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Hoenn Gym Leader Rematches


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Posted (edited)

The information stated in this section is mostly the same as my Kanto & Sinnoh guides as well as Bestfriend's Unova and Morimoto guides. You can skip it if you've already read it.

 

Formatting

Species (Level #)

Models provided by Bulbapedia

Ability: ???

Item: ???

HP, Atk, Def, Sp. Atk, Sp. Def, Speed

Damage based on health or deals a fixed amount, Damage based on Attack, Damage based on Special Attack, Non-damaging move

         All abilities, items, and moves have links to their respective Bulbapedia page. This is intended to make it easier for you to research.

 

How the Data Was Collected

         Most people are just here for the data, so I'm putting the parts that are less important into spoilers.

 

Redacted Fighters

         "How did you fight the gym leaders?" "What's the best team for the gyms?" "Is this a good Pokémon to use?" This is the team I used. Use your knowledge of basic match ups to decide who to throw into a fight. Additionally, @Bestfriends made this guide for battling the gym leaders. Using it, you should be able to farm them no problem.

 

Redacted

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Spoiler

Sol (Level 100)

Gs46MqZ.gif

Ability: Blaze

Item: Charcoal

290, 175, 190, 287, 191, 299

Flamethrower, Ancient Power, Air Slash, Heat Wave

 

Zeppeli (Level 100)

FZif7N2.gif 

Ability: Synchronize

Item: TwistedSpoon

248, 121, 133, 364, 225, 279

Psychic, Signal Beam, Energy Ball, Shadow Ball

 

Grim (Level 100)

bEapBAe.gif 

Ability: Technician

Item: Quick Claw

323, 355, 221, 159, 161, 160

Iron Head, U-Turn, Aerial Ace, Brick Break

 

Luong Lao Shi (Level 100)

yvSY1OF.gif  

Ability: Inner Focus

Item: Amulet Coin

311, 324, 223, 257, 231, 245

Dragon Claw, Earthquake, Waterfall, Ice Punch

 

Spooks (Level 100)

DQHDzzi.gif

Ability: Cursed Body

ItemPoison Barb

238, 166, 141, 339, 160, 319

Sludge Bomb, Shadow Ball, Thunderbolt, Dark Pulse

 

Dragocide (Level 100)

BYIiG8A.gif

Ability: Intimidate

Item: Mystic Water

319, 343, 191, 126, 212, 280

Waterfall, Crunch, Earthquake, Ice Fang

 

         "Why do you have X instead of Y?" "Why don't you use this move?" "Why are the stats lower than usual?"

         This is the team I went through the story with. They can defeat the gym leaders without any trouble, so I see no reason to change them. They don't have perfect IVs, movesets, or anything similar. In fact, some of them even have detrimental natures. Ultimately the answer is that I don't care enough to put together a competitive team. Their problems actually helped me make this guide as I'll discuss in a moment.

 

Bestfriends 1

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Spoiler

Dasani (Level 100)

DJFIpQt.gif

Ability: Natural Cure

Item: Choice Scarf

272, 153, 197, 285, 191, 357

Thunderbolt, Psychic, Ice Beam, Surf

 

Star of Doom (Level 100)

DJFIpQt.gif

Ability: Natural Cure

Item: Mystic Water

259, 155, 205, 294, 204, 361

Thunderbolt, Psychic, Ice Beam, Surf

 

Pentel (Level 100)

wDO0u0N.gif

Ability: Levitate

Item: Soft Sand

296, 299, 188, 156, 190, 328

Dragon Claw, Earthquake, Fire Punch, Dragon Dance

 

General Patton (Level 100)

wN9sMDc.gif

Ability: Intimidate

Item: Leftovers

359, 366, 175, 256, 182, 298

Dragon Claw, Brick Break, Flamethrower, Dragon Dance

 

Huge Power (Level 100)

Kl67iAo.gif

Ability: Huge Power

Item: Mystic Water

338, 199, 194, 117, 192, 218

Body Slam, Ice Punch, Superpower, Waterfall

 

Bestfriends 2

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Spoiler

Raytheon (Level 100)

Gs46MqZ.gif

Ability: Blaze

Item: Charcoal

292, 201, 182, 347, 177, 299

Solar Beam, Heat Wave, Hidden Power (Ground), Sunny Day

 

Gatchaman (Level 100)

wDO0u0N.gif

Ability: Levitate

Item: Soft Sand

302, 328, 194, 170, 186, 299

Dragon Claw, Earthquake, Fire Punch, Dragon Dance

 

Pentel (Level 100)

wDO0u0N.gif

Ability: Levitate

Item: Soft Sand

296, 299, 188, 156, 190, 328

Dragon Claw, Earthquake, Fire Punch, Dragon Dance

 

General Patton (Level 100)

wN9sMDc.gif

Ability: Intimidate

Item: Leftovers

359, 366, 175, 256, 182, 298

Dragon Claw, Brick Break, Flamethrower, Dragon Dance

 

Lotus Foods (Level 100)

wDO0u0N.gif

Ability: Levitate

Item: Soft Sand

295, 328, 190, 163, 182, 299

Earthquake, Thunder Punch, Crunch, Dragon Claw

 

Bestfriends 3

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Spoiler

Raytheon (Level 100)

Gs46MqZ.gif

Ability: Blaze

Item: Charcoal

292, 201, 182, 347, 177, 299

Solar Beam, Heat Wave, Hidden Power (Ground), Sunny Day

 

Taco Bell (Level 100)

RIe7GRG.gif

Ability: Flame Body

Item: Charcoal

292, 177, 170, 383, 289, 202

Flamethrower, Thunderbolt, Psychic, Focus Blast

 

Pentel (Level 100)

wDO0u0N.gif

Ability: Levitate

Item: Soft Sand

296, 299, 188, 156, 190, 328

Dragon Claw, Earthquake, Fire Punch, Dragon Dance

 

General Patton (Level 100)

wN9sMDc.gif

Ability: Intimidate

Item: Leftovers

359, 366, 175, 256, 182, 298

Dragon Claw, Brick Break, Flamethrower, Dragon Dance

 

Lotus Foods (Level 100)

wDO0u0N.gif

Ability: Levitate

Item: Soft Sand

295, 328, 190, 163, 182, 299

Earthquake, Thunder Punch, Crunch, Dragon Claw

 

 

The Recon Teams

 

Redacted

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Spoiler

Eve (Level 100)

rIOiQH4.gif

Ability: Limber

Item: Focus Band

269, 129, 116, 90, 173, 125

Transform

 

         I use Eve to scout the enemy movesets.

 

Recon (Level ??)

W4eLlNV.gif 

Ability: Frisk

Item: ???

1, 1, 1, 1, 1, 1

???

         It doesn't matter what her level, item, stats, or movesets are. Her entire purpose is to learn what items the enemies have. The moment she's switched in, I write down what she finds and then switch her out.

 

Aphrodite (Level ??)

vNAYKDp.gif 

Ability: Trace

Item: ???

1, 1, 1, 1, 1, 1

???

         Second verse, same as the first. Aphrodite's purpose was to find out what abilities the opponents had if they weren't made obvious to me. I didn't assume who had what abilities aside from Chlorophyll, Swift Swim, or Pokémon whose abilities I could narrow down to a single one because I wanted to be certain.

 

 

Bestfriends

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oYJfwTQ.png         BMuCJ2G.png            

Spoiler

The Blast! (Level 100)

X0BPnj3.gif

Ability: Torrent

ItemLeftovers

359, 175, 324, 191, 247, 192

Fake Out, Icy Wind, Protect, Follow Me

 

Bob Ross (Level 100)

4qCWZif.gif

Ability: Own Tempo

ItemAmulet Coin

311, 149, 102, 53, 123, 181

False Swipe, Recover, Morning Sun, Transform

 

TSA Guard (Level 100)

7Q4ADcp.gif

Ability: Frisk

Item---

274, 140, 189, 228, 235, 238

ThiefPsychic, Telekinesis, Magic Room

The Gym Leaders

         Everyone has five separate teams that they may draw from. I battled the gym leaders once a day to find out what team was present. I tried battling at the same time every day or starting with the same Pokemon only to find that the teams changed despite this. I spent 80 days making my Kanto guide and could find no discernible pattern. The gym leaders do not use the same teams depending on the day of the week. However, I noticed that if I don't defeat one team on a certain day, that same team will reappear on the second or third day. As far as I know, gym leaders cycle through their team in specific orders. I just don't know what that order is. 

         With all that said, allow me to introduce the format for the Gym Leaders

 

Species (Level #)

Gifs provided by Bulbapedia

Ability: ---

Item: ---

Speed the Pokemon is faster than <Speed< Speed the Pokemon is slower than

Damage based on health or deals a fixed amount, Damage based on Attack, Damage based on Special Attack, Non-damaging move

Moves in bold hit multiple Pokémon

 

          I have no way of knowing the stats of an opponent. All I can do is tell you whether they are faster than one of my own Pokemon or slower than another. Some Pokemon out-speed all of mine while others are so slow that I out-speed all of them.

 

         "How do I use this guide?"

        The teams are organized based on what slot they are in the gym leader's party. For instance, Roxanne's first team has Gigalith, Archeops, and Carracosta. This means she'll open with Gigalith and Archeops (all gym rematches are double battles at the time of making this guide). This does not mean she'll throw in Carracosta after her first Pokemon has been defeated. If you look at the top left where you see her team members, it means the third ball will always contain Carracosta.

         Look at the gym leader you're battling. Look for the team that starts with the same Pokemon that they started with. If you're battling Roxanne and she started out with Tyranitar and Cradily, then you're fighting Roxanne 3. The teams are placed in collapsible spoilers so that the guide will load faster and mobile users can scroll easier.

 

Co-Researcher

Bestfriends

Edited by RedactedColour
Updated Spooks' ability.
Posted (edited)

Roxanne 1

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Spoiler

Gigalith (Level 81)

E26v7m2.gif

Ability: Sand Stream

Item: Smooth Rock

1<Speed<160

Earthquake, Rock Slide, Superpower, Stealth Rock

 

Archeops (Level 81)

TOKULmb.gif

Ability: Defeatist

Item: Flying Gem

160<Speed<245

Acrobatics, Stone Edge, U-Turn, Aqua Tail

 

Carracosta (Level 80)

dncXTCd.gif

Ability: Solid Rock

Item: Rindo Berry

1<Speed<125

Stone Edge, Ice Beam, Hydro Pump, Earth Power

 

Cradily (Level 80)

NOTX4m5.gif

Ability: Storm Drain

Item: Leftovers

1<Speed<245

Rock Slide, Seed Bomb, Curse, Recover

 

Aggron (Level 82)

AjANIxU.gif

Ability: Sturdy

Item: Choice Band

80<Speed<125

Stone Edge, Iron Tail, Fire Punch, Thunder Punch

 

Probopass (Level 83)

9ucPDbs.gif

Ability: Sturdy

Item: Zoom Lens

80<Speed<245

Power Gem, Zap Cannon, Helping Hand, Wide Guard

 

 

         Need help? You can use a Pokémon that have weather altering abilities to remove the sandstorm circling the opponent's team. The sandstorm raises the special defense of all Rock-type Pokémon by 50%. A Golduck/Psyduck with the ability Cloud Nine is advised.

