrower, Thunderbolt, Psychic, Focus Blast Pentel (Level 100) Ability: Levitate Item: Soft Sand 296, 299, 188, 156, 190, 328 Dragon Claw, Earthquake, Fire Punch, Dragon Dance General Patton (Level 100) Ability: Intimidate Item: Leftovers 359, 366, 175, 256, 182, 298 Dragon Claw, Brick Break, Flamethrower, Dragon Dance Lotus Foods (Level 100) Ability: Levitate Item: Soft Sand 295, 328, 190, 163, 182, 299 Earthquake, Thunder Punch, Crunch, Dragon Claw The Recon Teams Redacted Spoiler Eve (Level 100) Ability: Limber Item: Focus Band 269, 129, 116, 90, 173, 125 Transform I use Eve to scout the enemy movesets. Recon (Level ??) Ability: Frisk Item: ??? 1, 1, 1, 1, 1, 1 ??? It doesn't matter what her level, item, stats, or movesets are. Her entire purpose is to learn what items the enemies have. The moment she's switched in, I write down what she finds and then switch her out. Aphrodite (Level ??) Ability: Trace Item: ??? 1, 1, 1, 1, 1, 1 ??? Second verse, same as the first. Aphrodite's purpose was to find out what abilities the opponents had if they weren't made obvious to me. I didn't assume who had what abilities aside from Chlorophyll, Swift Swim, or Pokémon whose abilities I could narrow down to a single one because I wanted to be certain. Bestfriends Spoiler The Blast! (Level 100) Ability: Torrent Item: Leftovers 359, 175, 324, 191, 247, 192 Fake Out, Icy Wind, Protect, Follow Me Bob Ross (Level 100) Ability: Own Tempo Item: Amulet Coin 311, 149, 102, 53, 123, 181 False Swipe, Recover, Morning Sun, Transform TSA Guard (Level 100) Ability: Frisk Item: --- 274, 140, 189, 228, 235, 238 Thief, Psychic, Telekinesis, Magic Room The Gym Leaders Everyone has five separate teams that they may draw from. I battled the gym leaders once a day to find out what team was present. I tried battling at the same time every day or starting with the same Pokemon only to find that the teams changed despite this. I spent 80 days making my Kanto guide and could find no discernible pattern. The gym leaders do not use the same teams depending on the day of the week. However, I noticed that if I don't defeat one team on a certain day, that same team will reappear on the second or third day. As far as I know, gym leaders cycle through their team in specific orders. I just don't know what that order is. With all that said, allow me to introduce the format for the Gym Leaders Species (Level #) Gifs provided by Bulbapedia Ability: --- Item: --- Speed the Pokemon is faster than <Speed< Speed the Pokemon is slower than Damage based on health or deals a fixed amount, Damage based on Attack, Damage based on Special Attack, Non-damaging move Moves in bold hit multiple Pokémon I have no way of knowing the stats of an opponent. All I can do is tell you whether they are faster than one of my own Pokemon or slower than another. Some Pokemon out-speed all of mine while others are so slow that I out-speed all of them. "How do I use this guide?" The teams are organized based on what slot they are in the gym leader's party. For instance, Roxanne's first team has Gigalith, Archeops, and Carracosta. This means she'll open with Gigalith and Archeops (all gym rematches are double battles at the time of making this guide). This does not mean she'll throw in Carracosta after her first Pokemon has been defeated. If you look at the top left where you see her team members, it means the third ball will always contain Carracosta. Look at the gym leader you're battling. Look for the team that starts with the same Pokemon that they started with. If you're battling Roxanne and she started out with Tyranitar and Cradily, then you're fighting Roxanne 3. The teams are placed in collapsible spoilers so that the guide will load faster and mobile users can scroll easier. Co-Researcher Bestfriends Edited July 29, 2020 by RedactedColour Updated Spooks' ability. Lin, napine, MightyBoxer and 5 others 8
RedactedColour Posted February 24, 2019 Author Posted February 24, 2019 (edited) Roxanne 1 Spoiler Gigalith (Level 81) Ability: Sand Stream Item: Smooth Rock 1<Speed<160 Earthquake, Rock Slide, Superpower, Stealth Rock Archeops (Level 81) Ability: Defeatist Item: Flying Gem 160<Speed<245 Acrobatics, Stone Edge, U-Turn, Aqua Tail Carracosta (Level 80) Ability: Solid Rock Item: Rindo Berry 1<Speed<125 Stone Edge, Ice Beam, Hydro Pump, Earth Power Cradily (Level 80) Ability: Storm Drain Item: Leftovers 1<Speed<245 Rock Slide, Seed Bomb, Curse, Recover Aggron (Level 82) Ability: Sturdy Item: Choice Band 80<Speed<125 Stone Edge, Iron Tail, Fire Punch, Thunder Punch Probopass (Level 83) Ability: Sturdy Item: Zoom Lens 80<Speed<245 Power Gem, Zap Cannon, Helping Hand, Wide Guard Need help? You can use a Pokémon that have weather altering abilities to remove the sandstorm circling the opponent's team. The sandstorm raises the special defense of all Rock-type Pokémon by 50%. A Golduck/Psyduck with the ability Cloud Nine is advised. Gigalith is a Rock type. She's weak to Fighting, Ground, Steel, Water, and Grass attacks. Archeops is Rock/Flying. She's weak to Rock, Steel, Water, Electric, and Ice attacks but immune to Ground moves. Additionally, because of her ability, lowering her health below half cuts her Attack down to 50%. Carracosta is Water/Rock. Because of her ability, Grass attacks only deal 3x damage rather than their usual 4x. Furthermore, Fighting, Ground, and Electric attacks only deal 1.5x damage rather than their usual 2x. Additionally, the Rindo Berry she carries will cause the first Grass