this is actually a good idea, now i just need to write some more stuff so bear doesnt delete my post again. it makes a lot more sense to have sweet scent work this way than how it currently does.
Did the held item rate get nerfed with the last update? I feel like i've tested enough now to avoid confirmation bias and it does seem like a possibility with the implementation of the itemcharm.
im serious yes, i guess we disagree then. Either way, like i said before, if you want to disregard the fact that Togekiss is a good option to have around to stop walls, offensive rain/sand teams still beat it.
i can read perfectly fine thank you, i just chose to ignore your stupid suggestion.
This thread only exists because of flinches/serene grace, pretending it's based on its good stats or movepool or whatever is just lying or kidding yourself. 90% of people doing MM/ OU tours are using 4 walls, removing Togekiss would be more unhealthy than keeping it imo.
The popular rain/sand teams also beat it quite easily. Just do better.