         Gigalith is a Rock type. She's weak to Fighting, Ground, Steel, Water, and Grass attacks.

         Archeops is Rock/Flying. She's weak to Rock, Steel, Water, Electric, and Ice attacks but immune to Ground moves. Additionally, because of her ability, lowering her health below half cuts her Attack down to 50%.

         Carracosta is Water/Rock. Because of her ability, Grass attacks only deal 3x damage rather than their usual 4x. Furthermore,  Fighting, Ground, and Electric attacks only deal 1.5x damage rather than their usual 2x. Additionally, the Rindo Berry she carries will cause the first Grass attack that hits her to deal 50% less damage.

         Cradily is Rock/Grass. She's weak to Fighting, Bug, Steel, and Ice attacks.

         Aggron and Probopass are Steel/Rock and Rock/Steel, respectively. They're 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves.

 

Roxanne 2

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Spoiler

Gigalith (Level 81)

E26v7m2.gif

Ability: Sand Stream

Item: Smooth Rock

1<Speed<124

Explosion, Stone Edge, Superpower, Stealth Rock

 

 Steelix (Level 81)

y1QhszH.gif

Ability: Sheer Force

Item: Choice Band

1<Speed<125

Rock Slide, Iron Tail, DigCrunch

 

Carracosta (Level 82)

dncXTCd.gif

Ability: Sturdy

Item: Choice Band

1<Speed<124

Stone Edge, Aqua Tail, Superpower, Zen Headbutt

 

Rampardos (Level 80)

iK5C6ti.gif

Ability: Mold Breaker

Item: Choice Band

1<Speed<245

Crunch, Head Smash, Hammer Arm, Zen Headbutt

 

Bastiodon (Level 80)

AGodKob.gif

Ability: Sturdy

Item: Lum Berry

1<Speed<124

Sandstorm, Toxic, Rest, Iron Defense

 

Probopass (Level 83)

9ucPDbs.gif

Ability: Sand Force

Item: Choice Band

1<Speed<125

Rock SlideExplosionHead Smash, Iron Head

 

 

         Need help?

         Gigalith and Rampardos are a Rock type. They're weak to Fighting, Ground, Steel, Water, and Grass attacks.

         Steelix is Steel/Ground. He's weak to Fighting, Ground, Fire, and Water attacks but immune to Poison and Electric moves.

         Carracosta is Water/Rock. She's 4x more susceptible to Grass attacks and weak to Fighting, Ground, and Electric moves.

         Bastiodon and Probopass are both Rock/Steel. They're 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves.

 

Roxanne 3

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Spoiler

Tyranitar (Level 82)

XSZ7k7x.gif

Ability: Sand Stream

Item: Smooth Rock

125<Speed<160

Crunch, Stone Edge, Ice Punch, Stealth Rock

 

Cradily (Level 80)

NOTX4m5.gif

Ability: Storm Drain

Item: Leftovers

1<Speed<125

Giga Drain, Stockpile, Toxic, Recover

 

Archeops (Level 81)

TOKULmb.gif

Ability: Defeatist

Item: Choice Scarf

189<Normal Speed<220

280<Scarf Speed<331

Head Smash, Fly, Aqua Tail, Heat Wave

 

Rampardos (Level 80)

iK5C6ti.gif

Ability: Sheer Force

Item: Choice Band

125<Speed<132

Rock SlideCrunch, Iron Tail, Zen Headbutt

 

Armaldo (Level 81)

tzLuM1G.gif

Ability: Swift Swim

Item: Life Orb

1<Speed<125

Stone Edge, Superpower, X-Scissor, Aqua Tail

 

Probopass (Level 83)

9ucPDbs.gif

Ability: Sturdy

Item: Leftovers

1<Speed<125

Power Gem, Volt Switch, Wide Guard, Thunder Wave

 

 

         Need help?

         Tyranitar is Rock/Dark. She's 4x more susceptible to Fighting attacks, weak to Ground, Water, Bug, Steel, and Grass attacks, and immune to Psychic moves.

         Cradily is Rock Grass. She's weak to Fighting, Bug, Steel, and Ice attacks.

         Archeops is Rock/Flying. She's weak to Rock, Steel, Water, Electric, and Ice attacks but immune to Ground moves. Additionally, because of her ability, lowering her health below half cuts her Attack down to 50%.

         Rampardos is a Rock type. She's weak to Fighting, Ground, Steel, Water, and Grass attacks. 

         Armaldo is Rock/Bug. She's weak to Rock, Steel, and Water attacks.

         Probopass is Rock/Steel. She's 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves.

 

Roxanne 4

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OAaixJz.gif   GHbxict.gif   tytgfDP.gif   zQ6SMCS.gif   Xd8Jveg.gif   jCYgYbo.gif

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Spoiler

Tyranitar (Level 82)

XSZ7k7x.gif

Ability: Sand Stream

Item: Smooth Rock

1<Speed<125

Stone Edge, Counter, Ice Beam, Stealth Rock

 

Relicanth (Level 80)

xDTKh4K.gif

Ability: Rock Head

Item: Choice Band

1<Speed<160

Head Smash, Double-Edge, Aqua Tail, Zen Headbutt

 

Kabutops (Level 81)

vtFC1YJ.gif

Ability: Weak Armour

Item: Choice Scarf

1<Normal Speed<186

1<Scarf Speed<279

X-Scissor, Stone Edge, Superpower, Aqua Tail

 

Armaldo (Level 80)

tzLuM1G.gif

Ability: Swift Swim

Item: Choice Band

1<Speed<245

X-Scissor, Stone Edge, Superpower, Aqua Tail

 

Aggron (Level 81)

AjANIxU.gif

Ability: Sturdy

Item: Choice Band

1<Speed<160

Rock Slide, Thunder Punch, Fire Punch, Iron Tail

 

Probopass (Level 83)

9ucPDbs.gif

Ability: Sturdy

Item: Leftovers

1<Speed<245

Power Gem, Volt Switch, Iron Defense, Thunder Wave

 

 

         Need help?

         Tyranitar is Rock/Dark. She's 4x more susceptible to Fighting attacks, weak to Ground, Water, Bug, Steel, and Grass attacks, and immune to Psychic moves.

         Relicanth and Kabutops are Water/Rock and Rock/Water, respectively. They're 4x more susceptible to Grass attacks and weak to Fighting, Ground, and Electric moves.

         Armaldo is Rock/Bug. She's weak to Rock, Steel, and Water attacks.

         Aggron and Probopass are Steel/Rock and Rock/Steel, respectively. They're 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves.

 

Roxanne 5

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Spoiler

Probopass (Level 83)

9ucPDbs.gif

Ability: Sand Force

Item: Choice Band

1<Speed<125

Rock Slide, EarthquakeHead Smash, Iron Head

 

Tyranitar (Level 81)

XSZ7k7x.gif

Ability: Sand Stream

Item: Smooth Rock

125<Speed<245

Rock Slide, Crunch, Stealth Rock, Protect

 

Omastar (Level 82)

QCYbLBc.gif

Ability: Weak Armour

Item: Focus Sash

125<Speed<144

Muddy Water, Ice Beam, Earth Power, Shell Smash

 

Golem (Level 80)

s6Mn6e6.gif

Ability: Sturdy

Item: Choice Band

1<Speed<125

Thunder Punch, Hammer Arm, Stone Edge, Dig

 

Kabutops (Level 80)

vtFC1YJ.gif

Ability: Weak Armour

Item: Life Orb

125<Speed<280

Rock Slide, Superpower, X-Scissor, Aqua Tail

 

Aerodactyl (Level 81)

8ong3lp.gif

Ability: Rock Head

Item: Power Herb

245<Speed<280

Sky Attack, Stone Edge, Double-Edge, Iron Tail

 

         Need help?

         Probopass is Rock/Steel. She's 4x more susceptible to Fighting and Ground attacks, weak to Water attacks, and immune to Poison moves.

         Tyranitar is Rock/Dark. She's 4x more susceptible to Fighting attacks, weak to Ground, Water, Bug, Steel, and Grass attacks, and immune to Psychic moves.

         Omastar and Kabutops are Rock/Water. They're 4x more susceptible to Grass attacks and weak to Fighting, Ground, and Electric moves.

         Golem is Rock/Ground. She's 4x more susceptible to Water and Grass attacks, weak to Ice, Steel, Ground, and Fighting attacks, and immune to Electric moves.

         Aerodactyl is Rock/Flying. He's weak to Rock, Steel, Water, Electric, and Ice attacks  but immune to Ground moves.

Edited by RedactedColour
We animated now, boys.
Posted (edited)

Brawly 1

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Jmb2sdF.gif   o4Sgvi8.gif   ZEVRFHy.gif   vAcbnNV.gif   Oh9QKuj.gif   b6JPheU.gif

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Spoiler

Hariyama (Level 84)

219HyES.gif

Ability: Guts

Item: Flame Orb

1<Speed<160

Rock SlideFake Out, Close Combat, Ice Punch

 

 Staraptor (Level 83)

Quxuwcy.gif

Ability: Intimidate

Item: Choice Scarf

212<Scarf Speed<999

319<Scarf Speed<999

Final Gambit, Close Combat, U-Turn, Return

 

Mienshao (Level 82)

KK3WyrC.gif

Ability: Reckless

Item: Focus Sash

92<Speed<245

Rock Slide, Fake OutHigh Jump Kick, Wide Guard

 

Hitmonlee (Level 81)

9cHjbU9.gif

Ability: Reckless

Item: Life Orb

1<Speed<268

Rock Slide, Fake Out, High Jump KickSucker Punch

 

 Medicham (Level 81)

7hd5eOa.gif

Ability: Pure Power

Item: Focus Sash

1<Speed<245

Fake Out, Zen Headbutt, High Jump KickIce Punch

 

 Machamp (Level 82)

0fAJAyJ.gif

Ability: No Guard

Item: Choice Band

1<Speed<160

Ice Punch, Dynamic Punch, Stone Edge, Bullet Punch

 

         Need help?

         Hariyama, Mienshao, Hitmonlee, and Machamp are Fighting types. They're weak to Flying and Psychic moves.

         Staraptor is Normal/Flying. He's weak to Rock, Ice, and Electric attacks.

         Medicham is Psychic/Fighting. He's weak to Flying and Ghost attacks.