attack that hits her to deal 50% less damage. Cradily is Rock/Grass. She's weak to Fighting, Bug, Steel, and Ice attacks. Aggron and Probopass are Steel/Rock and Rock/Steel, respectively. They're 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves. Roxanne 2 Spoiler Gigalith (Level 81) Ability: Sand Stream Item: Smooth Rock 1<Speed<124 Explosion, Stone Edge, Superpower, Stealth Rock Steelix (Level 81) Ability: Sheer Force Item: Choice Band 1<Speed<125 Rock Slide, Iron Tail, Dig, Crunch Carracosta (Level 82) Ability: Sturdy Item: Choice Band 1<Speed<124 Stone Edge, Aqua Tail, Superpower, Zen Headbutt Rampardos (Level 80) Ability: Mold Breaker Item: Choice Band 1<Speed<245 Crunch, Head Smash, Hammer Arm, Zen Headbutt Bastiodon (Level 80) Ability: Sturdy Item: Lum Berry 1<Speed<124 Sandstorm, Toxic, Rest, Iron Defense Probopass (Level 83) Ability: Sand Force Item: Choice Band 1<Speed<125 Rock Slide, Explosion, Head Smash, Iron Head Need help? Gigalith and Rampardos are a Rock type. They're weak to Fighting, Ground, Steel, Water, and Grass attacks. Steelix is Steel/Ground. He's weak to Fighting, Ground, Fire, and Water attacks but immune to Poison and Electric moves. Carracosta is Water/Rock. She's 4x more susceptible to Grass attacks and weak to Fighting, Ground, and Electric moves. Bastiodon and Probopass are both Rock/Steel. They're 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves. Roxanne 3 Spoiler Tyranitar (Level 82) Ability: Sand Stream Item: Smooth Rock 125<Speed<160 Crunch, Stone Edge, Ice Punch, Stealth Rock Cradily (Level 80) Ability: Storm Drain Item: Leftovers 1<Speed<125 Giga Drain, Stockpile, Toxic, Recover Archeops (Level 81) Ability: Defeatist Item: Choice Scarf 189<Normal Speed<220 280<Scarf Speed<331 Head Smash, Fly, Aqua Tail, Heat Wave Rampardos (Level 80) Ability: Sheer Force Item: Choice Band 125<Speed<132 Rock Slide, Crunch, Iron Tail, Zen Headbutt Armaldo (Level 81) Ability: Swift Swim Item: Life Orb 1<Speed<125 Stone Edge, Superpower, X-Scissor, Aqua Tail Probopass (Level 83) Ability: Sturdy Item: Leftovers 1<Speed<125 Power Gem, Volt Switch, Wide Guard, Thunder Wave Need help? Tyranitar is Rock/Dark. She's 4x more susceptible to Fighting attacks, weak to Ground, Water, Bug, Steel, and Grass attacks, and immune to Psychic moves. Cradily is Rock Grass. She's weak to Fighting, Bug, Steel, and Ice attacks. Archeops is Rock/Flying. She's weak to Rock, Steel, Water, Electric, and Ice attacks but immune to Ground moves. Additionally, because of her ability, lowering her health below half cuts her Attack down to 50%. Rampardos is a Rock type. She's weak to Fighting, Ground, Steel, Water, and Grass attacks. Armaldo is Rock/Bug. She's weak to Rock, Steel, and Water attacks. Probopass is Rock/Steel. She's 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves. Roxanne 4 Spoiler Tyranitar (Level 82) Ability: Sand Stream Item: Smooth Rock 1<Speed<125 Stone Edge, Counter, Ice Beam, Stealth Rock Relicanth (Level 80) Ability: Rock Head Item: Choice Band 1<Speed<160 Head Smash, Double-Edge, Aqua Tail, Zen Headbutt Kabutops (Level 81) Ability: Weak Armour Item: Choice Scarf 1<Normal Speed<186 1<Scarf Speed<279 X-Scissor, Stone Edge, Superpower, Aqua Tail Armaldo (Level 80) Ability: Swift Swim Item: Choice Band 1<Speed<245 X-Scissor, Stone Edge, Superpower, Aqua Tail Aggron (Level 81) Ability: Sturdy Item: Choice Band 1<Speed<160 Rock Slide, Thunder Punch, Fire Punch, Iron Tail Probopass (Level 83) Ability: Sturdy Item: Leftovers 1<Speed<245 Power Gem, Volt Switch, Iron Defense, Thunder Wave Need help? Tyranitar is Rock/Dark. She's 4x more susceptible to Fighting attacks, weak to Ground, Water, Bug, Steel, and Grass attacks, and immune to Psychic moves. Relicanth and Kabutops are Water/Rock and Rock/Water, respectively. They're 4x more susceptible to Grass attacks and weak to Fighting, Ground, and Electric moves. Armaldo is Rock/Bug. She's weak to Rock, Steel, and Water attacks. Aggron and Probopass are Steel/Rock and Rock/Steel, respectively. They're 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves. Roxanne 5 Spoiler Probopass (Level 83) Ability: Sand Force Item: Choice Band 1<Speed<125 Rock Slide, Earthquake, Head Smash, Iron Head Tyranitar (Level 81) Ability: Sand Stream Item: Smooth Rock 125<Speed<245 Rock Slide, Crunch, Stealth Rock, Protect Omastar (Level 82) Ability: Weak Armour Item: Focus Sash 125<Speed<144 Muddy Water, Ice Beam, Earth Power, Shell Smash Golem (Level 80) Ability: Sturdy Item: Choice Band 1<Speed<125 Thunder Punch, Hammer Arm, Stone Edge, Dig Kabutops (Level 80) Ability: Weak Armour Item: Life Orb 125<Speed<280 Rock Slide, Superpower, X-Scissor, Aqua Tail Aerodactyl (Level 81) Ability: Rock Head Item: Power Herb 245<Speed<280 Sky Attack, Stone Edge, Double-Edge, Iron Tail Need help? Probopass is Rock/Steel. She's 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves. Tyranitar is Rock/Dark. She's 4x more susceptible to Fighting attacks, weak to Ground, Water, Bug, Steel, and Grass attacks, and immune to Psychic moves. Omastar and Kabutops are Rock/Water. They're 4x more susceptible to Grass attacks and weak to Fighting, Ground, and Electric moves. Golem is Rock/Ground. She's 4x more susceptible to Water and Grass attacks, weak to Ice, Steel, Ground, and Fighting attacks, and immune to Electric moves. Aerodactyl is Rock/Flying. He's weak to Rock, Steel, Water, Electric, and Ice attacks but immune to Ground moves. Edited March 2, 2020 by RedactedColour We animated now, boys.