 

Brawly 2

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Spoiler

Hitmontop (Level 81)

OSejA7f.gif

Ability: Intimidate

Item: Payapa Berry

125<Speed<245

Rock Slide, Fake Out, Close Combat, Wide Guard

 

Staraptor (Level 83)

Quxuwcy.gif

Ability: Intimidate

Item: Choice Scarf

212<Normal Speed<226

319<Scarf Speed<338

Final Gambit, Close Combat, U-Turn, Return

 

 Breloom (Level 82)

1CzZcj8.gif

Ability: Technician

Item: Focus Sash

125<Speed<245

Bullet Seed, Mach Punch, Low Sweep, Spore

 

 Scrafty (Level 82)

73ywrWc.gif

Ability: Intimidate

Item: Coba Berry

1<Speed<160

Ice PunchCrunch, High Jump Kick, Ice Punch

 

 Hitmonchan (Level 81)

T8yYWGK.gif

Ability: Iron Fist

Item: Life Orb

1<Speed<160

Fake OutDrain Punch, Ice Punch, Mach Punch

 

Hariyama (Level 84)

219HyES.gif

Ability: Thick Fat

Item: Chesto Berry

1<Speed<125

Fake OutStone Edge, Cross Chop, Rest

 

         Need help? Brawly starts out with a double Intimidate. You'll want to open with Special Attackers to avoid damage reduction.

         Hitmontop, Hitmonchan, and Hariyama are all Fighting types. They're weak to Flying and Psychic moves. However, Hitmontop's Payapa Berry will reduce damage from the first Psychic attack it suffers.

         Staraptor is Normal/Flying. He's weak to Rock, Ice, and Electric attacks.

         Breloom is Grass/Fighting. He's 4x more susceptible to Flying and weak to Poison, Fire, Psychic, and Ice attacks.

         Scrafty is Dark/Fighting. He's weak to Fighting and Flying attacks but immune to Psychic moves.

 

Brawly 3

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Spoiler

Scrafty (Level 82)

73ywrWc.gif

AbilityIntimidate

Item: Life Orb

125<Speed<279

Fake Out, Crunch, High Jump Kick, Ice Punch

 

Zangoose (Level 83)

WS4v8rD.gif

Ability: Immunity

Item: Choice Scarf

186<Normal Speed<212

280<Speed<319

Final GambitReturn, Close CombatIce Punch

 

Heracross (Level 84)

vAE3hqP.gif

Ability: Swarm

Item: Focus Sash

1<Speed<280

Rock Slide, Night Slash, Close Combat, Megahorn

 

 Medicham (Level 81)

7hd5eOa.gif

Ability: Pure Power

Item: Focus Sash

125<Speed<245

Fake Out, Ice Punch, High Jump Kick, Zen Headbutt

 

Hitmontop (Level 81)

OSejA7f.gif

Ability: Intimidate

Item: Sitrus Berry

1<Speed<279

Rock Slide, Fake Out, Close CombatWide Guard

 

Hariyama (Level 84)

219HyES.gif

Ability: Guts

Item: Flame Orb

1<Speed<125

Rock Slide, Fake OutClose CombatIce Punch

 

         Need help?

         Scrafty is Dark/Fighting. He's weak to Fighting and Flying attacks but immune to Psychic moves.

         Zangoose is a Normal type. He's weak to Fighting attacks but immune to Ghost moves.

         Medicham is Fighting/Psychic. He's weak to Flying and Ghost attacks.

         Hitmontop and Hariyama are Fighting types. They're weak to Flying and Psychic moves.

 

Brawly 4

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olHYP0K.gif   ZIl3uB7.gif   b6JPheU.gif   vAcbnNV.gif   UyBCpyM.gif   Jmb2sdF.gif

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Spoiler

Hitmontop (Level 81)

OSejA7f.gif

Ability: Intimidate

Item: Sitrus Berry

125<Speed<245

Rock Slide, Fake Out, Close Combat, Wide Guard

 

 Primeape (Level 83)

inGLqGG.gif

Ability: Defiant

Item: Choice Scarf

212<Normal Speed<218

318<Scarf Speed<328

Final Gambit, Ice Punch, Close Combat, Seed Bomb

 

 Machamp (Level 82)

0fAJAyJ.gif

Ability: No Guard

Item: Life Orb

1<Speed<160

Stone Edge, Dynamic Punch, Bullet Punch, Ice Punch

 

Hitmonlee (Level 82)

9cHjbU9.gif

Ability: Unburden

Item: Focus Sash

160<Speed<280

Rock Slide, Fake Out, Close Combat, Sucker Punch

 

Sableye (Level 81)

4JoeJcu.gif

Ability: Prankster

Item: Sitrus Berry

1<Speed<125

Fake OutFoul Play, SwaggerWill-O-Wisp

 

Hariyama (Level 84)

219HyES.gif

Ability: Guts

Item: Flame Orb

1<Speed<160

Rock Slide, Fake Out, Close Combat, Ice Punch

 

         Need help?

         Hitmontop, Primeape, Machop, Hitmonlee, and Hariyama are all Fighting types. They're weak to Flying and Psychic moves. Additionally...

         Hariyama's attack doubles whenever it gains the Burn status.

         Hitmonlee's speed doubles whenever its Focus Sash gets used up.

         Sableye is Dark/Ghost. He has no weaknesses and is immune to Normal, Fighting, and Psychic moves. Its ability will cause its Will-O-Wisp to gain a +1 priority.

Brawly 5

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xLHii08.gif   o4Sgvi8.gif   jibLzgc.gif   ZEVRFHy.gif   UyBCpyM.gif   Jmb2sdF.gif

lBWPjD8j8hf9cpSE8pOTPtrvvseat79ONinsTHs7vGFb7NvE2dqra1tLpj5QmCk6sU57qsRXl4U2Pv7uVGhtviDVzziLsFVWSE9nPt9geAnjm7BNB7Nud-x1_Js5baUcp9GzVnvb     lBWPjD8j8hf9cpSE8pOTPtrvvseat79ONinsTHs7vGFb7NvE2dqra1tLpj5QmCk6sU57qsRXl4U2Pv7uVGhtviDVzziLsFVWSE9nPt9geAnjm7BNB7Nud-x1_Js5baUcp9GzVnvb     fAGA8gwmdm9cWH3cb7Zq0X6RDOGqjOgCou_2iJa1iokMftSNAV2geJHLIa6GcWJ3CMoN2kqUgFrPE-0gc6ppczoW2Glpr75NNZGg6SaVMFFes5PKJfT6Nc8vuY8ZZe9qmfyg3BQW     X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F     BzDQh7Dkxvy4D8ZuXfWuuJjzp32YvIlelv10bztEgOBwH8yZMRLz6pr0N6c1xcV4qQW8kqykcjGqL1g4CY_F0Tf0wBtnSXLv_tza3KzZKTYnx6C27LJYR4P1sVD37InJzDBjGNQ8     P9CvfoLzdUwWiqTL2VhA_tP2lukjaqds2sydtekGjmsAeHDTg4pYCX4aH3o8NXJURaNGVHEbjv5b7ecDdtCHG_kKc8HAINPjU9AC2DUcI-5R_XH3vp-slosoq6aGX1suUJR-rMC2

Spoiler

Lucario (Level 83)

nwjLMGw.gif

Ability: Inner Focus

Item: Choice Scarf

163<Normal Speed<212

245<Scarf Speed<319

Final Gambit, Aura Sphere, Flash CannonDark Pulse

 

Staraptor (Level 82)

Quxuwcy.gif

Ability: Intimidate

Item: Choice Scarf

209<Normal Speed<212

314<Speed<319

Final GambitClose Combat, Return, U-Turn

 

Sableye (Level 81)

4JoeJcu.gif

Ability: Prankster

Item: Sitrus Berry

1<Speed<240

Fake OutFoul Play, SwaggerWill-O-Wisp

 

Scrafty (Level 81)

73ywrWc.gif

Ability: Intimidate

Item: Life Orb

1<Speed<240

Fake Out, Head SmashCrunch, High Jump Kick

 

Mienshao (Level 82)

KK3WyrC.gif

Ability: Reckless

Item: Focus Sash

160<Speed<240

Fake OutHigh Jump KickStone Edge, Hidden Power (Ice)

 

 Hariyama (Level 84)

219HyES.gif

Ability: Guts

Item: Flame Orb

1<Speed<240

Fake OutClose Combat, Ice PunchThunder Punch

 

         Need help?

         Lucario is Fighting/Steel. He's weak to Fighting, Ground, and Fire attacks but immune to Poison moves.

         Staraptor is Normal/Flying. He's weak to Rock, Ice, and Electric attacks.

         Scrafty is Dark/Fighting. He's weak to Fighting and Flying attacks but immune to Psychic moves.

         Sableye is Dark/Ghost. He has no weaknesses and is immune to Normal, Fighting, and Psychic moves.

         Hariyama and Mienshao are Fighting types. They're weak to Flying and Psychic moves.

Edited by RedactedColour
We animated now, boys.
Posted (edited)

Wattson 1

X7YIeM7.gif

rayWiWd.gif   xzedF57.gif   HeTBnlr.gif   HAfH9EB.gif   BzEui8O.gif   W62LUNp.gif

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Spoiler

Manectric (Level 85)

wvL43xC.gif

Ability: Lightning Rod

Item: Life Orb

125<Speed<245

Discharge, Flamethrower, Hidden Power (Ice), Uproar

 

 Zebstrika (Level 83)

8ZvLJWz.gif

Ability: Lightning Rod

Item: Air Balloon

245<Speed<319

Discharge, Overheat, Hidden Power (Grass), Light Screen

 

 Seaking (Level 82)

uONlHYv.gif

Ability: Lightning Rod

Item: Choice Specs

125<Speed<160

Ice Beam, Hydro Pump, Signal BeamHidden Power (Grass)

 

 Emolga (Level 82)

wakOeSM.gif

Ability: Motor Drive

Item: Focus Sash

160<Speed<245

DischargeAir Slash, Hidden Power (Ice), Tailwind

 

 Magnezone (Level 84)

tC0EAgt.gif

Ability: Analytic

Item: Choice Specs

125<Speed<160

Signal Beam, Discharge, Flash Cannon, Hidden Power (Fire)

 

 Electivire (Level 83)

wUHGr4M.gif

Ability: Motor Drive

Item: Air Balloon

160<Speed<245

Cross Chop, Discharge, Flamethrower, Helping Hand

 

 

         Need help?

         Manectric, Zebstrika, and Electivire are Electric types. They're immune to Ground attacks until their Air Balloons are popped. Afterwards, they're weak to them.

         Seaking is a Water type. He's weak to Grass attacks. Because of his ability, he's immune to Electric moves.