RedactedColour Posted February 24, 2019 Author Posted February 24, 2019 (edited) Brawly 1 Spoiler Hariyama (Level 84) Ability: Guts Item: Flame Orb 1<Speed<160 Rock Slide, Fake Out, Close Combat, Ice Punch Staraptor (Level 83) Ability: Intimidate Item: Choice Scarf 212<Scarf Speed<999 319<Scarf Speed<999 Final Gambit, Close Combat, U-Turn, Return Mienshao (Level 82) Ability: Reckless Item: Focus Sash 92<Speed<245 Rock Slide, Fake Out, High Jump Kick, Wide Guard Hitmonlee (Level 81) Ability: Reckless Item: Life Orb 1<Speed<268 Rock Slide, Fake Out, High Jump Kick, Sucker Punch Medicham (Level 81) Ability: Pure Power Item: Focus Sash 1<Speed<245 Fake Out, Zen Headbutt, High Jump Kick, Ice Punch Machamp (Level 82) Ability: No Guard Item: Choice Band 1<Speed<160 Ice Punch, Dynamic Punch, Stone Edge, Bullet Punch Need help? Hariyama, Mienshao, Hitmonlee, and Machamp are Fighting types. They're weak to Flying and Psychic moves. Staraptor is Normal/Flying. He's weak to Rock, Ice, and Electric attacks. Medicham is Psychic/Fighting. He's weak to Flying and Ghost attacks. Brawly 2 Spoiler Hitmontop (Level 81) Ability: Intimidate Item: Payapa Berry 125<Speed<245 Rock Slide, Fake Out, Close Combat, Wide Guard Staraptor (Level 83) Ability: Intimidate Item: Choice Scarf 212<Normal Speed<226 319<Scarf Speed<338 Final Gambit, Close Combat, U-Turn, Return Breloom (Level 82) Ability: Technician Item: Focus Sash 125<Speed<245 Bullet Seed, Mach Punch, Low Sweep, Spore Scrafty (Level 82) Ability: Intimidate Item: Coba Berry 1<Speed<160 Ice Punch, Crunch, High Jump Kick, Ice Punch Hitmonchan (Level 81) Ability: Iron Fist Item: Life Orb 1<Speed<160 Fake Out, Drain Punch, Ice Punch, Mach Punch Hariyama (Level 84) Ability: Thick Fat Item: Chesto Berry 1<Speed<125 Fake Out, Stone Edge, Cross Chop, Rest Need help? Brawly starts out with a double Intimidate. You'll want to open with Special Attackers to avoid damage reduction. Hitmontop, Hitmonchan, and Hariyama are all Fighting types. They're weak to Flying and Psychic moves. However, Hitmontop's Payapa Berry will reduce damage from the first Psychic attack it suffers. Staraptor is Normal/Flying. He's weak to Rock, Ice, and Electric attacks. Breloom is Grass/Fighting. He's 4x more susceptible to Flying and weak to Poison, Fire, Psychic, and Ice attacks. Scrafty is Dark/Fighting. He's weak to Fighting and Flying attacks but immune to Psychic moves. Brawly 3 Spoiler Scrafty (Level 82) Ability: Intimidate Item: Life Orb 125<Speed<279 Fake Out, Crunch, High Jump Kick, Ice Punch Zangoose (Level 83) Ability: Immunity Item: Choice Scarf 186<Normal Speed<212 280<Speed<319 Final Gambit, Return, Close Combat, Ice Punch Heracross (Level 84) Ability: Swarm Item: Focus Sash 1<Speed<280 Rock Slide, Night Slash, Close Combat, Megahorn Medicham (Level 81) Ability: Pure Power Item: Focus Sash 125<Speed<245 Fake Out, Ice Punch, High Jump Kick, Zen Headbutt Hitmontop (Level 81) Ability: Intimidate Item: Sitrus Berry 1<Speed<279 Rock Slide, Fake Out, Close Combat, Wide Guard Hariyama (Level 84) Ability: Guts Item: Flame Orb 1<Speed<125 Rock Slide, Fake Out, Close Combat, Ice Punch Need help? Scrafty is Dark/Fighting. He's weak to Fighting and Flying attacks but immune to Psychic moves. Zangoose is a Normal type. He's weak to Fighting attacks but immune to Ghost moves. Medicham is Fighting/Psychic. He's weak to Flying and Ghost attacks. Hitmontop and Hariyama are Fighting types. They're weak to Flying and Psychic moves. Brawly 4 Spoiler Hitmontop (Level 81) Ability: Intimidate Item: Sitrus Berry 125<Speed<245 Rock Slide, Fake Out, Close Combat, Wide Guard Primeape (Level 83) Ability: Defiant Item: Choice Scarf 212<Normal Speed<218 318<Scarf Speed<328 Final Gambit, Ice Punch, Close Combat, Seed Bomb Machamp (Level 82) Ability: No Guard Item: Life Orb 1<Speed<160 Stone Edge, Dynamic Punch, Bullet Punch, Ice Punch Hitmonlee (Level 82) Ability: Unburden Item: Focus Sash 160<Speed<280 Rock Slide, Fake Out, Close Combat, Sucker Punch Sableye (Level 81) Ability: Prankster Item: Sitrus Berry 1<Speed<125 Fake Out, Foul Play, Swagger, Will-O-Wisp Hariyama (Level 84) Ability: Guts Item: Flame Orb 1<Speed<160 Rock Slide, Fake Out, Close Combat, Ice Punch Need help? Hitmontop, Primeape, Machop, Hitmonlee, and Hariyama are all Fighting types. They're weak to Flying and Psychic moves. Additionally... Hariyama's attack doubles whenever it gains the Burn status. Hitmonlee's speed doubles whenever its Focus Sash gets used up. Sableye is Dark/Ghost. He has no weaknesses and is immune to Normal, Fighting, and Psychic moves. Its ability will cause its Will-O-Wisp to gain a +1 priority. Brawly 5 Spoiler Lucario (Level 83) Ability: Inner Focus Item: Choice Scarf 163<Normal Speed<212 245<Scarf Speed<319 Final Gambit, Aura Sphere, Flash Cannon, Dark Pulse Staraptor (Level 82) Ability: Intimidate Item: Choice Scarf 209<Normal Speed<212 314<Speed<319 Final Gambit, Close Combat, Return, U-Turn Sableye (Level 81) Ability: Prankster Item: Sitrus Berry 1<Speed<240 Fake Out, Foul Play, Swagger, Will-O-Wisp Scrafty (Level 81) Ability: Intimidate Item: Life Orb 1<Speed<240 Fake Out, Head Smash, Crunch, High Jump Kick Mienshao (Level 82) Ability: Reckless Item: Focus Sash 160<Speed<240 Fake Out, High Jump Kick, Stone Edge, Hidden Power (Ice) Hariyama (Level 84) Ability: Guts Item: Flame Orb 1<Speed<240 Fake Out, Close Combat, Ice Punch, Thunder Punch Need help? Lucario is Fighting/Steel. He's weak to Fighting, Ground, and Fire attacks but immune to Poison moves. Staraptor is Normal/Flying. He's weak to Rock, Ice, and Electric attacks. Scrafty is Dark/Fighting. He's weak to Fighting and Flying attacks but immune to Psychic moves. Sableye is Dark/Ghost. He has no weaknesses and is immune to Normal, Fighting, and Psychic moves. Hariyama and Mienshao are Fighting types. They're weak to Flying and Psychic moves. Edited March 2, 2020 by RedactedColour We animated now, boys.
RedactedColour Posted February 24, 2019 Author Posted February 24, 2019 (edited) Wattson 1 Spoiler Manectric (Level 85) Ability: Lightning Rod Item: Life Orb 125<Speed<245 Discharge, Flamethrower, Hidden Power (Ice), Uproar Zebstrika (Level 83) Ability: Lightning Rod Item: Air Balloon 245<Speed<319 Discharge, Overheat, Hidden Power (Grass), Light Screen Seaking (Level 82) Ability: Lightning Rod Item: Choice Specs 125<Speed<160 Ice Beam, Hydro Pump, Signal Beam, Hidden Power (Grass) Emolga (Level 82) Ability: Motor Drive Item: Focus Sash 160<Speed<245 Discharge, Air Slash, Hidden Power (Ice), Tailwind Magnezone (Level 84) Ability: Analytic Item: Choice Specs 125<Speed<160 Signal Beam, Discharge, Flash Cannon, Hidden Power (Fire) Electivire (Level 83) Ability: Motor Drive Item: Air Balloon 160<Speed<245 Cross Chop, Discharge, Flamethrower, Helping Hand Need help? Manectric, Zebstrika, and Electivire are Electric types. They're immune to Ground attacks until their Air Balloons are popped. Afterwards, they're weak to them. Seaking is a Water type. He's weak to Grass attacks. Because of his ability, he's immune to Electric moves. Emolga is Electric/Flying. He's weak to Rock and Ice attacks but immune to Ground moves. Magnezone is Electric/Steel. It's 4x more susceptible to Ground attacks, weak to Fighting and Fire attacks, and immune to Poison moves. Additionally, only Ghost, Water, and Dark attacks deal normal damage to it. Wattson 2 Spoiler Jolteon (Level 84) Ability: Volt Absorb Item: Choice Specs 280<Speed<301 Discharge, Hyper Voice, Hidden Power (Water), Shadow Ball Zebstrika (Level 82) Ability: Lightning Rod Item: Air Balloon 245<Speed<301 Discharge, Hidden Power (Ice), Overheat, Light Screen Raichu (Level 83) Ability: Lightning Rod Item: Life Orb 1<Speed<319 Fake Out, Discharge, Focus Blast, Grass Knot Ampharos (Level 83) Ability: Static Item: Cell Battery 1<Speed<245 Giga Impact, Outrage, Discharge, Focus Blast Emolga (Level 82) Ability: Motor Drive Item: Flying Gem 125<Speed<245 Acrobatics, Discharge, Tailwind, Helping Hand Manectric (Level 85) Ability: Lightning Rod Item: Air Balloon 1<Speed<245 Discharge, Flamethrower, Hidden Power (Grass), Charge Need help? Jolteon, Zebstrika, Ampharos, and Manectric are all Electric types. Those that have Air Balloons will be immune to Ground attacks until they're hit. Afterwards, they're all weak to Ground attacks. Emolga is Electric/Flying. He's weak to Rock and Ice attacks but immune to Ground moves. Wattson 3 Spoiler Manectric (Level 85) Ability: Lightning Rod Item: Air Balloon 125<Speed<278 Hidden Power (Ice), Discharge, Snarl, Flamethrower Raichu (Level 84) Ability: Lightning Rod Item: Focus Sash 160<Speed<278 Fake Out, Discharge, Petal Dance, Focus Blast Electivire (Level 83) Ability: Motor Drive Item: Life Orb 125<Speed<245 Cross Chop, Ice Punch, Discharge, Flamethrower Pikachu (Level 82) Ability: Lightning Rod Item: Light Ball 125<Speed<245 Fake Out, Brick Break, Discharge, Grass Knot Pachirisu (Level 82) Ability: Volt Absorb Item: Air Balloon 245<Speed<278 Super Fang, Discharge, Follow Me, Light Screen Zebstrika (Level 83) Ability: Lightning Rod Item: Choice Specs 245<Speed<278 Discharge, Overheat, Hyper Beam, Hidden Power (Ice) Need help? The entire team is composed of Electric types. They're all weak to Ground attacks if they don't have Air Balloons. Wattson 4 Spoiler Raichu (Level 82) Ability: Lightning Rod Item: Focus Sash 1<Speed<245 Fake Out, Reversal, Discharge, Hidden Power (Ice) Pikachu (Level 84) Ability: Lightning Rod Item: Light Ball 1<Speed<280 Fake Out, Brick Break, Discharge, Grass Knot Electrode (Level 82) Ability: Aftermath Item: Choice Specs 280<Speed<319 Foul Play, Discharge, Hidden Power (Ice), Signal Beam Lanturn (Level 83) Ability: Volt Absorb Item: Air Balloon 1<Speed<245 Discharge, Hydro Pump, Ice Beam, Soak Jolteon (Level 83) Ability: Volt Absorb Item: Life Orb Speed~280 Discharge, Hyper Voice, Shadow Ball, Hidden Power (Grass) Manectric (Level 85) Ability: Lightning Rod Item: Normal Gem 245<Speed<280 Discharge, Flamethrower, Hidden Power (Grass), Hyper Beam Need help? Raichu, Pikachu, Electrode, Jolteon, and Manectric are all Electric types. They're weak to Ground attacks unless they have an active Air Balloon. With the exception of Electrode, they're all immune to Electric attacks due to their respective abilities. Lanturn is Water/Electric. He's weak to Grass attacks. He's weak to Ground attacks unless he has an active Air Balloon. Wattson 5 Spoiler Raichu (Level 84) Ability: Lightning Rod Item: Choice Specs Speed~245 Discharge, Surf, Focus Blast, Hidden Power (Ice) Wash Rotom (Level 83) Ability: Levitate Item: Absorb Bulb 160<Speed<245 Discharge, Hydro Pump, Reflect, Light Screen Plusle (Level 82) Ability: Lightning Rod Item: Choice Specs 1<Speed<245 Discharge, Grass Knot, Signal Beam, Hidden Power (Ice) Minun (Level 82) Ability: Volt Absorb Item: Air Balloon 164<Speed<245 Discharge, Grass Knot, Nasty Plot, Baton Pass Zebstrika (Level 83) Ability: Lightning Rod Item: Focus Sash 1<Speed<245 Low Kick, Discharge, Overheat, Hidden Power (Grass) Manectric (Level 85) Ability: Lightning Rod Item: Life Orb 1<Speed<245 Discharge, Flamethrower, Hidden Power (Water), Swagger Need help? Raichu, Plusle, Minun, Zebstrika, and Manectric are all Electric types. They're weak to Ground attacks if their Air Balloons aren't active. Additionally, they all have abilities which make them immune to Electric moves. Wash Rotom is Electric/Water. It's weak to Grass moves. Because of its ability, it's immune to Ground moves. Its item gives it a one time immunity to Water attacks. Edited March 13, 2020 by RedactedColour We animated now, boys.