         Emolga is Electric/Flying. He's weak to Rock and Ice attacks but immune to Ground moves.

         Magnezone is Electric/Steel. It's 4x more susceptible to Ground attacks, weak to Fighting and Fire attacks, and immune to Poison moves. Additionally, only Ghost, Water, and Dark attacks deal normal damage to it.

Wattson 2

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05tsa8i.gif   xzedF57.gif   Lq4hHhk.gif   eFh0Cg6.gif   HAfH9EB.gif   rayWiWd.gif

BOaCMBuyoMp-CETDhNEQmplJPNy2fhKJ7lfBPT10O1jovuGowRGULo1aIlpueB_pYO1cL_xn-eQw-jrxpB68Mkt0VWP6VzGCdifpJQNob93NXZEXPal0s1l46ujJDR7ESLolBr6N     4ULqRQV5uvPTfXwSad14LAY6tNKL7nElHQUcDNrBJz8w6fwy19scaEFTBHy1oNBSuvA0G0YW5k5b_ogVrz_AwHJKOJ8SCua2xtdS6JsIQT1deaOFwhWofrwYPkvQbaQ0f7DldR_L     fAGA8gwmdm9cWH3cb7Zq0X6RDOGqjOgCou_2iJa1iokMftSNAV2geJHLIa6GcWJ3CMoN2kqUgFrPE-0gc6ppczoW2Glpr75NNZGg6SaVMFFes5PKJfT6Nc8vuY8ZZe9qmfyg3BQW     Hse-PGIC6Vg1IRci8w3XgBtim-eMUwkXdzIkgaPD-VZTogs_2CTb8ukKL9eIeFZuw0F8gxNntFwma-xxLPwlFsUgww2gf9US_Fdl9fG0KGm3g1MEbPIu6dA-tWff8tazhsTYKBhv     7q8XVQ9jv0x2cJNrtqUH0q-tz-VsV9Pr4C3jHCGDR5TYvAX7QHRajmOFsFvCkPpGt8Lgu2bho3Hzz0CI8sQ_quGur7VD2i4m7qqK7ymEcl80YNxjgAMdNB9e8W1J1MAdke2-jZmo     4ULqRQV5uvPTfXwSad14LAY6tNKL7nElHQUcDNrBJz8w6fwy19scaEFTBHy1oNBSuvA0G0YW5k5b_ogVrz_AwHJKOJ8SCua2xtdS6JsIQT1deaOFwhWofrwYPkvQbaQ0f7DldR_L

Spoiler

Jolteon (Level 84)

S4tDTfT.gif

Ability: Volt Absorb

Item: Choice Specs

280<Speed<301

Discharge, Hyper VoiceHidden Power (Water), Shadow Ball

 

Zebstrika (Level 82)

8ZvLJWz.gif

Ability: Lightning Rod

Item: Air Balloon

245<Speed<301

Discharge, Hidden Power (Ice), Overheat, Light Screen

 

Raichu (Level 83)

fpjTfDs.gif

Ability: Lightning Rod

Item: Life Orb

1<Speed<319

Fake Out, DischargeFocus Blast, Grass Knot

 

Ampharos (Level 83)

wXV5If9.gif

Ability: Static

Item: Cell Battery

1<Speed<245

Giga ImpactOutrageDischarge, Focus Blast

 

 Emolga (Level 82)

wakOeSM.gif

Ability: Motor Drive

Item: Flying Gem

125<Speed<245

Acrobatics, Discharge, Tailwind, Helping Hand

 

Manectric (Level 85)

wvL43xC.gif

Ability: Lightning Rod

Item: Air Balloon

1<Speed<245

Discharge, Flamethrower, Hidden Power (Grass), Charge

 

 

         Need help?

         Jolteon, Zebstrika, Ampharos, and Manectric are all Electric types. Those that have Air Balloons will be immune to Ground attacks until they're hit. Afterwards, they're all weak to Ground attacks.

         Emolga is Electric/Flying. He's weak to Rock and Ice attacks but immune to Ground moves.

Wattson 3

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rayWiWd.gif   Lq4hHhk.gif   W62LUNp.gif   xsn2rCU.gif   ZBfhYGO.gif   xzedF57.gif

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Spoiler

Manectric (Level 85)

wvL43xC.gif

Ability: Lightning Rod

Item: Air Balloon

125<Speed<278

Hidden Power (Ice), DischargeSnarl, Flamethrower

 

 Raichu (Level 84)

fpjTfDs.gif

Ability: Lightning Rod

Item: Focus Sash

160<Speed<278

Fake Out, Discharge, Petal Dance, Focus Blast

 

 Electivire (Level 83)

wUHGr4M.gif

Ability: Motor Drive

Item: Life Orb

125<Speed<245

Cross Chop, Ice Punch, Discharge, Flamethrower

 

 Pikachu (Level 82)

EF6BgaM.gif

Ability: Lightning Rod

Item: Light Ball

125<Speed<245

Fake Out, Brick BreakDischarge, Grass Knot

 

 Pachirisu (Level 82)

tZEsviV.gif

Ability: Volt Absorb

Item: Air Balloon

245<Speed<278

Super FangDischarge, Follow Me, Light Screen

 

 Zebstrika (Level 83)

8ZvLJWz.gif

Ability: Lightning Rod

Item: Choice Specs

245<Speed<278

Discharge, Overheat, Hyper Beam, Hidden Power (Ice)

 

         Need help?

         The entire team is composed of Electric types. They're all weak to Ground attacks if they don't have Air Balloons.

Wattson 4

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Lq4hHhk.gif   xsn2rCU.gif   Vtw8Jx8.gif   4FVmVZQ.gif  05tsa8i.gif  rayWiWd.gif

X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F     LTbY7KMsEuTDMH9iTmTa7CKfsAaLZWjrOLGOGlUQDQk06hjHLueLFMDQJwZkpmtbCxuGcwkgkQfFAyUJNoL1shhnEE16MTJhvlDmEC-uxChOPNzvv4XE1rQBeKYpkiQESgn7Iw33     BOaCMBuyoMp-CETDhNEQmplJPNy2fhKJ7lfBPT10O1jovuGowRGULo1aIlpueB_pYO1cL_xn-eQw-jrxpB68Mkt0VWP6VzGCdifpJQNob93NXZEXPal0s1l46ujJDR7ESLolBr6N     4ULqRQV5uvPTfXwSad14LAY6tNKL7nElHQUcDNrBJz8w6fwy19scaEFTBHy1oNBSuvA0G0YW5k5b_ogVrz_AwHJKOJ8SCua2xtdS6JsIQT1deaOFwhWofrwYPkvQbaQ0f7DldR_L     fAGA8gwmdm9cWH3cb7Zq0X6RDOGqjOgCou_2iJa1iokMftSNAV2geJHLIa6GcWJ3CMoN2kqUgFrPE-0gc6ppczoW2Glpr75NNZGg6SaVMFFes5PKJfT6Nc8vuY8ZZe9qmfyg3BQW     6YTHzOUzgv0MMUs0_cTFBz9MkDLyXZB3kyscNzNoyDFd4q4HTgHEHUxkKXojJYsrwOsVJ-NRya73IN80BHgCsd_GJLkeJwcP4NPKKIaCcgQlDJYutiNkK69SS3eww4jhNMH_HPsl

Spoiler

 Raichu (Level 82)

fpjTfDs.gif

Ability: Lightning Rod

Item: Focus Sash

1<Speed<245

Fake Out, ReversalDischargeHidden Power (Ice)

 

 Pikachu (Level 84)

EF6BgaM.gif

Ability: Lightning Rod

Item: Light Ball

1<Speed<280

Fake Out, Brick BreakDischarge, Grass Knot

 

 Electrode (Level 82)

E0yeKAj.gif

Ability: Aftermath

Item: Choice Specs

280<Speed<319

Foul Play, Discharge, Hidden Power (Ice), Signal Beam

 

 Lanturn (Level 83)

qAdHZKD.gif

Ability: Volt Absorb

Item: Air Balloon

1<Speed<245

Discharge, Hydro Pump, Ice Beam, Soak

 

 Jolteon (Level 83)

S4tDTfT.gif

Ability: Volt Absorb

Item: Life Orb

Speed~280

DischargeHyper Voice, Shadow Ball, Hidden Power (Grass)

 

 Manectric (Level 85)

wvL43xC.gif

Ability: Lightning Rod

Item: Normal Gem

245<Speed<280

DischargeFlamethrower, Hidden Power (Grass), Hyper Beam

 

 

         Need help?

         Raichu, Pikachu, Electrode, Jolteon, and Manectric are all Electric types. They're weak to Ground attacks unless they have an active Air Balloon. With the exception of Electrode, they're all immune to Electric attacks due to their respective abilities.

         Lanturn is Water/Electric. He's weak to Grass attacks. He's weak to Ground attacks unless he has an active Air Balloon.

 

Wattson 5

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Lq4hHhk.gif   SJD3mJ7.gif   RGaY22h.gif   lcPs8Dr.gif   xzedF57.gif   rayWiWd.gif

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Spoiler

Raichu (Level 84)

fpjTfDs.gif

Ability: Lightning Rod

Item: Choice Specs

Speed~245

Discharge, Surf, Focus Blast, Hidden Power (Ice)

 

Wash Rotom (Level 83)

JMzOyyN.gif

Ability: Levitate

Item: Absorb Bulb

160<Speed<245

Discharge, Hydro Pump, Reflect, Light Screen

 

Plusle (Level 82)

Y6ndTl6.gif

Ability: Lightning Rod

Item: Choice Specs

1<Speed<245

Discharge, Grass Knot, Signal Beam, Hidden Power (Ice)

 

Minun (Level 82)

gmm7Wa2.gif

Ability: Volt Absorb

Item: Air Balloon

164<Speed<245

Discharge, Grass Knot, Nasty Plot, Baton Pass

 

 Zebstrika (Level 83)

8ZvLJWz.gif

Ability: Lightning Rod

Item: Focus Sash

1<Speed<245

Low Kick, Discharge, Overheat, Hidden Power (Grass)

 

 Manectric (Level 85)

wvL43xC.gif

Ability: Lightning Rod

Item: Life Orb

1<Speed<245

DischargeFlamethrower, Hidden Power (Water), Swagger

 

 

         Need help?

         Raichu, Plusle, Minun, Zebstrika, and Manectric are all Electric types. They're weak to Ground attacks if their Air Balloons aren't active. Additionally, they all have abilities which make them immune to Electric moves.

         Wash Rotom is Electric/Water. It's weak to Grass moves. Because of its ability, it's immune to Ground moves. Its item gives it a one time immunity to Water attacks.

 

Edited by RedactedColour
We animated now, boys.
Posted (edited)

Here's a map of the gym showing the way to Flannery.

Spoiler

Fj52OXe8Y54mEtKdPCe2PsOywKf0qyeae1k0qus8BzazuwdeNaWrWJZDO0PUYI8cn8dHcNnfClkN6tpL-PxiUb-NJwsa8U4aq6986D6VI7qb-i8yvXh2FQ3YZjjdlynrjz82p4iL

Map source
Flannery 1

xDJBTT9.gif

ENoHcal.gif   1cMGtxS.gif   MaTAYcw.gif   OqovJay.gif   Pi2pLyn.gif   vPLixAE.gif

X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F     X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F     X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F     X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F     X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F     X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F

Spoiler

Torkoal (Level 86)

GbX8Apz.gif

Ability: Drought

Item: Focus Sash

1<Speed<78

Fire Blast, Solar Beam, Earth Power, Stealth Rock

 

Houndoom (Level 83)

QBUyiYv.gif

Ability: Flash Fire

Item: Focus Sash

78<Speed<245

Sucker PunchReversal, Fire Blast, Destiny Bond

 

Typhlosion (Level 84)

aT6T9OP.gif

Ability: Blaze

Item: Focus Sash

1<Speed<245

Fire Blast, Solar BeamFocus Blast, Hidden Power (Ice)

 

Blaziken (Level 85)

Yj61EvM.gif
Ability: Speed Boost

Item: Focus Sash

78<Speed<245

Rock SlideFire PunchReversal, Swords Dance

 

Charizard (Level 84)

Gs46MqZ.gif

Ability: Blaze

Item: Focus Sash

1<Speed<245

Focus Blast, Solar Beam, Fire Blast, Air Slash

 

Darmanitan (Level 83)

9jCjUS3.gif

Ability: Zen Mode

Item: Focus Sash

1<Speed<245

Fire PunchFire Blast, Solar BeamPsychic

 

 

         Need help? As Bestfriends pointed out to me, everyone in this set has a Focus Sash. No one will go down in one hit unless you have an entry level hazard or a multi-hit move. A Pokémon with the move Magic Room can help mitigate this nuisance.

         Torkoal, Typhlosion, and Darmanitan are all Fire types. They're weak to Water, Ground, and Rock attacks.

         Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves.

         Blaziken is Fire/Fighting. She's weak to Flying, Water, Ground, and Psychic attacks.

         Charizard is Fire/Flying. She's 4x more susceptible to Rock attacks, weak to Water and Electric attacks, and immune to Ground moves.

 

Flannery 2

xDJBTT9.gif

ENoHcal.gif   CL59Kr6.gif   B3aYCNC.gif   j978sXA.gif   j77MgNs.gif   1cMGtxS.gif

TvA9G3QEeuHuGI5x7bbci-jFHllwwfBc1tr1YloyaTPyK1Gv5sU4z-SUV_9GavfX5dcYbjNq3wEeIn_4YtzXnTMEC98oqdBjyyjQyIrgoDG9hYcwL6r14QiAB1gBRsQed69WrTvp     TvA9G3QEeuHuGI5x7bbci-jFHllwwfBc1tr1YloyaTPyK1Gv5sU4z-SUV_9GavfX5dcYbjNq3wEeIn_4YtzXnTMEC98oqdBjyyjQyIrgoDG9hYcwL6r14QiAB1gBRsQed69WrTvp     TvA9G3QEeuHuGI5x7bbci-jFHllwwfBc1tr1YloyaTPyK1Gv5sU4z-SUV_9GavfX5dcYbjNq3wEeIn_4YtzXnTMEC98oqdBjyyjQyIrgoDG9hYcwL6r14QiAB1gBRsQed69WrTvp     TvA9G3QEeuHuGI5x7bbci-jFHllwwfBc1tr1YloyaTPyK1Gv5sU4z-SUV_9GavfX5dcYbjNq3wEeIn_4YtzXnTMEC98oqdBjyyjQyIrgoDG9hYcwL6r14QiAB1gBRsQed69WrTvp     TvA9G3QEeuHuGI5x7bbci-jFHllwwfBc1tr1YloyaTPyK1Gv5sU4z-SUV_9GavfX5dcYbjNq3wEeIn_4YtzXnTMEC98oqdBjyyjQyIrgoDG9hYcwL6r14QiAB1gBRsQed69WrTvp     TvA9G3QEeuHuGI5x7bbci-jFHllwwfBc1tr1YloyaTPyK1Gv5sU4z-SUV_9GavfX5dcYbjNq3wEeIn_4YtzXnTMEC98oqdBjyyjQyIrgoDG9hYcwL6r14QiAB1gBRsQed69WrTvp

Spoiler

Torkoal (Level 86)

GbX8Apz.gif

Ability: Drought

Item: White Herb

1<Speed<99

Superpower, Overheat, Solar Beam, Stealth Rock

 

Arcanine (Level 84)

3hYwAFK.gif

Ability: Intimidate

Item: White Herb

160<Speed<245

Extreme Speed, Close Combat, Wild Charge, Overheat

 

 Rapidash (Level 84)

hp30Ogg.gif

Ability: Flame Body

Item: White Herb

160<Speed<245

Megahorn, Overheat, Solar Beam, Hidden Power (Ice)

 

Chandelure (Level 85)

KpQ05zM.gif

Ability: Flash Fire

Item: White Herb

160<Speed<245

Overheat, Solar Beam, Shadow Ball, Hidden Power (Fighting)

 

 Flareon (Level 83)

KJo5BlB.gif

Ability: Flash Fire

Item: White Herb

99<Speed<160

Retaliate, SuperpowerOverheatShadow Ball

 

 Houndoom (Level 83)

QBUyiYv.gif

Ability: Flash Fire

Item: White Herb

160<Speed<245

Sucker Punch, Overheat, Solar Beam, Hidden Power (Ice)

 

 

         Need help? The entire team has White Herbs, one use items which will reset any status that is lowered. For example, putting out a Gyarados with Intimidate will lower the opponents' attack stats. However, the White Herbs will restore them. The solution is to either use a Pokémon that knows Magic Room or lower the stats multiple times.

         Torkoal, Arcanine, Flareon and Rapidash are Fire types. They're weak to Ground, Rock, and Water attacks.

         Chandelure is Ghost/Fire. She's weak to Dark, Ghost, Water, Rock, and Ground attacks but immune to Normal and Fighting moves.

         Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves.

Flannery 3

xDJBTT9.gif

ENoHcal.gif   MaTAYcw.gif   1cMGtxS.gif   mH9Uy7x.gif   j978sXA.gif  eWLuRVr.gif

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Spoiler

Torkoal (Level 86)

GbX8Apz.gif

Ability: Drought

Item: Air Balloon

1<Speed<95

Superpower, Lava PlumeSolar Beam, Will-O-Wisp

 

Typhlosion (Level 84)

aT6T9OP.gif

Ability: Flash Fire

Item: Air Balloon

160<Speed<245

Eruption, Solar BeamFocus Blast, Hidden Power (Ice)

 

Houndoom (Level 83)

QBUyiYv.gif

Ability: Flash Fire

Item: Air Balloon

160<Speed<245

Foul Play, Heat WaveSolar Beam, Hidden Power (Ice)

 

Ninetales (Level 83)

dkOV8P930HhL7dDPEy4L_RRR6z7enAf2neaXhMCPllzy0U15WIXTWOOy5N0Vvb9z44iLqk3vLhxQC8I3DHGwbuq4gZHjjcKzr8i3XIIxgKSA6NT0x--0DJkrZ52sQ2NcnJ3lPmF0

Ability: Flash Fire

Item: Air Balloon

160<Speed<245

Heat Wave, Solar Beam, Psyshock, Reflect

 

Chandelure (Level 84)

KpQ05zM.gif

Ability: Flash Fire

Item: Air Balloon

160<Speed<245

Heat WaveSolar Beam, Shadow Ball, Clear Smog

 

Magmortar (Level 84)

RIe7GRG.gif

Ability: Flame Body

Item: Air Balloon

160<Speed<245

Lava Plume, Solar Beam, Focus Blast, Thunderbolt

 

         Need help? The entire team has Air Balloons. Until they are hit, they are immune to Ground attacks. A Pokémon that knows Magic Room can render the items useless.

         Torkoal, Typhlosion, Ninetales and Magmortar are Fire types. They're weak to Ground, Rock, and Water attacks. Those with the ability Flash Fire are immune to Fire attacks.

         Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves. His ability makes him immune to Fire attacks.

         Chandelure is Ghost/Fire. She's weak to Dark, Ghost, Water, Rock, and Ground attacks but immune to Normal and Fighting moves. Her ability makes her immune to Fire attacks.

 

Flannery 4

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ENoHcal.gif   CL59Kr6.gif   7bsFcAo.gif   Wdissy8.gif   j77MgNs.gif   rnm2FR4.gif

sdsajlxpSpYhRcHLq_hrDeYW1t2gvUTuXh4_UKsoHz_TvXWysARa94e1f5YejJqpWkiHu244Tnqr6cfQoIOkaBdOb92g9EcTezHPWvYLe6Y5aF8w01bhtM72GNwEkbbyZF2hToop     kwPv-BWddE-8gBVriUPNjUabPlN-Wl_5XzDKmuV343BczXpVVL2xGYx6AI-qDLpePm0k8KdDUbhBqxww4Bdt1Jm5QibHPYQSjZ8ESKrTBv-SGFACupU91B1A16rhYbEqp5CYiru7    kwPv-BWddE-8gBVriUPNjUabPlN-Wl_5XzDKmuV343BczXpVVL2xGYx6AI-qDLpePm0k8KdDUbhBqxww4Bdt1Jm5QibHPYQSjZ8ESKrTBv-SGFACupU91B1A16rhYbEqp5CYiru7    UH2f3f6C-9YBLlHFpoFAS_7dX4ivtNDSvORNIUTyHqpFAYxgpm2demKAAe7YUev63h1xGCMXZV28nZlqYXTvxaMdFT-hpWm9z7xzJlzSZGtgA-imsClWDqA8G63daaItY37A3Ost     UH2f3f6C-9YBLlHFpoFAS_7dX4ivtNDSvORNIUTyHqpFAYxgpm2demKAAe7YUev63h1xGCMXZV28nZlqYXTvxaMdFT-hpWm9z7xzJlzSZGtgA-imsClWDqA8G63daaItY37A3Ost     X

Spoiler

Torkoal (Level 86)

GbX8Apz.gif

Ability: Drought

Item: Shuca Berry

1<Speed<125

Flamethrower, Solar Beam, Stealth RockWill-O-Wisp

 

Arcanine (Level 85)

3hYwAFK.gif

Ability: Intimidate

Item: Charti Berry

1<Speed<245

Extreme Speed, FlamethrowerSolar BeamMorning Sun

 

Magcargo (Level 83)

Q637UqS.gif

Ability: Flame Body

Item: Charti Berry

1<Speed<999

FlamethrowerSolar Beam, Reflect, Light Screen

 

Heat Rotom (Level 83)

KZSXgDP.gif

Ability: Levitate

Item: Passho Berry

125<Speed<245

Pain SplitOverheat, ThunderboltWill-O-Wisp

 

Flareon (Level 84)

KJo5BlB.gif

Ability: Flash Fire

Item: Passho Berry

1<Speed<245

Hyper VoiceFlamethrower, Sleep Talk, Rest

 

Camerupt (Level 84)

MVCAAfj.gif

Ability: Solid Rock

Item: ---

1<Speed<125

Flamethrower, Solar BeamHidden Power (Ice), Earth Power

 

         Need help? A Pokémon with the ability Unnerve can disable all the berries the opposing team has.