RedactedColour Posted February 24, 2019 Author Posted February 24, 2019 (edited) Here's a map of the gym showing the way to Flannery. Spoiler Map sourceFlannery 1 Spoiler Torkoal (Level 86) Ability: Drought Item: Focus Sash 1<Speed<78 Fire Blast, Solar Beam, Earth Power, Stealth Rock Houndoom (Level 83) Ability: Flash Fire Item: Focus Sash 78<Speed<245 Sucker Punch, Reversal, Fire Blast, Destiny Bond Typhlosion (Level 84) Ability: Blaze Item: Focus Sash 1<Speed<245 Fire Blast, Solar Beam, Focus Blast, Hidden Power (Ice) Blaziken (Level 85) Ability: Speed Boost Item: Focus Sash 78<Speed<245 Rock Slide, Fire Punch, Reversal, Swords Dance Charizard (Level 84) Ability: Blaze Item: Focus Sash 1<Speed<245 Focus Blast, Solar Beam, Fire Blast, Air Slash Darmanitan (Level 83) Ability: Zen Mode Item: Focus Sash 1<Speed<245 Fire Punch, Fire Blast, Solar Beam, Psychic Need help? As Bestfriends pointed out to me, everyone in this set has a Focus Sash. No one will go down in one hit unless you have an entry level hazard or a multi-hit move. A Pokémon with the move Magic Room can help mitigate this nuisance. Torkoal, Typhlosion, and Darmanitan are all Fire types. They're weak to Water, Ground, and Rock attacks. Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves. Blaziken is Fire/Fighting. She's weak to Flying, Water, Ground, and Psychic attacks. Charizard is Fire/Flying. She's 4x more susceptible to Rock attacks, weak to Water and Electric attacks, and immune to Ground moves. Flannery 2 Spoiler Torkoal (Level 86) Ability: Drought Item: White Herb 1<Speed<99 Superpower, Overheat, Solar Beam, Stealth Rock Arcanine (Level 84) Ability: Intimidate Item: White Herb 160<Speed<245 Extreme Speed, Close Combat, Wild Charge, Overheat Rapidash (Level 84) Ability: Flame Body Item: White Herb 160<Speed<245 Megahorn, Overheat, Solar Beam, Hidden Power (Ice) Chandelure (Level 85) Ability: Flash Fire Item: White Herb 160<Speed<245 Overheat, Solar Beam, Shadow Ball, Hidden Power (Fighting) Flareon (Level 83) Ability: Flash Fire Item: White Herb 99<Speed<160 Retaliate, Superpower, Overheat, Shadow Ball Houndoom (Level 83) Ability: Flash Fire Item: White Herb 160<Speed<245 Sucker Punch, Overheat, Solar Beam, Hidden Power (Ice) Need help? The entire team has White Herbs, one use items which will reset any status that is lowered. For example, putting out a Gyarados with Intimidate will lower the opponents' attack stats. However, the White Herbs will restore them. The solution is to either use a Pokémon that knows Magic Room or lower the stats multiple times. Torkoal, Arcanine, Flareon and Rapidash are Fire types. They're weak to Ground, Rock, and Water attacks. Chandelure is Ghost/Fire. She's weak to Dark, Ghost, Water, Rock, and Ground attacks but immune to Normal and Fighting moves. Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves. Flannery 3 Spoiler Torkoal (Level 86) Ability: Drought Item: Air Balloon 1<Speed<95 Superpower, Lava Plume, Solar Beam, Will-O-Wisp Typhlosion (Level 84) Ability: Flash Fire Item: Air Balloon 160<Speed<245 Eruption, Solar Beam, Focus Blast, Hidden Power (Ice) Houndoom (Level 83) Ability: Flash Fire Item: Air Balloon 160<Speed<245 Foul Play, Heat Wave, Solar Beam, Hidden Power (Ice) Ninetales (Level 83) Ability: Flash Fire Item: Air Balloon 160<Speed<245 Heat Wave, Solar Beam, Psyshock, Reflect Chandelure (Level 84) Ability: Flash Fire Item: Air Balloon 160<Speed<245 Heat Wave, Solar Beam, Shadow Ball, Clear Smog Magmortar (Level 84) Ability: Flame Body Item: Air Balloon 160<Speed<245 Lava Plume, Solar Beam, Focus Blast, Thunderbolt Need help? The entire team has Air Balloons. Until they are hit, they are immune to Ground attacks. A Pokémon that knows Magic Room can render the items useless. Torkoal, Typhlosion, Ninetales and Magmortar are Fire types. They're weak to Ground, Rock, and Water attacks. Those with the ability Flash Fire are immune to Fire attacks. Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves. His ability makes him immune to Fire attacks. Chandelure is Ghost/Fire. She's weak to Dark, Ghost, Water, Rock, and Ground attacks but immune to Normal and Fighting moves. Her ability makes her immune to Fire attacks. Flannery 4 X Spoiler Torkoal (Level 86) Ability: Drought Item: Shuca Berry 1<Speed<125 Flamethrower, Solar Beam, Stealth Rock, Will-O-Wisp Arcanine (Level 85) Ability: Intimidate Item: Charti Berry 1<Speed<245 Extreme Speed, Flamethrower, Solar Beam, Morning Sun Magcargo (Level 83) Ability: Flame Body Item: Charti Berry 1<Speed<999 Flamethrower, Solar Beam, Reflect, Light Screen Heat Rotom (Level 83) Ability: Levitate Item: Passho Berry 125<Speed<245 Pain Split, Overheat, Thunderbolt, Will-O-Wisp Flareon (Level 84) Ability: Flash Fire Item: Passho Berry 1<Speed<245 Hyper Voice, Flamethrower, Sleep Talk, Rest Camerupt (Level 84) Ability: Solid Rock Item: --- 1<Speed<125 Flamethrower, Solar Beam, Hidden Power (Ice), Earth Power Need help? A Pokémon with the ability Unnerve can disable all the berries the opposing team has. Torkoal, Arcanine, and Flareon are all Fire types. They're weak to Rock, Ground, and Water attacks. Torkoal's Shuca Berry will cause the first Ground attack that hits her to deal 50% less damage. Arcanine's Charti Berry will cause the first Rock attack that hits him to deal 50% less damage. Flareon's Passho Berry will cause the first Water attack that hits her to deal 50% less damage. Magcargo is Fire/Rock. She's 4x more susceptible to Ground and Water attacks and weak to Fighting and Rock attacks. Because of her Charti Berry, the first Ground move to hit her will deal 50% less