         Torkoal, Arcanine, and Flareon are all Fire types. They're weak to Rock, Ground, and Water attacks. Torkoal's Shuca Berry will cause the first Ground attack that hits her to deal 50% less damage. Arcanine's Charti Berry will cause the first Rock attack that hits him to deal 50% less damage. Flareon's Passho Berry will cause the first Water attack that hits her to deal 50% less damage.

          Magcargo is Fire/Rock. She's 4x more susceptible to Ground and Water attacks and weak to Fighting and Rock attacks. Because of her Charti Berry, the first Ground move to hit her will deal 50% less damage.

          Heat Rotom is Electric/Fire. It's weak to Rock and Water attacks. Due to its ability, it's immune to Ground moves. Because of its Passho Berry, the first Water move to hit it will deal 50% less damage.

          Camerupt is Fire/Ground. Because of her ability, Water attacks only deal 3x damage rather than their usual 4x. Furthermore, Ground attacks only deal 1.5x damage rather than their usual 2x. She's immune to Electric moves.

Flannery 5

xDJBTT9.gif

ENoHcal.gif   Pi2pLyn.gif   rnm2FR4.gif   1cMGtxS.gif   j978sXA.gif   OqovJay.gif

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Spoiler

Torkoal (Level 86)

GbX8Apz.gif

Ability: Drought

Item: Fire Gem

1<Speed<92

Superpower, Heat WaveSolar BeamStealth Rock

 

Charizard (Level 85)

Gs46MqZ.gif

Ability: Solar Power

Item: Grass Gem

125<Speed<245

Heat WaveSolar Beam, Focus Blast, Air Slash

 

Camerupt (Level 83)

MVCAAfj.gif
Ability: Solid Rock

Item: Ground Gem

92<Speed<125

Heat WaveSolar BeamHidden Power (Ice), Earth Power

 

Houndoom (Level 83)

QBUyiYv.gif

Ability: Flash Fire

Item: Dark Gem

92<Speed<245

Heat WaveSolar BeamDark Pulse, Hidden Power (Ice)

 

Chandelure (Level 84)

KpQ05zM.gif

Ability: Flash Fire

Item: Ghost Gem

125<Speed<245

Heat WaveSolar BeamShadow Ball, Hidden Power (Ground)

 

Blaziken (Level 84)

Yj61EvM.gif

AbilitySpeed Boost

Item: Fighting Gem

92<Speed<186

Rock SlideClose Combat, Flare Blitz, Protect

 

 

         Need help?

         Torkoal is a Fire type. She's weak to Water, Ground, and Rock attacks.

         Charizard is Fire/Flying. She's 4x more susceptible to Rock attacks, weak to Water and Electric attacks, and immune to Ground moves.

         Camerupt is Fire/Ground. Because of her ability, Water attacks only deal 3x damage rather than their usual 4x. Furthermore, Ground attacks only deal 1.5x damage rather than their usual 2x. She's immune to Electric moves.

         Houndoom is Dark/Fire. He's weak to Fighting, Ground, Rock, and Water attacks but immune to Psychic moves. His ability makes him immune to Fire attacks.

         Chandelure is Ghost/Fire. She's weak to Dark, Ghost, Water, Rock, and Ground attacks but immune to Normal and Fighting moves. Her ability makes her immune to Fire attacks.

         Blaziken is Fire/Fighting. She's weak to Flying, Water, Ground, and Psychic attacks.

Edited by RedactedColour
We animated now, boys.
Posted (edited)

Norman 1

HCUns4i.gif

RjPRWgx.gif   pRHzYBc.gif   noewL2R.gif   mI5tnVa.gif   o4Sgvi8.gif   ed2COFZ.gif

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Spoiler

 Slaking (Level 87)

yunyQ0N.gif

Ability: Truant

Item: Leftovers

160<Speed<245

Return, Harmmer Arm, Night Slash, Slack Off

 

 Stantler (Level 84)

hqM5Ftb.gif

Ability: Intimidate

Item: Focus Sash

160<Speed<245

Return, Light Screen, Reflect, Skill Swap

 

Stoutland (Level 84)

1rZ2BBy.gif

Ability: Intimidate

Item: Choice Band

160<Speed<245

ReturnSuperpower, Wild Charge, Ice Fang

 

 Tauros (Level 85)

6gJeBIS.gif

Ability: Intimidate

Item: Life Orb

245<Speed<299

Return, Stone Edge, Wild Charge, Iron Tail

 

 Staraptor (Level 86)

Quxuwcy.gif

Ability: Intimidate

Item: Life Orb

160<Speed<245

Close Combat, Return, U-Turn, Brave Bird

 

 Granbull (Level 85)

zSuGqOc.gif

Ability: Intimidate

Item: Normal Gem

1<Speed<160

Return, Close Combat, Crunch, Ice Punch

 

 

         Need help? As Bestfriends pointed out to me, Norman uses a lot of Pokémon that know Intimidate. It would be wise to use Pokémon who use Special moves against him.

         Slaking, Stantler, Stoutland, Granbull, and Tauros are all Normal types. They're weak to Fighting attacks and immune to Ghost moves.

         Staraptor is Normal/Flying. He's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves.

 

Norman 2

HCUns4i.gif

RjPRWgx.gif   ttloZeg.gif   6lgr4LB.gif   yd8m3Kx.gif   Qvzj7K4.gif   1KTXzED.gif

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Spoiler

 Slaking (Level 87)

yunyQ0N.gif

Ability: Truant

Item: Chople Berry

1<Speed<279

Return, Ice Punch, Thunder Punch, Shadow Claw

 

Kecleon (Level 85)

WBefrTl.gif
Ability: Colour Change

Item: Sitrus Berry

1<Speed<279

Foul Play, Stealth Rock, Recover, Skill Swap

 

Linoone (Level 84)

IvmW2AU.gif

Ability: Pickup

Item: Focus Sash

1<Speed<171

Extreme Speed, Seed Bomb, Retaliate, Flail

 

 Castform (Level 84)

bBTDzwe.gif

Ability: Forecast

Item: Focus Sash

1<Speed<171

Weather Ball, Ice Beam, Solar Beam, Sunny Day

 

Sawsbuck (Level 86)

Nl7znUm.gif

Ability: Chlorophyll

Item: Life Orb

171<Speed<245

Horn Leech, Megahorn, Jump Kick, Return

 

Blissey (Level 85)

Mvq4ldk.gif

Ability: Serene Grace

Item: Leftovers

1<Speed<171

Hyper Voice, Flamethrower, Thunderbolt, Soft-Boiled

 

 

         Need help?

         Slaking, Linoone, and Blissey are all Normal types. They're weak to Fighting attacks and immune to Ghost moves. Because of his item, the first Fighting attack used against him will deal reduced damage.

         Kecleon and Castform start out as Normal types. They're initially weak to Fighting attacks and immune to Ghost moves. Because of their abilities, they may change their types. Kecleon will change to whatever type the move that last hit him was, gaining their resistances and weaknesses. Castform will change depending on the weather (Fire in sunshine, Water in rain, and Ice in hailstorms). You can use this chart of basic Pokémon matchups to determine what move is most effective against them.

         Sawsbuck is Normal/Grass. She's weak to Fighting, Flying, Poison, Bug, Fire and Ice attacks but immune to Ghost moves.

 

Norman 3

HCUns4i.gif

RjPRWgx.gif   0lNHMrY.gif   2Etl4Lj.gif   O8iZ3pP.gif   NTJ8eua.gif   6IGVN5d.gif

lBWPjD8j8hf9cpSE8pOTPtrvvseat79ONinsTHs7vGFb7NvE2dqra1tLpj5QmCk6sU57qsRXl4U2Pv7uVGhtviDVzziLsFVWSE9nPt9geAnjm7BNB7Nud-x1_Js5baUcp9GzVnvb    mcUz0Vy5jN7K6eXoXOheGkfJe-8X3cadjYmyjg0ePPjznug5XytA6LzdtEjsp5N_jLQO7oNRyoi_HuA_kRFgfe6CuEH9YNptY9QoGLIg5dN7Al6hH3UoWO8kEMFj8Xky0BNZaBEF    X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F    BOaCMBuyoMp-CETDhNEQmplJPNy2fhKJ7lfBPT10O1jovuGowRGULo1aIlpueB_pYO1cL_xn-eQw-jrxpB68Mkt0VWP6VzGCdifpJQNob93NXZEXPal0s1l46ujJDR7ESLolBr6N    VOb9iSGIFMO1vGD0za4TgCRoDtm-OIFuIkvdiRh5xMFm-YRw17f4DPHtr-UXquJGnKy2lqef9tv1rvmAtSBIn0xF50y0P-jOHX2k78AFif-JIe8q04lv9Hh9Ma7EPgLUHJagml8t    BzDQh7Dkxvy4D8ZuXfWuuJjzp32YvIlelv10bztEgOBwH8yZMRLz6pr0N6c1xcV4qQW8kqykcjGqL1g4CY_F0Tf0wBtnSXLv_tza3KzZKTYnx6C27LJYR4P1sVD37InJzDBjGNQ8

Spoiler

 Slaking (Level 87)

yunyQ0N.gif

Ability: Truant

Item: Choice Scarf

159<Normal Speed<169

319<Enhanced Speed<338

Rock Slide, Body Slam, Fire Punch, Ice Punch

 

Chansey (Level 86)

OFf5vbn.gif

Ability: Serene Grace

Item: Eviolite

1<Speed<160

Seismic Toss, Helping Hand, Soft-Boiled, Skill Swap

 

Ambipom (Level 85)

CF60HVt.gif

Ability: Technician

Item: Focus Sash

Speed~160

Fake Out, Seed Bomb, Low Sweep, Return

 

 Exploud (Level 84)

cgNYybR.gif

Ability: Scrappy

Item: Choice Specs

1<Speed<160

Hyper Voice, Flamethrower, Ice Beam, Extrasensory

 

 Bouffalant (Level 84)

cVkqVvg.gif

Ability: Reckless

Item: Choice Band

1<Speed<160

Head Charge, Wild Charge, Megahorn, Superpower

 

Kangaskhan (Level 85)

1TSfHo4.gif

Ability: Scrappy

Item: Sitrus Berry

160<Speed<245

Fake Out, Sucker Punch, Return, Fire Punch

 

         Need help? The entire team is composed of Normal type Pokémon. They're weak to Fighting attacks but immune to Ghost moves.

Norman 4

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RjPRWgx.gif   1KTXzED.gif   NTJ8eua.gif   QGXRoJ9.gif   mI5tnVa.gif   Qvzj7K4.gif

fAGA8gwmdm9cWH3cb7Zq0X6RDOGqjOgCou_2iJa1iokMftSNAV2geJHLIa6GcWJ3CMoN2kqUgFrPE-0gc6ppczoW2Glpr75NNZGg6SaVMFFes5PKJfT6Nc8vuY8ZZe9qmfyg3BQW    UnmsfSvQTErih5fDBbiJRQjF1Xc13w3CKJ1n-eHrBjRAkZeFDRlkFl17WzjsonAEkXddRZzKLnmlBB8ae0_Nv0z8Ip9qaoNpW7S6-x1jr4TISTBlaVzLRjFpxIcITDE7WKqO7mS3    RSLH1d_nE3LfzC03gN_qMrM57dFx-o17tku2i1nhgtu_R6a_5M4O354h0BPcLQqFCqg19tDpD7WP5Ko1CeyQXPdJt0qQM1z7S6vkJM5jyHW025cOxqLsjSJ18IbRgxXDV9MIzUJS    G_P0yTTekFVgQNLuNhOhd-ZPJvcEzMV5nm8M_Fzw32ThX9MFr-yoKNWtomYsDX_3w03bEfdroAmGlxJK7HjSCAf2cdV2hCkdWNjyW6zy-FHK8WIi0JlCUuDPQjAFC26uffcd9J7c    VOb9iSGIFMO1vGD0za4TgCRoDtm-OIFuIkvdiRh5xMFm-YRw17f4DPHtr-UXquJGnKy2lqef9tv1rvmAtSBIn0xF50y0P-jOHX2k78AFif-JIe8q04lv9Hh9Ma7EPgLUHJagml8t    fAGA8gwmdm9cWH3cb7Zq0X6RDOGqjOgCou_2iJa1iokMftSNAV2geJHLIa6GcWJ3CMoN2kqUgFrPE-0gc6ppczoW2Glpr75NNZGg6SaVMFFes5PKJfT6Nc8vuY8ZZe9qmfyg3BQW

Spoiler

Slaking (Level 87)

yunyQ0N.gif

Ability: Truant

Item: Life Orb

160<Speed<245

Double-Edge, Thunder, Fire Blast, Focus Blast

 

Blissey (Level 86)

Mvq4ldk.gif

Ability: Serene Grace

Item: Leftovers

1<Speed<160

Hyper Voice, Light Screen, Soft-Boiled, Skill Swap

 

Bouffalant (Level 85)

cVkqVvg.gif

Ability: Reckless

Item: Normal Gem

1<Speed<160

Head Charge, Wild Charge, Megahorn, Superpower

 

Zangoose (Level 85)

WS4v8rD.gif

Ability: Toxic Boost

Item: Toxic Orb

160<Speed<245

Facade, Close Combat, Night Slash, Protect

 

Tauros (Level 84)

6gJeBIS.gif

Ability: Intimidate

Item: Choice Band

245<Speed<280

Double-Edge, Stone Edge, Wild Charge, Iron Tail

 

Sawsbuck (Level 84)

Nl7znUm.gif

Ability: Sap Sipper

Item: Life Orb

160<Speed<245

Horn Leech, Return, Jump Kick, Wild Charge

 

 

         Need help?

         The entire team save for Sawsbuck is composed of Normal type Pokémon. They're weak to Fighting attacks but immune to Ghost moves.

         Sawsbuck is Normal/Grass. She's weak to Fighting, Flying, Poison, Bug, Fire, & Ice attacks but immune to Ghost moves.

Norman 5

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RjPRWgx.gif   X37OnfD.gif   6IGVN5d.gif   0lNHMrY.gif   o4Sgvi8.gifnoewL2R.gif

ZmTNYzERzx3eu3au5-aszk1P525C3ZzB6XNMMe-nuaEQ_r2gNMo5Tnh3FJjoUbGsFEi49sS3JXoxXK1KHPPsFaF19G_4b0jwZ77nUaNRrg0INxMiQIvIo-dxXloP88sgnDTOKmQx    X0nZlLKofgEPae_4E2v-9T_6FDCrnR6f00h1KJWCg9fVO2_bPMobbSwt08us8iwD9cLoseWBHp9Zs2C5Y8ZKvKiDCrJv1SUQs664HI4pcSctX9OQbz2qFPifqrqX-ONVOPbmFV3F    fAGA8gwmdm9cWH3cb7Zq0X6RDOGqjOgCou_2iJa1iokMftSNAV2geJHLIa6GcWJ3CMoN2kqUgFrPE-0gc6ppczoW2Glpr75NNZGg6SaVMFFes5PKJfT6Nc8vuY8ZZe9qmfyg3BQW    mcUz0Vy5jN7K6eXoXOheGkfJe-8X3cadjYmyjg0ePPjznug5XytA6LzdtEjsp5N_jLQO7oNRyoi_HuA_kRFgfe6CuEH9YNptY9QoGLIg5dN7Al6hH3UoWO8kEMFj8Xky0BNZaBEF    lBWPjD8j8hf9cpSE8pOTPtrvvseat79ONinsTHs7vGFb7NvE2dqra1tLpj5QmCk6sU57qsRXl4U2Pv7uVGhtviDVzziLsFVWSE9nPt9geAnjm7BNB7Nud-x1_Js5baUcp9GzVnvb    VOb9iSGIFMO1vGD0za4TgCRoDtm-OIFuIkvdiRh5xMFm-YRw17f4DPHtr-UXquJGnKy2lqef9tv1rvmAtSBIn0xF50y0P-jOHX2k78AFif-JIe8q04lv9Hh9Ma7EPgLUHJagml8t

Spoiler

Slaking (Level 87)

yunyQ0N.gif

Ability: Truant

Item: Lum Berry

160<Speed<245

Return, Hammer Arm, Ice Punch, Night Slash

 

Spinda (Level 84)

VesI2Kw.gif

Ability: Contrary

Item: Focus Sash

1<Speed<160

Counter, Teeter Dance, Helping Hand, Skill Swap

 

Kangaskhan (Level 85)

1TSfHo4.gif

Ability: Scrappy

Item: Life Orb

160<Speed<245

Fake Out, Return, Aqua Tail, Fire Punch

 

Chansey (Level 85)

OFf5vbn.gif

Ability: Healer

Item: Eviolite

1<Speed<160

Seismic Toss, Toxic, Soft-Boiled, Helping Hand

 

Staraptor (Level 86)

Quxuwcy.gif

Ability: Reckless

Item: Choice Scarf

225<Normal Speed<318

338<Scarf Speed<478

Brave Bird, Close Combat, Double-Edge, U-Turn

 

Stoutland (Level 84)

1rZ2BBy.gif

Ability: Intimidate

Item: Choice Band

160<Speed<245

Return, Wild Charge, Crunch, Fire Fang

 

         Need help?

         Everyone except Staraptor is a Normal type. They're weak to Fighting attacks but immune to Ghost moves.

         Staraptor is Normal/Flying. He's weak to Rock, Ice, & Electric attacks but immune to Ghost & Ground moves.

Edited by RedactedColour
We animated now, boys.
Posted (edited)

Winona 1

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3eT0XY0.gif   gL9kSh2.gif   SEBrs62.gif  CCs0ukj.gif  msyvZSJ.gif  eHugmgK.gif

XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg

Spoiler

Masquerain (Level 85)

Nee0Qtc.gif

Ability: Intimidate

Item: Power Herb

171<Speed<245

Solar Beam, Bug Buzz, Air Slash, Hydro Pump

 

Gyarados (Level 86)

BYIiG8A.gif

Ability: Intimidate

Item: Power Herb

171<Speed<245

EarthquakeBounce, Crunch, Aqua Tail

 

Honchkrow (Level 86)

nQCxijj.gif

Ability: Moxie

Item: Power Herb

1<Speed<171

Sky Attack, Superpower, Sucker Punch, Tailwind

 

Noctowl (Level 85)

U0taCn8.gif

Ability: Insomnia

Item: Power Herb

1<Speed<171

Sky Attack, Heat Wave, Reflect, Roost

 

Skarmory (Level 87)

r5ET79r.gif

Ability: Sturdy

Item: Power Herb

1<Speed<171

Rock Slide, Sky AttackIron Head, Roost

 

Altaria (Level 87)

S42LPL1.gif

Ability: Cloud Nine

Item: Power Herb

171<Speed<245

Earthquake, Sky AttackDragon Claw, Roost

 

 

         Need help? As Bestfriends pointed out to me, everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance.

         Masquerain is Bug/Flying. She's 4x more susceptible to Rock, weak to Flying, Fire, Electric, and Ice, and immune to Ground moves.

         Gyarados is Water/Flying. She's 4x more susceptible to Electric attacks, weak to Rock attacks, and immune to Ground moves.

         Honchkrow is Dark/Flying. She's weak to Rock, Electric, and Ice attacks but immune to Ground and Psychic moves.

         Noctowl is Normal/Flying. He's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves.

         Skarmory is Steel/Flying. She's weak to Fire and Electric attacks but immune to Poison and Ground moves.

         Altaria is Dragon/Flying. She's 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves.

 

Winona 2

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msyvZSJ.gif   gL9kSh2.gif   jLaXi65.gif   SEBrs62.gif   3eT0XY0.gif   eHugmgK.gif

XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg

Spoiler

Skarmory (Level 86)

r5ET79r.gif

Ability: Sturdy

Item: Power Herb

1<Speed<245

Rock Slide, Sky Attack, Iron Head, Roost

 

Gyarados (Level 87)

BYIiG8A.gif

Ability: Intimidate

Item: Power Herb

1<Speed<245

EarthquakeBounce, Crunch, Aqua Tail

 

Sigilyph (Level 85)

Dc81PS5.gif

Ability: Tinted Lens

Item: Power Herb

1<Speed<245

Heat Wave, Solar Beam, Psychic, Air Slash

 

Honchkrow (Level 86)

nQCxijj.gif

Ability: Moxie

Item: Power Herb

1<Speed<245

Sky Attack, Sucker PunchSuperpower, Heat Wave

 

Masquerain (Level 85)

Nee0Qtc.gif

Ability: Intimidate

Item: Power Herb

1<Speed<245

Solar Beam, Bug BuzzHydro Pump, Ice Beam

 

Altaria (Level 88)

S42LPL1.gif

Ability: Cloud Nine

Item: Power Herb

1<Speed<245

Earthquake, Sky AttackDragon Claw, Roost

 

         Need help? As Bestfriends pointed out to me, everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance.