damage. Heat Rotom is Electric/Fire. It's weak to Rock and Water attacks. Due to its ability, it's immune to Ground moves. Because of its Passho Berry, the first Water move to hit it will deal 50% less damage. Camerupt is Fire/Ground. Because of her ability, Water attacks only deal 3x damage rather than their usual 4x. Furthermore, Ground attacks only deal 1.5x damage rather than their usual 2x. She's immune to Electric moves. Flannery 5 Spoiler Torkoal (Level 86) Ability: Drought Item: Fire Gem 1<Speed<92 Superpower, Heat Wave, Solar Beam, Stealth Rock Charizard (Level 85) Ability: Solar Power Item: Grass Gem 125<Speed<245 Heat Wave, Solar Beam, Focus Blast, Air Slash Camerupt (Level 83) Ability: Solid Rock Item: Ground Gem 92<Speed<125 Heat Wave, Solar Beam, Hidden Power (Ice), Earth Power Houndoom (Level 83) Ability: Flash Fire Item: Dark Gem 92<Speed<245 Heat Wave, Solar Beam, Dark Pulse, Hidden Power (Ice) Chandelure (Level 84) Ability: Flash Fire Item: Ghost Gem 125<Speed<245 Heat Wave, Solar Beam, Shadow Ball, Hidden Power (Ground) Blaziken (Level 84) Ability: Speed Boost Item: Fighting Gem 92<Speed<186 Rock Slide, Close Combat, Flare Blitz, Protect Need help? Torkoal is a Fire type. She's weak to Water, Ground, and Rock attacks. Charizard is Fire/Flying. She's 4x more susceptible to Rock attacks, weak to Water and Electric attacks, and immune to Ground moves. Camerupt is Fire/Ground. Because of her ability, Water attacks only deal 3x damage rather than their usual 4x. Furthermore, Ground attacks only deal 1.5x damage rather than their usual 2x. She's immune to Electric moves. Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves. His ability makes him immune to Fire attacks. Chandelure is Ghost/Fire. She's weak to Dark, Ghost, Water, Rock, and Ground attacks but immune to Normal and Fighting moves. Her ability makes her immune to Fire attacks. Blaziken is Fire/Fighting. She's weak to Flying, Water, Ground, and Psychic attacks. Edited January 14, 2021 by RedactedColour We animated now, boys.
RedactedColour Posted February 24, 2019 Author Posted February 24, 2019 (edited) Norman 1 Spoiler Slaking (Level 87) Ability: Truant Item: Leftovers 160<Speed<245 Return, Harmmer Arm, Night Slash, Slack Off Stantler (Level 84) Ability: Intimidate Item: Focus Sash 160<Speed<245 Return, Light Screen, Reflect, Skill Swap Stoutland (Level 84) Ability: Intimidate Item: Choice Band 160<Speed<245 Return, Superpower, Wild Charge, Ice Fang Tauros (Level 85) Ability: Intimidate Item: Life Orb 245<Speed<299 Return, Stone Edge, Wild Charge, Iron Tail Staraptor (Level 86) Ability: Intimidate Item: Life Orb 160<Speed<245 Close Combat, Return, U-Turn, Brave Bird Granbull (Level 85) Ability: Intimidate Item: Normal Gem 1<Speed<160 Return, Close Combat, Crunch, Ice Punch Need help? As Bestfriends pointed out to me, Norman uses a lot of Pokémon that know Intimidate. It would be wise to use Pokémon who use Special moves against him. Slaking, Stantler, Stoutland, Granbull, and Tauros are all Normal types. They're weak to Fighting attacks and immune to Ghost moves. Staraptor is Normal/Flying. He's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves. Norman 2 Spoiler Slaking (Level 87) Ability: Truant Item: Chople Berry 1<Speed<279 Return, Ice Punch, Thunder Punch, Shadow Claw Kecleon (Level 85) Ability: Colour Change Item: Sitrus Berry 1<Speed<279 Foul Play, Stealth Rock, Recover, Skill Swap Linoone (Level 84) Ability: Pickup Item: Focus Sash 1<Speed<171 Extreme Speed, Seed Bomb, Retaliate, Flail Castform (Level 84) Ability: Forecast Item: Focus Sash 1<Speed<171 Weather Ball, Ice Beam, Solar Beam, Sunny Day Sawsbuck (Level 86) Ability: Chlorophyll Item: Life Orb 171<Speed<245 Horn Leech, Megahorn, Jump Kick, Return Blissey (Level 85) Ability: Serene Grace Item: Leftovers 1<Speed<171 Hyper Voice, Flamethrower, Thunderbolt, Soft-Boiled Need help? Slaking, Linoone, and Blissey are all Normal types. They're weak to Fighting attacks and immune to Ghost moves. Because of his item, the first Fighting attack used against him will deal reduced damage. Kecleon and Castform start out as Normal types. They're initially weak to Fighting attacks and immune to Ghost moves. Because of their abilities, they may change their types. Kecleon will change to whatever type the move that last hit him was, gaining their resistances and weaknesses. Castform will change depending on the weather (Fire in sunshine, Water in rain, and Ice in hailstorms). You can use this chart of basic Pokémon matchups to determine what move is most effective against them. Sawsbuck is Normal/Grass. She's weak to Fighting, Flying, Poison, Bug, Fire and Ice attacks but immune to Ghost moves. Norman 3 Spoiler Slaking (Level 87) Ability: Truant Item: Choice Scarf 159<Normal Speed<169 319<Enhanced Speed<338 Rock Slide, Body Slam, Fire Punch, Ice Punch Chansey (Level 86) Ability: Serene Grace Item: Eviolite 1<Speed<160 Seismic Toss, Helping Hand, Soft-Boiled, Skill Swap Ambipom (Level 85) Ability: Technician Item: Focus Sash Speed~160 Fake Out, Seed Bomb, Low Sweep, Return Exploud (Level 84) Ability: Scrappy Item: Choice Specs 1<Speed<160 Hyper Voice, Flamethrower, Ice Beam, Extrasensory Bouffalant (Level 84) Ability: Reckless Item: Choice Band 1<Speed<160 Head Charge, Wild Charge, Megahorn, Superpower Kangaskhan (Level 85) Ability: Scrappy Item: Sitrus Berry 160<Speed<245 Fake Out, Sucker Punch, Return, Fire Punch Need help? The entire team is composed of Normal type Pokémon. They're weak to Fighting attacks but immune to Ghost moves. Norman 4 Spoiler Slaking (Level 87) Ability: Truant Item: Life Orb 160<Speed<245 Double-Edge, Thunder, Fire Blast, Focus Blast Blissey (Level 86) Ability: Serene Grace Item: Leftovers 1<Speed<160 Hyper Voice, Light Screen, Soft-Boiled, Skill Swap Bouffalant (Level 85) Ability: Reckless Item: Normal Gem 1<Speed<160 Head Charge, Wild Charge, Megahorn, Superpower Zangoose (Level 85) Ability: Toxic Boost Item: Toxic Orb 160<Speed<245 Facade, Close Combat, Night Slash, Protect Tauros (Level 84) Ability: Intimidate Item: Choice Band 245<Speed<280 Double-Edge, Stone Edge, Wild Charge, Iron Tail Sawsbuck (Level 84) Ability: Sap Sipper Item: Life Orb 160<Speed<245 Horn Leech, Return, Jump Kick, Wild Charge Need help? The entire team save for Sawsbuck is composed of Normal type Pokémon. They're weak to Fighting attacks but immune to Ghost moves. Sawsbuck is Normal/Grass. She's weak to Fighting, Flying, Poison, Bug, Fire, & Ice attacks but immune to Ghost moves. Norman 5 Spoiler Slaking (Level 87) Ability: Truant Item: Lum Berry 160<Speed<245 Return, Hammer Arm, Ice Punch, Night Slash Spinda (Level 84) Ability: Contrary Item: Focus Sash 1<Speed<160 Counter, Teeter Dance, Helping Hand, Skill Swap Kangaskhan (Level 85) Ability: Scrappy Item: Life Orb 160<Speed<245 Fake Out, Return, Aqua Tail, Fire Punch Chansey (Level 85) Ability: Healer Item: Eviolite 1<Speed<160 Seismic Toss, Toxic, Soft-Boiled, Helping Hand Staraptor (Level 86) Ability: Reckless Item: Choice Scarf 225<Normal Speed<318 338<Scarf Speed<478 Brave Bird, Close Combat, Double-Edge, U-Turn Stoutland (Level 84) Ability: Intimidate Item: Choice Band 160<Speed<245 Return, Wild Charge, Crunch, Fire Fang Need help? Everyone except Staraptor is a Normal type. They're weak to Fighting attacks but immune to Ghost moves. Staraptor is Normal/Flying. He's weak to Rock, Ice, & Electric attacks but immune to Ghost & Ground moves. Edited March 2, 2020 by RedactedColour We animated now, boys.
RedactedColour Posted February 24, 2019 Author Posted February 24, 2019 (edited) Winona 1 Spoiler Masquerain (Level 85) Ability: Intimidate Item: Power Herb 171<Speed<245 Solar Beam, Bug Buzz, Air Slash, Hydro Pump Gyarados (Level 86) Ability: Intimidate Item: Power Herb 171<Speed<245 Earthquake, Bounce, Crunch, Aqua Tail Honchkrow (Level 86) Ability: Moxie Item: Power Herb 1<Speed<171 Sky Attack, Superpower, Sucker Punch, Tailwind Noctowl (Level 85) Ability: Insomnia Item: Power Herb 1<Speed<171 Sky Attack, Heat Wave, Reflect, Roost Skarmory (Level 87) Ability: Sturdy Item: Power Herb 1<Speed<171 Rock Slide, Sky Attack, Iron Head, Roost Altaria (Level 87) Ability: Cloud Nine Item: Power Herb 171<Speed<245 Earthquake, Sky Attack, Dragon Claw, Roost Need help? As Bestfriends pointed out to me, everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance. Masquerain is Bug/Flying. She's 4x more susceptible to Rock, weak to Flying, Fire, Electric, and Ice, and immune to Ground moves. Gyarados is Water/Flying. She's 4x more susceptible to Electric attacks, weak to Rock attacks, and immune to Ground moves. Honchkrow is Dark/Flying. She's weak to Rock, Electric, and Ice attacks but immune to Ground and Psychic moves. Noctowl is Normal/Flying. He's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves. Skarmory is Steel/Flying. She's weak to Fire and Electric attacks but immune to Poison and Ground moves. Altaria is Dragon/Flying. She's 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves. Winona 2 Spoiler Skarmory (Level 86) Ability: Sturdy Item: Power Herb 1<Speed<245 Rock Slide, Sky Attack, Iron Head, Roost Gyarados (Level 87) Ability: Intimidate Item: Power Herb 1<Speed<245 Earthquake, Bounce, Crunch, Aqua Tail Sigilyph (Level 85) Ability: Tinted Lens Item: Power Herb 1<Speed<245 Heat Wave, Solar Beam, Psychic, Air Slash Honchkrow (Level 86) Ability: Moxie Item: Power Herb 1<Speed<245 Sky Attack, Sucker Punch, Superpower, Heat Wave Masquerain (Level 85) Ability: Intimidate Item: Power Herb 1<Speed<245 Solar Beam, Bug Buzz, Hydro Pump, Ice Beam Altaria (Level 88) Ability: Cloud Nine Item: Power Herb 1<Speed<245 Earthquake, Sky Attack, Dragon Claw, Roost Need help? As Bestfriends pointed out to me, everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance. Skarmory is Steel/Flying. She's weak to Fire and Electric attacks but immune to Poison and Ground moves. Gyarados is Water/Flying. She's 4x more susceptible to Electric attacks, weak to Rock attacks, and immune to Ground moves. Sigilyph is Psychic/Flying. She's weak to Rock, Ghost, Electric, Ice, and Dark attacks but immune to Ground moves. Honchkrow is Dark/Flying. She's weak to Rock, Electric and Ice attacks but immune to Ground and Psychic moves. Masquerain is Bug/Flying. She's 4x more susceptible to Rock, weak to Flying, Fire, Electric, and Ice, and immune to Ground moves. Altaria is Dragon/Flying. She's 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves. Winona 3 Spoiler Altaria (Level 88) Ability: Cloud Nine Item: Power Herb 160<Speed<245 Earthquake, Sky Attack, Draco Meteor, Roost Swellow (Level 86) Ability: Guts Item: Power Herb 245<Speed<280 Sky Attack, U-Turn, Heat Wave, Tailwind Gyarados (Level 87) Ability: Moxie Item: Choice Scarf 186<Normal Speed<212 280<Scarf Speed<319 Earthquake, Crunch, Aqua Tail, Stone Edge Honchkrow (Level 86) Ability: Moxie Item: Power Herb 160<Speed<245 Sky Attack, Sucker Punch, Superpower, Heat Wave Tropius (Level 85) Ability: Chlorophyll Item: Power Herb 1<Speed<160 Earthquake, Solar Beam, Air Slash, Roost Masquerain (Level 85) Ability: Intimidate Item: Power Herb 160<Speed<245 Solar Beam, Bug Buzz, Ice Beam, Air Slash Need help? Everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance. Altaria is Dragon/Flying. She's 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves. Swellow is Normal/Flying. She's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves. Gyarados is Water/Flying. She's 4x more susceptible to Electric attacks, weak to Rock attacks, and immune to Ground moves. Honchkrow is Dark/Flying. She's weak to Rock, Electric and Ice attacks but immune to Ground and Psychic moves. Tropius is Grass/Flying. She's 4x more susceptible to Ice attacks, weak to Flying, Poison, Rock, and Fire attacks, and immune to Ground moves. Masquerain is Bug/Flying. She's 4x more susceptible to Rock, weak to Flying, Fire, Electric, and Ice, and immune to Ground moves. Winona 4 Spoiler Swellow (Level 86) Ability: Scrappy Item: Power Herb 245<Speed<319 Sky Attack, Return, Reversal, Endure Tropius (Level 85) Ability: Chlorophyll Item: Power Herb 1<Speed<160 Earthquake, Solar Beam, Air Slash, Roost Beautifly (Level 85) Ability: Swarm Item: Power Herb 1<Speed<160 Solar Beam, Bug Buzz, Hidden Power (Ground), Psychic Dragonite (Level 87) Ability: Multiscale Item: Choice Band 160<Speed<245 Earthquake, Dragon Claw, Superpower, Extreme Speed Sigilyph (Level 86) Ability: Tinted Lens Item: Power Herb 160<Speed<245 Heat Wave, Solar Beam, Psyshock, Air Slash Altaria (Level 85) Ability: Natural Cure Item: Power Herb 160<Speed<245 Heat Wave, Solar Beam, Dragon Pulse, Ice Beam Need help? The entire team is immune to Ground moves. Nearly everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance. Swellow is Normal/Flying. She's weak to Electric, Ice, and Rock attacks but immune to Ghost and Ground moves. Tropius is Grass/Flying. She's 4x more susceptible to Ice attacks, weak to Flying, Poison, Rock, and Fire attacks, and immune to Ground moves. Beautifly is Bug/Flying. She's 4x more susceptible to Rock attacks, weak to Flying, Fire, Electric, and Ice attacks, and immune to Ground moves. Dragonite and Altaria are Dragon/Flying. They're 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves. Sigilyph is Psychic/Flying. She's weak to Rock, Ghost, Electric, Ice, and Dark attacks but immune to Ground moves. Winona 5 Spoiler Pelipper (Level 85) Ability: Drizzle Item: Sitrus Berry 125<Speed<160 Scald, Hurricane, Ice Beam, Roost Dragonite (Level 86) Ability: Inner Focus Item: Choice Band 160<Speed<245 Hurricane, Thunder, Hydro Pump, Draco Meteor Gyarados (Level 87) Ability: Intimidate Item: Choice Specs 160<Speed<245 Hurricane, Ice Beam, Thunder, Hydro Pump Honchkrow (Level 86) Ability: Moxie Item: Power Herb 160<Speed<245 Retaliate, Sky Attack, Superpower, Sucker Punch Noctowl (Level 85) Ability: Tinted Lens Item: Power Herb 132<Speed<160 Sky Attack, Hyper Voice, Heat Wave, Roost Altaria (Level 85) Ability: Natural Cure Item: Power Herb 160<Speed<245 Earthquake, Dragon Claw, Sky Attack, Dragon Dance Need help? You can send out a Psyduck or Golduck with the ability Cloud Nine to clear the weather effects. Furthermore, using a Torkoal with Drought will cause the weather to change to sunny. This will decrease Thunder's accuracy to 50%. Pelipper and Gyarados are Water/Flying. They're 4x more susceptible to Electric attacks & weak to Rock attacks. Dragonite and Altaria are Dragon/Flying. They're 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves. Honchkrow is Dark/Flying. She's weak to Rock, Ice, & Electric attacks but immune to Ground & Psychic moves. Noctowl is Normal/Flying. He's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves. Edited March 2, 2020 by RedactedColour We animated now, boys.
RedactedColour Posted February 24, 2019 Author Posted February 24, 2019 (edited) Tate and Liza 1 Spoiler Metagross (Level 88) Ability: Clear Body Item: Choice Band 1<Speed<160 Iron Head, Zen Headbutt, Hammer Arm, Ice Punch Grumpig (Level 87) Ability: Thick Fat Item: Focus Sash 1<Speed<160 Counter, Psychic, Focus Blast, Trick Room Medicham (Level 86) Ability: Pure Power Item: Focus Sash 1<Speed<140 High Jump Kick, Zen Headbutt, Ice Punch, Thunder Punch Darmanitan (Level 87) Ability: Zen Mode Item: Focus Sash 160<Speed<245 Fire Punch, Fire Blast, Psychic, Grass Knot Slowking (Level 86) Ability: Regenerator Item: Sitrus Berry 1<Speed<160 Scald, Flamethrower, Trick Room, Slack Off Lunatone (Level 89) Ability: Levitate Item: Focus Sash 1<Speed<160 Psychic, Ice Beam, Earth Power, Trick Room Need help? Metagross is Steel/Psychic. It's weak to Ground, Ghost, Dark, and Fire attacks but immune to Poison moves. Grumpig is a Psychic type. He's weak to Bug, Ghost, and Dark attacks. Because of his ability, he takes 50% damage from Ice and Fire attacks. Medicham is Fighting/Psychic. He's weak to Flying and Ghost attacks. Darmanitan is a Fire type in his Standard Form and a Fire/Psychic type in his Zen Mode. He's weak to Rock, Ground, and Water attacks as a Fire type. As a Psychic/Fire type, he gains additional weaknesses to Dark and Ghost attacks. Slowking is Water/Psychic. He's weak to Bug, Ghost, Dark, Electric, and Grass attacks. Lunatone is Rock/Psychic. It's weak to Bug, Ghost, Steel, Water, Grass, and Dark attacks but immune to Ground moves. Tate and Liza 2 Spoiler Wobbuffet (Level 87) Ability: Shadow Tag Item: Leftovers 1<Speed<160 Counter, Mirror Coat, Destiny Bond, Charm Lucario (Level 88) Ability: Inner Focus Item: Choice Scarf 212<Normal Speed<225 319<Scarf Speed<338 High Jump Kick, Crunch, Ice Punch, Meteor Mash Slowbro (Level 86) Ability: Regenerator Item: Leftovers 1<Speed<160 Scald, Psyshock, Trick Room, Slack Off Bronzong (Level 86) Ability: Levitate Item:
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