         Skarmory is Steel/Flying. She's weak to Fire and Electric attacks but immune to Poison and Ground moves.

         Gyarados is Water/Flying. She's 4x more susceptible to Electric attacks, weak to Rock attacks, and immune to Ground moves.

         Sigilyph is Psychic/Flying. She's weak to Rock, Ghost, Electric, Ice, and Dark attacks but immune to Ground moves.

         Honchkrow is Dark/Flying. She's weak to Rock, Electric and Ice attacks but immune to Ground and Psychic moves.

         Masquerain is Bug/Flying. She's 4x more susceptible to Rock, weak to Flying, Fire, Electric, and Ice, and immune to Ground moves.

         Altaria is Dragon/Flying. She's 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves.

 

Winona 3

0pKIjeN.gif

eHugmgK.gif   l1I9r3n.gif   gL9kSh2.gif   SEBrs62.gif   K3CCIj6.gif   3eT0XY0.gif

XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    lBWPjD8j8hf9cpSE8pOTPtrvvseat79ONinsTHs7vGFb7NvE2dqra1tLpj5QmCk6sU57qsRXl4U2Pv7uVGhtviDVzziLsFVWSE9nPt9geAnjm7BNB7Nud-x1_Js5baUcp9GzVnvb    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg    XuRxxyUB3mR4OtX7UH9Lus2YA2exw_RT9Jkk43EAE8jy0x3eDVKu9RDb0lz7Wl8btxht_UCestyp224m0pMjfkVRqODez1yL6hczgaq0oLNvuM9qeKAgEKcDbTG49iGe3rBKZyMg

Spoiler

Altaria (Level 88)

S42LPL1.gif

Ability: Cloud Nine

Item: Power Herb

160<Speed<245

Earthquake, Sky Attack, Draco Meteor, Roost

 

Swellow (Level 86)

VXJTSJw.gif

Ability: Guts

Item: Power Herb

245<Speed<280

Sky Attack, U-Turn, Heat Wave, Tailwind

 

Gyarados (Level 87)

BYIiG8A.gif

Ability: Moxie

Item: Choice Scarf

186<Normal Speed<212

280<Scarf Speed<319

EarthquakeCrunch, Aqua Tail, Stone Edge

 

Honchkrow (Level 86)

nQCxijj.gif

Ability: Moxie

Item: Power Herb

160<Speed<245

Sky Attack, Sucker PunchSuperpower, Heat Wave

 

Tropius (Level 85)

kgSytDE.gif

Ability: Chlorophyll

Item: Power Herb

1<Speed<160

Earthquake, Solar Beam, Air Slash, Roost

 

Masquerain (Level 85)

Nee0Qtc.gif

Ability: Intimidate

Item: Power Herb

160<Speed<245

Solar Beam, Bug BuzzIce BeamAir Slash

 

         Need help? Everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance.

         Altaria is Dragon/Flying. She's 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves.

         Swellow is Normal/Flying. She's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves.

         Gyarados is Water/Flying. She's 4x more susceptible to Electric attacks, weak to Rock attacks, and immune to Ground moves.

         Honchkrow is Dark/Flying. She's weak to Rock, Electric and Ice attacks but immune to Ground and Psychic moves.

         Tropius is Grass/Flying. She's 4x more susceptible to Ice attacks, weak to Flying, Poison, Rock, and Fire attacks, and immune to Ground moves.

         Masquerain is Bug/Flying. She's 4x more susceptible to Rock, weak to Flying, Fire, Electric, and Ice, and immune to Ground moves.

 

Winona 4

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Spoiler

Swellow (Level 86)

VXJTSJw.gif

Ability: Scrappy

Item: Power Herb

245<Speed<319

Sky Attack, Return, Reversal, Endure

 

Tropius (Level 85)

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Ability: Chlorophyll

Item: Power Herb

1<Speed<160

Earthquake, Solar Beam, Air Slash, Roost

 

Beautifly (Level 85)

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Ability: Swarm

Item: Power Herb

1<Speed<160

Solar Beam, Bug Buzz, Hidden Power (Ground), Psychic

 

Dragonite (Level 87)

yvSY1OF.gif

Ability: Multiscale

Item: Choice Band

160<Speed<245

Earthquake, Dragon Claw, Superpower, Extreme Speed

 

Sigilyph (Level 86)

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Ability: Tinted Lens

Item: Power Herb

160<Speed<245

Heat Wave, Solar Beam, Psyshock, Air Slash

 

Altaria (Level 85)

S42LPL1.gif
Ability: Natural Cure

Item: Power Herb

160<Speed<245

Heat Wave, Solar Beam, Dragon Pulse, Ice Beam

 

         Need help? The entire team is immune to Ground moves. Nearly everyone in this team has a Power Herb. Expect all moves that normally take two turns to active to only need one turn when first used. A Pokémon with the move Magic Room can help mitigate this nuisance.

         Swellow is Normal/Flying. She's weak to Electric, Ice, and Rock attacks but immune to Ghost and Ground moves.

         Tropius is Grass/Flying. She's 4x more susceptible to Ice attacks, weak to Flying, Poison, Rock, and Fire attacks, and immune to Ground moves.

         Beautifly is Bug/Flying. She's 4x more susceptible to Rock attacks, weak to Flying, Fire, Electric, and Ice attacks, and immune to Ground moves.

         Dragonite and Altaria are Dragon/Flying. They're 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves.

         Sigilyph is Psychic/Flying. She's weak to Rock, Ghost, Electric, Ice, and Dark attacks but immune to Ground moves.

 

Winona 5

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Spoiler

Pelipper (Level 85)

Q9b1Cob.gif

Ability: Drizzle

Item: Sitrus Berry

125<Speed<160

ScaldHurricane, Ice Beam, Roost

 

Dragonite (Level 86)

yvSY1OF.gif

Ability: Inner Focus

Item: Choice Band

160<Speed<245

Hurricane, Thunder, Hydro Pump, Draco Meteor

 

Gyarados (Level 87)

BYIiG8A.gif

Ability: Intimidate

Item: Choice Specs

160<Speed<245

Hurricane, Ice Beam, ThunderHydro Pump

 

Honchkrow (Level 86)

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Ability: Moxie

Item: Power Herb

160<Speed<245

Retaliate, Sky AttackSuperpower, Sucker Punch

 

Noctowl (Level 85)

U0taCn8.gif

Ability: Tinted Lens

Item: Power Herb

132<Speed<160

Sky Attack, Hyper Voice, Heat WaveRoost

 

Altaria (Level 85)

S42LPL1.gif

Ability: Natural Cure

Item: Power Herb

160<Speed<245

EarthquakeDragon Claw, Sky Attack, Dragon Dance

 

         Need help? You can send out a Psyduck or Golduck with the ability Cloud Nine to clear the weather effects. Furthermore, using a Torkoal with Drought will cause the weather to change to sunny. This will decrease Thunder's accuracy to 50%.

         Pelipper and Gyarados are Water/Flying. They're 4x more susceptible to Electric attacks & weak to Rock attacks.

         Dragonite and Altaria are Dragon/Flying. They're 4x more susceptible to Ice attacks, weak to Rock and Dragon attacks, and immune to Ground moves.

         Honchkrow is Dark/Flying. She's weak to Rock, Ice, & Electric attacks but immune to Ground & Psychic moves.

         Noctowl is Normal/Flying. He's weak to Rock, Electric, and Ice attacks but immune to Ground and Ghost moves.

 
Edited by RedactedColour
We animated now, boys.
Posted (edited)

Tate and Liza 1

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Spoiler

 Metagross (Level 88)

ViiGqK2.gif

Ability: Clear Body

Item: Choice Band

1<Speed<160

Iron Head, Zen Headbutt, Hammer Arm, Ice Punch

 

 Grumpig (Level 87)

O8TzdUf.gif

Ability: Thick Fat

Item: Focus Sash

1<Speed<160

Counter, Psychic, Focus Blast, Trick Room

 

 Medicham (Level 86)

7hd5eOa.gif

Ability: Pure Power

Item: Focus Sash

1<Speed<140

High Jump Kick, Zen Headbutt, Ice PunchThunder Punch

 

 Darmanitan (Level 87)

9jCjUS3.gif

Ability: Zen Mode

Item: Focus Sash

160<Speed<245

Fire Punch, Fire Blast, Psychic, Grass Knot

 

 Slowking (Level 86)

qa7qvq2.gif

Ability: Regenerator

Item: Sitrus Berry

1<Speed<160

Scald, Flamethrower, Trick Room, Slack Off

 

Lunatone (Level 89)

O1NFlH4.gif

Ability: Levitate

Item: Focus Sash

1<Speed<160

Psychic, Ice Beam, Earth Power, Trick Room

 

         Need help?

         Metagross is Steel/Psychic. It's weak to Ground, Ghost, Dark, and Fire attacks but immune to Poison moves.

         Grumpig is a Psychic type. He's weak to Bug, Ghost, and Dark attacks. Because of his ability, he takes 50% damage from Ice and Fire attacks.

         Medicham is Fighting/Psychic. He's weak to Flying and Ghost attacks.

         Darmanitan is a Fire type in his Standard Form and a Fire/Psychic type in his Zen Mode. He's weak to Rock, Ground, and Water attacks as a Fire type. As a Psychic/Fire type, he gains additional weaknesses to Dark and Ghost attacks.

         Slowking is Water/Psychic. He's weak to Bug, Ghost, Dark, Electric, and Grass attacks.

         Lunatone is Rock/Psychic. It's weak to Bug, Ghost, Steel, Water, Grass, and Dark attacks but immune to Ground moves.

 

Tate and Liza 2

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Spoiler

Wobbuffet (Level 87)

BBjaE32.gif

Ability: Shadow Tag

Item: Leftovers

1<Speed<160

Counter, Mirror Coat, Destiny Bond, Charm

 

 Lucario (Level 88)

nwjLMGw.gif

Ability: Inner Focus

Item: Choice Scarf

212<Normal Speed<225

319<Scarf Speed<338

High Jump Kick, Crunch, Ice Punch, Meteor Mash

 

 Slowbro (Level 86)

zYo9RzQ.gif

Ability: Regenerator

Item: Leftovers

1<Speed<160

Scald, Psyshock, Trick Room, Slack Off

 

 Bronzong (Level 86)

Kmajm37.gif

Ability: Levitate

Item: